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	<id>https://emulation.gametechwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Natsuki+Marx</id>
	<title>Emulation General Wiki - User contributions [en]</title>
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	<updated>2026-09-16T15:12:43Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=79310</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=79310"/>
		<updated>2024-03-08T10:31:50Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Replaced content with &amp;quot;Girl. VirtualBox fan. Loves kisses.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=IOS_emulators&amp;diff=62853</id>
		<title>IOS emulators</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=IOS_emulators&amp;diff=62853"/>
		<updated>2023-08-15T10:51:24Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lowercase title}}&lt;br /&gt;
{{Infobox console&lt;br /&gt;
|title = iOS&lt;br /&gt;
|logo = IOS.png&lt;br /&gt;
|developer = [[Apple Inc.]]&lt;br /&gt;
|release = 2007&lt;br /&gt;
|emulated = {{~}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;This page is about software that emulates iOS on other hardware, like desktops.&#039;&#039;{{for|emulators that run on IOS|Emulators on iOS}} &lt;br /&gt;
&#039;&#039;&#039;iOS&#039;&#039;&#039; and &#039;&#039;&#039;iPadOS&#039;&#039;&#039; are operating systems created by Apple.&lt;br /&gt;
&lt;br /&gt;
iOS devices started the smartphone craze, which would go on to replace conventional mobile phones in both Japan (which had its own subset of cell phones) and the rest of the world, with more advanced touch-controlled devices.&lt;br /&gt;
&lt;br /&gt;
Formerly, iOS was used for both Apple&#039;s phones and tablets. Then, the iOS brand was split into two parts in 2019, with iOS now being the OS exclusively used in the iPhone and the now-defunct iPod Touch. The second half, named iPadOS, is a fork of iOS for iPads that makes use of their larger screens, hence its name. Most iOS apps and games work on iPadOS.&lt;br /&gt;
&lt;br /&gt;
Unlike its direct competitor, [[Android emulators|Android]], there are practically no usable emulators, as the official iOS SDK (macOS-only) only allows for running your own projects, i.e., they run code generated for an x86 target rather than ARM code as used by iOS. Some simulators (e.g., [[BlackThunder]]) make use of the simulator in the iOS SDK to run a few chosen iOS apps that are recompiled for x86. Unlike previous emulation trails, BlackThunder first loads a highly trimmed Hackintosh image via VirtualBox, which loads Xcode and an iOS simulator into it, then runs decompiled iOS apps recompiled for the x86 architecture. Appetize.io and other tools that claim to emulate iOS on a web browser are in reality just the iOS simulator in XCode wrapped around a cloud stream to the web browser, and like the iOS XCode simulator, need the source code to run. More recently, touchHLE managed to get a few older iPhone OS apps running by recreating some of iOS’s standard libraries and emulating just the iPhone’s CPU, and nearly the same time, QEMU-iOS got released and can successfully emulate iPhone OS 1.0 on an iPod Touch 1st generation, albeit with bugs.&lt;br /&gt;
&lt;br /&gt;
==ROMs==&lt;br /&gt;
TODO: Merge this with ROM &amp;amp; ISO sites&amp;lt;br&amp;gt;https://archive.org/details/ipaarchive is the best source for classic ROMs. Just search your app or find collections with your app in it. https://decrypt.day/ is the best source for modern app ROMs that are all free.&lt;br /&gt;
==Emulators==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|PC / x86&lt;br /&gt;
|-&lt;br /&gt;
|macOS 11 and up&lt;br /&gt;
|align=left|{{Icon|macOS}}&amp;lt;ref group=N name=applesilicon&amp;gt;Requires Mac computers with Apple Silicon (M1/M2) processors.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.corellium.com/ Corellium]&lt;br /&gt;
|align=left|{{Icon|Web}}&lt;br /&gt;
|[https://www.corellium.com/ Web-based]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://touchhle.org/ touchHLE]&lt;br /&gt;
|align=left|{{Icon|Windows|macOS}}&lt;br /&gt;
|[https://github.com/hikari-no-yume/touchHLE/releases 0.1.2]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/devos50/qemu-ios/tree/ipod_touch_1g QEMU-iOS]&lt;br /&gt;
|align=left|{{Icon|macOS|Linux}}&lt;br /&gt;
|[https://github.com/devos50/qemu-ios/tree/ipod_touch_1g#building git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[BlackThunder]]&lt;br /&gt;
|align=left|{{Icon|Windows|macOS}}&lt;br /&gt;
|???&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{?}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/zydeco/aah aah] &lt;br /&gt;
|align=left|{{Icon|macOS}}&lt;br /&gt;
|??? &lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/ipasimulator/ipasim ipasim]&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|PatchV1.0.1&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/zhkl0228/unidbg unidbg]&lt;br /&gt;
|align=left|{{Icon|Windows|macOS|Linux}}&lt;br /&gt;
|0.9.7&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/TrungNguyen1909/qemu-t8030 TruEmu] &lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|??? &lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/alephsecurity/xnu-qemu-arm64  xnu-qemu-arm64]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|???&lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|iEmu&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|??? &lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[MAME]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}&lt;br /&gt;
|[http://www.mamedev.org/release.html {{MAMEVer}}]&lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|Mobile / ARM&lt;br /&gt;
|-&lt;br /&gt;
|[https://touchhle.org/ touchHLE]&lt;br /&gt;
|align=left|{{Icon|Android}}&lt;br /&gt;
|[https://github.com/hikari-no-yume/touchHLE 1.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{TBD}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://systems.cs.columbia.edu/projects/cycada/ Cycada]&lt;br /&gt;
|align=left|{{Icon|Android}}&lt;br /&gt;
|Unreleased&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{TBD}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references group=N /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;macOS 11 and up&lt;br /&gt;
:Since macOS 11 Big Sur, the 17th major operating system of the macOS line, the operating system for Mac computers has support for iOS and iPadOS applications for Apple Silicon-based Macs. However, some apps cannot be installed directly due to Apple DRM. This can be bypassed using an IPA file and PlayCover/Sideloady.&lt;br /&gt;
&lt;br /&gt;
; [[touchHLE]]&lt;br /&gt;
:A promising new endeavor that aims to run older iOS apps by reimplementing standard libraries instead of internal components. Because of this very high-level approach, no dump of the operating system is required. Its initial target is iPhone OS 2.x, with plans to support other 32-bit iOS versions, mainly 3.x and 4.x, as well as the iPad. Development started in December 2022, and its initial 0.1.0 release came out in February 2023. The only officially supported applications are [https://archive.org/download/iOSObscura/iPhoneOS%202/com.ooi.supermonkeyball/ &#039;&#039;Super Monkey Ball&#039;&#039;] – the dev’s inspiration for the project – which is fully playable and runs at full speed, even on mid-range laptops, as well as Crash Bandicoot Nitro Kart 3D. touchHLE supports running IPA files directly. [https://archive.org/download/smblite-ios2.0-clutch-2.0.4/smblite-iOS2.0-%28Clutch-2.0.4%29.ipa Super Monkey Ball Lite] and Touch &amp;amp; Go Lite, the only supported free games, are the third and fourth ones supported. A game controller is required to control the accelerometer. Unfortunately, touchHLE is in some sort of a “fork hell” right now. Forks adding support for different apps by ciciplusplus (which are in their GitHub fork of touchHLE, with all but one of them being a real pull request), among a few other pull requests adding more support for iOS apps by other people (in the open pull requests tab) are balkanized with no version providing one complete version of all the touchHLE branches in one. There is no central “canary” branch that adds the functionality of all the forks in one package right now, unfortunately. &lt;br /&gt;
&lt;br /&gt;
; QEMU-iOS&lt;br /&gt;
:Previously unnamed and referred to as “devos50’s qemu fork”, Based on earlier work emulating the S5L8900 and the iPhone 11 in QEMU. It can emulate an iPod Touch 1G running iOS 1.0, including iBoot, the kernel, and the Springboard, although it requires a modified NOR and NAND image. Some features, such as audio and Wi-Fi, are not emulated, and there are multiple crashes.&lt;br /&gt;
&lt;br /&gt;
;Corellium&lt;br /&gt;
:A service made by the Israeli company of the same name that runs any modern iOS devices, some Android devices, or bring-your-own IoT devices on either the cloud or a self-hosted server. Emulation is basically perfect, and they have hardware iOS 10.3 to the latest iOS version, with debugging features and security tools, as well as IPA installing. They also have iPhone 7 to the latest iPhone in terms of hardware. The devices run on an ARM hypervisor. For individuals, it costs 99 USD for two cores, which only has iPhone 7, and 295 USD for six cores, to use modern iPhones. The site also prohibits users under 18 from using their service. The service is also made for cybersecurity, not gaming.&lt;br /&gt;
&lt;br /&gt;
;MAME&lt;br /&gt;
:Very basic iPhone 2G support available [https://github.com/mamedev/mame/blob/master/src/mame/apple/iphone2g.cpp here]. &#039;&#039;&#039;Unlikely to ever be completed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;BlackThunder&lt;br /&gt;
:The official iOS SDK (macOS-only) only allows for running your own projects, i.e. they run code generated for an x86 target rather than ARM code as used by iOS. However, some simulators, e.g. BlackThunder, make use of the simulator in the iOS SDK to run a few chosen iOS apps that are recompiled for x86. [[BlackThunder]] is a closed-source, commercial iOS simulator that can run a few commercial iOS apps. Unlike previous emulation trails, BlackThunder first loads a highly trimmed Hackintosh image via VirtualBox, which loads Xcode and an iOS simulator into it, then runs iOS apps that are decompiled and recompiled for the x86 architecture.&lt;br /&gt;
&lt;br /&gt;
;Cycada&lt;br /&gt;
: &#039;&#039;Cycada&#039;&#039; (2014), formally known as Cider and Chameleon before that is an unreleased research project made by a few folks at Columbia that ran iOS 5.1.1 and experimentally iOS 6 apps at a high, but not perfect quality and compatibility (see paper for list). It is based on pirated iOS libraries. It is seriously not recommended to initiate contact with the developers of the project, as they never planned on releasing it and want people to use their paper to reproduce it with &amp;quot;significant effort&amp;quot;. All attempts to release it by contacting them have resulted in them saying they are not interested. You may try to recreate Cycada on your own, provided that you know the internals of Android, iOS, XNU, and Linux. Out of 69 tested apps, 19 apps fully work, 10 work with minor bugs that do not affect functionality, 15 have major errors that affect functionality, and 27 crash. Only [https://github.com/darlinghq/darling/issues/1168#issuecomment-1115143186 one recreation] is known to exist, which is also unreleased, and it was made by the creator of DarlingHQ along with two other unknown individuals. It took about a year to develop, and one component of it was released. The one exception where some original code was published was [https://github.com/darlinghq/darling-newlkm here], to be reused in Darling later on. Jeremy Andrus was accused of being a sellout for leaving the project to work as a kernel programmer (Now a Cloud Computing Efficiency worker) for Apple. The project booted many 32-bit iOS apps successfully, albeit slowly. The last update to this project was in [https://dl.acm.org/doi/pdf/10.1145/3135974.3135981 &#039;&#039;&#039;2017&#039;&#039;&#039;]. (NOTE: If you search &amp;quot;Cider APK&amp;quot;, you will get iPhone 12 launcher adware) To see the paper, its specifications, its compatible apps, and possibly recreate it, see [http://jeremya.com/files/pub/2015/02/andrus-thesis.pdf here]&lt;br /&gt;
;TruEmu&lt;br /&gt;
:QEMU-t8030 (2022), also known as TruEmu, is an iPhone 11 emulated in QEMU, however, it does not have a display and seems abandoned. TruEmu is a software that offers support for iOS 14 up to the latest iOS 16 and is built to work on iPhone 6S SecureROM hardware. It also provides out-of-box kernel debugging support and USB support (with Firmware Restore) and utilizes Apple&#039;s custom CPU features such as SPRR/GXF and custom PAC. Additionally, TruEmu is open-source software.&lt;br /&gt;
 &lt;br /&gt;
;iEmu&lt;br /&gt;
:QEMU-s5l89xx-port (also known without the -port) (2012), also known as iEmu, is another failed attempt to get an iPhone running in QEMU, this time the 1st generation. The last commits were made in 2013. Any Android app going by the name iEmu is a *scam* and should be avoided. Nowadays, a malicious APK file going by the &#039;&#039;&#039;iEmu&#039;&#039;&#039; moniker is also being circulated on blogs run by script kiddies claiming to offer a way to run iOS apps on Android. More often than not, they&#039;re uploaded with the intention of generating revenue from impressionable users (through pay-per-click URL shorteners) who fall easily for those types of scams. The project started in 2011 but got mysteriously abandoned two years later before anything usable surfaced. All pages related to the project were removed. It&#039;s speculated Apple had a hand in this. The name is based on the part number of the original iPhone, and also is known to be called iVM, however, this is unconfirmed.&lt;br /&gt;
&lt;br /&gt;
;unidbg&lt;br /&gt;
: &#039;&#039;unidbg&#039;&#039; (2020) is a developer library that allows emulating Android binaries, however, &amp;quot;experimental&amp;quot; iOS support was added sometime in 2021. It is unknown if any apps are supported.&lt;br /&gt;
&lt;br /&gt;
;aah&lt;br /&gt;
: aah (arm64 architecture handler) uses unicorn and libffi to run iOS arm64 binaries on x86_64 macOS, with varying degrees of success. Most things will fail to launch because they need frameworks/symbols that aren&#039;t available on macOS. aah relies on the Mac Catalyst frameworks that are present on macOS 10.15. Additionally aah requires the source code of the app to run it, like the iOS simulator/emulator in XCode. https://twitter.com/maczydeco/status/1155588054486310912 https://github.com/zydeco/aah&lt;br /&gt;
&lt;br /&gt;
;ipasim&lt;br /&gt;
: &#039;&#039;ipasim&#039;&#039; (2017) is a high-level emulator written in C++ that uses Microsoft&#039;s winObjC to recompile 64-bit iOS apps into apps in live. It doesn&#039;t support much apps except for really basic ones. It was more focused on apps than games.&lt;br /&gt;
&lt;br /&gt;
;xnu-qemu-arm64&lt;br /&gt;
: A security research emulator created by Aleph. Much like TruEmu, it can partially run iOS, with launch services working correctly.&lt;br /&gt;
&lt;br /&gt;
;Darling&lt;br /&gt;
:Although no iOS support exists at the moment, [https://www.darlinghq.org/ Darling] wants to add support for iOS apps in the “long term”. Although not stated, they might add support for other platforms based on iOS, such as tvOS or watchOS in the future.&lt;br /&gt;
&lt;br /&gt;
==Scams==&lt;br /&gt;
Many of the currently available &#039;&#039;&#039;&amp;quot;simulators&amp;quot;&#039;&#039;&#039; only try recreating popular iOS apps (like browsers) in a PC application with no real emulation involved. Some notable [[Emulator scams|scams]] in such fashion are called &#039;&#039;&#039;iPadian&#039;&#039;&#039; or variations on the name, and are often &#039;&#039;&#039;malware&#039;&#039;&#039;. iPadian itself is not a real emulator and cannot actually emulate any iOS, iPadOS, or watchOS code and just use recreations that are limited in functionality and are not ports. “AIR iPhone” is also a simulator in Adobe Flash. Malware on Android also goes by the name “iEmu”, “Cider” and “Cycada”, based on the unfinished and unrelated projects of the same name, and is sometimes iOS launcher software that is possibly infected by malware. &lt;br /&gt;
*TikTok videos by the user “iPod Emulator Hype” appear to show QEMU-iOS running on an Android device and a web browser, however, the Android version is confirmed to be a VNC client and faked, with the HTML5 version likely fake as well.&lt;br /&gt;
*Blog sites suggest “iOSEmus” as an iOS emulator for Android devices. In reality, it is an alternate App Store for iOS to install jailbreak tools including console emulators and other tools on iOS 11.&lt;br /&gt;
&lt;br /&gt;
Your best bet, until touchHLE supports your 32-bit app,  ARM macOS is able to be virtualized without an ARM Mac (for 64-bit), or a new emulation effort is ever started, is to hope that whatever iOS app you&#039;re interested in gets an Android port. This is very rare, especially for Japanese ones, as Android is perceived to be more open to piracy. That appears to be gradually changing lately and isn&#039;t of as much concern for non-gaming apps. However, in the U.S., the trend goes to iOS exclusively, including the Faves, Bloom, and the official ChatGPT apps getting iOS versions first. &lt;br /&gt;
&lt;br /&gt;
{{Apple}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobiles]]&lt;br /&gt;
[[Category:Media Players]]&lt;br /&gt;
[[Category:iOS emulators|*]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=Emulators_on_Android&amp;diff=58058</id>
		<title>Emulators on Android</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=Emulators_on_Android&amp;diff=58058"/>
		<updated>2023-06-22T18:00:59Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox console&lt;br /&gt;
|title = Android&lt;br /&gt;
|logo = Android.png&lt;br /&gt;
|developer = Google&amp;lt;br/&amp;gt; Open Handset Alliance&lt;br /&gt;
|release = 2008&lt;br /&gt;
|emulated = {{✓}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;This page is about emulators that run on Android.&#039;&#039; {{for|software that emulates Android on other hardware|Android emulators}} &lt;br /&gt;
&lt;br /&gt;
Android is a mobile operating system developed by Google and Open Handset Alliance. It was unveiled in November 2007, with the first commercial Android device launched in September 2008 by HTC. It was written in [https://en.m.wikipedia.org/wiki/Java_(programming_language) Java] (UI), [https://en.m.wikipedia.org/wiki/C_(programming_language) C] (core), [https://en.m.wikipedia.org/wiki/C%2B%2B C++] and others. It supports  [https://en.m.wikipedia.org/wiki/64-bit_computing 64bit] &amp;amp; [https://en.m.wikipedia.org/wiki/32-bit 32bit] (32bit only apps being dropped in 2021), [https://en.m.wikipedia.org/wiki/ARM_architecture ARM], [https://en.m.wikipedia.org/wiki/X86 X86] &amp;amp; [https://en.m.wikipedia.org/wiki/X86-64 X86-64], and there is unofficial [https://en.m.wikipedia.org/wiki/RISC-V RISC-V] support.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! colspan=2 width=&amp;quot;250&amp;quot;|&amp;lt;B&amp;gt;&amp;lt;font color=&amp;quot;#151B8D&amp;quot;&amp;gt;Custom ROMs&amp;lt;/B&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;B&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* [https://www.xda-developers.com/lineageos-16-android-pie LineageOS][https://download.lineageos.org LineageOS Official Site]&lt;br /&gt;
* [https://forum.xda-developers.com/t/rom-oreo-omnirom-8-1-unofficial-treble-omnirom-op5t-weekly.3713775 Unofficial Treble OmniROM][https://omnirom.org/#devices OmniROM Official Site]&lt;br /&gt;
* [https://www.xda-developers.com/paranoid-android-android-pie-rom-xiaomi-poco-f1-xiaomi-mi-8-xiaomi-mi-6-xiaomi-mi-5-xiaomi-mi-mix-2s Paranoid][https://paranoidandroid.co/downloads Paranoid Official Site]&lt;br /&gt;
* [https://havoc-os.com/download.html HavocOS Official Site]&lt;br /&gt;
* [https://www.xda-developers.com/resurrection-remix-7-android-pie RemixOS][https://resurrectionremix.com RemixOS Official Site]&lt;br /&gt;
* [https://download.pixelexperience.org Pixel Experience Official Site]&lt;br /&gt;
* [https://pixelextended.me/#downloads Pixel Extended Official Site]&lt;br /&gt;
* [http://potatoproject.co POSP Official Site]&lt;br /&gt;
* [https://evolution-x.org/download Evolution X Official Site]&lt;br /&gt;
* [https://aosip.dev AOSIP Official Site][https://derpfest.org Derpfest Site]&lt;br /&gt;
* [https://syberiaos.com/downloads SyberiaOS Official Site]&lt;br /&gt;
* [https://downloads.msmxtended.org MSM-Xtended Official Site]&lt;br /&gt;
* [https://downloads.aospextended.com AOSP Extended Official Site]&lt;br /&gt;
* [https://dirtyunicorns.com CorvusOS Official Site]&lt;br /&gt;
* [https://www.coloros.com/en/coloros7 ColorOS Official Site]&lt;br /&gt;
* [https://arrowos.net/download ArrowOS Official Site]&lt;br /&gt;
* [https://download.revengeos.com RevengeOS Official Site]&lt;br /&gt;
* [https://crdroid.net CrDroid Official Site]&lt;br /&gt;
* [https://get.resurrectionremix.com Resurrection Remix Official Site]&lt;br /&gt;
* [https://projectsakura.xyz/download.html Project Sakura Official Site]&lt;br /&gt;
* [https://blissroms.com BlissOS Official Site]&lt;br /&gt;
* [https://mi-globe.com/miui-firmware-custom-rom-builder MIUI Global][https://xiaomifirmware.com/category/roms MIUI]&lt;br /&gt;
* [https://get.carbonrom.org CarbonOS Official Site]&lt;br /&gt;
&lt;br /&gt;
                      &amp;lt;h3&amp;gt;List&amp;lt;/h3&amp;gt;&lt;br /&gt;
* [https://www.xda-developers.com/android-11-custom-rom-list/amp Custom ROMs + Models]&lt;br /&gt;
* [https://www.gizdev.com/android-11-custom-roms-unofficial-list Unofficial Custom ROMs]&lt;br /&gt;
* [https://c.realme.com/in/post-details/1289301021981409280 Custom ROMs (New)]&lt;br /&gt;
* [https://www.google.com/amp/s/www.rprna.com/news/download-the-latest-android-11-unofficially-30-december/amp Unofficial Custom ROMs]&lt;br /&gt;
* [https://gearjail.neocities.org/pda-os.html Custom ROMs list][https://en.m.wikipedia.org/wiki/List_of_custom_Android_distributions Wiki]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [https://opengapps.org/#downloadsection OpenGapps][https://nikgapps.com Nikgapps]&lt;br /&gt;
[https://github.com/microg/GmsCore MicroG]&lt;br /&gt;
&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__________________________________________________&lt;br /&gt;
&lt;br /&gt;
==Custom ROM Installers==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Root&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Run&lt;br /&gt;
|-&lt;br /&gt;
|[https://twrp.me TWRP Recovery] &amp;lt;small&amp;gt; (Official) &amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=me.twrp.twrpapp 1.22]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|All Custom ROM&lt;br /&gt;
|-&lt;br /&gt;
|Magisk Manager&lt;br /&gt;
|[https://magiskmanager.com 23.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|All Custom ROM&lt;br /&gt;
|-&lt;br /&gt;
|Orange Fox Recovery &amp;lt;small&amp;gt; (based on TWRP) &amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://orangefox.download 11.1]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|All Custom ROM&lt;br /&gt;
|-&lt;br /&gt;
|Sky Hawk Recovery &amp;lt;small&amp;gt; (based on TWRP) &amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://skyhawkrecovery.github.io 3.1]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|All Custom ROM&lt;br /&gt;
|-&lt;br /&gt;
|TWRP Manager&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.jmz.soft.twrpmanager 9.8]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|All Custom ROM&lt;br /&gt;
|-&lt;br /&gt;
|Flashify&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.cgollner.flashify 1.9.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|All Custom ROM&lt;br /&gt;
|-&lt;br /&gt;
|Rom Installer&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.jrummy.apps.rom.installer 1.3.0.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|All Custom ROM&lt;br /&gt;
|-&lt;br /&gt;
|Flashfire&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=eu.chainfire.flash 0.73]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|All Custom ROM&lt;br /&gt;
|-&lt;br /&gt;
|Migrate Flasher&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=balti.migrate.flasher 3.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|All Custom ROM&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Multi-Systems==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|[[MAME]]&lt;br /&gt;
|-&lt;br /&gt;
|MAME4droid (0.139u1)&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.seleuco.mame4droid 1.15.6][https://github.com/seleuco/MAME4droid-0.139u1- git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|MAMEAll (0.159u2)&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.mameall.mame4android 1.1.7]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|MAME4droid (0.37b5)&lt;br /&gt;
|[https://play.google.com/store/apps/details?hl=en&amp;amp;id=com.seleuco.mame4all 1.5.3][https://github.com/seleuco/imame4all git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|[[libretro]]&lt;br /&gt;
|-&lt;br /&gt;
|[[RetroArch]]&lt;br /&gt;
|[https://buildbot.libretro.com/stable stable][https://buildbot.libretro.com/nightly/android nightly][https://f-droid.org/en/packages/com.retroarch F-Droid][https://github.com/libretro/RetroArch git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Emulair&lt;br /&gt;
|[https://github.com/Emulair/Emulair 0.0.3]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Lemuroid]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.swordfish.lemuroid Play]&lt;br /&gt;
[https://f-droid.org/en/packages/com.swordfish.lemuroid F-Droid][https://github.com/Swordfish90/Lemuroid git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://emu.portableandroid.com ClassicBoy Lite]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.portableandroid.classicboyLite 6.3.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Retro Game Center&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.chg.retrogamecenter 2.5.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Retro Game World&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.rgh.retrogameworld 2.5.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|[[nullDC]]/[[Reicast]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Flycast]]&lt;br /&gt;
|[https://flyinghead.github.io/flycast-builds CI][https://github.com/flyinghead/flycast git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|[[Mednafen]]&lt;br /&gt;
|-&lt;br /&gt;
|[[WonderDroid X|WonderDroid Ultra]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.atelieryl.wonderdroid 5.4][https://github.com/williehwc/wonderdroid-x git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|AmiArcadia/WinArcadia&lt;br /&gt;
|-&lt;br /&gt;
|DroidArcadia&lt;br /&gt;
|[https://amigan.1emu.net/releases 2.3][https://amigan.yatho.com 2.3]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{✓}→[https://emulation.gametechwiki.com/index.php/Emerson_Arcadia_2001_emulators#Emulators {✗}]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|Others&lt;br /&gt;
|-&lt;br /&gt;
|[https://markspace.com/argon Argon]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.markspace.retro 1.0.0.448]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|EmuBOX - AIO Emulator&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.emulator.box.aio 3.2.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Matsu Player&lt;br /&gt;
|[https://matsu-player.en.uptodown.com/android 4.13.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Final Burn Alpha|aFBA]]&lt;br /&gt;
|[https://afba.en.uptodown.com/android 0.2.97.35][https://github.com/Cpasjuste/afba git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Kawaks]]&lt;br /&gt;
|[https://www.windroid7.net/2019/02/kawaks-arcade-emulator-v525-apk.html 5.2.7][http://www.mediafire.com/file/371twysokohu15n/kawaks.apk/file x.x]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Jrioni Arcade&lt;br /&gt;
|[https://appvn.com/android/jrioni-arcade-full-version/3-2-0/detail?id=com.jrioni.jarcade 3.2.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://xiaoji001.org Happy Chick Emulator]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.xiaoji001.app 1.8.3]&lt;br /&gt;
|emulators stolen&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! colspan=2 width=&amp;quot;250&amp;quot;|Happy Chick Emulator&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;b&amp;gt;Supported Consoles list&amp;lt;/b&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* PlayStation&lt;br /&gt;
* PlayStation Portable&lt;br /&gt;
* Nintendo DS&lt;br /&gt;
* Nintendo 64&lt;br /&gt;
* Nintendo GBA&lt;br /&gt;
* Nintendo GB/GBC&lt;br /&gt;
* Nintendo SNES&lt;br /&gt;
* Nintendo NES&lt;br /&gt;
* Sega Genesis/MD&lt;br /&gt;
* Sega Game Gear &amp;amp; Master System&lt;br /&gt;
* Sega DreamCast&lt;br /&gt;
* NEC PCE/PCECD/SuperGrafx&lt;br /&gt;
* SNK NeoGeo Pocket/Pocket Color&lt;br /&gt;
* Bandai WonderSwan/WonderSwan Color&lt;br /&gt;
* MAME&lt;br /&gt;
* FinalBurn Alpha&lt;br /&gt;
* ONScripter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! colspan=2 width=&amp;quot;250&amp;quot;|Argon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;B&amp;gt; Supported Consoles list&amp;lt;/B&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* Atari 2600&lt;br /&gt;
* Atari 7800&lt;br /&gt;
* Atari Lynx&lt;br /&gt;
* ColecoVision&lt;br /&gt;
* Vectrex&lt;br /&gt;
* IntelliVision&lt;br /&gt;
* Nintendo NES&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! colspan=2 width=&amp;quot;250&amp;quot;|Retro Game Emulator&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;B&amp;gt; Supported Consoles list&amp;lt;/B&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* Nintendo 64&lt;br /&gt;
* Nintendo GameBoy Advance&lt;br /&gt;
* Nintendo GameBoy/GameBoy Color&lt;br /&gt;
* Nintendo NES/FDS&lt;br /&gt;
* Nintendo SNES&lt;br /&gt;
* Sega MegaDrive/Genesis&lt;br /&gt;
* Sega 32x&lt;br /&gt;
* Sega GameGear/MasterSystem&lt;br /&gt;
* Sega Saturn&lt;br /&gt;
* Arcade (NeoGeo,Capcom CPS1/2)&lt;br /&gt;
* Etc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! colspan=2 width=&amp;quot;250&amp;quot;|EmuBOX&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;B&amp;gt; Supported Consoles list&amp;lt;/B&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* Nintendo DS&lt;br /&gt;
* Nintendo GBA&lt;br /&gt;
* Nintendo GB/GBC&lt;br /&gt;
* Nintendo SNES&lt;br /&gt;
* Nintendo NES&lt;br /&gt;
* Sony PlayStation 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! colspan=2 width=&amp;quot;250&amp;quot;|Matsu Player&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;B&amp;gt; Supported Consoles list&amp;lt;/B&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* PlayStation 1&lt;br /&gt;
* Nintendo 64&lt;br /&gt;
* Nintendo GameBoy Advance&lt;br /&gt;
* Nintendo GameBoy/GameBoy Color&lt;br /&gt;
* Nintendo NES/FDS&lt;br /&gt;
* Nintendo SNES&lt;br /&gt;
* Sega MegaDrive/Genesis&lt;br /&gt;
* WonderSwan/WonderSwan Color&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Intel CPUs==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|8086 emulation&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|286 emulation&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|386 emulation&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|486 emulation&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Pentium emulation&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Pentium II emulation&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Celeron emulation&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[DOSBox|Magic DOSBox]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=bruenor.magicbox 1.0.83]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[QEMU|Limbo Port]]&lt;br /&gt;
|[https://virtualmachinery.weebly.com/limbo-downloads.html 6.0.1]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Bochs]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=net.sourceforge.bochs 2.6.11][https://github.com/lubomyr/bochs git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[DOSBox|DOS Zone Browser]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=zone.dos.app 2.1.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[DOSBox|DOS Emulator]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.xls.screencapture 22.06.15]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[DOSBox|LDOSBox]]&lt;br /&gt;
|[https://apkcombo.com/ldosbox/lb.myapp.ldosbox/download/apk 2.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[DOSBox|aDOSBox]]&lt;br /&gt;
|[https://adosbox.en.uptodown.com/android 0.2.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[DOSBox|anDOSBox]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.locnet.dosbox 1.2.8]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[DOSBox|DOSBox Turbo]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fishstix.dosbox 2.2.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|aFreeBox&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fishstix.dosboxfree 2.1.21]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[DOSBox|DOSBox4sk]]&lt;br /&gt;
|[https://apkcombo.com/dosbox4sk/name.atkio.dev.android.dosbox/download/apk 0.0.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[DOSBox|gDOSBox]]&lt;br /&gt;
|[https://m.apkpure.com/gdosbox-dosbox-for-android/org.gemesys.android.dosbox 0.7.5.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|AEMULA&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.litchie.aemula4droid 2.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|UniPCemu&lt;br /&gt;
|[https://superfury.itch.io/unipcemu 1.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Bochs|LBochs]]&lt;br /&gt;
|[https://m.apkpure.com/lbochs-pc-emulator/lb.myapp.lbochs 2.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|SPC/AT Emulator&lt;br /&gt;
|[https://sites.google.com/site/wadimspc/spc-emulator-for-android 150513]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! colspan=2 width=&amp;quot;250&amp;quot;|Limbo Port&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;B&amp;gt;- Linux Distribution&amp;lt;/B&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;&lt;br /&gt;
* [https://www.slitaz.org/en/get Slitaz GNU/Linux]&lt;br /&gt;
* [http://www.damnsmalllinux.org/download.html Damn Small Linux]&lt;br /&gt;
* [https://www.debian.org/releases/sarge/debian-installer Debian Linux]&lt;br /&gt;
* [https://sourceforge.net/projects/trinux/files Trinux]&lt;br /&gt;
* [https://www.freedos.org/download FreeDOS]&lt;br /&gt;
* [https://kolibrios.org/en/download KolibriOS]&lt;br /&gt;
* [https://sourceforge.net/projects/reactos/files/ReactOS/0.4.13 ReactOS]&lt;br /&gt;
* [http://download.opensuse.org OpenSUSE]&lt;br /&gt;
* [https://ubuntu.com/download/desktop Ubuntu]&lt;br /&gt;
* [https://getfedora.org Fedora]&lt;br /&gt;
* [https://www.kali.org/downloads Kali linux]&lt;br /&gt;
* [https://www.parrotsec.org/download ParrotOS]&lt;br /&gt;
* [https://www.android-x86.org/download Android X86 OS]&lt;br /&gt;
* [https://sourceforge.net/projects/nanolinux/files Nanolinux]&lt;br /&gt;
* [https://developers.redhat.com/products/rhel/download RedHat linux]&lt;br /&gt;
* [https://www.centos.org/download CentOS]&lt;br /&gt;
* [https://www.knopper.net/knoppix-mirrors/index-en.html Knoppix]&lt;br /&gt;
* [https://www.bodhilinux.com/download Bodhi linux]&lt;br /&gt;
* [https://distrowatch.com/index-mobile.php?newsid=02133 Mandrake linux]&lt;br /&gt;
* [https://www.openmandriva.org/en/download OpenMandriva]&lt;br /&gt;
* [https://www.raspberrypi.org/software Raspberry Pi OS]&lt;br /&gt;
* [https://www.chakralinux.org Chakra linux]&lt;br /&gt;
* [https://manjaro.org/download Manjaro]&lt;br /&gt;
* [https://www.pentoo.ch/downloads pentoo linux]&lt;br /&gt;
* [http://iso.linuxquestions.org/deft-linux Deft linux]&lt;br /&gt;
* [http://www.slackware.com/getslack Slackware linux]&lt;br /&gt;
* [https://tails.boum.org/install Tails]&lt;br /&gt;
* [https://www.backbox.org/download BlackBox linux]&lt;br /&gt;
* [https://nixos.org/download.html NixOS]&lt;br /&gt;
* [https://www.oracle.com/in/solaris/solaris11/downloads/solaris-downloads.html Solaris]&lt;br /&gt;
* [https://zorinos.com/download ZorinOS]&lt;br /&gt;
*[https://mxlinux.org/download-links MX linux]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;- Windows OS Supported&amp;lt;/B&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;&lt;br /&gt;
* [https://www.microsoft.com/en-us/software-download/windows10ISO Windows 10]&lt;br /&gt;
* [https://winworldpc.com/product/windows-98/98-second-edition Windows 98]&lt;br /&gt;
* [https://archive.org/details/Windows8Prox86VL Windows 8]&lt;br /&gt;
* [https://archive.org/details/WinXPProSP3x86 Windows XP]&lt;br /&gt;
* [https://archive.org/details/Win95OSR2 Windows 95]&lt;br /&gt;
* [https://www.microsoft.com/en-us/software-download/windows8ISO Windows 8.1]&lt;br /&gt;
* [https://windowstan.com/win/windows-vista-ultimate Windows Vista]&lt;br /&gt;
* [https://archive.org/details/windowsmeisoandbootdisk Windows ME]&lt;br /&gt;
* [https://winworldpc.com/product/windows-nt-2000/final Windows 2000]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;- macOS X Supported&amp;lt;/B&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;&lt;br /&gt;
* [https://support.apple.com/kb/DL2071?viewlocale=en_US&amp;amp;locale=en_US macOS X 10.15.7]&lt;br /&gt;
&amp;lt;/B&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cloud Gaming/PC Games Streaming==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Supported Systems&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Moonlight Game Streaming&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.limelight 10.8.4] &amp;lt;small&amp;gt;(NVIDIA-Only)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;[https://github.com/moonlight-stream/moonlight-android git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✓}} &lt;br /&gt;
|-&lt;br /&gt;
|[https://vortex.gg Vortex Cloud Gaming]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.remotemyapp.vortex 2.0.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://remotrapp.com Remotr - Remote Desktop]&lt;br /&gt;
|[https://m.apkpure.com/remotr-remote-desktop/com.remotrapp.remotr 1.0.348]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce Now&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.nvidia.geforcenow 5.55.31461266]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Gloud Games&lt;br /&gt;
|&amp;lt;!--[https://play.google.com/store/apps/details?id=cn.gloud.client.en --&amp;gt;4.2.4&amp;lt;!--]--&amp;gt;&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|PC/PS4/X360&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|NetBoom&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.netboom.cloudgaming.vortex_stadia_shadow_GeForce 1.6.4.4]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Steam Link&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.valvesoftware.steamlink 1.1.93]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|GameCC&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.ihuaj.gamecc.global 1.6.22]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Rainway&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.rainway 1.3.5]&lt;br /&gt;
|{{~}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Parsec&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=tv.parsec.client 3.150.078.00]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Ztream - Cloud Gaming&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.thasnimindustries.cloudgaming 10.1]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Torquee: Cloud Games&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.cloudgaming.torq V18]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|NexGame&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.app.nexgame 0.5.2]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Chikii&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.dianyun.chikii 2.8.1]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Bifrost Cloud Gaming&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.bifrost.cloud_gaming.steam_epic_stadia_xbox_nvidia.us 1.0.6]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.blacknut.com/en/download/android Blacknut Cloud Gaming]&lt;br /&gt;
|[https://m.apkpure.com/blacknut-cloud-gaming-400-games-in-one-app/com.blacknut.app 4.1.7]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Xiaowuyun Cloud Computer&lt;br /&gt;
|[https://foxerguys.com/play-gta-5-on-android-xiaowuyun-cloud-computer/][https://www.google.com/amp/s/m.apkpure.com/%25E4%25BA%2591%25E7%2594%25B5%25E8%2584%2591%25EF%25BC%2588%25E7%258E%25A9%25E5%25A4%25A7%25E5%259E%258B%25E6%25B8%25B8%25E6%2588%258F%25E7%259A%2584%25E4%25BA%2591%25E7%25AB%25AF%25E8%25B6%2585%25E7%25BA%25A7%25E7%2594%25B5%25E8%2584%2591%25EF%25BC%2589/com.dalongtech.cloud/amp 5.0.1.45]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Sunrise Game Cloud&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=ch.sunrise.cloudgaming 2.5.2]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://thegamingproject.co The Gaming Project]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.thegamingproject.App 0.49.6]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Monflo - Remote PC Access&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.mirillis.monfloclient 1.0.15]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|LoudPlay&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=io.loudplay.android.app 0.18.1]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Nware&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.nware.alpha 1.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Skygrid&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=id.skyegrid.skyegrid 1.0.89]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Kainy Legacy&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.kainy.client 1.74]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Liquid Sky PC&lt;br /&gt;
|[https://liquidsky.en.uptodown.com/android 0.4.14]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Kino Console&lt;br /&gt;
|[https://kinoconsole.en.uptodown.com/android 2.2.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Action! - Remote Gaming&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.mirillis.arc 1.3.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|PC&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|AirConsole&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.airconsole.controller 2.5.7]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|5G Sesame Cloud Games&lt;br /&gt;
|[https://www.app-1stock.xyz/2020/11/5g-sesame.html?m=1]&lt;br /&gt;
|?&lt;br /&gt;
|PC&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Bukkayun Cloud Emulator&lt;br /&gt;
|[https://www.app-1stock.xyz/2020/11/Bukkayun.html?m=1]&lt;br /&gt;
|?&lt;br /&gt;
|PC&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Tianyou Cloud Emulator&lt;br /&gt;
|[https://www.app-1stock.xyz/2020/12/tiyanu-cloud-emulator.html?m=1]&lt;br /&gt;
|?&lt;br /&gt;
|PC&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Suileyou Cloud Games&lt;br /&gt;
