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Sega Dreamcast emulators

395 bytes added, 22:33, 19 April 2022
Update flycast dojo platforms, add more context, add naomi 2 info
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The '''[[wikipedia:Sega Dreamcast|Dreamcast]]''' is a sixth-generation console released by [[wikipedia:Sega|SegaSEGA]] on November 27, 1998 in Japan and later on September 9, 1999 in NA. It retailed for {{Inflation|USD|199.99|1999}}.
More in depth, it had a Hitachi SH-4 RISC CPU at 200 MHz with 16 MB of RAM and 8 MB of VRAM. Additionally, on the graphic side, the console came with a PowerVR2 GPU at 100 MHz, which theoretically was capable of pushing 3 million polygons/second on-screen. The audio system had a 2 MB audio RAM, which complemented a powerful 67 MHz Yamaha AICA sound processor, with a 32-bit ARM7 RISC CPU core. The audio chip could generate 64 voices with PCM or ADPCM codec and provided ten times the performance of the [[Sega Saturn emulators|Saturn's]] sound system.
In Also, Microsoft collaborated on the same year of Dreamcast's launchdevelopment, Sega released and this partnership would continue later with the '''[[Sega NAOMI and variantsXbox emulators|NaomiXbox]]. What came out of this was the possibility for games to be developed for an optimized version of ''', an arcade system board with similar components to the Dreamcast. Sammy's Windows CE'''[https://segaretro(with DirectX) on each disc.org/Atomiswave Atomiswave]However, Windows CE wasn't mandatory to use, and most developers opted for SEGA's development tools instead out of convenience. Even in major emulators, this aspect isn' arcade board was also based on the Dreamcast and Naomit implemented well.
Also, it collaborated with Microsoft on In the same year of Dreamcast's developmentlaunch, and this partnership would continue later with SEGA released the '''[[Xbox emulatorsSega NAOMI and variants|XboxNAOMI]]''', an arcade system board with similar components to the Dreamcast. What came out of this was the possibility for games to be developed for an optimized version of Sammy's '''Windows CE[https://segaretro.org/Atomiswave Atomiswave]''' (with DirectX) arcade board was also based on each discthe Dreamcast and NAOMI. However A few years later, Windows CE wasn't mandatory to usea successor of the NAOMI board was released in 2001, and most developers opted for called [https://es.wikipedia.org/wiki/Sega_NAOMI_2 SegaNAOMI 2]. It was a bit more powerful than it's development tools instead out of conveniencepredecessor, including one more Hitachi SH-4 CPU and another PowerVR 2 GPU. Even in major  Only 13 titles were released for this board, although most emulatorsof nowadays have problems running them, this aspect isn't implemented wellexcept from Flycast and its forks.
==Emulators==
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| [http://flycast.dojo.ooo/ Flycast Dojo]
| align=left|{{Icon|Windows|Linux|macOS|Fightcade}}
| [https://github.com/blueminder/flycast-dojo/releases git]
| {{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}
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