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Game Boy/Game Boy Color emulators

694 bytes removed, 08:26, 30 May 2019
Game Boy-only emulators
;[[KiGB]]:An old and obsolete emulator which boasted its accuracy but was proven to be full of game-specific hacks.<ref>https://github.com/mgba-emu/mgba/issues/238</ref><ref>http://gbdev.gg8.se/wiki/articles/Test_ROMs#Emulators_running_on_desktop_computers</ref><ref>http://gbdev.gg8.se/wiki/articles/KiGB</ref> It has a wide selection of features, but other emulators have caught up and are already doing much better.
;[https://github.com/AntonioND/giibiiadvance GiiBiiAdvance]:Pioneered full GB Camera emulation, including webcam support. Aside from that, it's an unfinished emulator with the basics set up, but its promising future currently on hiatus. It has very accurate timing.
 ;[https://github.com/aappleby/MetroBoy MetroBoy]:MetroBoy is a playable, circuit-level simulation of an entire Game Boy. MetroBoy isn't an emulator in the traditional sense. It's comparatively slow, though you can use it to play Extremely accurate Game Boy games. It should run at full speed on most modern processors, with my current laptop running at about 2.5x realtime in fast mode. MetroBoy is more like a Verilog simulation of a Game Boy that's been translated into C++. You can also think of it as simulator which being written in a subset of C++ that's designed to to be mechanically translated into synthesizable Verilog. MetroBoy is very, very accurate. It should run any ROM you throw at it, though there are a few corner cases regarding sprite vs. scroll timing that fail in Wilbert Pol's test suite. Only first-gen Game Boy games that use the MBC1 controller are supported - Game Boy Color roms will not workHDL.
'''List of recommended GB/GBC emulators for Android:'''
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