|[https://www.app-1stock.xyz/2020/11/suileyou-cloud-game-cracked-version.html?m=1]&lt;br /&gt;
|?&lt;br /&gt;
|PC&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Green Pepper Cloud Gaming&lt;br /&gt;
|[https://www.app-1stock.xyz/2020/11/green-pepper-cloud-gaming.html?m=1]&lt;br /&gt;
|?&lt;br /&gt;
|PC&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|22G Emulator&lt;br /&gt;
|[https://www.app-1stock.xyz/2020/11/22g-emulator.html?m=1]&lt;br /&gt;
|?&lt;br /&gt;
|PC&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Pocket Magic Box&lt;br /&gt;
|[https://www.app-1stock.xyz/2020/10/pocket-magic-box-mod.html?m=1]&lt;br /&gt;
|?&lt;br /&gt;
|PC&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Netease Cloud Games&lt;br /&gt;
|[https://www.app-1stock.xyz/2020/11/netease-cloud-games.html?m=1]&lt;br /&gt;
|?&lt;br /&gt;
|PC&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Telecome Cloud Network&lt;br /&gt;
|[https://www.app-1stock.xyz/2020/10/PS4.html?m=1]&lt;br /&gt;
|?&lt;br /&gt;
|PC&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|HaixingCloud Games&lt;br /&gt;
|[https://drive.google.com/u/0/uc?id=1qVHDmecps-Ns3wcnWvUUkONpGfk2_Xhc&amp;amp;export=download]&lt;br /&gt;
|?&lt;br /&gt;
|PC&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|SKY Emulator&lt;br /&gt;
|[https://www.app-1stock.xyz/2020/10/sky-emulator.html?m=1]&lt;br /&gt;
|?&lt;br /&gt;
|PC&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Migu Play&lt;br /&gt;
|[https://www.migufun.com/h5/cloudgame/appdownload/appDownload.html? 3.1.1.1]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|KaudaiBox&lt;br /&gt;
|[https://www.koudaibox.com/Mobile/index?]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Kuaiying&lt;br /&gt;
|[https://dnlod.com/kuaiying-mobile-app-download ?]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PC&lt;br /&gt;
|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Remote Desktops==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Remote Desktop 8&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.microsoft.rdc.android 8.1.81.435]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Remote Desktop&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.microsoft.rdc.androidx 10.0.14.1182]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Chrome Remote Desktop&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.google.chromeremotedesktop 79.0.3945.26]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Sentio Desktop&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.sentio.desktop 1.7.6]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|MEA&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=cloud.heraldic.mea 2.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cloud Android System==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|CloudCat&lt;br /&gt;
|[https://www.cloudcat.ai x.x]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.ldcloud.net LDCloud]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.ld.cph.gl 2.8.4]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Aladin Cloud Phone&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.microxen.aladin 1.0.4]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Redfinger Cloud Phone&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.redfinger.global 1.8.8.3]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Appetize.io&lt;br /&gt;
|[https://www.Appetize.io x.x]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Cocav&lt;br /&gt;
|[https://android-apk.org/com.cocav.tiemu/41428025-com-cocav-tiemu 1.4.5]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|LT Cloud Phone&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.letui.cphone&amp;amp;gl=US 2.0.1]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Putao Games&lt;br /&gt;
|[http://www.putaogame.com/index-en.html 5.8.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|- &lt;br /&gt;
|Anbox Cloud &lt;br /&gt;
|[https://anbox-cloud.io &amp;lt;small&amp;gt; ($) &amp;lt;/small&amp;gt; ]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Linux distributions==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Root&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Runs&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Linux&lt;br /&gt;
|-&lt;br /&gt;
|Linux Deploy&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=ru.meefik.linuxdeploy 2.6.0][https://github.com/meefik/linuxdeploy git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|AnLinux&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=exa.lnx.a 6.40][https://github.com/EXALAB/AnLinux-App git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|AndroNix&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=studio.com.techriz.andronix 6.0][https://github.com/AndronixApp/AndronixOrigin git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|UserLand&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=tech.ula 3.0.0][https://github.com/CypherpunkArmory/UserLAnd git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|Mobilinux&lt;br /&gt;
|[https://sourceforge.net/projects/mobilinuxapp/files 2.1.0][https://github.com/MobilinuxApp/Mobiconsole-CLI git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|AndroLinux&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.dandroidmobile.androlinux 1.3.5.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|UbuWorks&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.ssa.onworks.ubuworks 1.4.2][https://github.com/RandomCoderOrg/ubuntu-on-android git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Ubuntu Software&lt;br /&gt;
|-&lt;br /&gt;
|Dextop&lt;br /&gt;
|[https://github.com/nathaneltitane/dextop git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|Manjaro-Linux&lt;br /&gt;
|[https://github.com/infinyte7/Manjaro-Linux-on-Android git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Manjaro Software&lt;br /&gt;
|-&lt;br /&gt;
|Debdroid-ng&lt;br /&gt;
|[https://github.com/WMCB-Tech/debdroid-ng git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Debian Software&lt;br /&gt;
|-&lt;br /&gt;
|Debian noroot&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.cuntubuntu 20.07.22][https://github.com/pelya/debian-noroot git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Debian Software&lt;br /&gt;
|-&lt;br /&gt;
|GNU/Linux Advance&lt;br /&gt;
|[https://www.google.com/amp/s/m.apkpure.com/gnu-linux-advance-free/com.appssecru.gnulinuxfree/amp 2.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|Complete Linux Installer&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.zpwebsites.linuxonandroid 3.0 Beta]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|DebianKit&lt;br /&gt;
|[https://f-droid.org/packages/org.dyndns.sven_ola.debian_kit 1.6.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Debian Software&lt;br /&gt;
|-&lt;br /&gt;
|AROSBootstrap&lt;br /&gt;
|[https://ae.amigalife.org/index.php?topic=476.0 041113]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|AROS Software&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Termux&lt;br /&gt;
|-&lt;br /&gt;
|Ubuntu-Termux&lt;br /&gt;
|[https://github.com/MFDGaming/ubuntu-in-termux git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|Termux-Kali&lt;br /&gt;
|[https://github.com/MasterDevX/Termux-Kali git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|Atilo&lt;br /&gt;
|[https://github.com/YadominJinta/atilo#readme git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|Debian on Termux&lt;br /&gt;
|[https://github.com/MasterDevX/Termux-Kali git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|TermuxAlpine&lt;br /&gt;
|[https://github.com/Hax4us/TermuxAlpine git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|Termux-fedora&lt;br /&gt;
|[https://github.com/nmilosev/termux-fedora git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|Termux-Kali&lt;br /&gt;
|[https://github.com/MasterDevX/Termux-Kali git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|Nethunter in Termux&lt;br /&gt;
|[https://github.com/Hax4us/Nethunter-In-Termux git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|Termux-Ubuntu&lt;br /&gt;
|[https://github.com/Neo-Oli/termux-ubuntu git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|TermuxArch&lt;br /&gt;
|[https://github.com/sdrausty/TermuxArch git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|Termux-Desktop&lt;br /&gt;
|[https://github.com/adi1090x/termux-desktop git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|Ubuntu for Termux&lt;br /&gt;
|[https://github.com/htr-tech/ubuntu git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|Nix-on-Droid&lt;br /&gt;
|[https://github.com/t184256/nix-on-droid git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|-&lt;br /&gt;
|Termux-Debian&lt;br /&gt;
|[https://github.com/MiKl-LS/termux-debian git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Linux Software&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Compatibility layers==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Runs the Files&lt;br /&gt;
|-&lt;br /&gt;
|[[Wine]]&lt;br /&gt;
|[https://dl.winehq.org/wine-builds/android 7.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}} &amp;lt;small&amp;gt;(WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|X86 Windows programs.&lt;br /&gt;
|-&lt;br /&gt;
|[https://ptitseb.github.io/box86 box86]&lt;br /&gt;
|[https://github.com/ptitSeb/box86 git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&amp;lt;small&amp;gt; (WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|X86 Linux programs, non-x86 Linux systems.&lt;br /&gt;
|-&lt;br /&gt;
|Win32Droid&lt;br /&gt;
|[https://github.com/Grima04/Win32droid git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&amp;lt;small&amp;gt; (WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|X86 Windows programs.&lt;br /&gt;
|-&lt;br /&gt;
|[https://4pda.ru/forum/index.php?showtopic=804309 ExaGear]&amp;lt;small&amp;gt; (based on Wine 6.0)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://github.com/akbarri/ExaGear-SU git][https://drive.google.com/file/d/1r_uuCx9DTEsOV8M1EqYi3qV6hKvQPZZ8/view 6.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|X86 Windows programs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! colspan=2 width=&amp;quot;250&amp;quot;|ExaGear&lt;br /&gt;
|-&lt;br /&gt;
!*&amp;lt;B&amp;gt;API&amp;lt;/B&amp;gt;*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Wrappers#90&#039;s APIs|APIs (90s)]]&lt;br /&gt;
* [[Wrappers#2000&#039;s and later APIs|APIs (2000s)]]&lt;br /&gt;
|-&lt;br /&gt;
!*&amp;lt;b&amp;gt;Required file for API&amp;lt;/b&amp;gt;*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[https://github.com/gamethich2020/DirectX-ExaGear Exagear &amp;amp; graphics patch]&lt;br /&gt;
*[https://github.com/akbarri/ExaTermV2/releases/tag/v2.2 ExaGear Term]&lt;br /&gt;
*[http://www.mediafire.com/file/3o3yjx6q5ez82yj/RAM_Level_UP_v2.0_Update.zip/file RAM Level]&lt;br /&gt;
*[https://drive.google.com/file/d/11uoMDQLhXxxkH0O0pELzV409e9C2oJeO/view D3DX11 By GFOXSH] [https://www.mediafire.com/file/8wtjae3ayj4bgle/Exagear__DirectX11_V4.5.exe/file D3DX11 4.5]&lt;br /&gt;
*[http://www.svenswrapper.de/english/downloads.html GLIDE3]&lt;br /&gt;
*[https://fdossena.com/?p=mesa/index.frag Mesa3D]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Frontends==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name &lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|GUIs&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Launcher types&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Project-specific Frontends&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[Daijishō]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.magneticchen.daijishou 1.3.30][https://github.com/magneticchen/Daijishou git]&lt;br /&gt;
|HTPC, Touch&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://digdroid.com Dig]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.digdroid.alman.dig 1.42.8]&lt;br /&gt;
|Touch&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Pegasus&lt;br /&gt;
|[https://pegasus-frontend.org/#downloads Alpha 16][https://github.com/mmatyas/pegasus-frontend git]&lt;br /&gt;
|HTPC, Touch&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://kodi.tv KODI]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.xbmc.kodi 19.3][https://github.com/xbmc/xbmc git]&lt;br /&gt;
|HTPC, Touch&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|RESET Collection&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.retroloungelab.resetcollection 1.1.23][https://github.com/ResetCollection/support/wiki git]&lt;br /&gt;
|Touch&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[HyperSpin]]&lt;br /&gt;
|[https://hyperspin-fe.com/files/category/445-hyperspin-android 0.1.8]&lt;br /&gt;
|Touch&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[LaunchBox]]&lt;br /&gt;
|[https://www.launchbox-app.com/android-download 0.37]&lt;br /&gt;
|Touch, WIMP&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Lemuroid]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.swordfish.lemuroid 1.13.3][https://github.com/Swordfish90/Lemuroid#supported-systems git]&lt;br /&gt;
|Touch&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|MrMC&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=tv.mrmc.mrmc 3.9-10]&lt;br /&gt;
|HTPC, Touch&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Remote Play==&lt;br /&gt;
===PlayStation 4 &amp;amp; PlayStation 5===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|PS Remote Play&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.playstation.remoteplay 5.5.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Chiaki&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.metallic.chiaki 2.1.0][https://git.sr.ht/~thestr4ng3r/chiaki git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|PSPlay&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=psplay.grill.com 5.3.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Xbox One &amp;amp; Xbox series X|S===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Xbox&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.microsoft.xboxone.smartglass 2206.3.7]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==VNC==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|VNC Viewer - Remote Desktop&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.realvnc.viewer.android 3.7.1.44443][https://www.realvnc.com/en Access]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|bVNC : Secure VNC Viewer&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.iiordanov.freebVNC 5.1.0][https://github.com/iiordanov/remote-desktop-clients git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Desktop VNC Viewer&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=nine.viewer 1.7.3][https://www.realvnc.com/en/connect/download/vnc Access]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Mocha VNC&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=dk.mochsoft.vncpaid 4.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sony==&lt;br /&gt;
===PlayStation===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Plugins&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Resizable Internal Resolution&amp;quot;&amp;gt;RIR&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|DuckStation&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.github.stenzek.duckstation 0.1-4582][https://www.duckstation.org/android/duckstation-beta.apk 0.1-5494][https://github.com/stenzek/duckstation git]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|FPseNG&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.emulator.fpse64 {{fpse64Ver}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.fpsece.net/faq.html FPse]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.emulator.fpse {{fpseAndroidVer}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[ePSXe]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.epsxe.ePSXe {{EpsxeAndroidVer}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Avocado]]&lt;br /&gt;
|[https://github.com/JaCzekanski/Avocado git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[XEBRA]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.dokutajigokusai.xebra 21/10/31]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|ARBEX&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.dokutajigokusai.arbex 21/06/26]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|emuPSX XL&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.pentawire.emupsxxl 1.1.4]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-	&lt;br /&gt;
|AetherSX2&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=xyz.aethersx2.android {{AetherSX2Ver}}][https://www.aethersx2.com/archive/?dir=android/alpha 1.5-4248]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&amp;lt;ref group=N name=aethersx2&amp;gt;AetherSX2 dev calls it quits, shuts down site [https://www.aethersx2.com/ leaving a message citing &amp;quot;complaints, demands, and death threats&amp;quot; made to him during development process].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Play!]]&lt;br /&gt;
|[https://purei.org/downloads.php Automated Builds]&amp;lt;br/&amp;gt;&lt;br /&gt;
[https://github.com/jpd002/Play- git]&amp;lt;br/&amp;gt;[https://play.google.com/store/apps/details?id=com.virtualapplications.play {{Play!Ver}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&amp;lt;small&amp;gt; (WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[DamonPS2]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.damonplay.damonps2.free 5.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|pcsx2/play/ppsspp(icon) stolen&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references group=N /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|PPSSPP&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.ppsspp.ppsspp {{PPSSPPVer}}]&amp;lt;br/&amp;gt;[https://buildbot.orphis.net/ppsspp/index.php?m=fulllist Automated builds]&amp;lt;br/&amp;gt;[https://github.com/hrydgard/ppsspp git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Vita3K&lt;br /&gt;
|[https://github.com/Vita3K/Vita3K-Android/releases v4]&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PocketStation===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[PK201]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.dokutajigokusai.pk201 21/08/17]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Nintendo==&lt;br /&gt;
===Switch===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyline]]&lt;br /&gt;
|[https://github.com/skyline-emu/skyline git]&amp;lt;br/&amp;gt;[https://skyline-emu.one/download Nightly]&lt;br /&gt;
|Low&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}[https://www.nintendolife.com/news/2023/05/switch-android-emulator-skyline-halts-development-due-to-potential-legal-risks *]&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Egg NS]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.xiaoji.gamesirnsemulator.x.google 4.0.3]&amp;lt;br/&amp;gt;[https://eggnsemulator.com Egg NS]&lt;br /&gt;
|Mid&lt;br /&gt;
|yuzu/skyline stolen&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wii / GameCube===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|WiiWare&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Triforce&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[Dolphin]]&lt;br /&gt;
|[https://dolphin-emu.org/download/list/master Dev]&amp;lt;br/&amp;gt;[https://github.com/dolphin-emu/dolphin git]&amp;lt;br/&amp;gt;[https://play.google.com/store/apps/details?id=org.dolphinemu.dolphinemu 5.0-17269]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dolphin MMJR|Dolphin MMJR2]] &amp;lt;small&amp;gt;(Unofficial)&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Ishiiruka&lt;br /&gt;
|[https://github.com/Tinob/Ishiiruka git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[Citra MMJ]] &amp;lt;small&amp;gt;(unofficial)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://github.com/weihuoya/citra git]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Citra]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.citra.citra_emu Beta 15] [https://github.com/citra-emu/citra-nightly/releases Nightly] [https://github.com/citra-emu/citra-canary/releases Canary]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Citra-Enhanced&lt;br /&gt;
|[https://github.com/Gamer64ytb/Citra-Enhanced git]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===DS / DSi===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|DSiWare&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[DraStic]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.dsemu.drastic {{DraSticVer}}]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[melonDS]] &amp;lt;small&amp;gt;(unofficial)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://github.com/rafaelvcaetano/melonDS-android git]&amp;lt;br/&amp;gt;[https://play.google.com/store/apps/details?id=me.magnum.melonds 1.8.0]&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&amp;lt;small&amp;gt; (WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[NooDS]]&lt;br /&gt;
|[https://github.com/Hydr8gon/NooDS git]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}} &amp;lt;small&amp;gt;(WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|64DD&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Controller Pak&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Rumble Pak&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Transfer Pak&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[Mupen64Plus]] FZ&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.mupen64plusae.v3.fzurita 3.0.322 (beta)][https://github.com/mupen64plus-ae/mupen64plus-ae git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Project64]]&lt;br /&gt;
|[https://m.apkpure.com/project64-n64-emulator/emu.project64 2.3.3]&lt;br /&gt;
|{{~}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Game Link Support&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.explusalpha.com/contents/gba-emu GBA.emu]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.GbaEmu {{.emuVer}}]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;[https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Pizza Boy GBA&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=it.dbtecno.pizzaboygbapro 1.37.4]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|SkyEmu&lt;br /&gt;
|[https://github.com/skylersaleh/SkyEmu v3]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|VGBANext&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fms.emu {{VGBANextVer}}]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[melonDS]]&amp;lt;small&amp;gt; (unofficial)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://github.com/rafaelvcaetano/melonDS-android git]&amp;lt;br/&amp;gt;[https://play.google.com/store/apps/details?id=me.magnum.melonds 1.8.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&amp;lt;small&amp;gt; (WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|mGBADroid&amp;lt;small&amp;gt; (based on mGBA 0.8.3)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=ca.halsafar.mgbadroid 1.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Nostalgia.GBA&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.nostalgiaemulators.gbalite 2.0.9]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|My Boy!&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fastemulator.gba 1.8.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|emuGBA XL&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.pentawire.emugbaxl 1.0.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|John GBAC&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.johnemulators.johngbac 2.02]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|John GBA&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.johnemulators.johngba 3.93]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|NooDS&lt;br /&gt;
|[https://github.com/Hydr8gon/NooDS git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&amp;lt;small&amp;gt; (WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|DeeS&lt;br /&gt;
|[https://github.com/DeeSEmu/DeeS 1.0.8]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|&lt;br /&gt;
|{{~}}&amp;lt;small&amp;gt; (WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game Boy / Game Boy Color===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Game Link Support&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://gbcc.dev GBCC]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.philj56.gbcc beta41]&amp;lt;br/&amp;gt;[https://github.com/philj56/gbcc-android git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.explusalpha.com/contents/gbc-emu GBC.emu]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.GbcEmu {{.emuVer}}]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;[https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|SkyEmu&lt;br /&gt;
|[https://github.com/skylersaleh/SkyEmu v3]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|GameRoy&lt;br /&gt;
|[https://github.com/Rodrigodd/gameroy 0.2.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://fms.komkon.org/VGBA VGBANext]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fms.emu {{VGBANextVer}}]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://fms.komkon.org/VGB VGB]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fms.emu {{VGBANextVer}}]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;[https://fms.komkon.org/VGB/#Downloads free]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|PlutoBoy&lt;br /&gt;
|[https://github.com/RossMeikleham/PlutoBoy git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Multigba S&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.hqgame.networkgba 0.030]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|My OldBoy!&lt;br /&gt;
|[https://my-oldboy-free-gbc-emulator.en.uptodown.com/android 1.5.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|My Boy!&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fastemulator.gba 1.8.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Nostalgia.GBC&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.nostalgiaemulators.gbclite 2.0.9]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|John GBC&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.johnemulators.johngbc 3.93]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|John GBAC&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.johnemulators.johngbac 2.02]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|GambatteDroid&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=ca.halsafar.gambattedroid 1.3.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Pizza Boy GBC&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=it.dbtecno.pizzaboy 1.22.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|emuGBC XL&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.pentawire.emugbcxl 1.0.9]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|DeeS&lt;br /&gt;
|[https://github.com/DeeSEmu/DeeS 1.0.8]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|&lt;br /&gt;
|{{~}}&amp;lt;small&amp;gt; (WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===SNES (Super Famicom)===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explusalpha.com/contents/snes9x-ex Snes9x EX+]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.Snes9xPlus {{.emuVer}}]&amp;lt;br/&amp;gt;[https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.superretro16.com SuperRetro16]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.neutronemulation.super_retro_16 2.2.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|SNESDroid &amp;lt;small&amp;gt;(based on SNES9x 1.6)&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=ca.halsafar.snesdroid 1.6.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|MultiSneS16&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.hqgame.networksnes 0.051]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|emuSNES XL&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.pentawire.emusnesxl 1.0.4]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|SNESoid&lt;br /&gt;
|[https://github.com/Pretz/SNesoid git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===NES (Famicom) / Famicom Disk System===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explusalpha.com/contents/nes-emu NES.emu]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.NesEmu {{.emuVer}}]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;[https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|VGBANext&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fms.emu {{VGBANextVer}}]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|FreeiNES&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fms.ines.free 6.1.4]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Retro8&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.neutronemulation.retro8 1.1.22]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Nostalgia.NES&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.nostalgiaemulators.neslite 2.0.9]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|John NESS&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.johnemulators.johnness 2.02]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Jnes]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.jabosoft.silverarrow 1.2.6.26]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Multiness&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.hqgame.networknes 1.0.3.1.7]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|NESDroid&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=ca.halsafar.nesdroid 1.14.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===VS System===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|VGBANext&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fms.emu {{VGBANextVer}}]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game &amp;amp; Watch===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Popeye&lt;br /&gt;
|[http://www.madrigaldesign.it/sim/download.php S5/1.02]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|JXD-Game and watch&lt;br /&gt;
|[http://zx81.zx81.free.fr/serendipity/index.php?/archives/517-Game-Watch-simulator-for-JXD-G18.html 1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Virtual Boy===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Mednafen VB&lt;br /&gt;
|[https://github.com/libretro/beetle-vb-libretro git]&lt;br /&gt;
|{{✓}}&amp;lt;small&amp;gt; (libretro)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&amp;lt;small&amp;gt; (libretro)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Virtual Virtual Boy&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.simongellis.vvb 1.13.1][https://github.com/SupernaviX/vvb git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|VirtualBoy GO&amp;lt;small&amp;gt; (Only for VR)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://github.com/CidVonHighwind/VirtualBoyGo git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Mini===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|PokéMini&lt;br /&gt;
|[https://archive.org/download/pokemini_ports 0.5.3][https://www.pokemon-mini.net/download/tools/PokeMini_054.apk 0.5.4][https://www.pokemon-mini.net/download/tools/PokeMini_054r2.apk 0.5.4 r2][https://github.com/libretro/PokeMini git]&lt;br /&gt;
|{{✓}}&amp;lt;small&amp;gt; (libretro)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&amp;lt;small&amp;gt; (libretro)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SEGA==&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Naomi&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Atomiswave&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Windows CE&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[Flycast]]&lt;br /&gt;
|[https://flyinghead.github.io/flycast-builds CI Builds][https://github.com/flyinghead/flycast git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[redream]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=io.recompiled.redream 1.1.98]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[reicast]]&lt;br /&gt;
|[http://builds.reicast.com Dev]&amp;lt;br/&amp;gt;[https://github.com/reicast/reicast-emulator git]&amp;lt;br/&amp;gt;[https://play.google.com/store/apps/details?id=com.reicast.emulator r20.04]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[nullDC]]e&lt;br /&gt;
|[https://www.mediafire.com/download/eac7c3jbhmo395c/nullDC.7z Alpha 0.1]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Saturn===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|ST-V&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[Yaba Sanshiro|Yaba Sanshiro 2]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.devmiyax.yabasanshioro2 1.9.6][https://github.com/devmiyax/yabause git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Yabause]]&lt;br /&gt;
|[http://yabause.org/download {{YabauseVer}}]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[SSF]]&lt;br /&gt;
|[{{SSFDownloadLink}} git]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===SEGA CD / Mega CD===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explusalpha.com/contents/md-emu MD.emu]&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(based on Genesis Plus)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.MdEmu {{.emuVer}}]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;[https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===SEGA 32X / CD 32X===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|PicoDrive&lt;br /&gt;
|[https://github.com/libretro/picodrive git]&amp;lt;small&amp;gt;(libretro)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mega Drive / Genesis===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explusalpha.com/contents/md-emu MD.emu]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.MdEmu {{.emuVer}}]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;[https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|GENPlusDroid&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=ca.halsafar.genesisdroid 1.12.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|EmuMD XL&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.pentawire.emumdxl 1.0.8]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Master System / Game Gear===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Game Gear&amp;quot;&amp;gt;GG&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://snepulator.net/android.html Snepulator MS]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=net.snepulator.ms v23.04-1][https://github.com/JoppyFurr/Snepulator git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|MasterGear&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fms.mg {{MasterGearVer}}]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.philpotter.co.uk/apps.html MasterEmu]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=uk.co.philpotter.masteremu 4.0.1]&amp;lt;br/&amp;gt;[https://github.com/PhilPotter/MasterEmu git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|WonderDroid Ultra&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.atelieryl.wonderdroid 5.3][https://github.com/williehwc/wonderdroid-x git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explusalpha.com/contents/md-emu MD.emu]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.MdEmu {{.emuVer}}]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;[https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Phoenix (emulator)|GearMasterPlayer]]&lt;br /&gt;
|[http://www.arts-union.ru/sites/default/files/GearMasterPlayer_free_1.0.5.zip 1.0.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Nostalgia.GG&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.nostalgiaemulators.gglite 2.0.9]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|GENPlusDroid&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=ca.halsafar.genesisdroid 1.12.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===SG-1000 / SC-3000 / SF-7000 / Mark series===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|SG1000&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|SC3000&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|SF7000&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Mark series&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://snepulator.net/android.html Snepulator MS]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=net.snepulator.ms v23.04-1][https://github.com/JoppyFurr/Snepulator git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://snepulator.net/android.html Snepulator SG]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=net.snepulator.sg v23.04-1][https://github.com/JoppyFurr/Snepulator git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|MasterGear&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fms.mg {{MasterGearVer}}]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Phoenix (emulator)|GearMasterPlayer]]&lt;br /&gt;
|[http://www.arts-union.ru/sites/default/files/GearMasterPlayer_free_1.0.5.zip 1.0.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|MEKA&lt;br /&gt;
|[https://github.com/ocornut/meka/pull/53 git][https://www.smspower.org/forums/17757-AndroidPortForMEKA 20191218]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===VMU / VMS===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|VeMUlator&lt;br /&gt;
|[https://archive.org/details/vemulator 1.0 RC1]&lt;br /&gt;
|{{✓}} (libretro)&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Visual Memory Emulator&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.nuritsubushi.vmemu 1.00]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Oracle Corporation and Sun Micro Systems==&lt;br /&gt;
===J2ME (Java 2 Micro Edition)===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Mascot Capsule 3D]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|VM&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Derived from&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[J2ME Loader]]&lt;br /&gt;
|[https://github.com/nikita36078/J2ME-Loader git]&amp;lt;br/&amp;gt;[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Dev]&amp;lt;br/&amp;gt;[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|Host JVM&lt;br /&gt;
|—&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[JL-Mod]] &amp;lt;small&amp;gt; (JL fork)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://github.com/woesss/JL-Mod git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|Host JVM&lt;br /&gt;
|J2ME-Loader&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[phoneME]] (unofficial)&lt;br /&gt;
|[https://web.archive.org/web/20180305064344/http://davy.preuveneers.be/phoneme/?q=node/10 b168 rev20547]&amp;lt;br/&amp;gt;[https://github.com/nikita36078/phoneME-android git]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]&lt;br /&gt;
|[https://docs.google.com/uc?export=download&amp;amp;id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2.0.3.7]&amp;lt;br/&amp;gt;[https://web.archive.org/web/20110223233807/http://www.netmite.com/android Netmite.com]&amp;lt;br/&amp;gt;[https://github.com/GFOXSH/midp2apk midp2apk]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|zhixiaoyou &amp;lt;small&amp;gt; (JL fork)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[http://m.danji100.com/game/62519.html 1.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|Host JVM&lt;br /&gt;
|J2ME-Loader&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Jbed&lt;br /&gt;
|[https://forum.xda-developers.com/attachments/jbed-zip.668332 2.3.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Jblend&lt;br /&gt;
|[https://forum.xda-developers.com/attachments/jblend-rar.589116 0.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Nokia==&lt;br /&gt;
===Symbian and N-Gage===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|N-Gage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|N-Gage 2.0&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[EKA2L1]]&lt;br /&gt;
|[https://github.com/EKA2L1/EKA2L1 git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synergenix==&lt;br /&gt;
===Mophun===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|2D&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|3D&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|nofun&lt;br /&gt;
|[https://github.com/RadratSoftworks/nofun 0.0.2]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Minij==&lt;br /&gt;
===MRP Platform===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Mythras&lt;br /&gt;
|[https://github.com/CounsellorPolonius/mythras git]&amp;lt;br/&amp;gt;[https://github.com/Yichou/mrpoid2018 mrpoid2018]&amp;lt;br/&amp;gt;[https://github.com/CounsellorPolonius/mrpoid2021 2021]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://ityouyou.com/bbs/View.php?id=5186 iacMrp]&lt;br /&gt;
|[http://skymrp.ysepan.com/?xzpd=1 1.9.56][http://sj.ysupan.com/skymrp 1.9.56]&lt;br /&gt;
③MTK_冒泡(.mrp)/⓪模拟器&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Mrpoid2&lt;br /&gt;
|[https://www.google.com/amp/s/m.apkpure.com/mrpoid2-mrp%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8%25EF%25BC%258C%25E5%2586%2592%25E6%25B3%25A1%25E7%25A4%25BE%25E5%258C%25BA%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8/com.mrpoid.app/amp 3.2.10]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://ityouyou.com/bbs/View.php?id=5325 iacEmu]&lt;br /&gt;
(iacMrp2)&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Qualcomm==&lt;br /&gt;
===BREW===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[Melange]]&lt;br /&gt;
|[https://gitlab.com/usernameak/brewemulator git][https://deltacxx.insomnia247.nl/brewemu/versions Builds]&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Palm,Inc.==&lt;br /&gt;
===PalmOS===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Required&lt;br /&gt;
|-&lt;br /&gt;
|Mu&lt;br /&gt;
|[https://github.com/libretro/Mu git]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&amp;lt;small&amp;gt; (libretro)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|[https://oldhandhelds.com/?dir=Palm%20Os/MISC ROMS]&lt;br /&gt;
|-&lt;br /&gt;
|PHEM&lt;br /&gt;
|[https://github.com/Florin9doi/PHEM git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|[https://oldhandhelds.com/?dir=Palm%20Os/MISC ROMS]&lt;br /&gt;
|-&lt;br /&gt;
|StyleTap&lt;br /&gt;
|[https://styletap.com/release_notes.php?devicetype=android 0.8.034]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==NTT DoCoMo==&lt;br /&gt;
===i-appli===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|iApp Archives (i-appli)&lt;br /&gt;
|[https://m.apkpure.com/jp/%E6%87%90%E3%81%8B%E3%81%97%E3%81%AEi%E3%82%A2%E3%83%97%E3%83%AA%E3%82%92%E3%81%8A%E6%89%8B%E8%BB%BD%E5%AE%9F%E6%B3%81%E3%83%97%E3%83%AC%E3%82%A4%EF%BC%81i%E3%82%A2%E3%83%97%E3%83%AA%E3%83%BB%E3%82%A2%E3%83%BC%E3%82%AB%E3%82%A4%E3%83%96%E3%82%B9/com.develga.iapp 2.6]&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Doja IAppli エミュレータ&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=jp.dip.ysmsrv.iappli 1.1.2]&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==KDDI==&lt;br /&gt;
===ezplus===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[J2ME Loader]]&lt;br /&gt;
|[https://github.com/nikita36078/J2ME-Loader git]&amp;lt;br/&amp;gt;[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Dev]&amp;lt;br/&amp;gt;[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[JL-Mod]]&lt;br /&gt;
|[https://github.com/woesss/JL-Mod git]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Atari Inc.==&lt;br /&gt;
===Atari 8bit (400/800/XE/XL)===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|XEmu65 (Beta)&lt;br /&gt;
