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DeSmuME

1 byte removed, 16:34, 7 November 2018
Desmume updated to 0.9.12
|logo = Desmume.png
|logowidth = 100
|version = 0.9.1112
|active = Yes
|platform = Multi-platform
Official dev builds now have the option to render at a higher resolution as well, and filter textures to boot. Overall, it's more hardware intensive than X432R's implementation.
The latest development version of [[[RetroArch]] DeSmuME core also has an option to increase internal resolution which can be set using '''desmume_internal_resolution''' in Core Options. This option was added in [https://github.com/libretro/desmume/commit/5e430dfbc22f9d54c77f291304a38352ee1e5a63 August 8, 2015 commit]. This is massively CPU-intensive because only SoftRasterizer exists in RetroArch core.
==Review==
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