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180 bytes added, 21:23, 11 May 2020
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yuzu started showing some 3D rendering on ''Super Mario Odyssey'' in early August<ref>[ First 3D Graphics] (August 8, 2018)</ref>. This awaited exclusive game brought a lot of interest in the project. yuzu covered all the August change in another detailed [ progress report] (September 11, 2018).
As of todayNovember 2019, yuzu is now in-game in several Nintendo Switch exclusives<ref>[ Pokémon Sword and Shield go in-game] (November 14, 2019)</ref> and keep improving it's compatibility day by day with active developers. In May of 2020, multicore CPU emulation was implemented, improving framerates and allowing many games that are locked at 30 FPS on the Switch to be run at 60 FPS on yuzu.

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