|[https://m.apkpure.com/xemu65-beta/info.galu.dev.xemu65 0.1.5]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Colleen&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=name.nick.jubanka.colleen 3.0]&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Droid800&lt;br /&gt;
|[https://code.google.com/archive/p/droid800/downloads 7.5]&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Atari 2600===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|2600.emu&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(based on Stella)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.A2600Emu {{.emuVer}}][https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Emu2600 XL&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.pentawire.Emu2600XL 1.1.8]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|2600 Emulator&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.avmg.atariemulador 1.0]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|JXD-2600&lt;br /&gt;
|[http://zx81.zx81.free.fr/serendipity/index.php?/archives/516-JXD-a2600-Atari-2600-emulator-for-JXD-and-G18.html 1.1.0]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Ataroid&lt;br /&gt;
|[https://www.emuparadise.me/emulators/files/user/com.androidemu.atari-5-1.0.4-691.rar 1.0.4]&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|g2600&lt;br /&gt;
|[https://dl3.apk4now.com/129491/4c38c3024e2030259293b809d4ae2eb1adedb189/com.goodgorgon.play2600.apk 7.2.0]&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Droid2600&lt;br /&gt;
|[https://code.google.com/archive/p/droid2600/downloads 16]&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Atari 5200===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|JXD-a5200&lt;br /&gt;
|[http://zx81.zx81.free.fr/serendipity/index.php?/archives/527-JXD-a5200-Atari-5200-emulator-for-JXD.html 1.1.0]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://kat5200.jillybunch.com Kat5200]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.jillybunch.kat5200&amp;amp;ah=pg1xZdJ0LF_mErLI2tVFUCQgBcU 0.8.1]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Atari 7800===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|EMU7800&lt;br /&gt;
|[https://web.archive.org/web/20160630015638/http://emu7800.sourceforge.net/EMU7800.MonoDroid.apk 1.8]&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|JXD-a7800&lt;br /&gt;
|[http://zx81.zx81.free.fr/serendipity/index.php?/archives/526-JXD-a7800-Atari-7800-emulator-for-JXD.html 1.1.0]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Atari Lynx===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Lynx.emu&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.LynxEmu {{.emuVer}}][https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|aLynx&lt;br /&gt;
|[https://www.google.com/amp/s/apk.tools/amppage/alynx-free 1.032] [https://github.com/rock88/aLynx-android-port git]&lt;br /&gt;
|Low&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Atari ST/520ST/1040STE/Falcon===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/hataroid Hataroid]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.RetroSoft.Hataroid {{HataroidVer}}] [https://github.com/squalldc/hataroid git]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|SToid&lt;br /&gt;
|[https://downloadapk.net/down_SToid-Atari-ST-emulator.html 1.8]&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|ARAnyM&lt;br /&gt;
|[https://emulationrealm.net/downloads/file/3368-aranym-android 1.0.2]&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Atabee&lt;br /&gt;
|[http://www.absencehq.de/atabee 1.8.0.0.30]&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Atari Jaguar/CD===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|AJ-CD&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[Phoenix (emulator)|IrataJaguar]]&lt;br /&gt;
|[http://www.arts-union.ru/sites/default/files/IrataJaguar_free_1.0.7.zip 1.0.7]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Virtual Jaguar]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.icculus.virtualjaguar 1.01][https://github.com/lubomyr/virtualjaguar git]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==NEC Home Electronics==&lt;br /&gt;
===PCE/CD-ROM²/Super CD-ROM²/SuperGrafx===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Required (PCECD)&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explusalpha.com/contents/pce-emu PCE.emu]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.PceEmu {{.emuVer}}][https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|[https://mega.nz/folder/eegVRCiL#u4PDISZQ3PzPIGsD7_3XCQ BIOS]&lt;br /&gt;
|-&lt;br /&gt;
|WonderDroid Ultra&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.atelieryl.wonderdroid 5.4][https://github.com/williehwc/wonderdroid-x git]&lt;br /&gt;
|&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PC8801===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Emulator&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Required&lt;br /&gt;
|-&lt;br /&gt;
|QUASI88&lt;br /&gt;
|[https://www41.atwiki.jp/tako2lab/pages/33.html 130609]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|[https://mega.nz/file/RJtSxC4R#2tuH0seGNdgOVhoxUX6c-PRl9_GozwcSlbQDuPgqbGc BIOS]&lt;br /&gt;
|-&lt;br /&gt;
|XM8&lt;br /&gt;
|[http://retropc.net/pi 1.70]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|[https://mega.nz/file/RJtSxC4R#2tuH0seGNdgOVhoxUX6c-PRl9_GozwcSlbQDuPgqbGc BIOS]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PC9800/PC9821===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Required&lt;br /&gt;
|-&lt;br /&gt;
|Neko Project ll&lt;br /&gt;
|[https://ux.getuploader.com/teamhs9801/download/1/np2+android+lollipop1114.zip 2016]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|[https://retro-type.com/PC98/files/BIOS BIOS]&lt;br /&gt;
|-&lt;br /&gt;
|J98&lt;br /&gt;
|[http://akiyuki.boy.jp/android 1.0b]&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|[https://retro-type.com/PC98/files/BIOS BIOS]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PC6001 Series===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[http://eighttails.seesaa.net PC6001VX]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.eighttails.pc6001vx 3.8.0][https://github.com/eighttails/PC6001VX git]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fujitsu==&lt;br /&gt;
===FM-7 (Fujitsu Micro 7)/FM77AV===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|XM7&lt;br /&gt;
|[https://www.vincenzoscarpa.it/emuwiki/pmwiki/myscripts/downloademulandr.php?fn=16 0.83 L43]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SNK Corporation==&lt;br /&gt;
===NeoGeo AES/MVS===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explusalpha.com/contents/neo-emu NEO.emu]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.NeoEmu {{.emuVer}}][https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|NEODroid&lt;br /&gt;
|[https://apk-dl.com/neodroid/com.littlegreatapps.neodroid 4.0]&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===NeoGeo Pocket / NeoGeo Pocket Color===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explusalpha.com/contents/ngp-emu NGP.emu]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.NgpEmu {{.emuVer}}][https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|WonderDroid Ultra&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.atelieryl.wonderdroid 5.3][https://github.com/williehwc/wonderdroid-x git]&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bandai==&lt;br /&gt;
===WonderSwan / WonderSwan Color / Pocket Challenge V2===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|WonderDroid Ultra&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.atelieryl.wonderdroid 5.3][https://github.com/williehwc/wonderdroid-x git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|WonderDroid X&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.willna.wonderdroid 1.0.15]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Swan.emu&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(based on Mednafen)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.SwanEmu {{.emuVer}}][https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To run Pocket Challenge V2 software, &amp;lt;code&amp;gt;&amp;lt;B&amp;gt;.pc2&amp;lt;/B&amp;gt;&amp;lt;/code&amp;gt; &amp;lt;B&amp;gt;⇔&amp;lt;/B&amp;gt; &amp;lt;B&amp;gt;&amp;lt;code&amp;gt; .ws&amp;lt;/B&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Capcom==&lt;br /&gt;
===CPS2===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Version&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! Recommended&lt;br /&gt;
|-&lt;br /&gt;
|CPSEmu&lt;br /&gt;
|[https://forum.xda-developers.com/t/emulator-cpsemu-1-4-cps2-emulator-for-android.1483303 1.4]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|CPS2HD&lt;br /&gt;
|[http://cps2hd.apk.black 4.2.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Panasonic==&lt;br /&gt;
===3DO===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[Phoenix (emulator)|Real3DOPlayer]]&lt;br /&gt;
|[http://www.arts-union.ru/sites/default/files/real3DOPlayer_free_1.0.32.zip 1.0.32]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Pando&lt;br /&gt;
|[https://yadi.sk/d/Su0jEP9fXDiKuw 1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===JR-200/JR-200U/VJR-200===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|VJR-200&lt;br /&gt;
|[https://find-jr200.github.io/vjr200android_en.html 0.7.1][https://github.com/find-jr200/VJR200forAndroid git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Commodore International==&lt;br /&gt;
===Amiga [[Amiga_Line#Models|series]]===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|AmigaOS 4.1F&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|CD³²&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|UAE4ARM&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=atua.anddev.uae4arm 1.0.3.2][https://github.com/lubomyr/uae4arm git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|UAE4All2&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=atua.anddev.uae4all2 2.3.7.5][https://github.com/lubomyr/uae4all2 git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|UAE4Droid&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.ab.uae 1.13]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Amiga 500===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|AnUAE4All&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.locnet.uae 1.3.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Omega 500&lt;br /&gt;
|[https://emulationrealm.net/downloads/file/3061-omega-500 0.2.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===C64===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|An[[VICE]]&lt;br /&gt;
|[http://vice-emu.sourceforge.net/index.html#download 3.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Cycle&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explusalpha.com/contents/c64-emu C64.emu]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.C64Emu {{.emuVer}}][https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Mobile C64&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=de.joergjahnke.c64.android 1.11.6]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|emu64 XL&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.pentawire.emu64xl 1.0.8]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[VICE]] C64&lt;br /&gt;
|[https://m.apkpure.com/vicec64/atua.anddev.vicec64 2.4.0.06][https://github.com/lubomyr/vice-2.4 git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|An[[VICE]]x64&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.locnet.vice 1.0.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Frodo C64&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.ab.c64 0.96.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===CDTV===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|An[[VICE]]&lt;br /&gt;
|[http://vice-emu.sourceforge.net/index.html#download 3.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Cycle&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===C128===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|An[[VICE]]&lt;br /&gt;
|[http://vice-emu.sourceforge.net/index.html#download 3.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Cycle&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PET===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|An[[VICE]]&lt;br /&gt;
|[http://vice-emu.sourceforge.net/index.html#download 3.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Cycle&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===CBM ll===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|An[[VICE]]&lt;br /&gt;
|[http://vice-emu.sourceforge.net/index.html#download 3.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Cycle&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===VIC20/VIC1001===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|An[[VICE]]&lt;br /&gt;
|[http://vice-emu.sourceforge.net/index.html#download 3.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Cycle&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[VICE]] VIC20&lt;br /&gt;
|[https://m.apkpure.com/vice-vic-20-emulator/it.opbyte.vicevic20 2.4.0.01]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plus4/16===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|An[[VICE]]&lt;br /&gt;
|[http://vice-emu.sourceforge.net/index.html#download 3.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Cycle&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Coleco Industries==&lt;br /&gt;
===ColecoVision===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[ColEm]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fms.colem 5.6.4]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Phoenix (emulator)|NumPadPlayer]]&lt;br /&gt;
|[http://www.arts-union.ru/sites/default/files/NumPadPlayer_free_1.0.5.zip 1.0.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explusalpha.com/contents/msx-emu MSX.emu]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.MsxEmu {{.emuVer}}][https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|JXD-Coleco&lt;br /&gt;
|[http://zx81.zx81.free.fr/serendipity/index.php?/archives/515-JXD-Coleco-Colecovision-emulator-for-JXD-and-G18.html 1.1.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|SPC/MSX Emulator&lt;br /&gt;
|[https://sites.google.com/site/wadimspc/spc-emulator-for-android 300413]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mattel Electronics==&lt;br /&gt;
===Intellivision===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|jzIntvImGui&lt;br /&gt;
|[https://github.com/jenergy/jzIntvImGui git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Jzintv4droid2&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.libsdl.jzintv4droid2 1.0.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Seiko Instruments==&lt;br /&gt;
===Ruputer===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Androaurex&lt;br /&gt;
|[http://www.megadriver.info/2012/03/aurex-for-android 070312]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Microsoft==&lt;br /&gt;
&lt;br /&gt;
===Windows Phone 7/8===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|WPR&lt;br /&gt;
|[https://github.com/8212369/WPR git]&lt;br /&gt;
|?&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===MSX series===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! score=&amp;quot;col&amp;quot;|MSX2&lt;br /&gt;
! score=&amp;quot;col&amp;quot;|MSX2+&lt;br /&gt;
! score=&amp;quot;col&amp;quot;|TurboR&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explusalpha.com/contents/msx-emu MSX.emu]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.MsxEmu {{.emuVer}}][https://github.com/Rakashazi/emu-ex-plus-alpha git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[fMSX]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fms.fmsx 6.0.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}} &lt;br /&gt;
|{{✓}} &lt;br /&gt;
|{{✗}} &lt;br /&gt;
|High&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|OpenMSX&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.openmsx.android.openmsx 0.15.0]&amp;lt;br/&amp;gt;[https://openmsx.fixato.net Dev]&amp;lt;br/&amp;gt;[https://github.com/openMSX/openMSX/releases/tag/RELEASE_0_15_0 git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|SPC/MSX Emulator&lt;br /&gt;
|[https://sites.google.com/site/wadimspc/spc-emulator-for-android 300413]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sinclair Research==&lt;br /&gt;
===ZX Spectrum===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Spectacol&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(based on FUSE)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=eu.licentia.games.spectacol 1.6.0.5][https://github.com/bog-dan-ro/spectacol git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Speccy]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fms.speccy 5.9.4]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://bitbucket.org/djdron/unrealspeccyp/downloads UnrealSpeccyP]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=app.usp 0.0.86.19][https://github.com/djdron/unrealspeccyp git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Xpectroid&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.seleuco.xpectrum 1.2.2][https://github.com/seleuco/xpectrum git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://zxplanet.emuunlim.com/spectaculator-review.htm Spectaculator]&lt;br /&gt;
|[http://www.spectaculator.com/downloads 2.1.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|ZXDroid&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.drodin.zxdroid 0.5.3]&lt;br /&gt;
|&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Marvin&lt;br /&gt;
|[https://apkpure.com/marvin-zx-spectrum-emulator/cz.dejvice.rc.Marvin 1.7.2]&lt;br /&gt;
|&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ZX81===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Zed EX (Beta)&lt;br /&gt;
|[http://www.df.lth.se.orbin.se/~mikaelb/sinclair/zx81/android 1] [https://drive.google.com/file/d/0BzmoIc3wVylGMXVUeWs2N0lkMm8/edit 2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Apple==&lt;br /&gt;
===Apple I===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Pom 1&lt;br /&gt;
|[http://pom1.sourceforge.net 1.0.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Apple Ile===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Apple2ix&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.deadc0de.apple2ix.basic 2.0.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Apple ll/ll+===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|cAndy&lt;br /&gt;
|[https://apkcombo.com/candy-apple/com.zerohoh.candyapple/download/apk 2.02]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Apple llgs===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Kegs llgs&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.froop.app.kegs 0.71 Beta]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Macintosh 68k/Plus/ll/Color Classic===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Basilisk ll&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=net.cebix.basilisk 1.0.0.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Mini vMac&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=name.osher.gil.minivmac 1.5.1]&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Mini V ll&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=ninja.gil.miniv.ii 2.5.1]&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===MessagePad  NewtonOS===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Required/BIOS&lt;br /&gt;
|-&lt;br /&gt;
|Einstein&lt;br /&gt;
|[https://github.com/pguyot/Einstein/releases/tag/PreGithubReleases git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|[https://github.com/pguyot/Einstein/blob/master/_Data_/Einstein.rex Einstein.rex]&amp;lt;br&amp;gt;[https://archive.org/download/AppleNewtonROMs BIOS]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===iOS===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://touchhle.org touchHLE]&lt;br /&gt;
|[https://github.com/hikari-no-yume/touchHLE 1.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Amstrad==&lt;br /&gt;
===Colour Personal Computer (CPC/CPC464)===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://cpc-emu.org/download.html CPCemu]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.loritznet.softwarecreations.cpcemu 2.5]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Azimuth&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=johnidis.azimuth 1.06]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|JXD-Cap32&lt;br /&gt;
|[http://zx81.zx81.free.fr/serendipity/index.php?/archives/514-JXD-CAP32-Amstrad-CPC-emulator-for-JXD-and-G18.html 1.1.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|andcpc&lt;br /&gt;
|[https://code.google.com/archive/p/andcpc/downloads 1.5.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|CPCDroïd&lt;br /&gt;
|[https://www.zophar.net/android/cpc/cpcdroid.html 1.5.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://kokak.free.fr/android/Droid-CPC Droid-CPC]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.kokak.droidcpc 1.1.01]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Personal Computer Word (PCW)===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|AndroPCW&lt;br /&gt;
|[http://www.cpcwiki.eu/forum/nc100-nc200-pcw-pda600/pcw-pack 1.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sharp Corporation==&lt;br /&gt;
===X68000===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|px68k&lt;br /&gt;
|[http://hissorii.blog45.fc2.com/blog-entry-253.html 0.15][https://github.com/libretro/px68k-libretro libretro]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&amp;lt;small&amp;gt; (libretro)&amp;lt;/small&amp;gt;&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===X1/X1 Turbo===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|X millennium&lt;br /&gt;
|[http://fullmotionvideo.free.fr/phpBB3/viewtopic.php?f=2&amp;amp;t=1640 140614a]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|SPC/AT Emulator&lt;br /&gt;
|[https://sites.google.com/site/wadimspc/spc-emulator-for-android 150513]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|LOW&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Calculators===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Supported Calculators&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
PokecomGO - SHARP Pocket computer&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=tk.horiuchi.pokecom 1.05.08]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|SC61860 Series&lt;br /&gt;
|-&lt;br /&gt;
|g800a&lt;br /&gt;
|[http://ver0.sakura.ne.jp/android/index.html 090417]&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|PC-G850/G815/E200&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/sharp/gopc1500 go1500]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.pc1500 1.0.3]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Sharp PC 1500 + CE 150&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/sharp/gopc125x go125x]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.pc1251 1.0.4]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Sharp PC 1250, 1251, 1255 + CE 126&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/sharp/gopc126x go126x]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.pc1261 1.0.4]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Sharp PC 1260, 1261, 1262 + CE 126&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/sharp/gopc1350 go1350]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.pc1350 1.0.3]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Sharp PC 1350 + CE 126&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/sharp/gopc1360 go1360]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.pc1360 1.1.4]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Sharp PC 1360 + CE 126&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/sharp/gopc140x go1401]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.pc1401 1.0.0]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Sharp PC 1401&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/sharp/gopc140x go1402]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.pc1402 1.0.3]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Sharp PC 1402 + CE 126&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/sharp/gopc140x go1403]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.pc1403 1.0.3]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Sharp PC 1403, 1403H + CE 126&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/sharp/gopc140x go1421]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.pc1421 1.0.3]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Sharp PC 1421 + CE 126&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/sharp/gopc1475 go1475]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.pc1475 1.0.7]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Sharp PC 1475 + CE 126&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Electronika==&lt;br /&gt;
===BK-0010/11M===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|BkEmu&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=su.comp.bk 1.0.0][https://github.com/3cky/bkemu-android git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|SPC/BK Emulator&lt;br /&gt;
|[https://sites.google.com/site/wadimspc/spc-emulator-for-android 230413]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===MK61/54===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://xvadim.github.io/xbasoft/pmk/pmk.html Extended Emulator of MK61/54]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.cax.pmk.ext 3.3.2]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|MK61/54&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.cax.pmk 2.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===MG Series===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Elektronika&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.elektronika 1.24]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DF Microelectronica==&lt;br /&gt;
===Pyldin 601===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Pyldin-601&lt;br /&gt;
|[https://m.apkpure.com/pyldin-601/com.pdaxrom.pyldin601 3.4-238]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PEL Varaždin==&lt;br /&gt;
===ORAO [Eagle] (8Bit)===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Orao Emulator&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=nenad.OraoEmu 1.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Watara==&lt;br /&gt;
===SuperVision===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Potator&lt;br /&gt;
|[https://git.libretro.com/libretro/potator git]&lt;br /&gt;
|{{✓}}&amp;lt;small&amp;gt; (libretro)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==JungleTac (Jungle Soft), KenSingTon==&lt;br /&gt;
===Vii===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|SonnyDroid&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.uselessness.sonnydroid 1.1][https://github.com/Hackin7/SonnyDroid git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Soviet Home Computers==&lt;br /&gt;
===Corvette===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|SPC/Korvet Emulator&lt;br /&gt;
|[https://sites.google.com/site/wadimspc/spc-emulator-for-android 230413]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Casio==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Supported Calculators&lt;br /&gt;
|-&lt;br /&gt;
|PokecomGO2 - Casio Pocket computer&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=tk.horiuchi.pokecom2 1.05.04]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PB-100&lt;br /&gt;
|-&lt;br /&gt;
|Casio ClassPad&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=jp.co.casio.fx.ClassPad2 1.0.10]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Casio ClassPad&lt;br /&gt;
|-&lt;br /&gt;
|Casio fx-CG500&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=jp.co.casio.fx.fxCG500 1.0.10]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Casio Fx-CG500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Calculators==&lt;br /&gt;
===Atmos/1===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/other-projects/oric goOric]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.oric 1.0.4]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Supported Calculators&lt;br /&gt;
|-&lt;br /&gt;
|FX-603P Programable Calculator&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=net.sourceforge.uiq3.fx603p 6.7(14)]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|FX-603P&lt;br /&gt;
|-&lt;br /&gt;
|FX-602P Scientific Calculator&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=net.sourceforge.uiq3.fx602p 6.7(14)]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|FX-602P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multi calculators===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://pockemul.com PockEmul]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.myrio.pockemul 2.4.1]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! colspan=2 width=&amp;quot;250&amp;quot;|Pocket Emulator&lt;br /&gt;
|-&lt;br /&gt;
!*&amp;lt;b&amp;gt;Supported Calculators list&amp;lt;/b&amp;gt;*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
   - Casio PB-1000, PB-1000C&lt;br /&gt;
   - Casio PB-2000C, AI-1000&lt;br /&gt;
   - Casio FX-890p, Z-1, Z-1GR&lt;br /&gt;
   - Casio FX-8000G&lt;br /&gt;
   - Sharp PC-1245&lt;br /&gt;
   - Sharp PC 1250, PC 1251, PC 1251H, PC 1255&lt;br /&gt;
   - Sharp PC 1260, PC 1261, PC 1262&lt;br /&gt;
   - Sharp PC-1280, PC-1280Jpn&lt;br /&gt;
   - Sharp PC-1350&lt;br /&gt;
   - Sharp PC 1360, PC 2500&lt;br /&gt;
   - Sharp PC 1401, PC 1402, PC 1403, PC 1403H, PC 1421&lt;br /&gt;
   - Sharp PC-1425, PC-1425Jpn, PC-1450, PC-1450Jpn, PC-1475, PC-1475Jpn&lt;br /&gt;
   - Sharp PC 1500, PC 1500jpn, PC 1500A, PC 1501,CE 150&lt;br /&gt;
   - Sharp PC 1600, CE 1600p&lt;br /&gt;
   - Sharp PC-E500, PC-E550, PC-E500S, PC-U6000, PC-G850V&lt;br /&gt;
   - Sharp Printer CE-126P&lt;br /&gt;
   - HP 41C Printer (non-HP-IL) 82143A&lt;br /&gt;
   - HP 41C (HP41CX Model)&lt;br /&gt;
   - HP 11c, HP 12c, HP 15c and HP 16c which are RPN calculators.&lt;br /&gt;
   - TI-74, TI-95, TI-57&lt;br /&gt;
   - NEC PC-2001, General LBC-1100, Sanco TPC-8300, National JR-800, Canon X-07, Epson HX-20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===NumWorks Calculator===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|NumWorks Graphic Calculator&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.numworks.calculator 18.2.2][https://github.com/numworks git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Texas Instrument==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Supported Calculators&lt;br /&gt;
|-&lt;br /&gt;
|[[Firebird|FireBird Emu]]&lt;br /&gt;
|[https://github.com/nspire-emus/firebird git]&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|[https://www.google.com/amp/s/tinspiredownald.wordpress.com/2018/02/04/the-journey-begins/amp NSpire series]&lt;br /&gt;
[https://github.com/ndless-nspire/Ndless Ndless]&lt;br /&gt;
|-&lt;br /&gt;
|AlmostTI&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fms.ati 3.0.4]&amp;lt;small&amp;gt; ($)&amp;lt;/small&amp;gt;&lt;br /&gt;
|High&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|[https://tiroms.weebly.com TI series]&amp;lt;br/&amp;gt;&lt;br /&gt;
* TI73&lt;br /&gt;
* TI81&lt;br /&gt;
* TI82&lt;br /&gt;
* TI83&lt;br /&gt;
* TI83+&lt;br /&gt;
* TI83+SE&lt;br /&gt;
* TI84+&lt;br /&gt;
* TI84+SE&lt;br /&gt;
* TI85&lt;br /&gt;
* TI86&lt;br /&gt;
|-&lt;br /&gt;
|[http://wabbitemu.org Wabbitemu]&lt;br /&gt;
|[https://m.apkpure.com/wabbitemu/com.Revsoft.Wabbitemu 1.06.6][https://github.com/sputt/wabbitemu git]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|[https://tiroms.weebly.com TI series]&amp;lt;br/&amp;gt;&lt;br /&gt;
* TI73&lt;br /&gt;
* TI81&lt;br /&gt;
* TI82&lt;br /&gt;
* TI83&lt;br /&gt;
* TI83+&lt;br /&gt;
* TI83+SE&lt;br /&gt;
* TI84+&lt;br /&gt;
* TI84+SE&lt;br /&gt;
* TI85&lt;br /&gt;
* TI86&lt;br /&gt;
|-&lt;br /&gt;
|Graph 89 (with TI-84)&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.Bisha.TI89EmuDonation 1.1.3c]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|[https://tiroms.weebly.com TI series]&amp;lt;br/&amp;gt;&lt;br /&gt;
* TI83&lt;br /&gt;
* Ti83+&lt;br /&gt;
* TI83+SE&lt;br /&gt;
* TI84+&lt;br /&gt;
* TI84+SE&lt;br /&gt;
* TI89&lt;br /&gt;
* TI89 Titanium&lt;br /&gt;
* TI92+&lt;br /&gt;
* TI Voyage200&lt;br /&gt;
|-&lt;br /&gt;
|TI-92 Emulator Calculator&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.avmg.ti92plus 1.0]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|TI92&lt;br /&gt;
|-&lt;br /&gt;
|TICE&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.kassak.tice 1.1.0]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|TI89&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/ti-related-projects/go57c go57c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.ti57c 1.0.1]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|TI57&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/ti-related-projects/go59c go59c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.ti59c 1.0.3]&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|TI59 + PC 100C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hewlett Packard==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Supported Calculators&lt;br /&gt;
|-&lt;br /&gt;
|Emu48&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.emulator.forty.eight 2.5][https://github.com/dgis/emu48android git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|&lt;br /&gt;
* HP48sx&lt;br /&gt;
* HP48gx&lt;br /&gt;
* HP48gll&lt;br /&gt;
* HP49g&lt;br /&gt;
* HP49g+&lt;br /&gt;
* HP49&lt;br /&gt;
* HP50&lt;br /&gt;
* HP50g&lt;br /&gt;
* HP38g&lt;br /&gt;
* HP39&lt;br /&gt;
* HP39g&lt;br /&gt;
* HP40&lt;br /&gt;
* HP40g&lt;br /&gt;
|-&lt;br /&gt;
|Emu42&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.emulator.forty.two 2.1][https://github.com/dgis/emu42android git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|&lt;br /&gt;
* HP10B&lt;br /&gt;
* HP14B&lt;br /&gt;
* HP17B&lt;br /&gt;
* HP17Bll&lt;br /&gt;
* HP19Bll&lt;br /&gt;
* HP20S&lt;br /&gt;
* HP21S&lt;br /&gt;
* HP27S&lt;br /&gt;
* HP28S&lt;br /&gt;
* HPSll&lt;br /&gt;
* HP42S&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/go01 go00c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp00c 1.0.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP0&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/go01 go01c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp01 1.0.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP01&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/go35c go35c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp35c 1.0.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP35&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/go80c go80c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp80c 1.0.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP80&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go87 go87]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp87 1.0.6]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP86/HP87&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/hp_projects/go55c go55c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp55c 1.0.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP55&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go65c go65c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp65c 1.0.10]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP65&lt;br /&gt;
|-&lt;br /&gt;
|HP67 Calculator 2.0&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.limpidfox.hp67_2 1.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP67&lt;br /&gt;
|-&lt;br /&gt;
|go21&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp21 1.0.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP21&lt;br /&gt;
|-&lt;br /&gt;
|go22&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp22 1.0.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP22&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go25c go25c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp25c 1.0.6]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP25&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go67c go67c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp67c 1.2.11]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP67&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go97c go97c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp97c 1.0.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP97&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/go32c go32c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp32c 1.0.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP32E&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go33c go33c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp33c 1.1.6]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP33c&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go34c go34c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp34c 1.1.7]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP34c&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go38c go38c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp38c 1.0.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP38c&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go1xc go11c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp11c 1.1.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP11c&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go1xc go12c]&lt;br /&gt;
|[https://m.apkpure.com/go12c/o2s.emul.hp12c 1.1.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP12c&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go1xc go15c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp15c 1.1.4]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP15c&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go1xc go16c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp16c 1.1.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP16c&lt;br /&gt;
|-&lt;br /&gt;
|WRPN 16c&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.emmetgray.wrpn 6.0.8]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP16c&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go41c go41c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp41c 1.2.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP41c&lt;br /&gt;
|-&lt;br /&gt;
|a41cv&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=dk.andsen.hp41 1.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP41cv&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go41cx go41cx]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp41cx 1.8.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP41cx&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/go41cxt go41cxt]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp41cxt 1.2.7]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP41cxt&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go42s go42s]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp42s 1.4.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP42s&lt;br /&gt;
|-&lt;br /&gt;
|Free42&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.thomasokken.free42 3.0.13]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP42s&lt;br /&gt;
|-&lt;br /&gt;
|HP-45 Scientific Calculator&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=net.sourceforge.uiq3.hp45 6.7(14)]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP45&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go42s go27s]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp27s 1.3.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP27s&lt;br /&gt;
|-&lt;br /&gt;
|go27&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp27 1.0.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP27&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go42s go17bii]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp17bii 1.4.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP17BII&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go28s go28s]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp28s 1.3.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP28s&lt;br /&gt;
|-&lt;br /&gt;
|go29c&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp29c 1.0.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP29c&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go71b go71b]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp71b 1.4.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP71b&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go75c go75c]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp75c 1.0.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP75c&lt;br /&gt;
|-&lt;br /&gt;
|Droid48&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.ab.x48 1.72]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP48&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go48s go48s]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp48s 1.3.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP48s&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go48s go48g]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp48g 1.1.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP48g&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go48sgx go48sx]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp48sx 1.4.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP48sx&lt;br /&gt;
|-&lt;br /&gt;
|48sx&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.czo.droid48sx 1.42]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP48sx&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go48sgx go48gx]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp48gx 1.2.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP48gx&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go49g go49g]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp49g 1.3.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP49g&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go49gp go49g+]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp49gp 1.3.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP49g+&lt;br /&gt;
|-&lt;br /&gt;
|[https://sites.google.com/site/olivier2smet2/home/go49gp go50g]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.hp49gp 1.3.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|HP50g&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tandy==&lt;br /&gt;
===TRS-80 Model l/lll===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|TRS-80 Emulator&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.puder.trs80 0.45][https://github.com/apuder/TRS-80 git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dragon 32/64 &amp;amp; CoCo 1/2===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Xroar&lt;br /&gt;
|[http://www.6809.org.uk/xroar 0.31.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===TRS-80 PC2 (Sharp PC 1500 clone)===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|gopc2&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=o2s.emul.pc2 1.0.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Kevin Bates==&lt;br /&gt;
===Arduboy===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Arby Emulator&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.obnsoft.arduboyemu 0.1.3][https://github.com/obono/ArbyEmulator git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|TJP Emulator&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.obnsoft.tjpemu 0.0.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==General Consumer Electronics==&lt;br /&gt;
