Difference between revisions of "Accuracy testing"

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An '''accuracy test''' is an experiment of measuring the emulating aspect of an [[wikipedia:Emulator|emulator]] to determine it's accuracy. This can be done by using test ROMs which analyses each function of the original system.
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'''Accuracy testing''' refers to any measure to determine [[Emulation Accuracy|accurate]] adherence to a given system's design. In emulation, accuracy tests are usually done in one of two ways.
  
 
==Test ROMs==
 
==Test ROMs==
Those record results for each function of the original system to determine the emulators accuracy.
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Some homebrew is designed to look for capabilities of the original system. For many, their express goal is to make sure emulators can replicate them. Some systems can have discrepancies across hardware versions that can also be detected in software. Test ROMs may also be able to catch those as well. Some examples of test ROMs for consoles:
  
 
* [https://wiki.nesdev.org/w/index.php?title=Emulator_tests NES]
 
* [https://wiki.nesdev.org/w/index.php?title=Emulator_tests NES]
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==Demos==
 
==Demos==
Demos can be way of testing as they often focus on testing or utilizing many capabilities of the system.
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Demos are media productions that make use of a computer or console to showcase a programmer's technical prestige or knowledge, and/or the system's capabilities. They are often used to test the accuracy of an emulator.
  
 
==See also==
 
==See also==

Revision as of 14:42, 26 December 2021

Accuracy testing refers to any measure to determine accurate adherence to a given system's design. In emulation, accuracy tests are usually done in one of two ways.

Test ROMs

Some homebrew is designed to look for capabilities of the original system. For many, their express goal is to make sure emulators can replicate them. Some systems can have discrepancies across hardware versions that can also be detected in software. Test ROMs may also be able to catch those as well. Some examples of test ROMs for consoles:

Demos

Demos are media productions that make use of a computer or console to showcase a programmer's technical prestige or knowledge, and/or the system's capabilities. They are often used to test the accuracy of an emulator.

See also