===Vectrex===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|VecDroid X&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.willna.vecdroid 1.0.8]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|JXD-Vectrex&lt;br /&gt;
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/519-Android-Vectrex-Vectrex-Emulator-for-Android-JXD-consoles.html x.x]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Acorn Computers==&lt;br /&gt;
===BBC Micro/BBC Master===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|BBC Micro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|BBC Master&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Beebdroid&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(based on B-Em)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.littlefluffytoys.beebdroid 2.0][https://github.com/littlefluffytoys/Beebdroid git]&lt;br /&gt;
|A, B, B+, M128, MC&lt;br /&gt;
|MT, M512&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===RISC Machine===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Oberon&lt;br /&gt;
|[https://git.libretro.com/libretro/oberon-risc-emu git]&lt;br /&gt;
|{{✓}}&amp;lt;small&amp;gt; (libretro)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Adobe==&lt;br /&gt;
===Flash===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://ruffle.rs Ruffle]&amp;lt;small&amp;gt; (unofficial)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://github.com/torokati44/ruffle-android git]&amp;lt;br/&amp;gt;[https://github.com/torokati44/ruffle-android/actions Artifacts Build]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&amp;lt;small&amp;gt; (WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Flash Game Player&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.vkrun.fgpnew 4.5.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|SWF Player&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.issess.flashplayer 1.84]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Flash Game Box&lt;br /&gt;
|[https://flash-game-box.soft112.com 1.5.1.4]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chiptune Player==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Droidsound-E&lt;br /&gt;
|[https://droidsound-e.web.app 1.67.283]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|ZXTune&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=app.zxtune r5015-thin][https://zxtune.bitbucket.io git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Joseph Weisbecker==&lt;br /&gt;
===Chip8/MegaChip/SuperChip-8===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|MegaChip&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|SChip-8&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|ChipChip&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.GuillaumePayet.ChipChip 1.8.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Chipfinity&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.esc861.chip8 1.8]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Batatinha-v2&lt;br /&gt;
|[https://github.com/jbatistareis/batatinha-v2 git][https://play.google.com/store/apps/details?id=com.jbatista.batatinha.v2 1.1]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Chip8IDE&lt;br /&gt;
|[https://apkcombo.com/chip8ide/com.corax.chip8ide 1.03]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Chip Emulator&lt;br /&gt;
|[https://github.com/dkanada/chip-emulator git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Chip 8 Emulator&lt;br /&gt;
|[https://github.com/pjanczyk/chip-8-emulator git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Chip-8.emu&lt;br /&gt;
|[https://steprimo.com/android/us/app/com.tommetzger.chip_8emu/Chip-8.EMU 0.9]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|CHIPEIT&lt;br /&gt;
|[https://github.com/SergioLuis/CHIPEIT git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Chip8&lt;br /&gt;
|[https://m.apkpure.com/chip-8/com.ckroetsch.chip8 1.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Visual Novels==&lt;br /&gt;
===Ren&#039;Py===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Version&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.renpy.org Ren&#039;Py]&lt;br /&gt;
|[https://www.renpy.org/dl/android/0old 6.13]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===KiriKiri2===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Version&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! Recommended&lt;br /&gt;
|-&lt;br /&gt;
|KiriKiroid2&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.tvp.kirikiri2 1.3.9][https://github.com/zeas2/Kirikiroid2 git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ONScripter===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Version&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[http://onscripter.osdn.jp/android/android.html ONScripter+]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.onscripter.plus 2.0.16]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Real Live Visual Novel===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Version&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! Recommended&lt;br /&gt;
|-&lt;br /&gt;
|RLVM&lt;br /&gt;
|[https://m.apkpure.com/rlvm/is.xyz.rlvm 2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Retro Games==&lt;br /&gt;
===Retro Brick/Retro Classic Games===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Real Retro Games 2&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.Qplaze.RealRetroGames2 1.4]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Retro Games Emulator (99 in 1)&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.twigsntwines.neshub 1.04]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Classic Nokia 3310&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.whiture.apps.classic.snakes 14.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Retro Box&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.SirYas.Retrobox 3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Retro Game Collection&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.TryHarder.RetroGamesCollection 1.4]&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Snake Xenzia&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.eskimob.snakexenzia 2.3]&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Snake ll&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.eskimob.SnakeII 1.1]&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Rapid Roll&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.eskimob.rr 0.9.17]&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Snake Xenzia Rewind 97 Retro&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.hta.snake 2.0.7]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Programming-based==&lt;br /&gt;
===HTML5 Games/Online Games===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Version&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Active&lt;br /&gt;
! Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Wrapper for browser games&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=agar.davis.agarwrapper 3.0]&lt;br /&gt;
|{{~}}||{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|HTML5 Javascript Game Creator&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.pix.arts.H5 1.0.1]&lt;br /&gt;
|{{✗}}||{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|HTML5 GameBox&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.droidstack.html5games 2.0]&lt;br /&gt;
|{{✓}}||{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Web Games Portal&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=dif.instantgames 3.5]&lt;br /&gt;
|{{✓}}||{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|HTML5 Games&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.moshahden.HTML5games 1.8.3]&lt;br /&gt;
|{{✓}}||{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Classic Game Box&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.gamegiri.free.instant.casual.classic.games 1.1]&lt;br /&gt;
|{{✓}}||{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|GameBox&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.mobiproud.gamebox 1.1]&lt;br /&gt;
|{{✓}}||{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Hatch&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=live.hatch 1.25.0]&lt;br /&gt;
|{{✓}}||{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Martin Magni===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://fancade.com Fancade]&lt;br /&gt;
|[https://play.fancade.com HTML5][https://play.google.com/store/apps/details?id=com.martinmagni.fancade 1.12.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fantasy Computer/Console===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Emulate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://tic80.com TIC-80]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.nesbox.tic 1.0][https://github.com/nesbox/TIC-80 git]&lt;br /&gt;
|TIC-80&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://egordorichev.itch.io/neko8 Neko8]&lt;br /&gt;
|[https://egordorichev.itch.io/neko8 0.0.3][https://github.com/egordorichev/neko8 git]&lt;br /&gt;
|Neko8&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|P8 Player&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.ylstudios.p8player 1.2.0]&lt;br /&gt;
|PICO-8&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://liko-12.github.io LIKO-12]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=me.ramilego4game.liko12 1.0.1][https://github.com/LIKO-12/LIKO-12 git]&lt;br /&gt;
|LIKO-12&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Automaton&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.JeremyFriesen.AutomationInc 1.12][https://github.com/jeremy-friesen/automaton git]&lt;br /&gt;
|Unity Engine&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Assembly===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|6502 Assembly&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|8080/8085 Microprocessor&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Learn 6502 Assembly&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.redlee90.learn6502assembly 3.4.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Intel 8080 Emulator&lt;br /&gt;
|[https://apkcombo.com/intel-8080-emulator/air.com.adobe.example.A8080Emulator 1.4]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Intel 8085 Simulator&lt;br /&gt;
|[https://apkcombo.com/intel-8085-simulator/mp.project.intel8085simulator 1.42]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|8085 Simulator Ultimate&lt;br /&gt;
|[https://apkcombo.com/8085-simulator-ultimate/com.ablsoftech.mp_8085 8.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|8085 Emulator&lt;br /&gt;
|[https://apkcombo.com/8085-emulator/ritik.e8085 1.7]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Game Creation System (GCS)==&lt;br /&gt;
===Digital MZX===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Version&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.digitalmzx.com MegaZeux]&lt;br /&gt;
|[https://github.com/AliceLR/megazeux git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==2D game engines==&lt;br /&gt;
===Cocos2d-X===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Version&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://cocos2d-x.org/download Cocos2d-X]&lt;br /&gt;
|[https://github.com/cocos2d/cocos2d-x git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Multi games engines==&lt;br /&gt;
===ScummVM (point-and-click adventure game engine)===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Version&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[ScummVM]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.scummvm.scummvm 2.5.0][https://github.com/scummvm/scummvm git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ResidualVM (point-and-click adventure game engine)===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Version&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[ResidualVM]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.residualvm.residualvm 0.3.0git-2cbd813]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[ResidualVM]]&lt;br /&gt;
|[https://apk.support//app/org.residualvm.residualvm 0.3.0git-2cbd813(30556)]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===OpenBOR===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Version&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[OpenBOR]]&lt;br /&gt;
|[https://github.com/DCurrent/openbor/releases/tag/v6391 git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===RPG Maker Series===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Active&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|2000&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|2003&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|XP&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|VX&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|VX ACE&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|VA&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|MV&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Ren&#039;Py&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|TyranoBuilder&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|HTML&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[EasyRPG]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.easyrpg.player 0.7.0][https://github.com/EasyRPG/Player git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://joiplay.cyou JoiPlay]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=cyou.joiplay.joiplay 1.01.701]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Maldives Player (RPG MV)&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=net.miririt.maldivesplayer 4.07]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|PLicy&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=air.PLiCy.Player 7.1.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Neko RPGXP Player]]&lt;br /&gt;
|[https://apkpure.com/neko-rpgxp-player/net.kernys.rgss 2.01]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Choco R2K Player&lt;br /&gt;
|[https://www.apkmonk.com/app/com.sweetier.mrpg2kplayer 3.1.3b]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|DLDB Player&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=dldb.info.dldb.player.one 0.1.4]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Source ports/re-implementations==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|libretro&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Supported game(s)&lt;br /&gt;
|-&lt;br /&gt;
|Sonic 3 Angel Island Revisited (A.I.R)&lt;br /&gt;
|[https://www.sonic3air.org/download/android.html Beta v22.05.15.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Sonic 3 &amp;amp; Knuckles&lt;br /&gt;
|-&lt;br /&gt;
|Sonic 1 SMS Remake&lt;br /&gt;
|[https://www.mediafire.com/file/2fhh6wdm7u2fsc8/Sonic_1-1-H_SMS_Remake.apk/file 1.1.H]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Sonic&lt;br /&gt;
|-&lt;br /&gt;
|Sonic 2 SMS Remake&lt;br /&gt;
|[https://www.mediafire.com/file/9hqrat39bon248s/Sonic_2-0-D_SMS_Remake.apk/file 2.0.D]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Sonic 2&lt;br /&gt;
|-&lt;br /&gt;
|Alephone-android&lt;br /&gt;
|[https://github.com/daniele-rapagnani/alephone-android git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Marathon trilogy (Marathon 1, 2, and Infinite)&lt;br /&gt;
|-&lt;br /&gt;
|ECWolf&lt;br /&gt;
|[http://maniacsvault.net/ecwolf/download.php 1.3.3][https://bitbucket.org/ecwolf/ecwolf/src/master bitbucket]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark&lt;br /&gt;
|-&lt;br /&gt;
|[https://xash.su/xash3d.html Xash3D]&lt;br /&gt;
|[https://xash3d.ru/doku.php?id=downloads 0.99]&lt;br /&gt;
[https://play.google.com/store/apps/details?id=in.celest.xash3d.hl 0.19.2][https://github.com/FWGS/xash3d git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Half-Life 1&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/deathkiller/jazz2 Jazz² Resurrection]&lt;br /&gt;
|[https://github.com/deathkiller/jazz2 git][http://deat.tk/jazz2 0.7.3]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Jazz Jackrabbit 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Super Mario 64 Port]]&lt;br /&gt;
|[https://github.com/VDavid003/sm64-port-android-base git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Super Mario 64&lt;br /&gt;
|-&lt;br /&gt;
|[http://xproger.info/projects/OpenLara OpenLara] &lt;br /&gt;
|[https://github.com/XProger/OpenLara git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Tomb Raider 1–4&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.gemrb.org GemRB]&lt;br /&gt;
|[https://github.com/gemrb/gemrb git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Infinity Engine &amp;lt;br/&amp;gt;(Baldur&#039;s Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002))&lt;br /&gt;
|-&lt;br /&gt;
|REminiscence&lt;br /&gt;
|[http://cyxdown.free.fr/reminiscence 0.4.9]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Flashback (Another World&#039;s spiritual sequel)&lt;br /&gt;
|-&lt;br /&gt;
|NFSIISE&lt;br /&gt;
|[https://github.com/zaps166/NFSIISE git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Need for Speed II: SE&lt;br /&gt;
|-&lt;br /&gt;
|PrBoom for android&lt;br /&gt;
|[https://f-droid.org/en/packages/android.game.prboom F-Droid]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Doom and other id Tech 1 games&lt;br /&gt;
|-&lt;br /&gt;
|Funkin&lt;br /&gt;
|[https://github.com/luckydog7/Funkin-android git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Friday Night Funkin&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[https://yethiel.gitlab.io/RVDocs RVGL]&lt;br /&gt;
|[https://rvgl.re-volt.io 21.0930a-1]&lt;br /&gt;
|{{?}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Re-Volt&lt;br /&gt;
|-&lt;br /&gt;
|[https://makipl.github.io/OpenVIII-monogame OpenVIII]&lt;br /&gt;
|[https://github.com/MaKiPL/OpenVIII git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Final Fantasy VIII&lt;br /&gt;
|-&lt;br /&gt;
|San Andreas Unity&lt;br /&gt;
|[https://github.com/GTA-ASM/SanAndreasUnity git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Grand Theft Auto: San Andreas&lt;br /&gt;
|-&lt;br /&gt;
|OpenTyrian&lt;br /&gt;
|[https://github.com/opentyrian/opentyrian git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Tyrian&lt;br /&gt;
|-&lt;br /&gt;
|Julius&lt;br /&gt;
|[https://github.com/bvschaik/julius git][https://play.google.com/store/apps/details?id=com.github.bvschaik.julius 1.7.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Caesar III&lt;br /&gt;
|-&lt;br /&gt;
|Augustus &amp;lt;small&amp;gt;(fork Julius)(Gameplay changes)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[https://github.com/Keriew/augustus git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Caesar III&lt;br /&gt;
|-&lt;br /&gt;
|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA]&lt;br /&gt;
|[https://sourceforge.net/projects/opencaesar3/files 0.5]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Caesar III&lt;br /&gt;
|-&lt;br /&gt;
|OpenMicroWave&lt;br /&gt;
|[https://github.com/xyzz/openmw-android git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|The Elder Scrolls: Morrowind&lt;br /&gt;
|-&lt;br /&gt;
|[https://wiki.vcmi.eu/Installation_on_Android VCMI]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=is.xyz.vcmi 1.4][https://github.com/vcmi/vcmi git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Might &amp;amp; Magic III&lt;br /&gt;
|-&lt;br /&gt;
|lionheart-remake&lt;br /&gt;
|[https://github.com/b3dgs/lionheart-remake git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Java remake of Lionheart amiga game&lt;br /&gt;
|-&lt;br /&gt;
|BetterSpades&lt;br /&gt;
|[https://github.com/xtreme8000/BetterSpades git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{?}}&lt;br /&gt;
|Ace of Spades client&lt;br /&gt;
|-&lt;br /&gt;
|VVVVVV&lt;br /&gt;
|[https://github.com/TerryCavanagh/VVVVVV git]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{?}}&lt;br /&gt;
|VVVVVV&lt;br /&gt;
|-&lt;br /&gt;
|FTEQW&lt;br /&gt;
|[https://fte.triptohell.info/downloads Android]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{?}}&lt;br /&gt;
|Quake, Quake II&lt;br /&gt;
|-&lt;br /&gt;
|Delta Touch&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.opentouchgaming.deltatouch 4.6.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|DOOM and other games running on id Tech 1, Doom 3&lt;br /&gt;
|-&lt;br /&gt;
|Quad Touch&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.opentouchgaming.quadtouch 3.6]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Quake 1–3, Hexen II, OpenArena&lt;br /&gt;
|-&lt;br /&gt;
|Raze Touch&lt;br /&gt;
|[http://opentouchgaming.com/raze-touch 1.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior, and Exhumed/Powerslave&lt;br /&gt;
|-&lt;br /&gt;
|RTCW Touch&lt;br /&gt;
|[https://5play.ru/en/1415-return-to-castle-wolfenstein-rtcw-touch.html 3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Return to Castle Wolfenstein&lt;br /&gt;
|-&lt;br /&gt;
|JK2 Touch&lt;br /&gt;
|[https://downloadapk.net/JK2-Touch-Jedi-Outcast-port.html 2.0.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Star Wars Jedi Knight II: Jedi Outcast&lt;br /&gt;
|-&lt;br /&gt;
|JK3 Touch&lt;br /&gt;
|[https://platinmods.com/threads/jk3-touch-3-1-1.25469 3.1.1]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Star Wars Jedi Knight: Jedi Academy&lt;br /&gt;
|-&lt;br /&gt;
|Serious Sam&lt;br /&gt;
|[https://github.com/aarcangeli/Serious-Sam-Android git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Serious Sam: Second Encounter&lt;br /&gt;
|-&lt;br /&gt;
|OXCE&lt;br /&gt;
|[https://openxcom.org/forum/index.php/topic,5258.0.html 7.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|XCOM UFO Defense&lt;br /&gt;
|-&lt;br /&gt;
|OpenRCT2&lt;br /&gt;
|[https://github.com/OpenRCT2/OpenRCT2 git][https://openrct2.org/downloads/releases/latest 0.4.3]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|RollerCoaster Tycoon 2, with RollerCoaster Tycoon and expansions from both games being importable&lt;br /&gt;
|-&lt;br /&gt;
|The Ur-Quan Masters&lt;br /&gt;
|[https://github.com/Serosis/UQM-MegaMod-Archived git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Star Control II Ur Quan Masters&lt;br /&gt;
|-&lt;br /&gt;
|AGS&lt;br /&gt;
|[https://github.com/adventuregamestudio/ags git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Adventure Game Studio&lt;br /&gt;
|-&lt;br /&gt;
|CorsixTH-Android&lt;br /&gt;
|&lt;br /&gt;
[http://www.armedpineapple.co.uk/projects/corsixth-for-android 0.9.2.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Theme Hospital&lt;br /&gt;
|-&lt;br /&gt;
|Cataclysm: Dark Days Ahead&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.cleverraven.cataclysmdda 0.F-3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Cataclysm Dark Days Ahead&lt;br /&gt;
|-&lt;br /&gt;
|DIII4A&lt;br /&gt;
|[https://github.com/glKarin/com.n0n3m4.diii4a git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Doom 3&lt;br /&gt;
|-&lt;br /&gt;
|GZdoom-android&lt;br /&gt;
|[https://github.com/nvllsvm/GZDoom-Android git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|DOOM and other games that run on id Tech 1&lt;br /&gt;
|-&lt;br /&gt;
|DroidTale&lt;br /&gt;
|[https://mrpowergamerbr.com/us/projects/droidtale 1.05]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Undertale&lt;br /&gt;
|-&lt;br /&gt;
|Deltarune android port&lt;br /&gt;
|[https://milesthecreator.wixsite.com/offical-website/deltarune-android-port 1.02 experimental]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Deltarune&lt;br /&gt;
|-&lt;br /&gt;
|DevilutionX - Diablo port&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.diasurgical.devilutionx 1.3.0]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Diablo 1&lt;br /&gt;
|-&lt;br /&gt;
|Spelunky Classic HD&lt;br /&gt;
|[https://yancharkin.itch.io/spelunky-classic-hd 1.1.7][https://github.com/yancharkin/SpelunkyClassicHD git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Spelunky Classic&lt;br /&gt;
|-&lt;br /&gt;
|Spelunky® Classic remake&lt;br /&gt;
|[https://github.com/dbeef/spelunky-psp git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Spelunky Classic&lt;br /&gt;
|-&lt;br /&gt;
|Doki Doki literature club android port&lt;br /&gt;
|[https://booom313.blogspot.com/2017/12/doki-doki-literature-club-fixed-android.html?zx=833c1d0acb757b8a 2.21]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Doki Doki Literature Club!&lt;br /&gt;
|-&lt;br /&gt;
|Unofficial DDLC for Android&lt;br /&gt;
|[https://www.facebook.com/refiikuriyama/posts/3919110148205316 1.8.3]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|ddlc-android&lt;br /&gt;
|[https://github.com/saber-nyan/ddlc-android 0.5]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{?}}&lt;br /&gt;
|-&lt;br /&gt;
|Nuclear Throne mobile&lt;br /&gt;
|[https://toncho.itch.io/nuclear-throne-mobile 2025]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Nuclear Throne&lt;br /&gt;
|-&lt;br /&gt;
|PokeMMO&lt;br /&gt;
|[https://pokemmo.eu/downloads/android 18 February 2021 UTC]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|PokeMMO&lt;br /&gt;
|-&lt;br /&gt;
|YGOPRO&lt;br /&gt;
|[https://ygopro.org/ygopro-android Latest]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|YGOPRO&lt;br /&gt;
|-&lt;br /&gt;
|andRO&lt;br /&gt;
|[http://roworkshop.com/andro/main/index.html v315]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Ragnarok Online&lt;br /&gt;
|-&lt;br /&gt;
|Srceng&lt;br /&gt;
|[https://github.com/nillerusr/srceng-android git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Half-Life 2 + episodes, Portal, source engine mods&lt;br /&gt;
|-&lt;br /&gt;
|Descent-mobile&lt;br /&gt;
|[https://github.com/devint1/Descent-Mobile git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Descent&lt;br /&gt;
|-&lt;br /&gt;
|Descent2-mobile&lt;br /&gt;
|[https://github.com/devint1/Descent2-Mobile git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Descent II&lt;br /&gt;
|-&lt;br /&gt;
|Gish&lt;br /&gt;
|[https://github.com/EXL/Gish git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Gish&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Sword and Fairy (PAL)&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.sdlpal.sdlpal 2.0][https://github.com/sdlpal/sdlpal git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Legend of Sword and Fairy (PAL)&lt;br /&gt;
|-&lt;br /&gt;
|Battle For Wesnoth&lt;br /&gt;
|[https://play.google.com/store/apps/developer?id=Alessandro+Pira play store]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Battle for Wesnoth&lt;br /&gt;
|-&lt;br /&gt;
|Dink Smallwood HD (Freedink)&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.rtsoft.rtdink 1.91]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Dink Smallwood&lt;br /&gt;
|-&lt;br /&gt;
|Rott94&lt;br /&gt;
|[https://github.com/h4mu/rott94 git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Rise of the Triad&lt;br /&gt;
|-&lt;br /&gt;
|Morpheus&lt;br /&gt;
|[https://soapbubble.itch.io/morpheus latest]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Morpheus&lt;br /&gt;
|-&lt;br /&gt;
|AM2R&lt;br /&gt;
|[https://www.reddit.com/r/AM2R/comments/iajukx/am2r_152_release_the_am2rlauncher 1.5.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Metroid II: Return of Samus&lt;br /&gt;
|-&lt;br /&gt;
|flare-engine&lt;br /&gt;
|[https://github.com/flareteam/flare-engine/wiki/Android-Port git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|the Flare engine&lt;br /&gt;
|-&lt;br /&gt;
|PojavLauncher&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=net.kdt.pojavlaunch corocus-v3][https://github.com/PojavLauncherTeam/PojavLauncher git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Minecraft: Java Edition Launcher&lt;br /&gt;
|-&lt;br /&gt;
|MCinabox&lt;br /&gt;
|[https://github.com/AOF-Dev/MCinaBox git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Minecraft: Java Edition (with Forge and mod support)&lt;br /&gt;
|-&lt;br /&gt;
|OpenTTD&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.openttd.sdl 1.12 rev109]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Transport Tycoon Deluxe&lt;br /&gt;
|-&lt;br /&gt;
|Commander Genius&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=net.sourceforge.clonekeenplus 3.0.9]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Commander Keen&lt;br /&gt;
|-&lt;br /&gt;
|Xrick&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=net.xrick.sdl 021212.11]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Rick Dangerous&lt;br /&gt;
|-&lt;br /&gt;
|NetHack&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.tbd.NetHack 3.6.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Variant 1&lt;br /&gt;
|-&lt;br /&gt;
|UnNetHack&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.tbd.UnNetHack 5.1.0-6]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Variant 1&lt;br /&gt;
|-&lt;br /&gt;
|WazHack&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.wazhack.WazHack 1.3.5.2035]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Variant 2&lt;br /&gt;
|-&lt;br /&gt;
|OpenArena&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=ws.openarena.sdl 0.8.8.41]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Quake III Arena (based)&lt;br /&gt;
|-&lt;br /&gt;
|Free Heroes 2&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=net.sourceforge.fheroes2 3278.42]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Heroes of Might &amp;amp; Magic 2&lt;br /&gt;
|-&lt;br /&gt;
|Pip-Boy&lt;br /&gt;
|[https://fallout-pip-boy.en.uptodown.com/android# 1.2]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Fallout 4&lt;br /&gt;
|-&lt;br /&gt;
|Cannonball&lt;br /&gt;
|[https://github.com/timleader/cannonball-android# git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|OutRun Engine&lt;br /&gt;
|-&lt;br /&gt;
|Powball&lt;br /&gt;
|[http://m210.duke4.net/index.php/downloads/download/7-android/42-powball# 1.064]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|PowGamesUK DOS game&lt;br /&gt;
|-&lt;br /&gt;
|The Powder Toy&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=uk.co.powdertoy.tpt 1.14]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Simulation Game&lt;br /&gt;
|-&lt;br /&gt;
|Stratagus&lt;br /&gt;
|[https://drodin.com/stratagus 3.0.0-dev2]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Warcraft II: Tides of Darkness + Beyond the Dark Portal, StarCraft&lt;br /&gt;
|-&lt;br /&gt;
|doukutsu-rs&lt;br /&gt;
|[https://github.com/doukutsu-rs/doukutsu-rs git]&lt;br /&gt;
|{{?}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|Cave Story (Freeware data must be converted), Cave Story+ (not fully supported)&lt;br /&gt;
|-&lt;br /&gt;
|[http://cyxdown.free.fr/hode hode]&lt;br /&gt;
|[http://cyxdown.free.fr/hode 0.2.9f]&amp;lt;br/&amp;gt;[https://github.com/cyxx/hode git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{?}}&lt;br /&gt;
|Heart of Darkness&lt;br /&gt;
|-&lt;br /&gt;
|SpaceCadetPinball&lt;br /&gt;
|[https://github.com/Iscle/SpaceCadetPinball git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{?}}&lt;br /&gt;
|{{✗}} (WIP)&lt;br /&gt;
|3D Pinball for Windows – Space Cadet&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Emulators with VR support==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scole=&amp;quot;col&amp;quot;|Emulates&lt;br /&gt;
! scole=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scole=&amp;quot;col&amp;quot;|Headset(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scole=&amp;quot;col&amp;quot;|VR&lt;br /&gt;
! scole=&amp;quot;col&amp;quot;|3D&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[[ePSXe]]&lt;br /&gt;
|[[PlayStation emulators|PlayStation]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.epsxe.ePSXe {{EpsxeAndroidVer}} ($)]&lt;br /&gt;
|Google Cardboard&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|FPse&lt;br /&gt;
|[[PlayStation emulators|PlayStation]]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.emulator.fpse {{FpseAndroidVer}} ($)]&lt;br /&gt;
|Oculus, GearVR, Google Cardboard, Homido, etc.&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Seems inactive&lt;br /&gt;
|-&lt;br /&gt;
|GVRgb&lt;br /&gt;
|[[Game Boy/Game Boy Color emulators|GB/C]]&lt;br /&gt;
|https://play.google.com/store/apps/details?id=com.mallmagician.GvrgbCB&lt;br /&gt;
|N/A&lt;br /&gt;
|Game room simulation&lt;br /&gt;
|Oculus, GearVR, Google Cardboard, Homido, etc.&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[PPSSPP]]&lt;br /&gt;
|[[PlayStation Portable emulators|PSP]]&lt;br /&gt;
|[http://buildbot.orphis.net/ppsspp {{PPSSPPVer}}]&lt;br /&gt;
|Google Cardboard&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[RetroArch]]&lt;br /&gt;
|[[Multi-system emulators|Multi-system]]&lt;br /&gt;
|[http://buildbot.libretro.com/stable {{RetroArchVer}}]&lt;br /&gt;
|?&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Dolphin]]&lt;br /&gt;
|[[Wii emulators|Wii]], [[GameCube emulators|GC]] &amp;amp; [[Nintendo_64_emulators#Virtual_Console_games_in_Dolphin|N64 VC]]&lt;br /&gt;
|[https://dolphin-emu.org/download Dev]&lt;br /&gt;
|Google Cardboard&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[https://gp2x.org/android/vrmame VR MAME]&lt;br /&gt;
|[[Arcade emulators|Arcade]]&lt;br /&gt;
|[https://m.apkpure.com/vr-mame/org.gp2x.cmame 1.0.1]&lt;br /&gt;
|Google Cardboard&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[https://gp2x.org/android/vrvice VR VICE]&lt;br /&gt;
|[[Commodore 64 emulators|C64]]&lt;br /&gt;
|[https://m.apkpure.com/vr-vice/org.gp2x.cvice 1.0.3]&lt;br /&gt;
|Google Cardboard&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|Standalone&lt;br /&gt;
|-&lt;br /&gt;
|Virtual Virtual Boy&lt;br /&gt;
|[[Virtual Boy emulators|VB]]&lt;br /&gt;
|[https://github.com/SupernaviX/vvb git][https://play.google.com/store/apps/details?id=com.simongellis.vvb 1.8.6]&lt;br /&gt;
|Google Cardboard, Anaglyph 3D Glasses&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|VirtualBoyGo&lt;br /&gt;
|[[Virtual Boy emulators|VB]]&lt;br /&gt;
|[https://github.com/CidVonHighwind/VirtualBoyGo git]&lt;br /&gt;
|Oculus Quest, Oculus Go&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{TBD}}&lt;br /&gt;
|-&lt;br /&gt;
|VRC64&lt;br /&gt;
|[[Commodore 64 emulators|C64]]&lt;br /&gt;
|[https://github.com/petermg/VRC64 git]&lt;br /&gt;
|Oculus Quest, Oculus Go&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{TBD}}&lt;br /&gt;
|-&lt;br /&gt;
|GearboyVR&lt;br /&gt;
|[[Game Boy/Game Boy Color emulators|GB/C]]&lt;br /&gt;
|[https://github.com/CidVonHighwind/GearboyVR git]&lt;br /&gt;
|Oculus Go&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{TBD}}&lt;br /&gt;
|-&lt;br /&gt;
|NES SPACE&lt;br /&gt;
|[[Nintendo Entertainment System emulators|NES]]&lt;br /&gt;
|[https://chesstar.itch.io/nes-space 1.0.4 ($)]&lt;br /&gt;
|Oculus Quest&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Virtual controllers===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Supported&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|GamePad&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.fishstix.gameboard 1.7]&lt;br /&gt;
|GamePad/joystick/Keyboard&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|GameKeyboard+&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.locnet.gamekeyboard2 6.2.2]&lt;br /&gt;
|GamePad/joystick/Keymapper/Keyboard&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Octopus&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.chaozhuo.gameassistant 6.1.4]&lt;br /&gt;
|GamePad/joystick/Controller&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Panda GamePad Pro (Beta)&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.panda.gamepad 1.4.9]&lt;br /&gt;
|GamePad/joystick&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Panda Keymapper&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.panda.keymapper.bit64 1.2.0]&lt;br /&gt;
|GamePad/Mouse/Keyboard/Keymapper&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Panda Mouse Pro (Beta)&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.panda.mouse 1.5.0]&lt;br /&gt;
|Mouse&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Flydigi Game Center&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.game.motionelf 6.0.5.18]&lt;br /&gt;
|Controller&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Droidjoy&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.grill.droidjoy 2.2.2]&lt;br /&gt;
|GamePad/joystick/Controller&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Mantis GamePad Pro Beta&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=app.mantispro.gamepad 1.2.1b]&lt;br /&gt;
|GamePad/joystick/Controller&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Tincore Keymapper&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.tincore.and.keymapper 3.7.8]&lt;br /&gt;
|Gamepad/Keymapper&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Hacker&#039;s Keyboard&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.pocketworkstation.pckeyboard 1.40.7]&lt;br /&gt;
|Keyboard&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Terminals===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Version&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Root&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! Recommended&lt;br /&gt;
|-&lt;br /&gt;
|[https://termux.com Termux]&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.termux 0.101][https://f-droid.org/en/packages/com.termux 0.118&amp;lt;small&amp;gt; (f-Droid only)&amp;lt;/small&amp;gt;]&amp;lt;br&amp;gt;[https://github.com/termux/termux-app git]&lt;br /&gt;
|Y+N&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|UTermux&lt;br /&gt;
|[https://github.com/hanxinhao000/Termux-app-UpgradedVersion git]&lt;br /&gt;
|Y+N&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Shell Terminal Emulator&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.acr.shellterminalemulator 1.1.2]&lt;br /&gt;
|Y+N&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Another Term&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=green_green_avk.anotherterm mklllv53][https://github.com/green-green-avk/AnotherTerm git]&lt;br /&gt;
|Y+N&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|Virtual Terminal&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.vagoscorp.virtualterminal 1.4.2]&lt;br /&gt;
|Y&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|TermOne Plus&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.termoneplus 4.0.1]&lt;br /&gt;
|Y+N&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Terminal Emulator for Android&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=jackpal.androidterm 1.0.70][https://github.com/jackpal/Android-Terminal-Emulator/wiki git]&lt;br /&gt;
|Y+N&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|GNURoot Wheezy&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=champion.gnuroot.wheezy 0.0.5]&lt;br /&gt;
|Y&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|GNURoot WheezyX (Xterm)&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=champion.gnuroot.wheezyx 0.0.2]&lt;br /&gt;
|Y&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|GNURoot Octave&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.gnuroot.octave 1.0][https://github.com/corbinlc/GNURootDebian git]&lt;br /&gt;
|Y&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|wShell&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=ru.meefik.wshell 1.1.0]&lt;br /&gt;
|Y&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ROM patchers===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Version&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|FLOSS&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Accuracy&lt;br /&gt;
! Recommended&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Supported formats of patches&lt;br /&gt;
|-&lt;br /&gt;
|UniPatcher&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=org.emunix.unipatcher 0.17.2][https://github.com/btimofeev/UniPatcher git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|IPS, IPS32, UPS, BPS, APS [GBA], APS [N64], PPF, DPS, EBP, XDelta 3&lt;br /&gt;
|-&lt;br /&gt;
|ROM Patcher&lt;br /&gt;
|[https://m.apkpure.com/rom-patcher/com.xperia64.rompatcher 2.16][https://github.com/xperia64/android-rom-patcher git]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Emulators on Vita]]&lt;br /&gt;
* [[Emulators on PSP]]&lt;br /&gt;
* [[Emulators on PS4]]&lt;br /&gt;
* [[Emulators on Switch]]&lt;br /&gt;
* [[Emulators on 3DS]]&lt;br /&gt;
* [[Emulators on Java]]&lt;br /&gt;
* [[Emulators on Symbian]]&lt;br /&gt;
* [[Emulators on iOS]]&lt;br /&gt;
* [[Android emulators]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
{{reflist}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.explusalpha.com Robert Broglia Official site]&lt;br /&gt;
* [http://fms.komkon.org Marat Fayzullin Official site]&lt;br /&gt;
* [https://4pda.to/forum/index.php?showforum=529 4PDA Android emulator forums]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/u/0/d/1xHI4odei0ZxbK4-gZpb6-siKB4ml-mk9-NsREXzELxA/htmlview Android supported controller list]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/u/0/d/11AxbMohEzBab1LBbq7t-BQBdpGMERoWv-ibaXVLBDrE/htmlview#gid=564533476 Android Emulator Tests]&lt;br /&gt;
* [https://gflops.surge.sh/index_m.html GPU info]&lt;br /&gt;
* [http://www.paulscode.com/source/Mupen64Plus-AE/AutoBuilds mp64+AE]&lt;br /&gt;
* [https://www.gamesdatabase.org/all_system_games-openbor OpenBOR .pak files]&lt;br /&gt;
* [https://www.xadapk.com/]&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators by operating system]]&lt;br /&gt;
[[Category:Emulators on mobiles]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=57950</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=57950"/>
		<updated>2023-06-18T12:14:38Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;br /&gt;
&lt;br /&gt;
==My PC==&lt;br /&gt;
*OS: Windows 10&lt;br /&gt;
*CPU: Intel(R) Core(TM) i5-2400 @ 3.10 GHz&lt;br /&gt;
*RAM: 16 GBs&lt;br /&gt;
*GPU: .....I don&#039;t have one. I mean... it&#039;s Intel(HD)Graphics shit. hardly anything runs.&lt;br /&gt;
&lt;br /&gt;
==How does emulation fare on my PC?==&lt;br /&gt;
&lt;br /&gt;
===Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[Nestopia]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Genesis===&lt;br /&gt;
&lt;br /&gt;
I have [[BlastEm]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Game Boy===&lt;br /&gt;
&lt;br /&gt;
I have [[mGBA]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Super Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[bsnes]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
&lt;br /&gt;
I have [[kronos]] installed on my computer. It... won&#039;t boot any ROM.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[DuckStation]] installed on my computer. While I can&#039;t figure out why it won&#039;t recognise most of my ROMs, what it does recognise run perfectly. Can allow resolution scaling to go to 2x, but 3x makes the games laggy.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
&lt;br /&gt;
I have tried a few.&lt;br /&gt;
&lt;br /&gt;
====[[ares]]====&lt;br /&gt;
&lt;br /&gt;
Goes ingame. Can get &#039;&#039;Super Mario 64&#039;&#039; running at 30 FPS. Not gonna get any higher than that on any other game.&lt;br /&gt;
&lt;br /&gt;
====[[BizHawk]]====&lt;br /&gt;
&lt;br /&gt;
4 FPS in just showing the logo of &#039;&#039;Super Mario 64&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Project64]]====&lt;br /&gt;
&lt;br /&gt;
Crashes immediately upon opening the program.&lt;br /&gt;
&lt;br /&gt;
====[[RMG]]====&lt;br /&gt;
&lt;br /&gt;
I love that it actually has a GUI. It wouldn&#039;t boot any games until v0.3.9. Now, instead of hanging the emulator, it gives me the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;CoreArePluginsReady Failed: (Rsp Plugin)-&amp;gt;IsHooked returned false!&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[simple64]]====&lt;br /&gt;
&lt;br /&gt;
Won&#039;t even open a window when pressed.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Colour===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
&lt;br /&gt;
I have [[Flycast]] installed on my computer. No ROMs will boot.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan===&lt;br /&gt;
&lt;br /&gt;
I have [[StoicGoose]] installed on my computer. When opened, I&#039;m greeted with this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable.&lt;br /&gt;
&lt;br /&gt;
StoicGoose requires GPU and drivers supporting OpenGL 4.0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
StoicGoose will then crash.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan Colour===&lt;br /&gt;
&lt;br /&gt;
StoicGoose is my only option in this regard.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
&lt;br /&gt;
I have [[PCSX2]] installed on my computer. It surprisingly works perfectly.&lt;br /&gt;
&lt;br /&gt;
===GameCube===&lt;br /&gt;
&lt;br /&gt;
I have [[Dolphin]] installed on my computer. Can get 16 FPS in the opening of &#039;&#039;Luigi&#039;s Mansion&#039;&#039;, and 15 FPS in the menu of &#039;&#039;Super Mario Sunshine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Xbox===&lt;br /&gt;
&lt;br /&gt;
I have [[xemu]] installed on my computer. Once the BIOS and everything have been connected, it&#039;ll immediately come up with the error message: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Unable to create OpenGL context. This usually means the graphics device on this system does not support OpenGL 4.0.&lt;br /&gt;
&lt;br /&gt;
xemu cannot continue and will now exit.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
&lt;br /&gt;
I have [[melonDS]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
&lt;br /&gt;
I have [[PPSSPP]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
&lt;br /&gt;
I have [[Xenia]] installed on my computer. It crashes immediately upon opening.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
&lt;br /&gt;
I have [[RPCS3]] installed on my computer. Games don&#039;t boot, although the emulator seems to think they do, and will count how long it&#039;s been &#039;running&#039;. Only way to stop a game from &#039;running&#039; is to force stop the background task in Task Manager. Not even closing RPCS3 will stop the background task.&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
&lt;br /&gt;
I have Dolphin installed on my computer. I can get about 11-15 FPS in the main menu of &#039;&#039;Mario Kart Wii&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
&lt;br /&gt;
I have [[Citra]] installed on my computer. Attempting to boot a game will result in the error message:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Your renderer:&amp;lt;br/&amp;gt;Intel(R) HD Graphics 2000&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It shows this error message &#039;&#039;twice&#039;&#039;, and then crashes. Sometimes, it&#039;ll promt Citra to ask permission to get through my firewall.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
&lt;br /&gt;
I have [[Vita3K]] installed on my computer. Upon opening, it&#039;ll spit out this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Could not create OpenGL context!&lt;br /&gt;
&lt;br /&gt;
Does your GPU at least support OpenGL 4.4?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon closing that error message, you&#039;ll get another one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Emulated environment initialization failed.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vita3K will then crash.&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
&lt;br /&gt;
I have [[Cemu]] installed on my computer. When attempting to boot a game with the Vulkan API, you&#039;ll get the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Error when initializing Vulkan renderer:&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to boot a game with the OpenGL API, Cemu will transition into a state of permanent loading. The only way to close the emulator is to force close it with Task Manager.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried 4:&lt;br /&gt;
&lt;br /&gt;
====[[fpPS4]]====&lt;br /&gt;
&lt;br /&gt;
Temmie&#039;s launcher GUI works perfectly, but I can&#039;t get into any game due to some &#039;AVX2&#039; error.&lt;br /&gt;
&lt;br /&gt;
====[[GPCS4]]====&lt;br /&gt;
&lt;br /&gt;
Will open a terminal for 1 millisecond, then immediately crash.&lt;br /&gt;
&lt;br /&gt;
====[[kyty]]====&lt;br /&gt;
&lt;br /&gt;
kyty is... a weird program I can&#039;t figure out. Stuck at some weird profile-making GUI. Can&#039;t get any further than that.&lt;br /&gt;
&lt;br /&gt;
====[[Obliteration]]====&lt;br /&gt;
&lt;br /&gt;
Wants me to connect the &amp;lt;code&amp;gt;PS4UPDATE1.PUP.dec&amp;lt;/code&amp;gt; file. I apparently must use the &#039;[https://github.com/idc/ps4-pup_decrypt ps4-pup_decrypt]&#039; repository to make the file out of the PS4 BIOS, but I don&#039;t know how.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
&lt;br /&gt;
====[[Ryujinx]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, it always tells me I need to install firmware upon attempting to boot a game. I can&#039;t seem to figure this out.&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API... Ryujinx crashes immediately upon attempting to boot a game.&lt;br /&gt;
&lt;br /&gt;
====[[yuzu]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: [https://yuzu-emu.org/help/reference/log-files/ How to Upload the Log File].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;OpenGL shared contexts are not supported.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation 5===&lt;br /&gt;
&lt;br /&gt;
I have kyty installed on my computer. But I&#039;ve already mentioned the problem with that...&lt;br /&gt;
&lt;br /&gt;
==Phone emulation==&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
&lt;br /&gt;
I have [[BlueStacks]] installed on my computer. It runs perfectly using the Vulkan API. It&#039;s set to OpenGL automatically, though, which makes it rather laggy. &lt;br /&gt;
&lt;br /&gt;
Y&#039;know what&#039;s great? [[M64Plus FZ]], an N64 emulator on Android, runs games perfectly. Same can&#039;t be said for Dolphin or Citra, though. [[AetherSX2]] and [[Skyline]] won&#039;t even install on BlueStacks, since it only emulates Android 7.&lt;br /&gt;
&lt;br /&gt;
===iOS===&lt;br /&gt;
&lt;br /&gt;
I have [[touchHLE]] installed on my computer. It... doesn&#039;t open.&lt;br /&gt;
&lt;br /&gt;
==Do general Windows games even work?==&lt;br /&gt;
&lt;br /&gt;
As for games, let&#039;s split them into categories.&lt;br /&gt;
&lt;br /&gt;
===Perfect===&lt;br /&gt;
&lt;br /&gt;
Basically all 2D, Ren&#039;Py, Source, and some low-end 3D games (&#039;&#039;Baldi&#039;s Basics in Education and Learning&#039;&#039;, &#039;&#039;Everything is Garbage&#039;&#039;, &#039;&#039;LOEK&#039;&#039;, &#039;&#039;Roblox&#039;&#039;, &#039;&#039;RuneScape&#039;&#039;, &#039;&#039;Spooky&#039;s Jump Scare Mansion&#039;&#039;, &#039;&#039;Stan Lee&#039;s Verticus&#039;&#039;, etc.) all work perfectly.&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa: Trigger Happy Havoc&#039;&#039; plays well, but has weird graphical glitches that occur when 2D sprites like characters and textboxes move. The glitchiness is particularly bad in class trials. The game is fully playable, however. The other &#039;&#039;Danganronpa&#039;&#039; games &#039;&#039;probably&#039;&#039; play like this as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight We Riot&#039;&#039; is mostly fine, although some occasional audio and visual glitches occur.&lt;br /&gt;
&lt;br /&gt;
===Okay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Injustice: Gods Among Us – Ultimate Edition&#039;&#039; somehow plays alright? It&#039;s kinda slow, but not &#039;&#039;that&#039;&#039; slow...&lt;br /&gt;
&lt;br /&gt;
===Poor===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clustertruck&#039;&#039; and &#039;&#039;Snakeybus&#039;&#039; are pretty slow. In fact, any 3D Unity game is basically too slow to play at an enjoyable speed.&lt;br /&gt;
&lt;br /&gt;
===Bad===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drug Dealer Simulator&#039;&#039;, &#039;&#039;Hello Neighbour&#039;&#039;, &#039;&#039;Super Totally Ultimate Dad Showdown&#039;&#039;, &#039;&#039;Walking Simulator&#039;&#039;, etc., are all extremely slow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minecraft: Java Edition&#039;&#039; worked &#039;&#039;okay&#039;&#039; for a while. FPS enhancers were basically necessary. Weirdly enough, Optifine made it worse. &#039;&#039;Significantly&#039;&#039; worse. Dropped it down from 15-20 FPS to 1 frame per 10 seconds. That really confusing Sodium/Lithium/Phosphor/whatever-the-fuck shit worked fine though. A shame it&#039;s basically impossible to find or implement them. Minecraft was playable up until the 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; snapshot for 1.17. That one broke it. Would get this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;GLW error 65542: WGL: The driver does not appear to support OpenGL.&lt;br /&gt;
&lt;br /&gt;
Please make sure you have up-to-date drivers (see aka.ms/mcdriver for instructions).&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recently, I seemed to have done something that&#039;s gotten all the latest versions running again. The only thing I can think of that possibly could have done this would be a Vulkan Runtime API I installed recently? Either way, it boots again now, except at a solid 1 frame per 5-10 seconds in the menu ([https://www.youtube.com/watch?v=kCXyNk1Fghk which is actually a 3D environment!]), so I&#039;m not even gonna bother getting ingame.&lt;br /&gt;
&lt;br /&gt;
===Broken===&lt;br /&gt;
&lt;br /&gt;
Some games just won&#039;t start at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;MultiVersus&#039;&#039; and &#039;&#039;War Thunder&#039;&#039; directly tell me that my GPU can&#039;t support them.&lt;br /&gt;
&lt;br /&gt;
Programs that rely on 3D graphics, like Blender, Embers, Source Filmmaker etc., also don&#039;t work at all.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=Nintendo_Switch_emulators&amp;diff=56249</id>
		<title>Nintendo Switch emulators</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=Nintendo_Switch_emulators&amp;diff=56249"/>
		<updated>2023-05-07T08:57:17Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox console&lt;br /&gt;
|title = Nintendo Switch&lt;br /&gt;
|image = nintendo-switch.png&lt;br /&gt;
|image2 = switchdocked.png&lt;br /&gt;
|imagecaption = The Switch in its two forms, handheld (above) and docked (below).&lt;br /&gt;
|developer = [[:Nintendo]]&lt;br /&gt;
|type = [[:Category:Hybrid consoles|Hybrid video game console]]&lt;br /&gt;
|generation = [[:Category:Eighth-generation video game consoles|Eighth generation]]&lt;br /&gt;
|release = March 2017&lt;br /&gt;
|predecessor = [[Wii U emulators|Wii U]], [[Nintendo 3DS emulators|3DS]]&lt;br /&gt;
|emulated = {{✓}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{for|other emulators that run on Switch hardware|Emulators on Switch}} &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[wikipedia:Nintendo Switch|Nintendo Switch]]&#039;&#039;&#039; is an eighth-generation hybrid gaming console released by Nintendo on March 3, 2017, and retailed for {{Inflation|USD|299.99|2017}}. During its development, the Switch was known as the NX (short for NeXt or Nintendo &amp;quot;Cross&amp;quot;) and was widely speculated upon until its announcement. Aside from specialized components unique to the console, the hardware is more or less off-the-shelf, being built around a semi-custom variant of Nvidia&#039;s Tegra X1 system-on-a-chip, which was also used on a number of [[Android emulators|Android devices]]. The Switch contains 4 ARM Cortex-A57 CPUs and 4 ARM Cortex-A53 CPUs running at 1.020 GHz with 4 GBs of RAM and a proprietary GPU codenamed GM20B.&lt;br /&gt;
&lt;br /&gt;
While Nintendo intended to step up the console&#039;s security, vulnerabilities were still found early on that allowed tons of system files to be dumped, including dumps of games in the form of romfs.istorage archives, an exefs folder, and license files. These game dumps eventually got shared online by scene groups except for their licenses but were missing essential files to run. Even if they had been completed, there were no custom homebrew apps, let alone solutions to load unofficial game dumps for the system. A number of prominent hacking teams (starting with shuffle2 and fail0verflow in collaboration) all came across a new exploit independently of each other that allowed complete control over the system, later officially recognized by Nvidia as CVE-2018-6242.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;debugging emulator&amp;quot; for the Nintendo Switch, CageTheUnicorn (now [https://github.com/reswitched/Mephisto Mephisto]), popped up not long after the first components were dumped. It was designed to emulate sysmodules with &amp;quot;no support for graphics, sound, input, or any kind of even remotely performant processing [...] by design&amp;quot;. A couple of months later, members of both the [[Citra]] and [[Dolphin]] teams announced the release of [[yuzu|their own emulator written in C++]], which was capable of booting some homebrew applications; within a couple of weeks, yet another emulator named [[Ryujinx]], written in C# by developer gdkchan, was released showing successful booting of commercial Switch games &#039;&#039;Puyo Puyo Tetris&#039;&#039; and &#039;&#039;Sonic Mania&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Emulators==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Nintendo Switch Online&amp;quot;&amp;gt;NSO&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|System&amp;lt;br/&amp;gt;Link&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Amiibo]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended Emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;|PC / x86&lt;br /&gt;
|-&lt;br /&gt;
|[[Ryujinx]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|[https://ryujinx.org/download Nightly] &amp;lt;br&amp;gt;&amp;lt;abbr title=&amp;quot;LDN-enabled builds supporting local wireless multiplayer across the internet, LAN mode compatibility on local networks with Switch consoles on supported games, and ldn_mitm, which can connect Ryujinx to your CFW switch on the same Local Network.&amp;quot;&amp;gt;[https://github.com/Ryujinx/Ryujinx/wiki/Multiplayer-(LDN-Local-Wireless)-Guide LDN builds]&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|{{~}}&amp;lt;ref group=N name=NSO&amp;gt;Only with other [https://github.com/Ryujinx/Ryujinx/wiki/Multiplayer-(LDN-Local-Wireless)-Guide Ryujinx LDN build] or [[yuzu]] users NOT with native switch players. But [https://blog.ryujinx.org/introducing-ldn3/ recently with Ryujinx &amp;quot;ldn_mitm&amp;quot; implementation]; games such as Super Smash Bros. Ultimate, can now achieve interconnectivity with a hacked Nintendo Switch when the ldn_mitm submodule is used. Prior to this update, [https://www.teamxlink.co.uk/wiki/Ryujinx_XLink_Kai_Setup#Supported_Games only games that had a &amp;quot;LAN mode(System Link)&amp;quot;] could communicate across Switch and PC hardware.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{✓}}&amp;lt;ref group=N name=SystemLink&amp;gt;[https://www.teamxlink.co.uk/wiki/Ryujinx_XLink_Kai_Setup Ryujinx XLink Kai Setup], [https://www.teamxlink.co.uk/wiki/Yuzu_XLink_Kai_Setup Yuzu XLink Kai Setup]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[yuzu]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux}}&lt;br /&gt;
|[https://yuzu-emu.org/help/early-access/ Early Access] ($)&amp;lt;br/&amp;gt;[https://yuzu-emu.org/downloads Mainline]&lt;br /&gt;
|{{~}}&amp;lt;ref group=N name=NSO&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{✓}}&amp;lt;ref group=N name=SystemLink&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|NSEmu&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|[https://github.com/RKX1209/nsemu git]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Mephisto&lt;br /&gt;
|align=left|{{Icon|Linux|macOS}}&lt;br /&gt;
|[https://github.com/reswitched/Mephisto/releases git]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|CageTheUnicorn&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}&lt;br /&gt;
|[https://github.com/reswitched/CageTheUnicorn git]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|Mobile / ARM&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyline]]&lt;br /&gt;
|align=left|{{Icon|Android}}&lt;br /&gt;
|[https://skyline-emu.one/download/ Nightly]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Egg NS]]&lt;br /&gt;
|align=left|{{Icon|Android}}&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.xiaoji.gamesirnsemulator.x.google {{EggNSVer}}]&amp;lt;br&amp;gt; [https://eggnsemulator.com/ Egg NS]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|DamonSwitch&lt;br /&gt;
|align=left|{{Icon|Android}}&lt;br /&gt;
|[http://update.damonpsp.cn/DamonSWITCH-cn-direct-a64-release-v26-1.0Preview-202303091242_encrypted.apk?sign=89d87ee15b28bfe09a9c8f2c76cf3254&amp;amp;t=65eab8d4 1.0-Preview]&amp;lt;br/&amp;gt;[https://play.google.com/store/search?q=damonswitch&amp;amp;c=apps Google Play]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Horizon Linux&lt;br /&gt;
|align=left|{{Icon|Linux}}&lt;br /&gt;
|[https://github.com/kentjhall/horizon-linux git] &lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;references group=N/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[yuzu]] &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://yuzu-emu.org/game compatibility])&amp;lt;/small&amp;gt;&lt;br /&gt;
:An open-source emulator made by many of [[Citra]]&#039;s developers. As it&#039;s a hard fork of Citra, it shares many of its traits, namely cross-platform support and the use of OpenGL (though unlike Citra, it also supports Vulkan). This emulator currently offers early access builds to $5/month [[Emulators on Patreon|Patreon]] subscribers, which allows said Patreons to utilize new features prior to their eventual release on the mainline build. One of yuzu&#039;s notable features is its disk-based shader cache for OpenGL, negating the need to compile shaders on the fly on every boot. Resolution scaler support was added in October 2021. Yuzu emulator &#039;&#039;&#039;generally&#039;&#039;&#039; gives better performance (but less stable), so it&#039;s ideal for weaker PCs.&lt;br /&gt;
&lt;br /&gt;
;[[Ryujinx]] &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://github.com/Ryujinx/Ryujinx-Games-List/issues compatibility])&amp;lt;/small&amp;gt;&lt;br /&gt;
:An open-source emulator that&#039;s programmed in C#. It supports resolution upscaling to 4K and beyond; custom upscaling/downscaling ratios are also supported. Ryujinx has a disk-based shader cache. Unlike yuzu, Ryujinx does not offer packaged early-access builds. However, work-in-progress features can still be tested by building locally from unmerged pull requests. Separately, Ryujinx has a closed source [https://github.com/Ryujinx/Ryujinx/wiki/Multiplayer-(LDN-Local-Wireless)-Guide LDN-enabled build] supporting local wireless multiplayer across the internet, LAN mode compatibility on local networks with Switch consoles on supported games, and ldn_mitm, which can connect Ryujinx to your CFW switch on the same Local Network. As of August 2022, Vulkan API support is now available and boosts FPS further. Ryujinx has been tested on approximately 4,050 titles; over 4,000 boot past menus and into gameplay, with roughly 3,400 of those being considered playable. &#039;&#039;&#039;Ryujinx is able to load some applets included in the firmware (like the Mii maker), unlike yuzu&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;[[Skyline]] &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://github.com/skyline-emu/skyline-games-list/issues compatibility])&amp;lt;/small&amp;gt;&lt;br /&gt;
:An open-source [[Compatibility layers|compatibility layer]] for ARMv8 [[Android]] devices. For the sake of convenience, the team bills the app as an emulator, but it functionally works like [[Wine]], running almost all of the original code on bare metal except for what interfaces with the rest of the system. Many titles can go ingame with poor framerate and minor glitches, but the Skyline team has done great work making 3D games, such as &#039;&#039;The Legend of Zelda: Breath of the Wild&#039;&#039;, have graphical output, boosting FPS in many titles, and fixing bugs in games. Because of the use of both Ryujinx and yuzu&#039;s code (with their permission) and working harder on the project, Skyline is improving at breakneck speeds and is reaching huge milestones regularly.&lt;br /&gt;
&lt;br /&gt;
;[[Egg NS]] &lt;br /&gt;
:Similar to DamonPS2, it&#039;s a closed-source, payware/malware emulator only for Android. &#039;&#039;&#039;It is NOT recommended to use this emulator&#039;&#039;&#039;. Claimed the first spot in getting games running on Android. 81 titles are purported to work, and the rest are either not working or assumed to fail. There is significant controversy surrounding this emulator for the following reasons: touch controls require an expensive monthly membership to use, it expects to run on a high-end/flagship device within the ballpark of a Qualcomm Snapdragon 8xx and 8 Gen 1, and it was discovered to have violated GPLv2 licensing requirements by illegally stealing code from yuzu and Skyline.&lt;br /&gt;
&lt;br /&gt;
;DamonSwitch&lt;br /&gt;
:Developed by [[DamonPS2]] team. Closed-source, payware/malware emulator only for Android. Even worse compatibility than Egg NS, barely run anything. &#039;&#039;&#039;It is NOT recommended to use this emulator&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; Horizon Linux&lt;br /&gt;
:Horizon Linux is an open-source ARM64 Linux modified to run Nintendo Switch applications with hypervised CPU &amp;amp; IO, but still mostly relying on yuzu code in its Mizu shim to emulate functions such as the GPU. &#039;&#039;Puyo Puyo Tetris&#039;&#039; is semi-playable with audio output, and the emulator can also run several homebrew applications.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{{Nintendo}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Consoles]]&lt;br /&gt;
[[Category:Handheld consoles]]&lt;br /&gt;
[[Category:Home consoles]]&lt;br /&gt;
[[Category:Hybrid consoles]]&lt;br /&gt;
[[Category:Eighth-generation video game consoles]]&lt;br /&gt;
[[Category:Nintendo consoles]]&lt;br /&gt;
[[Category:Nintendo Switch emulators|*]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=55502</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=55502"/>
		<updated>2023-04-20T17:45:47Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;br /&gt;
&lt;br /&gt;
==My PC==&lt;br /&gt;
*OS: Windows 10&lt;br /&gt;
*CPU: Intel(R) Core(TM) i5-2400 @ 3.10 GHz&lt;br /&gt;
*RAM: 16 GBs&lt;br /&gt;
*GPU: .....I don&#039;t have one. I mean... it&#039;s Intel(HD)Graphics shit. hardly anything runs.&lt;br /&gt;
&lt;br /&gt;
==How does emulation fare on my PC?==&lt;br /&gt;
&lt;br /&gt;
===Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[Nestopia]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Genesis===&lt;br /&gt;
&lt;br /&gt;
I have [[BlastEm]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Game Boy===&lt;br /&gt;
&lt;br /&gt;
I have [[mGBA]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Super Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[bsnes]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
&lt;br /&gt;
I have [[kronos]] installed on my computer. It... won&#039;t boot any ROM.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[DuckStation]] installed on my computer. While I can&#039;t figure out why it won&#039;t recognise most of my ROMs, what it does recognise run perfectly. Can allow resolution scaling to go to 2x, but 3x makes the games laggy.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
&lt;br /&gt;
I have tried a few.&lt;br /&gt;
&lt;br /&gt;
====[[ares]]====&lt;br /&gt;
&lt;br /&gt;
Goes ingame. Can get &#039;&#039;Super Mario 64&#039;&#039; running at 30 FPS. Not gonna get any higher than that on any other game.&lt;br /&gt;
&lt;br /&gt;
====[[BizHawk]]====&lt;br /&gt;
&lt;br /&gt;
4 FPS in just showing the logo of &#039;&#039;Super Mario 64&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Project64]]====&lt;br /&gt;
&lt;br /&gt;
Crashes immediately upon opening the program.&lt;br /&gt;
&lt;br /&gt;
====[[RMG]]====&lt;br /&gt;
&lt;br /&gt;
I love that it actually has a GUI. It wouldn&#039;t boot any games until v0.3.9. Now, instead of hanging the emulator, it gives me the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;CoreArePluginsReady Failed: (Rsp Plugin)-&amp;gt;IsHooked returned false!&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[simple64]]====&lt;br /&gt;
&lt;br /&gt;
Won&#039;t even open a window when pressed.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Colour===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
&lt;br /&gt;
I have [[Flycast]] installed on my computer. No ROMs will boot.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan===&lt;br /&gt;
&lt;br /&gt;
I have [[StoicGoose]] installed on my computer. When opened, I&#039;m greeted with this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable.&lt;br /&gt;
&lt;br /&gt;
StoicGoose requires GPU and drivers supporting OpenGL 4.0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
StoicGoose will then crash.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan Colour===&lt;br /&gt;
&lt;br /&gt;
StoicGoose is my only option in this regard.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
&lt;br /&gt;
I have [[PCSX2]] installed on my computer. It surprisingly works perfectly.&lt;br /&gt;
&lt;br /&gt;
===GameCube===&lt;br /&gt;
&lt;br /&gt;
I have [[Dolphin]] installed on my computer. Can get 16 FPS in the opening of &#039;&#039;Luigi&#039;s Mansion&#039;&#039;, and 15 FPS in the menu of &#039;&#039;Super Mario Sunshine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Xbox===&lt;br /&gt;
&lt;br /&gt;
I have [[xemu]] installed on my computer. Once the BIOS and everything have been connected, it&#039;ll immediately come up with the error message: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Unable to create OpenGL context. This usually means the graphics device on this system does not support OpenGL 4.0.&lt;br /&gt;
&lt;br /&gt;
xemu cannot continue and will now exit.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
&lt;br /&gt;
I have [[melonDS]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
&lt;br /&gt;
I have [[PPSSPP]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
&lt;br /&gt;
I have [[Xenia]] installed on my computer. It crashes immediately upon opening.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
&lt;br /&gt;
I have [[RPCS3]] installed on my computer. Games don&#039;t boot, although the emulator seems to think they do, and will count how long it&#039;s been &#039;running&#039;. Only way to stop a game from &#039;running&#039; is to force stop the background task in Task Manager. Not even closing RPCS3 will stop the background task.&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
&lt;br /&gt;
I have Dolphin installed on my computer. I can get about 11-15 FPS in the main menu of &#039;&#039;Mario Kart Wii&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
&lt;br /&gt;
I have [[Citra]] installed on my computer. Attempting to boot a game will result in the error message:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Your renderer:&amp;lt;br/&amp;gt;Intel(R) HD Graphics 2000&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It shows this error message &#039;&#039;twice&#039;&#039;, and then crashes. Sometimes, it&#039;ll promt Citra to ask permission to get through my firewall.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
&lt;br /&gt;
I have [[Vita3K]] installed on my computer. Upon opening, it&#039;ll spit out this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Could not create OpenGL context!&lt;br /&gt;
&lt;br /&gt;
Does your GPU at least support OpenGL 4.4?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon closing that error message, you&#039;ll get another one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Emulated environment initialization failed.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vita3K will then crash.&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
&lt;br /&gt;
I have [[Cemu]] installed on my computer. When attempting to boot a game with the Vulkan API, you&#039;ll get the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Error when initializing Vulkan renderer:&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to boot a game with the OpenGL API, Cemu will transition into a state of permanent loading. The only way to close the emulator is to force close it with Task Manager.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried 4:&lt;br /&gt;
&lt;br /&gt;
====[[fpPS4]]====&lt;br /&gt;
&lt;br /&gt;
Temmie&#039;s launcher GUI works perfectly, but I can&#039;t get into any game due to some &#039;AVX2&#039; error.&lt;br /&gt;
&lt;br /&gt;
====[[GPCS4]]====&lt;br /&gt;
&lt;br /&gt;
Will open a terminal for 1 millisecond, then immediately crash.&lt;br /&gt;
&lt;br /&gt;
====[[kyty]]====&lt;br /&gt;
&lt;br /&gt;
kyty is... a weird program I can&#039;t figure out. Stuck at some weird profile-making GUI. Can&#039;t get any further than that.&lt;br /&gt;
&lt;br /&gt;
====[[Obliteration]]====&lt;br /&gt;
&lt;br /&gt;
Wants me to connect the &amp;lt;code&amp;gt;PS4UPDATE1.PUP.dec&amp;lt;/code&amp;gt; file. I apparently must use the &#039;[https://github.com/idc/ps4-pup_decrypt ps4-pup_decrypt]&#039; repository to make the file out of the PS4 BIOS, but I don&#039;t know how.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
&lt;br /&gt;
====[[Ryujinx]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, it always tells me I need to install firmware upon attempting to boot a game. I can&#039;t seem to figure this out.&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API... Ryujinx crashes immediately upon attempting to boot a game.&lt;br /&gt;
&lt;br /&gt;
====[[yuzu]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: [https://yuzu-emu.org/help/reference/log-files/ How to Upload the Log File].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;OpenGL shared contexts are not supported.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation 5===&lt;br /&gt;
&lt;br /&gt;
I have kyty installed on my computer. But I&#039;ve already mentioned the problem with that...&lt;br /&gt;
&lt;br /&gt;
==Phone emulation==&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
&lt;br /&gt;
I have [[BlueStacks]] installed on my computer. It runs perfectly using the Vulkan API. It&#039;s set to OpenGL automatically, though, which makes it rather laggy. &lt;br /&gt;
&lt;br /&gt;
Y&#039;know what&#039;s great? [[M64Plus FZ]], an N64 emulator on Android, runs games perfectly. Same can&#039;t be said for Dolphin or Citra, though. [[AetherSX2]] and [[Skyline]] won&#039;t even install on BlueStacks, since it only emulates Android 7.&lt;br /&gt;
&lt;br /&gt;
===iOS===&lt;br /&gt;
&lt;br /&gt;
I have [[touchHLE]] installed on my computer. It... doesn&#039;t open.&lt;br /&gt;
&lt;br /&gt;
==Do general Windows games even work?==&lt;br /&gt;
&lt;br /&gt;
As for games, let&#039;s split them into categories.&lt;br /&gt;
&lt;br /&gt;
===Perfect===&lt;br /&gt;
&lt;br /&gt;
Basically all 2D, Ren&#039;Py, Source, and some low-end 3D games (&#039;&#039;Baldi&#039;s Basics in Education and Learning&#039;&#039;, &#039;&#039;Everything is Garbage&#039;&#039;, &#039;&#039;LOEK&#039;&#039;, &#039;&#039;Roblox&#039;&#039;, &#039;&#039;RuneScape&#039;&#039;, &#039;&#039;Spooky&#039;s Jump Scare Mansion&#039;&#039;, &#039;&#039;Stan Lee&#039;s Verticus&#039;&#039;, etc.) all work perfectly.&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa: Trigger Happy Havoc&#039;&#039; plays well, but has weird graphical glitches that occur when 2D sprites like characters and textboxes move. The glitchiness is particularly bad in class trials. The game is fully playable, however. The other &#039;&#039;Danganronpa&#039;&#039; games &#039;&#039;probably&#039;&#039; play like this as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight We Riot&#039;&#039; is mostly fine, although some occasional audio and visual glitches occur.&lt;br /&gt;
&lt;br /&gt;
===Okay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Injustice: Gods Among Us – Ultimate Edition&#039;&#039; somehow plays alright? It&#039;s kinda slow, but not &#039;&#039;that&#039;&#039; slow...&lt;br /&gt;
&lt;br /&gt;
===Poor===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clustertruck&#039;&#039; and &#039;&#039;Snakeybus&#039;&#039; are pretty slow. In fact, any 3D Unity game is basically too slow to play at an enjoyable speed.&lt;br /&gt;
&lt;br /&gt;
===Bad===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drug Dealer Simulator&#039;&#039;, &#039;&#039;Hello Neighbour&#039;&#039;, &#039;&#039;Super Totally Ultimate Dad Showdown&#039;&#039;, &#039;&#039;Walking Simulator&#039;&#039;, etc., are all extremely slow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minecraft: Java Edition&#039;&#039; worked &#039;&#039;okay&#039;&#039; for a while. FPS enhancers were basically necessary. Weirdly enough, Optifine made it worse. &#039;&#039;Significantly&#039;&#039; worse. Dropped it down from 15-20 FPS to 1 frame per 10 seconds. That really confusing Sodium/Lithium/Phosphor/whatever-the-fuck shit worked fine though. A shame it&#039;s basically impossible to find them or implement them. Minecraft was playable up until the 5th snapshot for 1.17. That one broke it. Would get this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;GLW error 65542: WGL: The driver does not appear to support OpenGL.&lt;br /&gt;
&lt;br /&gt;
Please make sure you have up-to-date drivers (see aka.ms/mcdriver for instructions).&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recently, I seemed to have done something that&#039;s gotten all the latest versions running again. The only thing I can think of that possibly could have done this would be a Vulkan Runtime API I installed recently? Either way, it boots again now, except at a solid 1 frame per 5-10 seconds in the menu ([https://www.youtube.com/watch?v=kCXyNk1Fghk which is actually a 3D environment!]), so I&#039;m not even gonna bother getting ingame.&lt;br /&gt;
&lt;br /&gt;
===Broken===&lt;br /&gt;
&lt;br /&gt;
Some games just won&#039;t start at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;MultiVersus&#039;&#039; and &#039;&#039;War Thunder&#039;&#039; directly tell me that my GPU can&#039;t support them.&lt;br /&gt;
&lt;br /&gt;
Programs that rely on 3D graphics, like Blender, Embers, Source Filmmaker etc., also don&#039;t work at all.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=55501</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=55501"/>
		<updated>2023-04-20T17:44:29Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;br /&gt;
&lt;br /&gt;
==My PC==&lt;br /&gt;
*OS: Windows 10&lt;br /&gt;
*CPU: Intel(R) Core(TM) i5-2400 @ 3.10 GHz&lt;br /&gt;
*RAM: 16 GBs&lt;br /&gt;
*GPU: .....I don&#039;t have one. I mean... it&#039;s Intel(HD)Graphics shit. hardly anything runs.&lt;br /&gt;
&lt;br /&gt;
==How does emulation fare on my PC?==&lt;br /&gt;
&lt;br /&gt;
===Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[Nestopia]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Genesis===&lt;br /&gt;
&lt;br /&gt;
I have [[BlastEm]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Game Boy===&lt;br /&gt;
&lt;br /&gt;
I have [[mGBA]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Super Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[bsnes]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
&lt;br /&gt;
I have [[kronos]] installed on my computer. It... won&#039;t boot any ROM.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[DuckStation]] installed on my computer. While I can&#039;t figure out why it won&#039;t recognise most of my ROMs, what it does recognise run perfectly. Can allow resolution scaling to go to 2x, but 3x makes the games laggy.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
&lt;br /&gt;
I have tried a few.&lt;br /&gt;
&lt;br /&gt;
====[[ares]]====&lt;br /&gt;
&lt;br /&gt;
Goes ingame. Can get &#039;&#039;Super Mario 64&#039;&#039; running at 30 FPS. Not gonna get any higher than that on any other game.&lt;br /&gt;
&lt;br /&gt;
====[[BizHawk]]====&lt;br /&gt;
&lt;br /&gt;
4 FPS in just showing the logo of &#039;&#039;Super Mario 64&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Project64]]====&lt;br /&gt;
&lt;br /&gt;
Crashes immediately upon opening the program.&lt;br /&gt;
&lt;br /&gt;
====[[RMG]]====&lt;br /&gt;
&lt;br /&gt;
I love that it actually has a GUI. It wouldn&#039;t boot any games until v0.3.9. Now, instead of hanging the emulator, it gives me the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;CoreArePluginsReady Failed: (Rsp Plugin)-&amp;gt;IsHooked returned false!&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[simple64]]====&lt;br /&gt;
&lt;br /&gt;
Won&#039;t even open a window when pressed.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Colour===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
&lt;br /&gt;
I have [[Flycast]] installed on my computer. No ROMs will boot.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan===&lt;br /&gt;
&lt;br /&gt;
I have [[StoicGoose]] installed on my computer. When opened, I&#039;m greeted with this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable.&lt;br /&gt;
&lt;br /&gt;
StoicGoose requires GPU and drivers supporting OpenGL 4.0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
StoicGoose will then crash.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan Colour===&lt;br /&gt;
&lt;br /&gt;
StoicGoose is my only option in this regard.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
&lt;br /&gt;
I have [[PCSX2]] installed on my computer. It surprisingly works perfectly.&lt;br /&gt;
&lt;br /&gt;
===GameCube===&lt;br /&gt;
&lt;br /&gt;
I have [[Dolphin]] installed on my computer. Can get 16 FPS in the opening of &#039;&#039;Luigi&#039;s Mansion&#039;&#039;, and 15 FPS in the menu of &#039;&#039;Super Mario Sunshine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Xbox===&lt;br /&gt;
&lt;br /&gt;
I have [[xemu]] installed on my computer. Once the BIOS and everything have been connected, it&#039;ll immediately come up with the error message: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Unable to create OpenGL context. This usually means the graphics device on this system does not support OpenGL 4.0.&lt;br /&gt;
&lt;br /&gt;
xemu cannot continue and will now exit.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
&lt;br /&gt;
I have [[melonDS]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
&lt;br /&gt;
I have [[PPSSPP]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
&lt;br /&gt;
I have [[Xenia]] installed on my computer. It crashes immediately upon opening.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
&lt;br /&gt;
I have [[RPCS3]] installed on my computer. Games don&#039;t boot, although the emulator seems to think they do, and will count how long it&#039;s been &#039;running&#039;. Only way to stop a game from &#039;running&#039; is to force stop the background task in Task Manager. Not even closing RPCS3 will stop the background task.&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
&lt;br /&gt;
I have Dolphin installed on my computer. I can get about 11-15 FPS in the main menu of &#039;&#039;Mario Kart Wii&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
&lt;br /&gt;
I have [[Citra]] installed on my computer. Attempting to boot a game will result in the error message:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Your renderer:&amp;lt;br/&amp;gt;Intel(R) HD Graphics 2000&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
&lt;br /&gt;
I have [[Vita3K]] installed on my computer. Upon opening, it&#039;ll spit out this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Could not create OpenGL context!&lt;br /&gt;
&lt;br /&gt;
Does your GPU at least support OpenGL 4.4?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon closing that error message, you&#039;ll get another one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Emulated environment initialization failed.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vita3K will then crash.&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
&lt;br /&gt;
I have [[Cemu]] installed on my computer. When attempting to boot a game with the Vulkan API, you&#039;ll get the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Error when initializing Vulkan renderer:&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to boot a game with the OpenGL API, Cemu will transition into a state of permanent loading. The only way to close the emulator is to force close it with Task Manager.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried 4:&lt;br /&gt;
&lt;br /&gt;
====[[fpPS4]]====&lt;br /&gt;
&lt;br /&gt;
Temmie&#039;s launcher GUI works perfectly, but I can&#039;t get into any game due to some &#039;AVX2&#039; error.&lt;br /&gt;
&lt;br /&gt;
====[[GPCS4]]====&lt;br /&gt;
&lt;br /&gt;
Will open a terminal for 1 millisecond, then immediately crash.&lt;br /&gt;
&lt;br /&gt;
====[[kyty]]====&lt;br /&gt;
&lt;br /&gt;
kyty is... a weird program I can&#039;t figure out. Stuck at some weird profile-making GUI. Can&#039;t get any further than that.&lt;br /&gt;
&lt;br /&gt;
====[[Obliteration]]====&lt;br /&gt;
&lt;br /&gt;
Wants me to connect the &amp;lt;code&amp;gt;PS4UPDATE1.PUP.dec&amp;lt;/code&amp;gt; file. I apparently must use the &#039;[https://github.com/idc/ps4-pup_decrypt ps4-pup_decrypt]&#039; repository to make the file out of the PS4 BIOS, but I don&#039;t know how.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
&lt;br /&gt;
====[[Ryujinx]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, it always tells me I need to install firmware upon attempting to boot a game. I can&#039;t seem to figure this out.&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API... Ryujinx crashes immediately upon attempting to boot a game.&lt;br /&gt;
&lt;br /&gt;
====[[yuzu]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: [https://yuzu-emu.org/help/reference/log-files/ How to Upload the Log File].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;OpenGL shared contexts are not supported.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation 5===&lt;br /&gt;
&lt;br /&gt;
I have kyty installed on my computer. But I&#039;ve already mentioned the problem with that...&lt;br /&gt;
&lt;br /&gt;
==Phone emulation==&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
&lt;br /&gt;
I have [[BlueStacks]] installed on my computer. It runs perfectly using the Vulkan API. It&#039;s set to OpenGL automatically, though, which makes it rather laggy. &lt;br /&gt;
&lt;br /&gt;
Y&#039;know what&#039;s great? [[M64Plus FZ]], an N64 emulator on Android, runs games perfectly. Same can&#039;t be said for Dolphin or Citra, though. [[AetherSX2]] and [[Skyline]] won&#039;t even install on BlueStacks, since it only emulates Android 7.&lt;br /&gt;
&lt;br /&gt;
===iOS===&lt;br /&gt;
&lt;br /&gt;
I have [[touchHLE]] installed on my computer. It... doesn&#039;t open.&lt;br /&gt;
&lt;br /&gt;
==Do general Windows games even work?==&lt;br /&gt;
&lt;br /&gt;
As for games, let&#039;s split them into categories.&lt;br /&gt;
&lt;br /&gt;
===Perfect===&lt;br /&gt;
&lt;br /&gt;
Basically all 2D, Ren&#039;Py, Source, and some low-end 3D games (&#039;&#039;Baldi&#039;s Basics in Education and Learning&#039;&#039;, &#039;&#039;Everything is Garbage&#039;&#039;, &#039;&#039;LOEK&#039;&#039;, &#039;&#039;Roblox&#039;&#039;, &#039;&#039;RuneScape&#039;&#039;, &#039;&#039;Spooky&#039;s Jump Scare Mansion&#039;&#039;, &#039;&#039;Stan Lee&#039;s Verticus&#039;&#039;, etc.) all work perfectly.&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa: Trigger Happy Havoc&#039;&#039; plays well, but has weird graphical glitches that occur when 2D sprites like characters and textboxes move. The glitchiness is particularly bad in class trials. The game is fully playable, however. The other &#039;&#039;Danganronpa&#039;&#039; games &#039;&#039;probably&#039;&#039; play like this as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight We Riot&#039;&#039; is mostly fine, although some occasional audio and visual glitches occur.&lt;br /&gt;
&lt;br /&gt;
===Okay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Injustice: Gods Among Us – Ultimate Edition&#039;&#039; somehow plays alright? It&#039;s kinda slow, but not &#039;&#039;that&#039;&#039; slow...&lt;br /&gt;
&lt;br /&gt;
===Poor===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clustertruck&#039;&#039; and &#039;&#039;Snakeybus&#039;&#039; are pretty slow. In fact, any 3D Unity game is basically too slow to play at an enjoyable speed.&lt;br /&gt;
&lt;br /&gt;
===Bad===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drug Dealer Simulator&#039;&#039;, &#039;&#039;Hello Neighbour&#039;&#039;, &#039;&#039;Super Totally Ultimate Dad Showdown&#039;&#039;, &#039;&#039;Walking Simulator&#039;&#039;, etc., are all extremely slow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minecraft: Java Edition&#039;&#039; worked &#039;&#039;okay&#039;&#039; for a while. FPS enhancers were basically necessary. Weirdly enough, Optifine made it worse. &#039;&#039;Significantly&#039;&#039; worse. Dropped it down from 15-20 FPS to 1 frame per 10 seconds. That really confusing Sodium/Lithium/Phosphor/whatever-the-fuck shit worked fine though. A shame it&#039;s basically impossible to find them or implement them. Minecraft was playable up until the 5th snapshot for 1.17. That one broke it. Would get this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;GLW error 65542: WGL: The driver does not appear to support OpenGL.&lt;br /&gt;
&lt;br /&gt;
Please make sure you have up-to-date drivers (see aka.ms/mcdriver for instructions).&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recently, I seemed to have done something that&#039;s gotten all the latest versions running again. The only thing I can think of that possibly could have done this would be a Vulkan Runtime API I installed recently? Either way, it boots again now, except at a solid 1 frame per 5-10 seconds in the menu ([https://www.youtube.com/watch?v=kCXyNk1Fghk which is actually a 3D environment!]), so I&#039;m not even gonna bother getting ingame.&lt;br /&gt;
&lt;br /&gt;
===Broken===&lt;br /&gt;
&lt;br /&gt;
Some games just won&#039;t start at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;MultiVersus&#039;&#039; and &#039;&#039;War Thunder&#039;&#039; directly tell me that my GPU can&#039;t support them.&lt;br /&gt;
&lt;br /&gt;
Programs that rely on 3D graphics, like Blender, Embers, Source Filmmaker etc., also don&#039;t work at all.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User_talk:Natsuki_Marx&amp;diff=55387</id>
		<title>User talk:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User_talk:Natsuki_Marx&amp;diff=55387"/>
		<updated>2023-04-13T21:30:05Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorry for removing it but is Beacause Xenia is outdated, i don&#039;t know if you probably know this but Microsoft already eased those emulators from it&#039;s store, plus if you already have Xenia or other emulator still you can&#039;t use it, so for not make confusion for other users who don&#039;t know i delated it, that&#039;s why&lt;br /&gt;
&lt;br /&gt;
Sorry, i feel the same by a lot of edits&lt;br /&gt;
{{unsigned|RENBAXL|05:21, 10 April 2023 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
Yes, that was the only form to download xenia, practically still you have jailbreak on your Xbox and download xenia you can&#039;t use it, there appears a message that you can&#039;t run xenia anymore and other Xbox one/series emulators, i know it exists but you can&#039;t use it anymore, &lt;br /&gt;
&lt;br /&gt;
I deleted it Because i don&#039;t want to confuse xbox one or series users that you can still use that emulator when you can&#039;t anymore{{unsigned|RENBAXL|05:21, 10 April 2023 (UTC)}}&lt;br /&gt;
::Alright, that makes sense [[User:Natsuki Marx|(っ◔◡◔)っ ♥ Natsuki Marx ♥]] ([[User talk:Natsuki Marx|talk]]) 21:30, 13 April 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User_talk:RENBAXL&amp;diff=55266</id>
		<title>User talk:RENBAXL</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User_talk:RENBAXL&amp;diff=55266"/>
		<updated>2023-04-09T22:02:59Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Xbox 360 emulators==&lt;br /&gt;
Why remove Xenia for UWP? - [[User:Natsuki Marx|(っ◔◡◔)っ ♥ Natsuki Marx ♥]] ([[User talk:Natsuki Marx|talk]]) 21:58, 9 April 2023 (UTC)&lt;br /&gt;
:scratch that, &#039;&#039;all&#039;&#039; mentions of the Xbox One and the Xbox Series X|S? [[User:Natsuki Marx|(っ◔◡◔)っ ♥ Natsuki Marx ♥]] ([[User talk:Natsuki Marx|talk]]) 22:02, 9 April 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User_talk:RENBAXL&amp;diff=55265</id>
		<title>User talk:RENBAXL</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User_talk:RENBAXL&amp;diff=55265"/>
		<updated>2023-04-09T21:58:40Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Created page with &amp;quot;==Xbox 360 emulators== Why remove Xenia for UWP? - ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Xbox 360 emulators==&lt;br /&gt;
Why remove Xenia for UWP? - [[User:Natsuki Marx|(っ◔◡◔)っ ♥ Natsuki Marx ♥]] ([[User talk:Natsuki Marx|talk]]) 21:58, 9 April 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=IOS_emulators&amp;diff=55227</id>
		<title>IOS emulators</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=IOS_emulators&amp;diff=55227"/>
		<updated>2023-04-09T08:01:40Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lowercase title}}&lt;br /&gt;
{{Infobox console&lt;br /&gt;
|title = iOS&lt;br /&gt;
|logo = IOS.png&lt;br /&gt;
|developer = [[Apple Inc.]]&lt;br /&gt;
|release = 2007&lt;br /&gt;
|emulated = {{~}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;This page is about software that emulates iOS on other hardware, like desktops.&#039;&#039;{{for|emulators that run on IOS|Emulators on iOS}} &lt;br /&gt;
&#039;&#039;&#039;iOS&#039;&#039;&#039; devices started the smartphone craze, which would go on to replace conventional mobile phones in both Japan (which had its own subset of cell phones) and the rest of the world, with more advanced touch-controlled devices.&lt;br /&gt;
&lt;br /&gt;
Unlike its direct competitor, [[Android emulators|Android]], there are practically no usable emulators, as the official iOS SDK (macOS-only) only allows for running your own projects, i.e., they run code generated for an x86 target rather than ARM code as used by iOS. Some simulators (e.g., [[BlackThunder]]) make use of the simulator in the iOS SDK to run a few chosen iOS apps that are recompiled for x86. Unlike previous emulation trails, BlackThunder first loads a highly trimmed Hackintosh image via VirtualBox, which loads Xcode and an iOS simulator into it, then runs decompiled iOS apps recompiled for the x86 architecture. More recently, touchHLE managed to get a few older iPhone OS apps running by recreating some of iOS’s standard libraries and emulating just the iPhone’s CPU.&lt;br /&gt;
&lt;br /&gt;
==ROMs==&lt;br /&gt;
TODO: Merge this with ROM &amp;amp; ISO sites&lt;br /&gt;
https://archive.org/details/ipaarchive is the best source for classic ROMs. Just search your app or find collections with your app in it. https://ipa.decrypt.day/ is the best source for modern app ROMs that are all free.&lt;br /&gt;
==Emulators==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
|macOS Big Sur and up&lt;br /&gt;
|align=left|{{Icon|macOS}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://touchhle.org/ touchHLE]&lt;br /&gt;
|align=left|{{Icon|Windows|macOS}}&lt;br /&gt;
|[https://github.com/hikari-no-yume/touchHLE/releases 0.1.2]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.corellium.com/ Corellium]&lt;br /&gt;
|align=left|{{Icon|Web}}&lt;br /&gt;
|Website&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/devos50/qemu/tree/ipod_touch_1g devos50’s QEMU fork]&lt;br /&gt;
|align=left|{{Icon|macOS|Linux}}&lt;br /&gt;
|git&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/ipasimulator/ipasim ipasim]&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|PatchV1.0.1&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/zhkl0228/unidbg unidbg]&lt;br /&gt;
|align=left|{{Icon|Windows|macOS|Linux}}&lt;br /&gt;
|0.9.7&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://systems.cs.columbia.edu/projects/cycada/ Cycada]&lt;br /&gt;
|align=left|{{Icon|Android}}&lt;br /&gt;
|Unreleased&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{TBD}}&lt;br /&gt;
|-&lt;br /&gt;
|[[BlackThunder]]&lt;br /&gt;
|align=left|{{Icon|Windows|macOS}}&lt;br /&gt;
|???&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{?}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|aah&lt;br /&gt;
|align=left|{{Icon|macOS}}&lt;br /&gt;
|???&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|TruEmu&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|&lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|iEmu&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|&lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[MAME]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}&lt;br /&gt;
|[http://www.mamedev.org/release.html {{MAMEVer}}]&lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;macOS Big Sur&lt;br /&gt;
:The 17th major operating system of the macOS line. It has support for iOS and iPadOS applications for Apple M1- and M2-based Macs. However, some apps are not installed due to Apple DRM. This can be bypassed using an IPA file and PlayCover/Sideloady.&lt;br /&gt;
&lt;br /&gt;
;touchHLE&lt;br /&gt;
:A promising new endeavor that aims to run older iOS apps by reimplementing standard libraries instead of internal components. Because of this very high-level approach, no dump of the operating system is required. Its initial target is iPhone OS 2.x, with plans to support other 32-bit iOS versions, mainly 3.x and 4.x, as well as the iPad. Development started in December 2022, and its initial 0.1.0 release came out in February 2023. The only officially supported applications are [https://archive.org/download/iOSObscura/iPhoneOS%202/com.ooi.supermonkeyball/ &#039;&#039;Super Monkey Ball&#039;&#039;] – the dev’s inspiration for the project – which is fully playable and runs at full speed, even on mid-range laptops, as well as Crash Bandicoot Nitro Kart 3D. touchHLE supports running IPA files directly. Super Monkey Ball Lite and Touch &amp;amp; Go Lite, the only supported free games, are the third and fourth ones supported. A game controller is required to control the accelerometer. Two pull requests will bring Android and Linux support respectively officially.&lt;br /&gt;
&lt;br /&gt;
; devos50’s QEMU fork&lt;br /&gt;
:Based on earlier work emulating the S5L8900 and the iPhone 11 in QEMU. It can emulate an iPod Touch 1G running iOS 1.0, including iBoot, the kernel, and the Springboard, although it requires a modified NOR and NAND image. Some features, such as audio and Wi-Fi, are not emulated, and there are multiple crashes. A TikTok user has [https://www.tiktok.com/t/ZTRvq7Syc/  ported] it to Android however did not put up a download yet. [https://github.com/devos50/qemu/tree/ipod_touch_1g Source code] - [https://devos50.github.io/blog/2022/ipod-touch-qemu/ Blog post] - [https://devos50.github.io/blog/2022/ipod-touch-qemu-pt2/ Blog post pt.2]&lt;br /&gt;
&lt;br /&gt;
;Corellium&lt;br /&gt;
:A service made by the Israeli company of the same name that runs any modern iOS devices, some Android devices, or bring-your-own IoT devices on either the cloud or a self-hosted server. Emulation is basically perfect, and they have hardware iOS 10.3 to the latest iOS version, with debugging features and security tools, as well as IPA installing. They also have iPhone 7 to the latest iPhone in terms of hardware. The devices run on an ARM hypervisor. For individuals, it costs 99 USD for two cores, which only has iPhone 7, and 295 USD for six cores, to use modern iPhones. The site also prohibits users under 18 from using their service. The service is also made for cybersecurity, not gaming.&lt;br /&gt;
&lt;br /&gt;
;MAME&lt;br /&gt;
:Very basic iPhone 2G support available [https://github.com/mamedev/mame/blob/master/src/mame/apple/iphone2g.cpp here]. Unlikely to ever be completed.&lt;br /&gt;
&lt;br /&gt;
;BlackThunder&lt;br /&gt;
:The official iOS SDK (macOS-only) only allows for running your own projects, i.e. they run code generated for an x86 target rather than ARM code as used by iOS. However, some simulators, e.g. BlackThunder, make use of the simulator in the iOS SDK to run a few chosen iOS apps that are recompiled for x86. [[BlackThunder]] is a closed source, commercial iOS simulator that can run a few commercial iOS apps. Unlike previous emulation trails, BlackThunder firstly loads a highly trimmed Hackintosh image via VirtualBox, which loads Xcode and an iOS simulator into it, then runs iOS apps that are decompiled and recompiled for the x86 architecture.&lt;br /&gt;
&lt;br /&gt;
;Cycada&lt;br /&gt;
: &#039;&#039;Cycada&#039;&#039; (2014), formally known as Cider is an unreleased research project made by a few folks at Columbia that ran iOS 5.1.1 and experimentally iOS 6 apps at a high, but not perfect quality and compatibility (see paper for list). It is based on pirated iOS libraries. It is seriously not recommended to initiate contact with the developers of the project, as they never planned on releasing it and want people to use their paper to reproduce it with &amp;quot;significant effort&amp;quot;. All attempts to release it by contacting them have resulted in them saying they are not interested. You may try to recreate Cycada on your own, provided that you know the internals of Android, iOS, XNU, and Linux. Out of 69 tested apps, 19 apps fully work, 10 work with minor bugs that do not affect functionality, 15 have major errors that affect functionality, and 27 crash. Only [https://github.com/darlinghq/darling/issues/1168#issuecomment-1115143186 one recreation] is know to exist, which is also unreleased, and it was made by the creator of DarlingHQ. [https://systems.cs.columbia.edu/projects/cycada/ Website] - [https://jeremya.com/files/pub/2015/02/andrus-thesis.pdf Paper] - [https://www.youtube.com/watch?v=Uaple0Ec1Dg Video demo] - [https://jeremya.com/files/pub/2014/03/cider/Cider-ASPLOS-2014-clean-full.pdf Presentation] - [http://engineering.columbia.edu/sync-columbia-engineering-team-first-run-ios-apps-android-platform Announcement] - [https://en.wikipedia.org/wiki/Columbia_Cycada Wikipedia] - [https://archive.org/details/image-071 Screenshots]&lt;br /&gt;
&lt;br /&gt;
;TruEmu&lt;br /&gt;
:QEMU-t8030 (2022), also known as TruEmu, is an iPhone 11 emulated in QEMU, however it does not have a display, and seems abandoned. TruEmu is a software that offers support for iOS 14 up to the latest iOS 16, and is built to work on iPhone 6S SecureROM hardware. It also provides out-of-box kernel debugging support and USB support (with Firmware Restore), and utilizes Apple&#039;s custom CPU features such as SPRR/GXF and custom PAC. Additionally, TruEmu is an open-source software.[https://github.com/TrungNguyen1909/qemu-t8030 Source code] - [https://i.blackhat.com/USA-22/Thursday/US-22-Nguyen-TruEmu.pdf Presentation]&lt;br /&gt;
 &lt;br /&gt;
;iEmu&lt;br /&gt;
:QEMU-s5l89xx-port (2012), also known as iEmu, is another failed attempt to get an iPhone running in QEMU, this time the 1st generation. The last commits were made in 2013. Any Android app going by the name iEmu is a *scam* and should be avoided. [https://github.com/danzatt/QEMU-s5l89xx-port Source Code Mirror (Up to late 2012)] - [http://web.archive.org/web/20131213053331/http://www.iemu.org/index.php/Main_Page Website (archived)] - [http://web.archive.org/web/20130410061346/https://github.com/cmwdotme/QEMU-s5l89xx-port Source Code (Archive)]&lt;br /&gt;
&lt;br /&gt;
;unidbg&lt;br /&gt;
: &#039;&#039;unidbg&#039;&#039; (2020) is a developer library that allows emulating Android binaries, however &amp;quot;experimental&amp;quot; iOS support was added some time in 2021. It is unknown if any apps are supported.&lt;br /&gt;
&lt;br /&gt;
;aah&lt;br /&gt;
: aah (arm64 architecture handler) uses unicorn and libffi to run iOS arm64 binaries on x86_64 macOS, with varying degrees of success. Most things will fail to launch because they need frameworks/symbols that aren&#039;t available on macOS. aah relies on the Mac Catalyst frameworks that are present on macOS 10.15. https://twitter.com/maczydeco/status/1155588054486310912 https://github.com/zydeco/aah&lt;br /&gt;
&lt;br /&gt;
;ipasim&lt;br /&gt;
: **ipasim** (2017) is a high level emulator written in C++ that uses Microsoft&#039;s winObjC to recompile 64-bit iOS apps into apps in live. It doesn&#039;t support much apps except for really basic ones. It was more focused on apps then games. [Source code](https://github.com/ipasimulator/ipasim) - [Project page](https://janjones.me/projects/ipasim/) - [Paper](https://github.com/ipasimulator/ipasim/blob/master/docs/thesis/thesis.pdf) - [Poster](https://github.com/ipasimulator/ipasim/blob/master/docs/thesis/poster.pdf)&lt;br /&gt;
&lt;br /&gt;
;Darling&lt;br /&gt;
:Although no iOS support exists at the moment, [https://www.darlinghq.org/ Darling] wants to add support for iOS apps in the “long term”. Although not stated, they might add support for other platforms based on iOS, such as tvOS or watchOS in the future.&lt;br /&gt;
&lt;br /&gt;
==Our most recommended==&lt;br /&gt;
This is an overall guide for people looking for an iOS emulator. If you have a Apple Silicon Mac and want to emulate 64-bit/modern apps, just use Sideloady and DecryptDay to install the app itself on your M1/M2 Mac. If you have an Intel Mac, try using “aah” which is your best option. If you want to emulate 32-bit iOS apps, use touchHLE for iPhone OS 2 apps, if your app is one of the only of the handful of supported apps, and if not, you can wait for Cycada to release or get recreated, but it likely won’t ever happen. If you just want to try the look and feel of the first iPhone/iOS, devos19’s QEMU fork is the best option. If you are emulating for the purpose of something related for cybersecurity or advanced testing not in the XCode emulator, try and purchase Corellium, however if you are broke or a minor, your only real option is TruEmu, even though it can only be used for testing low level iOS components because it cannot boot to iOS. If you want to easily run &#039;&#039;&#039;VERY&#039;&#039;&#039; simple iOS apps on Windows, use ipasim, even though there is nearly zero people in this category. If you would like to run a few commercial iOS apps and games from China, use BlackThunder.&lt;br /&gt;
&lt;br /&gt;
==History of failed iOS emulation attempts==&lt;br /&gt;
TODO: fix this, merge this with emulators.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Many of the currently available &#039;&#039;&#039;&amp;quot;simulators&amp;quot;&#039;&#039;&#039; only try recreating popular iOS apps (like browsers) in a PC application with no real emulation involved. Some notable [[Emulator scams|scams]] in such fashion are called &#039;&#039;&#039;iPadian&#039;&#039;&#039; or variations on the name, and are often &#039;&#039;&#039;malware&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
* A project to emulate various smartphones (iPhone, iPod Touch, iPad, Apple TV 2G) called &#039;&#039;&#039;iEmu&#039;&#039;&#039;, started in 2011 but got mysteriously abandoned two years later before anything usable surfaced. All pages related to the project were removed. It&#039;s speculated Apple had a hand in this.&lt;br /&gt;
* Nowadays, a malicious APK file going by the &#039;&#039;&#039;iEmu&#039;&#039;&#039; moniker is also being circulated on blogs run by script kiddies claiming to offer a way to run iOS apps on Android. More often than not, they&#039;re uploaded with the intention of generating revenue from impressionable users (through pay-per-click URL shorteners) who fall easily for those types of scams.&lt;br /&gt;
* There has been a project to provide a runtime for iOS apps to run on &#039;&#039;&#039;Android&#039;&#039;&#039; called [http://systems.cs.columbia.edu/projects/cycada/ &#039;&#039;&#039;Cycada&#039;&#039;&#039;] (formerly known as &#039;&#039;&#039;Cider&#039;&#039;&#039;). Not much progress has been made, and the original author was accused of being a sellout for leaving the project to work as a kernel programmer for Apple. The project booted many 32-bit iOS apps successfully, albeit slowly. The last update to this project was in [https://dl.acm.org/doi/pdf/10.1145/3135974.3135981 &#039;&#039;&#039;2017&#039;&#039;&#039;]. (NOTE: If you search &amp;quot;Cider APK&amp;quot;, you will get iPhone 12 launcher adware, even on UpToDown or Malavida) &lt;br /&gt;
* There was also a project based on [[QEMU]] that usually went around by the name QEMU-s5l89xx (based on the part number of the original iPhone), or iVM. The last known commits to this project were in 2013, and it is unclear if this project will ever come to fruition.&lt;br /&gt;
&lt;br /&gt;
Your best bet, until a new emulation effort is ever started, is to hope that whatever iOS app you&#039;re interested in gets an Android port. This is very rare, especially for Japanese ones, as Android is perceived to be more open to piracy. That appears to be gradually changing lately and isn&#039;t of as much concern for non-gaming apps.&lt;br /&gt;
&lt;br /&gt;
iOS apps are distributed in the IPA format. Like Android&#039;s APK files, they are standard ZIP files, so their contents can be browsed and extracted most of the time.&lt;br /&gt;
&lt;br /&gt;
{{Apple}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobiles]]&lt;br /&gt;
[[Category:iOS emulators|*]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=55084</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=55084"/>
		<updated>2023-04-06T12:56:44Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;br /&gt;
&lt;br /&gt;
==My PC==&lt;br /&gt;
*OS: Windows 10&lt;br /&gt;
*CPU: Intel(R) Core(TM) i5-2400 @ 3.10 GHz&lt;br /&gt;
*RAM: 16 GBs&lt;br /&gt;
*GPU: .....I don&#039;t have one. I mean... it&#039;s Intel(HD)Graphics shit. hardly anything runs.&lt;br /&gt;
&lt;br /&gt;
==How does emulation fare on my PC?==&lt;br /&gt;
&lt;br /&gt;
===Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[Nestopia]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Genesis===&lt;br /&gt;
&lt;br /&gt;
I have [[BlastEm]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Game Boy===&lt;br /&gt;
&lt;br /&gt;
I have [[mGBA]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Super Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[bsnes]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
&lt;br /&gt;
I have [[kronos]] installed on my computer. It... won&#039;t boot any ROM.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[DuckStation]] installed on my computer. While I can&#039;t figure out why it won&#039;t recognise most of my ROMs, what it does recognise run perfectly. Can allow resolution scaling to go to 2x, but 3x makes the games laggy.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
&lt;br /&gt;
I have tried a few.&lt;br /&gt;
&lt;br /&gt;
====[[ares]]====&lt;br /&gt;
&lt;br /&gt;
Goes ingame. Can get &#039;&#039;Super Mario 64&#039;&#039; running at 30 FPS. Not gonna get any higher than that on any other game.&lt;br /&gt;
&lt;br /&gt;
====[[BizHawk]]====&lt;br /&gt;
&lt;br /&gt;
4 FPS in just showing the logo of &#039;&#039;Super Mario 64&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Project64]]====&lt;br /&gt;
&lt;br /&gt;
Crashes immediately upon opening the program.&lt;br /&gt;
&lt;br /&gt;
====[[RMG]]====&lt;br /&gt;
&lt;br /&gt;
I love that it actually has a GUI. It wouldn&#039;t boot any games until v0.3.9. Now, instead of hanging the emulator, it gives me the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;CoreArePluginsReady Failed: (Rsp Plugin)-&amp;gt;IsHooked returned false!&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[simple64]]====&lt;br /&gt;
&lt;br /&gt;
Won&#039;t even open a window when pressed.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Colour===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
&lt;br /&gt;
I have [[Flycast]] installed on my computer. No ROMs will boot.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan===&lt;br /&gt;
&lt;br /&gt;
I have [[StoicGoose]] installed on my computer. When opened, I&#039;m greeted with this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable.&lt;br /&gt;
&lt;br /&gt;
StoicGoose requires GPU and drivers supporting OpenGL 4.0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
StoicGoose will then crash.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan Colour===&lt;br /&gt;
&lt;br /&gt;
StoicGoose is my only option in this regard.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
&lt;br /&gt;
I have [[PCSX2]] installed on my computer. It surprisingly works perfectly.&lt;br /&gt;
&lt;br /&gt;
===GameCube===&lt;br /&gt;
&lt;br /&gt;
I have [[Dolphin]] installed on my computer. Can get 16 FPS in the opening of &#039;&#039;Luigi&#039;s Mansion&#039;&#039;, and 15 FPS in the menu of &#039;&#039;Super Mario Sunshine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Xbox===&lt;br /&gt;
&lt;br /&gt;
I have [[xemu]] installed on my computer. Once the BIOS and everything have been connected, it&#039;ll immediately come up with the error message: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Unable to create OpenGL context. This usually means the graphics device on this system does not support OpenGL 4.0.&lt;br /&gt;
&lt;br /&gt;
xemu cannot continue and will now exit.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
&lt;br /&gt;
I have [[melonDS]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
&lt;br /&gt;
I have [[PPSSPP]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
&lt;br /&gt;
I have [[Xenia]] installed on my computer. It crashes immediately upon opening.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
&lt;br /&gt;
I have [[RPCS3]] installed on my computer. Games don&#039;t boot, although the emulator seems to think they do, and will count how long it&#039;s been &#039;running&#039;. Only way to stop a game from &#039;running&#039; is to force stop the background task in Task Manager. Not even closing RPCS3 will stop the background task.&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
&lt;br /&gt;
I have Dolphin installed on my computer. I can get about 11-15 FPS in the main menu of &#039;&#039;Mario Kart Wii&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
&lt;br /&gt;
I have [[Citra]] installed on my computer. Attempting to boot a game will result in the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
&lt;br /&gt;
I have [[Vita3K]] installed on my computer. Upon opening, it&#039;ll spit out this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Could not create OpenGL context!&lt;br /&gt;
&lt;br /&gt;
Does your GPU at least support OpenGL 4.4?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon closing that error message, you&#039;ll get another one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Emulated environment initialization failed.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vita3K will then crash.&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
&lt;br /&gt;
I have [[Cemu]] installed on my computer. When attempting to boot a game with the Vulkan API, you&#039;ll get the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Error when initializing Vulkan renderer:&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to boot a game with the OpenGL API, Cemu will transition into a state of permanent loading. The only way to close the emulator is to force close it with Task Manager.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried 4:&lt;br /&gt;
&lt;br /&gt;
====[[fpPS4]]====&lt;br /&gt;
&lt;br /&gt;
Temmie&#039;s launcher GUI works perfectly, but I can&#039;t get into any game due to some &#039;AVX2&#039; error.&lt;br /&gt;
&lt;br /&gt;
====[[GPCS4]]====&lt;br /&gt;
&lt;br /&gt;
Will open a terminal for 1 millisecond, then immediately crash.&lt;br /&gt;
&lt;br /&gt;
====[[kyty]]====&lt;br /&gt;
&lt;br /&gt;
kyty is... a weird program I can&#039;t figure out. Stuck at some weird profile-making GUI. Can&#039;t get any further than that.&lt;br /&gt;
&lt;br /&gt;
====[[Obliteration]]====&lt;br /&gt;
&lt;br /&gt;
Wants me to connect the &amp;lt;code&amp;gt;PS4UPDATE1.PUP.dec&amp;lt;/code&amp;gt; file. I apparently must use the &#039;[https://github.com/idc/ps4-pup_decrypt ps4-pup_decrypt]&#039; repository to make the file out of the PS4 BIOS, but I don&#039;t know how.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
&lt;br /&gt;
====[[Ryujinx]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, it always tells me I need to install firmware upon attempting to boot a game. I can&#039;t seem to figure this out.&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API... Ryujinx crashes immediately upon attempting to boot a game.&lt;br /&gt;
&lt;br /&gt;
====[[yuzu]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: [https://yuzu-emu.org/help/reference/log-files/ How to Upload the Log File].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;OpenGL shared contexts are not supported.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation 5===&lt;br /&gt;
&lt;br /&gt;
I have kyty installed on my computer. But I&#039;ve already mentioned the problem with that...&lt;br /&gt;
&lt;br /&gt;
==Phone emulation==&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
&lt;br /&gt;
I have [[BlueStacks]] installed on my computer. It runs perfectly using the Vulkan API. It&#039;s set to OpenGL automatically, though, which makes it rather laggy. &lt;br /&gt;
&lt;br /&gt;
Y&#039;know what&#039;s great? [[M64Plus FZ]], an N64 emulator on Android, runs games perfectly. Same can&#039;t be said for Dolphin or Citra, though. [[AetherSX2]] and [[Skyline]] won&#039;t even install on BlueStacks, since it only emulates Android 7.&lt;br /&gt;
&lt;br /&gt;
===iOS===&lt;br /&gt;
&lt;br /&gt;
I have [[touchHLE]] installed on my computer. It... doesn&#039;t open.&lt;br /&gt;
&lt;br /&gt;
==Do general Windows games even work?==&lt;br /&gt;
&lt;br /&gt;
As for games, let&#039;s split them into categories.&lt;br /&gt;
&lt;br /&gt;
===Perfect===&lt;br /&gt;
&lt;br /&gt;
Basically all 2D, Ren&#039;Py, Source, and some low-end 3D games (&#039;&#039;Baldi&#039;s Basics in Education and Learning&#039;&#039;, &#039;&#039;Everything is Garbage&#039;&#039;, &#039;&#039;LOEK&#039;&#039;, &#039;&#039;Roblox&#039;&#039;, &#039;&#039;RuneScape&#039;&#039;, &#039;&#039;Spooky&#039;s Jump Scare Mansion&#039;&#039;, &#039;&#039;Stan Lee&#039;s Verticus&#039;&#039;, etc.) all work perfectly.&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa: Trigger Happy Havoc&#039;&#039; plays well, but has weird graphical glitches that occur when 2D sprites like characters and textboxes move. The glitchiness is particularly bad in class trials. The game is fully playable, however. The other &#039;&#039;Danganronpa&#039;&#039; games &#039;&#039;probably&#039;&#039; play like this as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight We Riot&#039;&#039; is mostly fine, although some occasional audio and visual glitches occur.&lt;br /&gt;
&lt;br /&gt;
===Okay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Injustice: Gods Among Us – Ultimate Edition&#039;&#039; somehow plays alright? It&#039;s kinda slow, but not &#039;&#039;that&#039;&#039; slow...&lt;br /&gt;
&lt;br /&gt;
===Poor===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clustertruck&#039;&#039; and &#039;&#039;Snakeybus&#039;&#039; are pretty slow. In fact, any 3D Unity game is basically too slow to play at an enjoyable speed.&lt;br /&gt;
&lt;br /&gt;
===Bad===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drug Dealer Simulator&#039;&#039;, &#039;&#039;Hello Neighbour&#039;&#039;, &#039;&#039;Super Totally Ultimate Dad Showdown&#039;&#039;, &#039;&#039;Walking Simulator&#039;&#039;, etc., are all extremely slow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minecraft: Java Edition&#039;&#039; worked &#039;&#039;okay&#039;&#039; for a while. FPS enhancers were basically necessary. Weirdly enough, Optifine made it worse. &#039;&#039;Significantly&#039;&#039; worse. Dropped it down from 15-20 FPS to 1 frame per 10 seconds. That really confusing Sodium/Lithium/Phosphor/whatever-the-fuck shit worked fine though. A shame it&#039;s basically impossible to find them or implement them. Minecraft was playable up until the 5th snapshot for 1.17. That one broke it. Would get this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;GLW error 65542: WGL: The driver does not appear to support OpenGL.&lt;br /&gt;
&lt;br /&gt;
Please make sure you have up-to-date drivers (see aka.ms/mcdriver for instructions).&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recently, I seemed to have done something that&#039;s gotten all the latest versions running again. The only thing I can think of that possibly could have done this would be a Vulkan Runtime API I installed recently? Either way, it boots again now, except at a solid 1 frame per 5-10 seconds in the menu ([https://www.youtube.com/watch?v=kCXyNk1Fghk which is actually a 3D environment!]), so I&#039;m not even gonna bother getting ingame.&lt;br /&gt;
&lt;br /&gt;
===Broken===&lt;br /&gt;
&lt;br /&gt;
Some games just won&#039;t start at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;MultiVersus&#039;&#039; and &#039;&#039;War Thunder&#039;&#039; directly tell me that my GPU can&#039;t support them.&lt;br /&gt;
&lt;br /&gt;
Programs that rely on 3D graphics, like Blender, Embers, Source Filmmaker etc., also don&#039;t work at all.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=Toy_aisle_consoles_and_educational_computers&amp;diff=54983</id>
		<title>Toy aisle consoles and educational computers</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=Toy_aisle_consoles_and_educational_computers&amp;diff=54983"/>
		<updated>2023-04-03T09:34:04Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Spelling and grammar.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The precursor to the &#039;&#039;&#039;toy-aisle console&#039;&#039;&#039;, &#039;&#039;&#039;educational computers&#039;&#039;&#039; became a new market in the 80s; simplified systems designed to be educational and easy to use. These computers started to die out in the 1990s, when the toy aisle console started to appeal to parents looking for something similar to the NES, SNES or Genesis but with a bigger focus on safe, educational content. By the early 2000s, these kinds of consoles had almost completely taken over the market these computers once controlled. These systems are usually not designed to compete with the bigger names in the industry but to serve a niche audience.&lt;br /&gt;
&lt;br /&gt;
The name &amp;quot;Toy aisle consoles&amp;quot; comes from the fact that a majority of these consoles are sold in the toy aisles of stores, but this is not always the case.&lt;br /&gt;
&lt;br /&gt;
(NOTE #1 - Be careful when adding systems; video games were seen as just toys until the end of the [[wikipedia:1993 United States Senate hearings on video games|1993 U.S. Senate video game hearings]])&amp;lt;br/&amp;gt;&lt;br /&gt;
(NOTE #2 - Not all educational computers belong here; a large majority of them are clones or reskins not noteworthy enough to be added)&lt;br /&gt;
&lt;br /&gt;
=Educational computers=&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:Left;&amp;quot;&lt;br /&gt;
|+  style=&amp;quot;background: #ECECEC;&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Model&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Year&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Developer / Distributor&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[MAME]] support&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|ROMs&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|Accelerator Cyber Station&lt;br /&gt;
|N/A&lt;br /&gt;
|Oregon Scientific&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Buzz Lightyear Star Command Laptop&lt;br /&gt;
|2009&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Carmen Sandiego Acme&lt;br /&gt;
|N/A&lt;br /&gt;
|Team Concepts&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Children&#039;s Discovery System&lt;br /&gt;
|1981&lt;br /&gt;
|Mattel&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|The Children&#039;s Discovery System (CDS) is one of the earliest examples of the modern educational computer we see in toy aisles today. There&#039;s no mouse support like most computers of the era, and it only had three modes built in at launch. The CDS software could be expanded through cartridges. Only 16 of the 21 advertised cartridges were released.&lt;br /&gt;
|-&lt;br /&gt;
|Clickstart&lt;br /&gt;
|2007&lt;br /&gt;
|LeapFrog&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Color Blast Notebook&lt;br /&gt;
|2006&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Computer Cool School&lt;br /&gt;
|2008&lt;br /&gt;
|Fisher-Price&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Computer Fun&lt;br /&gt;
|1988&lt;br /&gt;
|Texas Instruments&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Computer Kid Interactive TV&lt;br /&gt;
|1997&lt;br /&gt;
|Clementoni&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|This is not just an educational computer; it can also be connected to a TV and act like a plug-and-play console.&lt;br /&gt;
|-&lt;br /&gt;
|Computer Pal&lt;br /&gt;
|1999&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Computer Pal &amp;lt;br&amp;gt; In Concert&lt;br /&gt;
|1998&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Computer Typing Instructor&lt;br /&gt;
|1993&lt;br /&gt;
|Radio Shack&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Comquest&lt;br /&gt;
|1995 &lt;br /&gt;
|Data Concepts&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cyber Spy Notebook&lt;br /&gt;
|2007&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fun 2 Learn Laptop&lt;br /&gt;
|2006&lt;br /&gt;
|Fisher Price&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FX-Micom &amp;lt;br /&amp;gt; FX-マイコン&lt;br /&gt;
|1981&lt;br /&gt;
|Gakken&lt;br /&gt;
| style=&amp;quot;background: LightGreen;&amp;quot;|Good&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Genius Junior&lt;br /&gt;
|1996&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Genius Leader Notebook&lt;br /&gt;
|1993&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Girl Fun PC &lt;br /&gt;
|2002&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|IQ Super PC&lt;br /&gt;
|N/A&lt;br /&gt;
|Team Concepts&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|JC The Junior Computer&lt;br /&gt;
|1988&lt;br /&gt;
|?&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|K28 Talking&amp;lt;br&amp;gt; Learning Computer &lt;br /&gt;
|1981 &amp;lt;br&amp;gt;(model 7-230) &amp;lt;br&amp;gt; 1985 &amp;lt;br&amp;gt;(model 7-232)&lt;br /&gt;
|Tiger Electronics&lt;br /&gt;
|style=&amp;quot;background:Orange;&amp;quot;|Imperfect&amp;lt;br&amp;gt;(model 7-230) &amp;lt;br&amp;gt; Preliminary&amp;lt;br&amp;gt;(model 7-232)&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knights of Knowledge &lt;br /&gt;
|2001&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Learning Computer&lt;br /&gt;
|N/A&lt;br /&gt;
|Radio Shack &lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Learning Computer II&lt;br /&gt;
|1987&lt;br /&gt;
|Radio Shack &lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Learning-Window Teaching Machine&lt;br /&gt;
|1986&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Little Smart PC Fun&lt;br /&gt;
|1994&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lesson One&lt;br /&gt;
|1980&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Master Pad FM&lt;br /&gt;
|2001&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Math Computer&lt;br /&gt;
|1987&lt;br /&gt;
|Playtime&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Math Starter&lt;br /&gt;
|1988&lt;br /&gt;
|Fisher Price&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mega Duck Super Junior Computer&lt;br /&gt;
|1995&lt;br /&gt;
|Welback Holdings&lt;br /&gt;
|style=&amp;quot;background:skyblue;&amp;quot;|Decent&lt;br /&gt;
|No&lt;br /&gt;
|Released around 1995, the Super Junior was Welback Holdings&#039; attempt to save their Mega Duck platform by turning it into an educational computer, similar to what VTech was producing at the time. It didn&#039;t work and was quickly discontinued. Since it&#039;s just a Mega Duck in a laptop-shaped case, the 12 cartridges released for it should run just fine in [[MAME]].&lt;br /&gt;
|-&lt;br /&gt;
|Mouse Computer&lt;br /&gt;
|1992&lt;br /&gt;
|Texas Instruments&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|My First Computer&lt;br /&gt;
|1986&lt;br /&gt;
|Grandstand&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|My Own Leaptop&lt;br /&gt;
|2010&lt;br /&gt;
|LeapFrog&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Fun Notebook&lt;br /&gt;
|2008&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PC Pal&lt;br /&gt;
|1989&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pitagorin Junior &lt;br /&gt;
|1993&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PreComputer&lt;br /&gt;
|1988&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|The PreComputer was an educational computer product line launched by VTech in 1988. the first two models were similar to a Palmtop or a Pocket PC of the era, while the later Junior modal was the more common laptop design. although it doesn&#039;t use a mouse like later systems.&lt;br /&gt;
|-&lt;br /&gt;
|PreComputer &amp;lt;br&amp;gt;Prestige Elite&lt;br /&gt;
|1998&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Preschool Desktop&lt;br /&gt;
|~ Unknown&lt;br /&gt;
|Team Concepts&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|See-A-Sound Phonics&lt;br /&gt;
|1994&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sensu-Puter &amp;lt;br /&amp;gt; (Math Master)&lt;br /&gt;
|1984&lt;br /&gt;
|Epoch (JP) &amp;lt;br /&amp;gt; Grandstand (UK)&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SmarTV&lt;br /&gt;
|2002&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[TI Speak Series|Speak Series]]&lt;br /&gt;
|N/A&lt;br /&gt;
|Texas Instruments&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|NA&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Spell &amp;amp; Count&lt;br /&gt;
|1986&lt;br /&gt;
|Playtime&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Spell N&#039; Math Typing Instructor&lt;br /&gt;
|~ Unknown&lt;br /&gt;
|Radio Shack&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Spelling Starter&lt;br /&gt;
|1988&lt;br /&gt;
|Fisher Price&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Super Color Whiz&lt;br /&gt;
|1993&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Super Note Club µ&lt;br /&gt;
|1998&lt;br /&gt;
|Bandai&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Super Smart Start&lt;br /&gt;
|1992&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Computron&lt;br /&gt;
|1986&lt;br /&gt;
|Sears&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|The Talking Computron has a Red 8x1 LCD Screen, 19 activities/games built-in, and speech synthesis capabilities that were impressive for the time. Sears also sold four cartridges for extra content at their stores as well.&lt;br /&gt;
|-&lt;br /&gt;
|Talking Master Mouse Computer&lt;br /&gt;
|Texas Instruments&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid&lt;br /&gt;
|1986&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|The Talking Whiz Kid is the first computer in one of VTech&#039;s longest product lines.&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Animated&lt;br /&gt;
|1995&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Challenger&lt;br /&gt;
|1994&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Einstein \ Millennium&lt;br /&gt;
|1995&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Explorer&lt;br /&gt;
|1994&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Genius&lt;br /&gt;
|1993&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Honors&lt;br /&gt;
|1995&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Knowledge Ball&lt;br /&gt;
|1994&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Lessons&lt;br /&gt;
|1997&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Mouse Pro&lt;br /&gt;
|1995&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Notebook&lt;br /&gt;
|1992&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Notebook 2000 \ 3000&lt;br /&gt;
|1996&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Plus&lt;br /&gt;
|1990&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Power Mouse&lt;br /&gt;
|1995 (Power Mouse) &amp;lt;br&amp;gt; 1997 (Power Mouse Deluxe)&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Super Animated&lt;br /&gt;
|1997&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Teach &amp;amp; Talk Exploration &amp;lt;br&amp;gt;Learning Laptop &lt;br /&gt;
|2016&lt;br /&gt;
|MerchSource\DCL&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tote &amp;amp; Go Laptop&lt;br /&gt;
|2005&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ultra Pack PC&lt;br /&gt;
|1995&lt;br /&gt;
|Tiger Electronics&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Webstart Computer&lt;br /&gt;
|1998&lt;br /&gt;
|Tiger Electronics&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Educational computers (OS-Based)=&lt;br /&gt;
Unlike most educational computers, the systems here have an actual OS and not just a basic GUI to get from one program to another.&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:Left;&amp;quot;&lt;br /&gt;
|+  style=&amp;quot;background: #ECECEC;&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Model&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Year&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Developer / Distributor&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[MAME]] support&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|ROMs&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|ClassMaster Notebook&lt;br /&gt;
|2002&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CNC-9606 Notebook&lt;br /&gt;
|1997 &lt;br /&gt;
|Comet&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released during the 90s coupon craze that took Turkey by storm. The CNC9606 was given out by Turkish newspapers after exchanging a coupon for it It was designed to be both a simple PDA and a tool to teach basic English and Computer skills. There were different versions depending on the newspaper you sent the coupon to; some had floppy drives and expansion ports, while others had those features removed. It&#039;s unknown how many were given out.&lt;br /&gt;
|-&lt;br /&gt;
|IQ Unlimited Computer&lt;br /&gt;
|1991&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|This was the most advanced educational computer Vtech ever released; it has a fully realized OS, 11 pre-loaded programs, Z80 CPU, and a BASIC interpreter. This is also one of the rarest educational computers, as it was not cheap when it launched in 1991. &lt;br /&gt;
|-&lt;br /&gt;
|IQ TV 512 &lt;br /&gt;
|1998&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|The 512 is a minor update to the Precomputer Unlimited, increasing the RAM capacity from 128 KBs to 512 KBs.&lt;br /&gt;
|-&lt;br /&gt;
|Precomputer Unlimited (PCU)&lt;br /&gt;
|1996&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|Released in 1998 by VTech, the Unlimited is a Console-Computer hybrid akin to something like the Coleco Adam, Atari XEGS or the Odyssey 2. The Precomputer brand dates back to 1988 with the [[wikipedia:VTech PreComputer 1000|model 1000]] and was your typical educational computer of the era. The Unlimited&#039;s main OS was heavily influenced by Windows 3.1, and the system itself included 45 programs built-in. Basic features and oddities that came standard on most late 90s and early 2000s VTech educational computers can be found on the PCU as well. This includes a cartridge slot for more programs and games, a parallel port for printing and an odd mouse that plugged into an RJ11 port. It is unknown how many units were sold, how many games were made for it or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|[https://vtech.fandom.com/wiki/The_Equalizer The Equalizer]&lt;br /&gt;
|1996&lt;br /&gt;
|Vtech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Toy aisle consoles =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[MAME]] support&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|ROMs&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[http://videogamekraken.com/arcadia-skeet-shoot-by-toymax Arcadia Skeet Shoot]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in October of 1998 by Toymax (The makers of the Creepy Crawlers and My Pet Monster toys), this Projector-based console, which only [http://kevinisblog.blogspot.com/2010/11/arcadia-electronic-skeet-shoot-game.html played Light-gun games], sold 435,000 units in the first 18 months before being recalled after reports of projectors overheating, melting, smoking and in a few rare cases, causing burn injuries (Faulty cartridges were to blame). After about three revisions, the system was discontinued sometime between 2000 and 2001, with only 5 out of the 9 games advertised known to have been released. It&#039;s unknown how many units were sold once the console was relaunched after the recall.&lt;br /&gt;
|-&lt;br /&gt;
|[[wikipedia:Barcode Battler|Barcode Battler]]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in Japan by Epoch in 1991 and internationally later the same year. The console was basically a digital trading card game, where the player used Barcodes to get new characters, enemies and power-ups. Barcode cards were available in packs, and the player was even encouraged to use Barcodes found on everyday products around the house. The Barcode Battler was hugely popular in Japan but a major flop everywhere else. It&#039;s unknown how many units were sold or how many cards were officially released.&lt;br /&gt;
|-&lt;br /&gt;
|BattleVision&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|BattleVision is a VHS console released by Tiger Electronics in 1994.&lt;br /&gt;
|-&lt;br /&gt;
|Bible Challenge&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released sometime in the early 2000s by Excalibur Electronics, Bible Challenge is an educational game handheld console made to teach kids the Bible. It was re-released as &amp;quot;Bible Quest&amp;quot; at some point, but it&#039;s unknown when this variant was released. Around five games were released for the system, and it&#039;s unknown how many units were sold or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|Bright Things Bubble&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Buzztime Home Trivia System&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|Released around 2004, the system is the result of a partnership between Cadaco Toys and NTN Network (Now known as [[wikipedia:NTN Buzztime|NTN Buzztime]] after 2005), and, as the name implies, the console was designed around playing trivia with family and friends. The console runs on [https://twitter.com/MameHaze/status/1221263600398094337| Elan Hardware]. It&#039;s unknown how many games were made for it, how many units were sold, or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|Cube World &lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tomy Data Battle Virtual Simulation&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DVD-Kids&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released by the 3-Plus circa 2005. DVD-Kids is a rare Icelandic console that plugged into your DVD Player. It&#039;s unknown how many units were sold, how many games were made for it, or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|Fisher-Price iXL&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|[https://archive.org/details/mattelfisher-priceixl redump]&lt;br /&gt;
|Released in 2010 and discontinued in 2012, the iXL is a Touchscreen-based console designed for kids 3 to 7 years of age; it&#039;s unknown how many units were sold or how many games were released for it.&lt;br /&gt;
|-&lt;br /&gt;
|Giga Pets TV Game System&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Giochi Preziosi My Life&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in Italy in 2007, My Life was marketed towards young girls five to thirteen years of age. A simple life simulator serves as the built-in game and as the main UI. How many units were sold, the number of games released, and when it was discontinued is unknown.&lt;br /&gt;
|-&lt;br /&gt;
|GoGo TV Video Vision&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|Released sometime between 2005 and 2006 by Manley, the GoGo is Another PS2 Eye-Toy turned into an edutainment console and like the Ion, it flopped and has since fallen into obscurity. It&#039;s unknown how many games were made for it, how many units were sold, or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|[http://videogamekraken.com/igame-family-by-elonex Elonex iGAME]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Ion&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|[https://drive.google.com/drive/folders/1lEqujS2sF3nPSwwueJmAwIfINp9belGv?usp=sharing Yes (incomplete)]&lt;br /&gt;
|Released in time for the 2005 Holiday season, the Ion is basically a PS2 Eye-Toy turned into an edutainment console for preschoolers. At the time, the Ion was turning heads at toy fairs, hype was building, and the console was looking to be a real hit for Hasbro, but for whatever reason, the console flopped and disappeared into obscurity faster than the refunds could be made, it&#039;s unknown how many games were made for it, how many units sold or when it was discontinued. &lt;br /&gt;
|-&lt;br /&gt;
|[[wikipedia:HyperScan|Mattel Hyperscan]]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|[https://archive.org/details/MattelHyperscan_Redump_2014-12-14 Redump]&lt;br /&gt;
|Something you would expect to see under a bargain bin at Walmart, the Mattel Hyperscan was a card/disc-based system released in 2006 to appeal to some poor child&#039;s aunt at Christmas. It ran on a 32-bit Sunplus system-on-a-chip CPU, a successor to the 16-bit CPUs used to run consoles such as the V.Smile, many Jakks Pacific TV games and Vii. [https://www.youtube.com/watch?v=Iv2-M78m_qI CGR Review].&lt;br /&gt;
|-&lt;br /&gt;
|Interac TV &lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released by Fisher-Price in 2006. The Interac TV was designed to turn any DVD Player into an educational console. Just sync the custom wireless controller to your DVD player and put a game disk in. Unfortunately, incompatibility issues resulted in most people being unable to sync the controller to their DVD player, and some even said that their DVD player couldn&#039;t even read the disks. It&#039;s unknown how many games were made for it, how many units were sold, or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|[https://web.archive.org/web/20170110002414/http://kmagic.kskids.com/ K-Magic]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in 2010 by K&#039;s Kids for the 0-6 years market, the K-Magic is an educational handheld console that used cartridges called &amp;quot;Magic Cards&amp;quot; and was overall designed to be as simple as possible. It was discontinued in 2018 with the release of the K-Magic 2. It&#039;s unknown how many games were made for it or how many units were sold.&lt;br /&gt;
|-&lt;br /&gt;
|[http://kmagic.kskids.com/ K-Magic 2]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in 2018 by K&#039;s Kids for the 0-6 years market, the K-Magic 2 simplifies the original console by having everything already built-in and ready for parents and children to use. It&#039;s still being sold; when it will be discontinued and info on how many units have been sold so far are not publicly known.&lt;br /&gt;
|-&lt;br /&gt;
|Kasey the Kinderbot&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LeapFrog &amp;lt;br /&amp;gt; RockIt Twist&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LeapFrog Zippity &lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|Yes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[wikipedia:Leapster|Leapster]]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|Yes (No-intro)&lt;br /&gt;
|The Leapster Learning Game System (Released in late 2003) is an educational handheld game console aimed at 4–10-year-olds (preschool to fourth grade) and made by LeapFrog Enterprises. Its games teach the alphabet, phonics, basic mathematics (addition, subtraction, multiplication, division), art, and animal facts to players. It featured a touchscreen and games from various licenses from Thomas &amp;amp; Friends to Sonic X. Its software seems to be based on Macromedia Flash. Oddly enough, its successors, i.e. the Didj, Leapster Explorer, and LeapPad series of tablets which run on the Pollux and NXP3200 platforms along with a customized Linux distribution, have a homebrew scene that even features some emulators.&lt;br /&gt;
|-&lt;br /&gt;
|[[LeapFrog Didj|Leapster Didj]]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Leapster Explorer&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[LeapsterGS]]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Leapster TV&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LeapTV&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[https://bootleggames.fandom.com/wiki/POP_Station POP Station]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|This infamous Game &amp;amp; Watch clone was originally released sometime between late 2004 and 2006 by an Unknown Chinese Manufacturer, the first few models had a selection of four games, and each system only had one built-in game, meaning you would need to buy four of them to get all the games available. Later models used interchangeable cartridges. It&#039;s unknown if these later models were made by the same manufacturer that made the original systems or if it&#039;s being produced by other companies making clones. It&#039;s unknown how many units have been sold so far.&lt;br /&gt;
|-&lt;br /&gt;
|[[wikipedia:Pixter|Pixter]]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in 2000 as Fisher-Price&#039;s first Video Game Console, the Pixter was one of many consoles from the 2000s sold in the toy aisle and marketed towards children; around 25 to 50 games were released for it before being discontinued in 2007.&lt;br /&gt;
|-&lt;br /&gt;
|Pixel Chix&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sega Pico]]&lt;br /&gt;
|style=&amp;quot;background:palegreen;&amp;quot;|Good&lt;br /&gt;
|[https://archive.org/details/Sega_Pico_TOSEC_2012_04_13 TOSEC]/[https://archive.org/download/No-Intro-Collection_2015-03-03 No-intro]&lt;br /&gt;
|Child&#039;s edutainment console released in 1993. Was actually fairly successful. Has good support in [[MAME]].&lt;br /&gt;
|-&lt;br /&gt;
|Sifteo Cubes&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Smart Cycle&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in 2007 by Fisher-Price and not to be confused with their later phone\tablet controller of the same name. The Smart Cycle is a hybrid between an exercise bike and an edutainment console. It&#039;s unknown how many games were made for it, how many units were sold, or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|Smart TV Consoles&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|Launched sometime in the early 2010s by Italian toy company, Clementoni, seemingly as a partnership with Hong Kongese toy company, WinFun, Smart TV is a series of educational consoles mainly sold in Italy ([http://eshop.digitalelectronic.it/CONSOLE-CLEMENTONI-12303-SAPIENTINO-PLUS-SMART-TV Example]). The controllers of these consoles ranged from traditional to gimmicky, with some having motion and PS2 EyeToy-like controls. 10 to 25 games were released for these European systems. It&#039;s unknown how many units have been sold been or when this line of systems was discontinued.&lt;br /&gt;
&lt;br /&gt;
Smart TV console was also released in North America circa 2015 by Walmart, under their Kid Connection brand, called the &amp;quot;Funtastic TV Adventures&amp;quot;. It was a commercial failure, and only two games were released for the system, and both came bundled in with the console (Examples [https://www.amazon.ca/Funtastic-Adventures-Educational-Electronic-Amusement/dp/B002YBBMVY 1], [https://www.worthpoint.com/worthopedia/kid-connection-funtastic-tv-adventure-77496134 2]). It&#039;s unknown how many units have been sold or when the NA console was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|Story Reader Video +&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in 2006 by Publications International. The Video + turns the Story Reader electronic book into one of many educational consoles of the 2000s. It&#039;s unknown how many units were sold or when it was discontinued. Around 7 games were released for the system,&lt;br /&gt;
|-&lt;br /&gt;
|Telestory Interactive Storybook System&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|Release in 2006 by Jakks Pacific for kids aged 3 and up, the Telestory is yet another edutainment console from the 2000s, and all the games are exactly what the console name would suggest. It&#039;s unknown how many games were made for it, how many units were sold, or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|[[TI Speak Series]]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|NA&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[V.Flash emulators|V.Flash]]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|[https://archive.org/details/VTech_V.Flash_V.Smile_Pro_-_Redump.org_Rom_Set Redump]&lt;br /&gt;
|Released in 2006, the V.Flash was a spin-off console of the V.Smile Series created by VTech. Like the V.Smile, it was an educational console for children around ages 6-9, but unlike the V.Smile that used ROM cartridges, the V.Flash used CD-ROMs. It also had 3D-based graphics rather than 2D on the V.Smile. It didn&#039;t have many games, around 10, to be exact. Most of the games released were licensed children&#039;s IPs, such as Disney. It was discontinued a year after its release. &lt;br /&gt;
|-&lt;br /&gt;
|[[V.Smile emulators|V.Smile]]&lt;br /&gt;
|style=&amp;quot;background:skyblue;&amp;quot;|[https://github.com/mamedev/mame/blob/master/hash/vsmile_cart.xml Decent]&lt;br /&gt;
||Yes [https://archive.org/details/VTechV.Smile ✓]&lt;br /&gt;
|An educational game machine by VTech. It derived from Sunplus&#039; 16-bit SPG-series CPU architecture, which had similar peers, including most [http://pnp-info.angelfire.com/ Jakks Pacific TV games] and Vii. The XaviXPORT was similar but had its own custom XaviX CPUs. Several variants of the V.Smile console are sold, including handheld versions or models with added functionality such as touch tablet integrated controllers, microphones or motion-sensitive controllers. 69 unique V.Smile games were known to have been released. Since [https://twitter.com/TheMogMiner/status/1282712009142829059 July 2020], every dumped V-Tech V. Smile Motion game now runs in MAME. So, too, do all the V. Smile games that use a standard controller, apart from one bad dump (Italian version of Toy Story 3) (the same month Nintendo&#039;s [[Game &amp;amp; Watch]] titles were fully compatible for v 0.223).&lt;br /&gt;
|-&lt;br /&gt;
|[https://muppet.fandom.com/wiki/Video_Buddy Video Buddy]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in November of 1999 by the Interactive Learning Group, this VHS-based console was designed for children aged 3 to 7 years old and had about 20 games released for it. A revision of the Video Buddy that used DVDs instead of VHSes was released in 2003, and while both versions were initially successful, a crowded &amp;quot;Children&amp;quot; console market led to its downfall. The [http://videogamekraken.com/category/vhs-based other company] that made the DVD-based console shut down in 2006. It&#039;s unknown how many units were sold.&lt;br /&gt;
|-&lt;br /&gt;
|[[wikipedia:VideoNow XP|VideoNow XP]]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in 2003 and underwent 5 total revisions. An often-forgotten attempt by Hasbro and their subsidiary Tiger Electronics (of Game.com fame) to use the popularity of their VideoNow portable video players to enter the Video Game market.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vtech Learning Lodge|Vtech &amp;lt;br /&amp;gt; Learning Lodge ]]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|NA&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Vtech Nitro Vision&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Vtech Voyager Adventure System&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|NA&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Consoles]] [[Category:Home consoles]] [[Category:Handhelds]] [[Category:Computers]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=Toy_aisle_consoles_and_educational_computers&amp;diff=54944</id>
		<title>Toy aisle consoles and educational computers</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=Toy_aisle_consoles_and_educational_computers&amp;diff=54944"/>
		<updated>2023-04-02T08:17:58Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: *Don&amp;#039;t* do that, Rtim. Don&amp;#039;t 1. remove everything because you think one section needs to be moved; 2. if you can&amp;#039;t do anything with that suggestion yourself, don&amp;#039;t just delete everything on the page and expect someone else to do it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The precursor to the Toy aisle console, educational computers became a new market In the 80s, simplified systems designed to be educational and ease of use. these computers started to died out in the 1990s, when the toy aisle console started to appeal to parents looking for something similar to the NES, SNES or Genesis but with a bigger focus on safe educational content. by the early 2000s, these kind of consoles had almost completely taken over the market these computers once controlled. these systems are usually not designed to compete with bigger names of the industry but to serve a niche audience.&lt;br /&gt;
&lt;br /&gt;
The name &amp;quot;Toy aisle consoles&amp;quot; comes from the fact that a majority of these consoles are sold in the toy aisles of stores but this is not always the case.&lt;br /&gt;
&lt;br /&gt;
(NOTE #1 - Be careful when adding systems, Video games were seen as just toys until the end of the [[wikipedia:1993 United States Senate hearings on video games|1993 US Senate video game hearings]])&amp;lt;br /&amp;gt;&lt;br /&gt;
(NOTE #2 - Not all educational computers belong here, a large majority of them are clones or reskins not noteworthy enough to be added)&lt;br /&gt;
&lt;br /&gt;
=Educational computers=&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:Left;&amp;quot;&lt;br /&gt;
|+  style=&amp;quot;background: #ECECEC;&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Model&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Year&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Developer / Distributor&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[MAME]] support&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|ROMs&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|Accelerator Cyber Station&lt;br /&gt;
|N/A&lt;br /&gt;
|Oregon Scientific&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Buzz Lightyear Star Command Laptop&lt;br /&gt;
|2009&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Carmen Sandiego Acme&lt;br /&gt;
|N/A&lt;br /&gt;
|Team Concepts&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Children&#039;s Discovery System&lt;br /&gt;
|1981&lt;br /&gt;
|Mattel&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|The Children&#039;s Discovery System (CDS) is one of earliest examples of the modern educational computer we currently see in the toy aisles today. There&#039;s no mouse support like most computers of the era, and  only had three modes built in at launch. the CDS software could be expanded though cartridges. only 16 of the 21 advertised cartridges were released.&lt;br /&gt;
|-&lt;br /&gt;
|Clickstart&lt;br /&gt;
|2007&lt;br /&gt;
|LeapFrog&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Color Blast Notebook&lt;br /&gt;
|2006&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Computer Cool School&lt;br /&gt;
|2008&lt;br /&gt;
|Fisher-Price&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Computer Fun&lt;br /&gt;
|1988&lt;br /&gt;
|Texas Instruments&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Computer Kid Interactive TV&lt;br /&gt;
|1997&lt;br /&gt;
|Clementoni&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|This is not just a educational computer, it can also be connect to TV and act like a plug-n-play console&lt;br /&gt;
|-&lt;br /&gt;
|Computer Pal&lt;br /&gt;
|1999&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Computer Pal &amp;lt;br&amp;gt; In Concert&lt;br /&gt;
|1998&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Computer Typing Instructor&lt;br /&gt;
|1993&lt;br /&gt;
|Radio Shack&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Comquest&lt;br /&gt;
|1995 &lt;br /&gt;
|Data Concepts&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cyber Spy Notebook&lt;br /&gt;
|2007&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fun 2 Learn Laptop&lt;br /&gt;
|2006&lt;br /&gt;
|Fisher Price&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FX-Micom &amp;lt;br /&amp;gt; FX-マイコン&lt;br /&gt;
|1981&lt;br /&gt;
|Gakken&lt;br /&gt;
| style=&amp;quot;background: LightGreen;&amp;quot;|Good&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Genius Junior&lt;br /&gt;
|1996&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Genius Leader Notebook&lt;br /&gt;
|1993&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Girl Fun PC &lt;br /&gt;
|2002&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|IQ Super PC&lt;br /&gt;
|N/A&lt;br /&gt;
|Team Concepts&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|JC The Junior Computer&lt;br /&gt;
|1988&lt;br /&gt;
|?&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|K28 Talking&amp;lt;br&amp;gt; Learning Computer &lt;br /&gt;
|1981 &amp;lt;br&amp;gt;(model 7-230) &amp;lt;br&amp;gt; 1985 &amp;lt;br&amp;gt;(model 7-232)&lt;br /&gt;
|Tiger Electronics&lt;br /&gt;
|style=&amp;quot;background:Orange;&amp;quot;|Imperfect&amp;lt;br&amp;gt;(model 7-230) &amp;lt;br&amp;gt; Preliminary&amp;lt;br&amp;gt;(model 7-232)&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knights of Knowledge &lt;br /&gt;
|2001&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Learning Computer&lt;br /&gt;
|N/A&lt;br /&gt;
|Radio Shack &lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Learning Computer II&lt;br /&gt;
|1987&lt;br /&gt;
|Radio Shack &lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Learning-Window Teaching Machine&lt;br /&gt;
|1986&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Little Smart PC Fun&lt;br /&gt;
|1994&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lesson One&lt;br /&gt;
|1980&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Master Pad FM&lt;br /&gt;
|2001&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Math Computer&lt;br /&gt;
|1987&lt;br /&gt;
|Playtime&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Math Starter&lt;br /&gt;
|1988&lt;br /&gt;
|Fisher Price&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mega Duck Super Junior Computer&lt;br /&gt;
|1995&lt;br /&gt;
|Welback Holdings&lt;br /&gt;
|style=&amp;quot;background:skyblue;&amp;quot;|Decent&lt;br /&gt;
|No&lt;br /&gt;
|Released around 1995, the Super Junior was Welback Holdings attempt to save their Mega Duck platform by turning it into educational computer, similar to what VTech was producing at the time. it didn&#039;t work and was quickly discontinued. Since its just a Mega Duck in a laptop shaped case, the 12 cartridges released for it should run just fine in MAME.&lt;br /&gt;
|-&lt;br /&gt;
|Mouse Computer&lt;br /&gt;
|1992&lt;br /&gt;
|Texas Instruments&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|My First Computer&lt;br /&gt;
|1986&lt;br /&gt;
|Grandstand&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|My Own Leaptop&lt;br /&gt;
|2010&lt;br /&gt;
|LeapFrog&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Fun Notebook&lt;br /&gt;
|2008&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PC Pal&lt;br /&gt;
|1989&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pitagorin Junior &lt;br /&gt;
|1993&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PreComputer&lt;br /&gt;
|1988&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|The PreComputer was a educational computer product line launched by VTech in 1988. the first two models were similar to a Palmtop or a Pocket PC of the era, while the later Junior modal was the more common laptop design. although it doesn&#039;t use a mouse like later systems.&lt;br /&gt;
|-&lt;br /&gt;
|PreComputer &amp;lt;br&amp;gt;Prestige Elite&lt;br /&gt;
|1998&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Preschool Desktop&lt;br /&gt;
|~ Unknown&lt;br /&gt;
|Team Concepts&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|See-A-Sound Phonics&lt;br /&gt;
|1994&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sensu-Puter &amp;lt;br /&amp;gt; (Math Master)&lt;br /&gt;
|1984&lt;br /&gt;
|Epoch (JP) &amp;lt;br /&amp;gt; Grandstand (UK)&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SmarTV&lt;br /&gt;
|2002&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[TI Speak Series|Speak Series]]&lt;br /&gt;
|N/A&lt;br /&gt;
|Texas Instruments&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|NA&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Spell &amp;amp; Count&lt;br /&gt;
|1986&lt;br /&gt;
|Playtime&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Spell N&#039; Math Typing Instructor&lt;br /&gt;
|~ Unknown&lt;br /&gt;
|Radio Shack&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Spelling Starter&lt;br /&gt;
|1988&lt;br /&gt;
|Fisher Price&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Super Color Whiz&lt;br /&gt;
|1993&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Super Note Club µ&lt;br /&gt;
|1998&lt;br /&gt;
|Bandai&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Super Smart Start&lt;br /&gt;
|1992&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Computron&lt;br /&gt;
|1986&lt;br /&gt;
|Sears&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|The Talking Computron has a Red 8x1 LCD Screen, 19 activities/games built in, and had a speech synthesis capabilities that were impressive for the time. Sears also sold four cartridges for extra content at their stores as well.&lt;br /&gt;
|-&lt;br /&gt;
|Talking Master Mouse Computer&lt;br /&gt;
|Texas Instruments&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid&lt;br /&gt;
|1986&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|The Talking Whiz Kid is the first computer in one of VTech&#039;s longest product lines.&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Animated&lt;br /&gt;
|1995&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Challenger&lt;br /&gt;
|1994&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Einstein \ Millennium&lt;br /&gt;
|1995&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Explorer&lt;br /&gt;
|1994&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Genius&lt;br /&gt;
|1993&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Honors&lt;br /&gt;
|1995&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Knowledge Ball&lt;br /&gt;
|1994&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Lessons&lt;br /&gt;
|1997&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Mouse Pro&lt;br /&gt;
|1995&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Notebook&lt;br /&gt;
|1992&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Notebook 2000 \ 3000&lt;br /&gt;
|1996&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Plus&lt;br /&gt;
|1990&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Power Mouse&lt;br /&gt;
|1995 (Power Mouse) &amp;lt;br&amp;gt; 1997 (Power Mouse Deluxe)&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talking Whiz Kid Super Animated&lt;br /&gt;
|1997&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Teach &amp;amp; Talk Exploration &amp;lt;br&amp;gt;Learning Laptop &lt;br /&gt;
|2016&lt;br /&gt;
|MerchSource\DCL&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tote &amp;amp; Go Laptop&lt;br /&gt;
|2005&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ultra Pack PC&lt;br /&gt;
|1995&lt;br /&gt;
|Tiger Electronics&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Webstart Computer&lt;br /&gt;
|1998&lt;br /&gt;
|Tiger Electronics&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Educational computers (OS-Based)=&lt;br /&gt;
Unlike most educational computers, the systems here have an actual OS and not just a basic GUI to get from program to another.&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:Left;&amp;quot;&lt;br /&gt;
|+  style=&amp;quot;background: #ECECEC;&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Model&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Year&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Developer / Distributor&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[MAME]] support&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|ROMs&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|ClassMaster Notebook&lt;br /&gt;
|2002&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CNC-9606 Notebook&lt;br /&gt;
|1997 &lt;br /&gt;
|Comet&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released during the 90s coupon craze that Turkey had. the CNC9606 was given out by Turkish newspapers after exchanging a coupon for it. and was designed to be both a simple PDA and a tool to teach basic English and Computer skills. there was different versions depending on the newspaper you sent the coupon to, some had floppy drives and expansion ports while other had those features removed. it&#039;s unknown how many were given out.&lt;br /&gt;
|-&lt;br /&gt;
|IQ Unlimited Computer&lt;br /&gt;
|1991&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|This was the most advance educational computer Vtech ever released, it has a fully realized OS, 11 pre-loaded programs, Z80 CPU, and a BASIC interpreter. this is also one of the the rarest educational computer as it was not cheap when it launch in 1991. &lt;br /&gt;
|-&lt;br /&gt;
|IQ TV 512 &lt;br /&gt;
|1998&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|The 512 is a minor update to the Precomputer Unlimited, increasing the RAM capacity from 128kb to 512kb.&lt;br /&gt;
|-&lt;br /&gt;
|Precomputer Unlimited (PCU)&lt;br /&gt;
|1996&lt;br /&gt;
|VTech&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|Released in 1998 by VTech, The Unlimited is a Console-Computer hybrid akin to something like the Coleco Adam, Atari XEGS or the Odyssey 2.  the Precomputer brand dates back to 1988 with the [[wikipedia:VTech PreComputer 1000|model 1000]], and was your typical educational computer of the era. The Unlimited&#039;s main OS was heavily influenced by Windows 3.1 and the system it self included 45 programs built-in. Basic features and oddities that came standard on most late 90s and early 2000s VTech educational computers can be found on the PCU as well. this includes a cartridge slot for more programs and games, a parallel port for printing and an odd mouse that plugged into an RJ11 port. It is unknown how many units were sold, how many game were made for it or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|[https://vtech.fandom.com/wiki/The_Equalizer The Equalizer]&lt;br /&gt;
|1996&lt;br /&gt;
|Vtech&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Toy aisle consoles =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[MAME]] support&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|ROMs&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[http://videogamekraken.com/arcadia-skeet-shoot-by-toymax Arcadia Skeet Shoot]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in October of 1998 by Toymax (The makers of the Creepy Crawlers and My Pet Monster toys), this Projector-based console, that only [http://kevinisblog.blogspot.com/2010/11/arcadia-electronic-skeet-shoot-game.html played Light-gun games], sold 435,000 units in the first 18 months before being recalled after reports of projectors overheating, melting, smoking and in a few rare cases, causing burn injuries (Faulty cartridges were to blame). After about three revisions, the system was discontinued sometime between 2000 and 2001 with only 5 out of the 9 games advertised known to have been released. It&#039;s unknown how many units were sold once the console was relaunched after the recall.&lt;br /&gt;
|-&lt;br /&gt;
|[[wikipedia:Barcode Battler|Barcode Battler]]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in Japan by Epoch in 1991 and internationally later the same year. The console was basically a digital trading card game, whereas the player used Barcodes to get new characters, enemies and power-ups, Barcode cards were available in packs and the player was even encouraged to use Barcodes found on everyday products around the house. The Barcode Battler was hugely popular in Japan but a major flop everywhere else. It&#039;s unknown how many units were sold or how many cards were officially released.&lt;br /&gt;
|-&lt;br /&gt;
|BattleVision&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|BattleVision is VHS console released by Tiger Electronics in 1994.&lt;br /&gt;
|-&lt;br /&gt;
|Bible Challenge&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Release sometime in the early 2000s by Excalibur Electronics, Bible Challenge is a educational game handheld console made to teach kids the Bible. It was re-released as &amp;quot;Bible Quest&amp;quot; at some point but its unknown when this variant was released. Around five games were released for the system and it&#039;s unknown how many units were sold or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|Bright Things Bubble&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Buzztime Home Trivia System&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|Released around 2004, the system is the result of a partnership between Cadaco Toys and NTN Network (Now known as [[wikipedia:NTN Buzztime|NTN Buzztime]] after 2005); and, as the name implies, the console was designed around playing trivia with family and friends. The console runs on [https://twitter.com/MameHaze/status/1221263600398094337| Elan Hardware].  It&#039;s unknown how many games were made for it, how many units sold or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|Cube World &lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tomy Data Battle Virtual Simulation&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DVD-Kids&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released by the 3-Plus circa 2005. DVD-Kids is a rare Icelandic console that plugged into your DVD Player. It&#039;s unknown how many units were sold, how many game were made for it or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|Fisher-Price iXL&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|[https://archive.org/details/mattelfisher-priceixl redump]&lt;br /&gt;
|Released in 2010 and discontinued in 2012, The iXL is a Touchscreen-based console designed for kids 3 to 7 years of age, it&#039;s unknown how many units were sold or how many games were released for it.&lt;br /&gt;
|-&lt;br /&gt;
|Giga Pets TV Game System&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Giochi Preziosi My Life&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in Italy in 2007, My Life was marketed towards young girls five to thirteen years of age, A Simple life simulator serves as the built-in game and as the main UI. How many units sold, number of games were released and when it was discontinued is unknown.&lt;br /&gt;
|-&lt;br /&gt;
|GoGo TV Video Vision&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|Released in sometime between 2005 and 2006 by Manley, the GoGo is Another PS2 Eye-Toy turned into edutainment console and like the Ion, it flopped and has since fallen into obscurity, it&#039;s unknown how many games were made for it, how many units sold or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|[http://videogamekraken.com/igame-family-by-elonex Elonex iGAME]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Ion&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|[https://drive.google.com/drive/folders/1lEqujS2sF3nPSwwueJmAwIfINp9belGv?usp=sharing Yes (incomplete)]&lt;br /&gt;
|Released in time for the 2005 Holiday season, the Ion is basically a PS2 Eye-Toy turned into edutainment console for preschoolers and at the time, the Ion was turning heads at toy fairs, hype was building and the console looking to be real hit for Hasbro but for whatever reason, the console flopped and disappeared into obscurity faster then the refunds could be made, it&#039;s unknown how many games were made for it, how many units sold or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|[[wikipedia:HyperScan|Mattel Hyperscan]]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|[https://archive.org/details/MattelHyperscan_Redump_2014-12-14 Redump]&lt;br /&gt;
|Something you would expect to see under a bargain bin at Wal-mart, the Mattel Hyperscan was a card/disc based system released in 2006 to appeal to some poor child&#039;s aunt at Christmas. It ran on a 32-bit Sunplus system-on-a-chip CPU, a successor to the 16-bit CPUs used to run consoles such as the V.Smile, many Jakks Pacific TV games and Vii. [https://www.youtube.com/watch?v=Iv2-M78m_qI CGR Review].&lt;br /&gt;
|-&lt;br /&gt;
|Interac TV &lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
| Released by Fisher-Price in 2006. The Interac TV  was designed to turn any DVD Player into an educational console. just sync the custom wireless controller to your DVD Player and put a game disk in. Unfortunately incompatibly issues resulted in most people been unable to sync the controller to their player and some even said that their DVD player couldn&#039;t even read the disks.  it&#039;s unknown how many games were made for it, how many units sold or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|[https://web.archive.org/web/20170110002414/http://kmagic.kskids.com/ K-Magic]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in 2010 by K&#039;s Kids for the 0-6 years market, The K-Magic is an educational handheld console that used cartridges called &amp;quot;Magic Cards&amp;quot; and was overall designed to be as simple as possible. It was discontinued in 2018 with the release of the K-Magic 2. It&#039;s unknown how many games were made for it or how many units were sold.&lt;br /&gt;
|-&lt;br /&gt;
|[http://kmagic.kskids.com/ K-Magic 2]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in 2018 by K&#039;s Kids for the 0-6 years market, The K-Magic 2 simplifies the original console by having everything already built-in and ready for parents and children to use, Because it&#039;s still being sold, when it well be discontinued and info on how many units have been sold so far not been released to the public.&lt;br /&gt;
|-&lt;br /&gt;
|Kasey the Kinderbot&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LeapFrog &amp;lt;br /&amp;gt; RockIt Twist&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LeapFrog Zippity &lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|Yes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[wikipedia:Leapster|Leapster]]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|Yes (No-intro)&lt;br /&gt;
|The Leapster Learning Game System (Released in late 2003) is an educational handheld game console aimed at 4 to 10-year-olds (preschool to fourth grade) and made by LeapFrog Enterprises. Its games teach the alphabet, phonics, basic mathematics (addition, subtraction, multiplication, division), art, and animal facts to players. It featured a touchscreen and games from various licenses from Thomas &amp;amp; Friends to Sonic X. Its software seems to be based on Macromedia Flash. Oddly enough it&#039;s successors, i.e. the Didj, Leapster Explorer, and LeapPad series of tablets which run on the Pollux and NXP3200 platforms along with a customized Linux distribution has a homebrew scene that even features some emulators.&lt;br /&gt;
|-&lt;br /&gt;
|[[LeapFrog Didj|Leapster Didj]]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Leapster Explorer&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[LeapsterGS]]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Leapster TV&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LeapTV&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[https://bootleggames.fandom.com/wiki/POP_Station POP Station]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|This infamous Game &amp;amp; Watch clone was originally released sometime between late 2004 and 2006 by an Unknown Chinese Manufacturer, the first few modals had a selection of four games and each system only had one built-in game, meaning you would need to buy four of them to get all the games available, later models used interchangeable cartridges. it&#039;s unknown if these later models are were made by the same manufacturer that made original systems or if theirs other companies making clones. It&#039;s unknown how many units have been sold so far.&lt;br /&gt;
|-&lt;br /&gt;
|[[wikipedia:Pixter|Pixter]]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in 2000 as Fisher-Price&#039;s first Video Game Console, the Pixter was one of many consoles from the 2000s sold in the toy aisle and marketed towards children; around 25 to 50 games were released for it before being discontinued in 2007.&lt;br /&gt;
|-&lt;br /&gt;
|Pixel Chix&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sega Pico]]&lt;br /&gt;
|style=&amp;quot;background:palegreen;&amp;quot;|Good&lt;br /&gt;
|[https://archive.org/details/Sega_Pico_TOSEC_2012_04_13 TOSEC]/[https://archive.org/download/No-Intro-Collection_2015-03-03 No-intro]&lt;br /&gt;
|Child&#039;s edutainment console released in 1993. Was actually fairly successful. Has good support in [[MAME]].&lt;br /&gt;
|-&lt;br /&gt;
|Sifteo Cubes&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Smart Cycle&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in 2007 by Fisher-Price and not to be confused with their later phone\tablet controller of the same name. the Smart Cycle is a hybrid between an exercise bike and a edutainment console. it&#039;s unknown how many games were made for it, how many units sold or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|Smart TV Consoles&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|Launched sometime in the early 2010s by Italian toy company, Clementoni seemingly as a partnership with Hong Kongese toy company, WinFun, Smart TV is series of educational consoles mainly sold in Italy ([http://eshop.digitalelectronic.it/CONSOLE-CLEMENTONI-12303-SAPIENTINO-PLUS-SMART-TV Example]). The controllers of these consoles ranged from traditional to the gimmicky with some having motion and PS2 EyeToy-like controls. There is around 10 to 25 games that were released for these European systems. It&#039;s unknown how many units have sold been or when this line of systems was discontinued.&lt;br /&gt;
&lt;br /&gt;
Smart TV console was also release in north american circa 2015 by Wal-Mart, under their Kid Connection brand, called the &amp;quot;Funtastic TV Adventures&amp;quot;. It was a failure and only two games were released for the system, and both came bundled in with the console (Examples [https://www.amazon.ca/Funtastic-Adventures-Educational-Electronic-Amusement/dp/B002YBBMVY 1], [https://www.worthpoint.com/worthopedia/kid-connection-funtastic-tv-adventure-77496134 2]). It&#039;s unknown how many units have sold been or when the NA console was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|Story Reader Video +&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Release in 2006 by Publications International. The Video + turns the Story Reader electronic book into one of many educational consoles of the 2000s. It&#039;s unknown how many units were sold or when it was discontinued. Around 7 games were released for the system,&lt;br /&gt;
|-&lt;br /&gt;
|Telestory Interactive Storybook System&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;| Preliminary&lt;br /&gt;
|No&lt;br /&gt;
|Release in 2006 by Jakks Pacific for kids aged 3 and up, The Telestory is yet another edutainment console from 2000s and all the games are exactly what the console name would suggest, it&#039;s unknown how many games were made for it, how many units sold or when it was discontinued.&lt;br /&gt;
|-&lt;br /&gt;
|[[TI Speak Series]]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|NA&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[V.Flash emulators|V.Flash]]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|[https://archive.org/details/VTech_V.Flash_V.Smile_Pro_-_Redump.org_Rom_Set Redump]&lt;br /&gt;
|Released in 2006, The V.Flash was a spin-off console to the V.Smile Series created by VTech.  Like the V.Smile, it was an educational console for children around ages 6-9, but, unlike the V.Smile that used ROM cartridges, the V.Flash used CD-ROMs.  It also had 3D based graphics rather than 2D on the V.Smile.  It didn&#039;t have many games, around 10 to be exact. Mostly being licensed children IPs such as Disney. It was discontinued a year after its release. &lt;br /&gt;
|-&lt;br /&gt;
|[[V.Smile emulators|V.Smile]]&lt;br /&gt;
|style=&amp;quot;background:skyblue;&amp;quot;|[https://github.com/mamedev/mame/blob/master/hash/vsmile_cart.xml Decent]&lt;br /&gt;
||Yes [https://archive.org/details/VTechV.Smile ✓]&lt;br /&gt;
|An educational game machine by VTech. It derived from Sunplus&#039; 16-bit SPG-series CPU architecture, which had similar peers including most [http://pnp-info.angelfire.com/ Jakks Pacific TV games] and Vii. The XaviXPORT was similar but had its own custom XaviX CPUs. Several variants of the V.Smile console are sold including handheld versions, or models with added functionality such as touch tablet integrated controllers, microphones or motion sensitive controllers. 69 unique V.Smile games were known to have been released. Since [https://twitter.com/TheMogMiner/status/1282712009142829059 July 2020], every dumped V-Tech V. Smile Motion game now runs in MAME. So, too, do all V. Smile games that use a standard controller, apart from one bad dump (Italian version of Toy Story 3) (Same month Nintendo&#039;s [[Game &amp;amp; Watch]] titles were fully compatible for v 0.223).&lt;br /&gt;
|-&lt;br /&gt;
|[https://muppet.fandom.com/wiki/Video_Buddy Video Buddy]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in November of 1999 by the Interactive Learning Group, this VHS-based console was designed for children aged 3 to 7 years old and had about 20 games released for it. A revision of the Video Buddy that used DVD&#039;s instead of VHS&#039;s was released in 2003 and while both versions were initially successful, a crowded &amp;quot;Children&amp;quot; console market led to its downfall. The [http://videogamekraken.com/category/vhs-based other company] that made the DVD-based console shut down in 2006. It&#039;s unknown how many units were sold.&lt;br /&gt;
|-&lt;br /&gt;
|[[wikipedia:VideoNow XP|VideoNow XP]]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|Released in 2003 and underwent 5 total revisions. An often forgotten attempt by Hasbro and their subsidiary Tiger Electronics (of Game.com fame) to use the popularity of their VideoNow portable video players to enter the Video Game market.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vtech Learning Lodge|Vtech &amp;lt;br /&amp;gt; Learning Lodge ]]&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|NA&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Vtech Nitro Vision&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|None&lt;br /&gt;
|No&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Vtech Voyager Adventure System&lt;br /&gt;
|style=&amp;quot;background:gainsboro;&amp;quot;|NA&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Consoles]] [[Category:Home consoles]] [[Category:Handhelds]] [[Category:Computers]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=IOS_emulators&amp;diff=54424</id>
		<title>IOS emulators</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=IOS_emulators&amp;diff=54424"/>
		<updated>2023-03-15T20:19:44Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lowercase title}}&lt;br /&gt;
{{Infobox console&lt;br /&gt;
|title = iOS&lt;br /&gt;
|logo = IOS.png&lt;br /&gt;
|developer = [[Apple Inc.]]&lt;br /&gt;
|release = 2007&lt;br /&gt;
|emulated = {{~}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;This page is about software that emulates IOS on other hardware, like desktops.&#039;&#039;{{for|emulators that run on IOS|Emulators on iOS}} &lt;br /&gt;
&#039;&#039;&#039;iOS&#039;&#039;&#039; devices started the smartphone craze, which would go on to replace conventional mobile phones in both Japan (which had its own subset of cell phones) and the rest of the world, with more advanced touch-controlled devices.&lt;br /&gt;
&lt;br /&gt;
Unlike its direct competitor, [[Android emulators|Android]], there are practically no usable emulators, as the official iOS SDK (macOS-only) only allows for running your own projects, i.e., they run code generated for an x86 target rather than ARM code as used by iOS. Some simulators (e.g., [[BlackThunder]]) make use of the simulator in the iOS SDK to run a few chosen iOS apps that are recompiled for x86. Unlike previous emulation trails, BlackThunder first loads a highly trimmed Hackintosh image via VirtualBox, which loads Xcode and an iOS simulator into it, then runs decompiled iOS apps recompiled for the x86 architecture. More recently, touchHLE managed to get at least one older iPhone OS app running by recreating some of iOS’s standard libraries and emulating just the iPhone’s CPU.&lt;br /&gt;
&lt;br /&gt;
==Emulators==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
|macOS Big Sur and up&lt;br /&gt;
|align=left|{{Icon|macOS}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://touchhle.org/ touchHLE]&lt;br /&gt;
|align=left|{{Icon|Windows|macOS}}&lt;br /&gt;
|[https://github.com/hikari-no-yume/touchHLE/releases 0.1.2]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.corellium.com/ Corellium]&lt;br /&gt;
|align=left|{{Icon|Web}}&lt;br /&gt;
|Website&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/devos50/qemu/tree/ipod_touch_1g devos50’s QEMU fork]&lt;br /&gt;
|align=left|{{Icon|macOS|Linux}}&lt;br /&gt;
|git&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/ipasimulator/ipasim ipasim]&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|PatchV1.0.1&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/zhkl0228/unidbg unidbg]&lt;br /&gt;
|align=left|{{Icon|Windows|macOS|Linux}}&lt;br /&gt;
|0.9.7&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://systems.cs.columbia.edu/projects/cycada/ Cycada]&lt;br /&gt;
|align=left|{{Icon|Android}}&lt;br /&gt;
|Unreleased&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{TBD}}&lt;br /&gt;
|-&lt;br /&gt;
|[[BlackThunder]]&lt;br /&gt;
|align=left|{{Icon|Windows|macOS}}&lt;br /&gt;
|???&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{?}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|aah&lt;br /&gt;
|align=left|{{Icon|macOS}}&lt;br /&gt;
|???&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|TruEmu&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|&lt;br /&gt;
|{{✓}} ||{{~}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|iEmu&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|&lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[MAME]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}&lt;br /&gt;
|[http://www.mamedev.org/release.html {{MAMEVer}}]&lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;macOS Big Sur&lt;br /&gt;
:The 17th major operating system of the macOS line. It has support for iOS and iPadOS applications for Apple M1-based Macs. However, some apps are not installed due to Apple DRM. This can be bypassed using an IPA file and Sideloady.&lt;br /&gt;
&lt;br /&gt;
;touchHLE&lt;br /&gt;
:A promising new endeavor that aims to run older iOS apps by reimplementing standard libraries instead of internal components. Because of this very high-level approach, no dump of the operating system is required. Its initial target is iPhone OS 2.x, with plans to support other 32-bit iOS versions, mainly 3.x and 4.x, as well as the iPad. Development started in December 2022, and its initial 0.1.0 release came out in February 2023. The only officially supported applications are [https://archive.org/download/iOSObscura/iPhoneOS%202/com.ooi.supermonkeyball/ &#039;&#039;Super Monkey Ball&#039;&#039;] – the dev’s inspiration for the project – which is fully playable and runs at full speed, even on mid-range laptops, as well as Crash Bandicoot Nitro Kart 3D. touchHLE supports running IPA files directly. Super Monkey Ball Lite and Touch &amp;amp; Go Lite, the only supported free games, are the third and fourth ones supported. A game controller is required to control the accelerometer.&lt;br /&gt;
&lt;br /&gt;
; devos50’s QEMU fork&lt;br /&gt;
:Based on earlier work emulating the S5L8900 and the iPhone 11 in QEMU. It can emulate an iPod Touch 1G running iOS 1.0, including iBoot, the kernel, and the Springboard, although it requires a modified NOR and NAND image. Some features, such as audio and Wi-Fi, are not emulated, and there are multiple crashes. [https://github.com/devos50/qemu/tree/ipod_touch_1g Source code] - [https://devos50.github.io/blog/2022/ipod-touch-qemu/ Blog post] - [https://devos50.github.io/blog/2022/ipod-touch-qemu-pt2/ Blog post pt.2]&lt;br /&gt;
&lt;br /&gt;
;Corellium&lt;br /&gt;
:A service made by the Israeli company of the same name that runs any modern iOS devices, some Android devices, or bring-your-own IoT devices on either the cloud or a self-hosted server. Emulation is basically perfect, and they have hardware iOS 10.3 to the latest iOS version, with debugging features and security tools, as well as IPA installing. They also have iPhone 7 to the latest iPhone in terms of hardware. The devices run on an ARM hypervisor. For individuals, it costs 99 USD for two cores, which only has iPhone 7, and 295 USD for six cores, to use modern iPhones. The site also prohibits users under 18 from using their service. The service is also made for cybersecurity, not gaming.&lt;br /&gt;
&lt;br /&gt;
;MAME&lt;br /&gt;
:Very basic iPhone 2G support available [https://github.com/mamedev/mame/blob/master/src/mame/apple/iphone2g.cpp here]. Unlikely to ever be completed.&lt;br /&gt;
&lt;br /&gt;
;BlackThunder&lt;br /&gt;
:The official iOS SDK (macOS-only) only allows for running your own projects, i.e. they run code generated for an x86 target rather than ARM code as used by iOS. However, some simulators, e.g. BlackThunder, make use of the simulator in the iOS SDK to run a few chosen iOS apps that are recompiled for x86. [[BlackThunder]] (Chinese:黑雷模拟器),website is a closed source, commercial iOS simulator that can run a few commercial iOS apps. Unlike previous emulation trails, BlackThunder firstly loads a highly trimmed Hackintosh image via VirtualBox, which loads Xcode and an iOS simulator into it, then runs iOS apps that are decompiled and recompiled for the x86 architecture.&lt;br /&gt;
&lt;br /&gt;
;Cycada&lt;br /&gt;
: &#039;&#039;Cycada&#039;&#039; (2014), formally known as Cider is an unreleased research project made by a few folks at Columbia that ran iOS 5.1.1 and experimentally iOS 6 apps at a high, but not perfect quality and compatibility (see paper for list). It is based on pirated iOS libraries. It is seriously not reccomended to initiate contact with the developers of the project, as they never planned on releasing it and want people to use their paper to reproduce it with &amp;quot;significant effort&amp;quot;. You may try to recreate Cycada on your own, provided that you know the internals of Android, iOS, XNU, and Linux. [https://systems.cs.columbia.edu/projects/cycada/ Website] - [https://jeremya.com/files/pub/2015/02/andrus-thesis.pdf Paper] - [https://www.youtube.com/watch?v=Uaple0Ec1Dg Video demo] - [https://jeremya.com/files/pub/2014/03/cider/Cider-ASPLOS-2014-clean-full.pdf Presentation] - [http://engineering.columbia.edu/sync-columbia-engineering-team-first-run-ios-apps-android-platform Announcement] - [https://en.wikipedia.org/wiki/Columbia_Cycada Wikipedia] - [https://archive.org/details/image-071 Screenshots]&lt;br /&gt;
&lt;br /&gt;
;TruEmu&lt;br /&gt;
:QEMU-t8030 (2022), also known as TruEmu, is an iPhone 11 emulated in QEMU, however it does not have a display, and seems abandoned. [https://github.com/TrungNguyen1909/qemu-t8030 Source code] - [https://i.blackhat.com/USA-22/Thursday/US-22-Nguyen-TruEmu.pdf Presentation]&lt;br /&gt;
 &lt;br /&gt;
;iEmu&lt;br /&gt;
:QEMU-s5l89xx-port (2012), also known as iEmu, is another failed attempt to get an iPhone running in QEMU, this time the 1st generation. The last commits were made in 2013. Any Android app going by the name iEmu is a *scam* and should be avoided. [https://github.com/danzatt/QEMU-s5l89xx-port Source Code Mirror (Up to late 2012)] - [http://web.archive.org/web/20131213053331/http://www.iemu.org/index.php/Main_Page Website (archived)] - [http://web.archive.org/web/20130410061346/https://github.com/cmwdotme/QEMU-s5l89xx-port Source Code (Archive)]&lt;br /&gt;
&lt;br /&gt;
;unidbg&lt;br /&gt;
: &#039;&#039;unidbg&#039;&#039; (2020) is a developer library that allows emulating Android binaries, however &amp;quot;expiramental&amp;quot; iOS support was added some time in 2021. It is unknown if any apps are supported.&lt;br /&gt;
&lt;br /&gt;
;aah&lt;br /&gt;
: aah (arm64 architecture handler) uses unicorn and libffi to run iOS arm64 binaries on x86_64 macOS, with varying degrees of success. Most things will fail to launch because they need frameworks/symbols that aren&#039;t available on macOS. aah relies on the Mac Catalyst frameworks that are present on macOS 10.15. https://twitter.com/maczydeco/status/1155588054486310912 https://github.com/zydeco/aah&lt;br /&gt;
&lt;br /&gt;
;ipasim&lt;br /&gt;
: **ipasim** (2017) is a high level emulator written in C++ that uses Microsoft&#039;s winObjC to recompile 64-bit iOS apps into apps in live. It doesn&#039;t support much apps except for really basic ones. It was more focused on apps then games. [Source code](https://github.com/ipasimulator/ipasim) - [Project page](https://janjones.me/projects/ipasim/) - [Paper](https://github.com/ipasimulator/ipasim/blob/master/docs/thesis/thesis.pdf) - [Poster](https://github.com/ipasimulator/ipasim/blob/master/docs/thesis/poster.pdf)&lt;br /&gt;
&lt;br /&gt;
==Our Most Recommended==&lt;br /&gt;
This is an overall guide for people looking for an iOS emulator. If you have a Apple Silicon Mac and want to emulate 64-bit/modern apps, just use Sideloady and DecryptDay to install the app itself on your M1 Mac. If you have an Intel Mac, try using “aah” which is your best option. If you want to emulate 32-bit iOS apps, use touchHLE for iPhone OS 2 apps, if your app is one of the only of the handful of supported apps, and if not, you can patiently wait for Cycada to release or get recreated, but it likely won’t ever happen. If you just want to try the look and feel of the first iPhone/iOS, devos19’s QEMU fork is the best option. If you are emulating for the purpose of something related for cybersecurity or advanced testing not in the XCode emulator, try and purchase Corellium, however if you are broke or a minor, your only real option is TruEmu, even though it can only be used for testing low level iOS components because it cannot boot to iOS yet. If you want to easily run VERY simple iOS apps on Windows, use ipasim, even though there is nearly zero people in this category. If you would like to run a few commercial iOS apps and games from China, use BlackThunder.&lt;br /&gt;
&lt;br /&gt;
==History of failed iOS emulation attempts==&lt;br /&gt;
Many of the currently available &#039;&#039;&#039;&amp;quot;simulators&amp;quot;&#039;&#039;&#039; only try recreating popular iOS apps (like browsers) in a PC application with no real emulation involved. Some notable [[Emulator scams|scams]] in such fashion are called &#039;&#039;&#039;iPadian&#039;&#039;&#039; or variations on the name, and are often &#039;&#039;&#039;malware&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
* A project to emulate various smartphones (iPhone, iPod Touch, iPad, Apple TV 2G) called &#039;&#039;&#039;iEmu&#039;&#039;&#039;, started in 2011 but got mysteriously abandoned two years later before anything usable surfaced. All pages related to the project were removed. It&#039;s speculated Apple had a hand in this.&lt;br /&gt;
* Nowadays, a malicious APK file going by the &#039;&#039;&#039;iEmu&#039;&#039;&#039; moniker is also being circulated on blogs run by script kiddies claiming to offer a way to run iOS apps on Android. More often than not, they&#039;re uploaded with the intention of generating revenue from impressionable users (through pay-per-click URL shorteners) who fall easily for those types of scams.&lt;br /&gt;
* There has been a project to provide a runtime for iOS apps to run on &#039;&#039;&#039;Android&#039;&#039;&#039; called [http://systems.cs.columbia.edu/projects/cycada/ &#039;&#039;&#039;Cycada&#039;&#039;&#039;] (formerly known as &#039;&#039;&#039;Cider&#039;&#039;&#039;). Not much progress has been made, and the original author was accused of being a sellout for leaving the project to work as a kernel programmer for Apple. The project booted many 32-bit iOS apps successfully, albeit slowly. The last update to this project was in [https://dl.acm.org/doi/pdf/10.1145/3135974.3135981 &#039;&#039;&#039;2017&#039;&#039;&#039;]. (NOTE: If you search &amp;quot;Cider APK&amp;quot;, you will get iPhone 12 launcher adware, even on UpToDown or Malavida) &lt;br /&gt;
* There was also a project based on [[QEMU]] that usually went around by the name QEMU-s5l89xx (based on the part number of the original iPhone), or iVM. The last known commits to this project were in 2013, and it is unclear if this project will ever come to fruition.&lt;br /&gt;
&lt;br /&gt;
Your best bet, until a new emulation effort is ever started, is to hope that whatever iOS app you&#039;re interested in gets an Android port. This is very rare, especially for Japanese ones, as Android is perceived to be more open to piracy. That appears to be gradually changing lately and isn&#039;t of as much concern for non-gaming apps.&lt;br /&gt;
&lt;br /&gt;
iOS apps are distributed in the IPA format. Like Android&#039;s APK files, they are standard ZIP files, so their contents can be browsed and extracted most of the time.&lt;br /&gt;
&lt;br /&gt;
{{Apple}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobiles]]&lt;br /&gt;
[[Category:iOS emulators|*]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=54382</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=54382"/>
		<updated>2023-03-14T21:30:54Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;br /&gt;
&lt;br /&gt;
==My PC==&lt;br /&gt;
*OS: Windows 10&lt;br /&gt;
*CPU: Intel(R) Core(TM) i5-2400 @ 3.10 GHz&lt;br /&gt;
*RAM: 16 GBs&lt;br /&gt;
*GPU: .....I don&#039;t have one. I mean... it&#039;s Intel(HD)Graphics shit. hardly anything runs.&lt;br /&gt;
&lt;br /&gt;
==How does emulation fare on my PC?==&lt;br /&gt;
&lt;br /&gt;
===Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[Nestopia]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Genesis===&lt;br /&gt;
&lt;br /&gt;
I have [[BlastEm]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Game Boy===&lt;br /&gt;
&lt;br /&gt;
I have [[mGBA]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Super Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[bsnes]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
&lt;br /&gt;
I have [[kronos]] installed on my computer. It... won&#039;t boot any ROM.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[DuckStation]] installed on my computer. While I can&#039;t figure out why it won&#039;t recognise most of my ROMs, what it does recognise run perfectly. Can allow resolution scaling to go to 2x, but 3x makes the games laggy.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
&lt;br /&gt;
I have tried a few.&lt;br /&gt;
&lt;br /&gt;
====[[ares]]====&lt;br /&gt;
&lt;br /&gt;
Goes ingame. Can get &#039;&#039;Super Mario 64&#039;&#039; running at 30 FPS. Not gonna get any higher than that on any other game.&lt;br /&gt;
&lt;br /&gt;
====[[BizHawk]]====&lt;br /&gt;
&lt;br /&gt;
4 FPS in just showing the logo of &#039;&#039;Super Mario 64&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Project64]]====&lt;br /&gt;
&lt;br /&gt;
Crashes immediately upon opening the program.&lt;br /&gt;
&lt;br /&gt;
====[[RMG]]====&lt;br /&gt;
&lt;br /&gt;
I love that it actually has a GUI, but it won&#039;t boot any games. Attempting to do so makes the emulator hang, and you have to force close it through Task Manager. Attempting to go into input settings also crashes it, for some reason.&lt;br /&gt;
&lt;br /&gt;
====[[simple64]]====&lt;br /&gt;
&lt;br /&gt;
Won&#039;t even open a window when pressed.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Colour===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
&lt;br /&gt;
I have [[Flycast]] installed on my computer. No ROMs will boot.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan===&lt;br /&gt;
&lt;br /&gt;
I have [[StoicGoose]] installed on my computer. When opened, I&#039;m greeted with this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable.&lt;br /&gt;
&lt;br /&gt;
StoicGoose requires GPU and drivers supporting OpenGL 4.0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
StoicGoose will then crash.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan Colour===&lt;br /&gt;
&lt;br /&gt;
StoicGoose is my only option in this regard.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
&lt;br /&gt;
I have [[PCSX2]] installed on my computer. It surprisingly works perfectly.&lt;br /&gt;
&lt;br /&gt;
===GameCube===&lt;br /&gt;
&lt;br /&gt;
I have [[Dolphin]] installed on my computer. Can get 16 FPS in the opening of &#039;&#039;Luigi&#039;s Mansion&#039;&#039;, and 15 FPS in the menu of &#039;&#039;Super Mario Sunshine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Xbox===&lt;br /&gt;
&lt;br /&gt;
I have [[xemu]] installed on my computer. Once the BIOS and everything have been connected, it&#039;ll immediately come up with the error message: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Unable to create OpenGL context. This usually means the graphics device on this system does not support OpenGL 4.0.&lt;br /&gt;
&lt;br /&gt;
xemu cannot continue and will now exit.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
&lt;br /&gt;
I have [[melonDS]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
&lt;br /&gt;
I have [[PPSSPP]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
&lt;br /&gt;
I have [[Xenia]] installed on my computer. It crashes immediately upon opening.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
&lt;br /&gt;
I have [[RPCS3]] installed on my computer. Games don&#039;t boot, although the emulator seems to think they do, and will count how long it&#039;s been &#039;running&#039;. Only way to stop a game from &#039;running&#039; is to force stop the background task in Task Manager. Not even closing RPCS3 will stop the background task.&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
&lt;br /&gt;
I have Dolphin installed on my computer. I can get about 11-15 FPS in the main menu of &#039;&#039;Mario Kart Wii&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
&lt;br /&gt;
I have [[Citra]] installed on my computer. Attempting to boot a game will result in the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
&lt;br /&gt;
I have [[Vita3K]] installed on my computer. Upon opening, it&#039;ll spit out this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Could not create OpenGL context!&lt;br /&gt;
&lt;br /&gt;
Does your GPU at least support OpenGL 4.4?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon closing that error message, you&#039;ll get another one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Emulated environment initialization failed.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vita3K will then crash.&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
&lt;br /&gt;
I have [[Cemu]] installed on my computer. When attempting to boot a game with the Vulkan API, you&#039;ll get the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Error when initializing Vulkan renderer:&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to boot a game with the OpenGL API, Cemu will transition into a state of permanent loading. The only way to close the emulator is to force close it with Task Manager.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried 4:&lt;br /&gt;
&lt;br /&gt;
====[[fpPS4]]====&lt;br /&gt;
&lt;br /&gt;
Temmie&#039;s launcher GUI works perfectly, but I can&#039;t get into any game due to some &#039;AVX2&#039; error.&lt;br /&gt;
&lt;br /&gt;
====[[GPCS4]]====&lt;br /&gt;
&lt;br /&gt;
Will open a terminal for 1 millisecond, then immediately crash.&lt;br /&gt;
&lt;br /&gt;
====[[kyty]]====&lt;br /&gt;
&lt;br /&gt;
kyty is... a weird program I can&#039;t figure out. Stuck at some weird profile-making GUI. Can&#039;t get any further than that.&lt;br /&gt;
&lt;br /&gt;
====[[Obliteration]]====&lt;br /&gt;
&lt;br /&gt;
Wants me to connect the &amp;lt;code&amp;gt;PS4UPDATE1.PUP.dec&amp;lt;/code&amp;gt; file. I apparently must use the &#039;[https://github.com/idc/ps4-pup_decrypt ps4-pup_decrypt]&#039; repository to make the file out of the PS4 BIOS, but I don&#039;t know how.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
&lt;br /&gt;
====[[Ryujinx]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, it always tells me I need to install firmware upon attempting to boot a game. I can&#039;t seem to figure this out.&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API... Ryujinx crashes immediately upon attempting to boot a game.&lt;br /&gt;
&lt;br /&gt;
====[[yuzu]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: [https://yuzu-emu.org/help/reference/log-files/ How to Upload the Log File].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;OpenGL shared contexts are not supported.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation 5===&lt;br /&gt;
&lt;br /&gt;
I have kyty installed on my computer. But I&#039;ve already mentioned the problem with that...&lt;br /&gt;
&lt;br /&gt;
==Phone emulation==&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
&lt;br /&gt;
I have [[BlueStacks]] installed on my computer. It runs perfectly using the Vulkan API. It&#039;s set to OpenGL automatically, though, which makes it rather laggy. &lt;br /&gt;
&lt;br /&gt;
Y&#039;know what&#039;s great? [[M64Plus FZ]], an N64 emulator on Android, runs games perfectly. Same can&#039;t be said for Dolphin or Citra, though. [[AetherSX2]] and [[Skyline]] won&#039;t even install on BlueStacks, since it only emulates Android 7.&lt;br /&gt;
&lt;br /&gt;
===iOS===&lt;br /&gt;
&lt;br /&gt;
I have [[touchHLE]] installed on my computer. It... doesn&#039;t open.&lt;br /&gt;
&lt;br /&gt;
==Do general Windows games even work?==&lt;br /&gt;
&lt;br /&gt;
As for games, let&#039;s split them into categories.&lt;br /&gt;
&lt;br /&gt;
===Perfect===&lt;br /&gt;
&lt;br /&gt;
Basically all 2D, Ren&#039;Py, Source, and some low-end 3D games (&#039;&#039;Baldi&#039;s Basics in Education and Learning&#039;&#039;, &#039;&#039;Everything is Garbage&#039;&#039;, &#039;&#039;LOEK&#039;&#039;, &#039;&#039;Roblox&#039;&#039;, &#039;&#039;RuneScape&#039;&#039;, &#039;&#039;Spooky&#039;s Jump Scare Mansion&#039;&#039;, &#039;&#039;Stan Lee&#039;s Verticus&#039;&#039;, etc.) all work perfectly.&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa: Trigger Happy Havoc&#039;&#039; plays well, but has weird graphical glitches that occur when 2D sprites like characters and textboxes move. The glitchiness is particularly bad in class trials. The game is fully playable, however. The other &#039;&#039;Danganronpa&#039;&#039; games &#039;&#039;probably&#039;&#039; play like this as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight We Riot&#039;&#039; is mostly fine, although some occasional audio and visual glitches occur.&lt;br /&gt;
&lt;br /&gt;
===Okay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Injustice: Gods Among Us – Ultimate Edition&#039;&#039; somehow plays alright? It&#039;s kinda slow, but not &#039;&#039;that&#039;&#039; slow...&lt;br /&gt;
&lt;br /&gt;
===Poor===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clustertruck&#039;&#039; and &#039;&#039;Snakeybus&#039;&#039; are pretty slow. In fact, any 3D Unity game is basically too slow to play at an enjoyable speed.&lt;br /&gt;
&lt;br /&gt;
===Bad===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drug Dealer Simulator&#039;&#039;, &#039;&#039;Hello Neighbour&#039;&#039;, &#039;&#039;Super Totally Ultimate Dad Showdown&#039;&#039;, &#039;&#039;Walking Simulator&#039;&#039;, etc., are all extremely slow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minecraft: Java Edition&#039;&#039; worked &#039;&#039;okay&#039;&#039; for a while. FPS enhancers were basically necessary. Weirdly enough, Optifine made it worse. &#039;&#039;Significantly&#039;&#039; worse. Dropped it down from 15-20 FPS to 1 frame per 10 seconds. That really confusing Sodium/Lithium/Phosphor/whatever-the-fuck shit worked fine though. A shame it&#039;s basically impossible to find them or implement them. Minecraft was playable up until the 5th snapshot for 1.17. That one broke it. Would get this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;GLW error 65542: WGL: The driver does not appear to support OpenGL.&lt;br /&gt;
&lt;br /&gt;
Please make sure you have up-to-date drivers (see aka.ms/mcdriver for instructions).&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recently, I seemed to have done something that&#039;s gotten all the latest versions running again. The only thing I can think of that possibly could have done this would be a Vulkan Runtime API I installed recently? Either way, it boots again now, except at a solid 1 frame per 5-10 seconds in the menu ([https://www.youtube.com/watch?v=kCXyNk1Fghk which is actually a 3D environment!]), so I&#039;m not even gonna bother getting ingame.&lt;br /&gt;
&lt;br /&gt;
===Broken===&lt;br /&gt;
&lt;br /&gt;
Some games just won&#039;t start at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;MultiVersus&#039;&#039; and &#039;&#039;War Thunder&#039;&#039; directly tell me that my GPU can&#039;t support them.&lt;br /&gt;
&lt;br /&gt;
Programs that rely on 3D graphics, like Blender, Embers, Source Filmmaker etc., also don&#039;t work at all.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=54381</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=54381"/>
		<updated>2023-03-14T21:18:35Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;br /&gt;
&lt;br /&gt;
==My PC==&lt;br /&gt;
*OS: Windows 10&lt;br /&gt;
*CPU: Intel(R) Core(TM) i5-2400 @ 3.10 GHz&lt;br /&gt;
*RAM: 16 GBs&lt;br /&gt;
*GPU: .....I don&#039;t have one. I mean... it&#039;s Intel(HD)Graphics shit. hardly anything runs.&lt;br /&gt;
&lt;br /&gt;
==How does emulation fare on my PC?==&lt;br /&gt;
&lt;br /&gt;
===Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[Nestopia]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Genesis===&lt;br /&gt;
&lt;br /&gt;
I have [[BlastEm]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Game Boy===&lt;br /&gt;
&lt;br /&gt;
I have [[mGBA]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Super Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[bsnes]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
&lt;br /&gt;
I have [[kronos]] installed on my computer. It... won&#039;t boot any ROM.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[DuckStation]] installed on my computer. While I can&#039;t figure out why it won&#039;t recognise most of my ROMs, what it does recognise run perfectly. Can allow resolution scaling to go to 2x, but 3x makes the games laggy.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
&lt;br /&gt;
I have tried a few.&lt;br /&gt;
&lt;br /&gt;
====[[ares]]====&lt;br /&gt;
&lt;br /&gt;
Goes ingame. Can get &#039;&#039;Super Mario 64&#039;&#039; running at 30 FPS. Not gonna get any higher than that on any other game.&lt;br /&gt;
&lt;br /&gt;
====[[BizHawk]]====&lt;br /&gt;
&lt;br /&gt;
4 FPS in just showing the logo of &#039;&#039;Super Mario 64&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Project64]]====&lt;br /&gt;
&lt;br /&gt;
Crashes immediately upon opening the program.&lt;br /&gt;
&lt;br /&gt;
====[[RMG]]====&lt;br /&gt;
&lt;br /&gt;
I love that it actually has a GUI, but it won&#039;t boot any games. Attempting to do so makes the emulator hang, and you have to force close it through Task Manager. Attempting to go into input settings also crashes it, for some reason.&lt;br /&gt;
&lt;br /&gt;
====[[simple64]]====&lt;br /&gt;
&lt;br /&gt;
Won&#039;t even open a window when pressed.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Colour===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
&lt;br /&gt;
I have [[Flycast]] installed on my computer. No ROMs will boot.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan===&lt;br /&gt;
&lt;br /&gt;
I have [[StoicGoose]] installed on my computer. When opened, I&#039;m greeted with this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable.&lt;br /&gt;
&lt;br /&gt;
StoicGoose requires GPU and drivers supporting OpenGL 4.0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
StoicGoose will then crash.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan Colour===&lt;br /&gt;
&lt;br /&gt;
StoicGoose is my only option in this regard.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
&lt;br /&gt;
I have [[PCSX2]] installed on my computer. It surprisingly works perfectly.&lt;br /&gt;
&lt;br /&gt;
===GameCube===&lt;br /&gt;
&lt;br /&gt;
I have [[Dolphin]] installed on my computer. Can get 16 FPS in the opening of &#039;&#039;Luigi&#039;s Mansion&#039;&#039;, and 15 FPS in the menu of &#039;&#039;Super Mario Sunshine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Xbox===&lt;br /&gt;
&lt;br /&gt;
I have [[xemu]] installed on my computer. Once the BIOS and everything have been connected, it&#039;ll immediately come up with the error message: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Unable to create OpenGL context. This usually means the graphics device on this system does not support OpenGL 4.0.&lt;br /&gt;
&lt;br /&gt;
xemu cannot continue and will now exit.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
&lt;br /&gt;
I have [[melonDS]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
&lt;br /&gt;
I have [[PPSSPP]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
&lt;br /&gt;
I have [[Xenia]] installed on my computer. It crashes immediately upon opening.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
&lt;br /&gt;
I have [[RPCS3]] installed on my computer. Games don&#039;t boot, although the emulator seems to think they do, and will count how long it&#039;s been &#039;running&#039;. Only way to stop a game from &#039;running&#039; is to force stop the background task in Task Manager. Not even closing RPCS3 will stop the background task.&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
&lt;br /&gt;
I have Dolphin installed on my computer. I can get about 11-15 FPS in the main menu of &#039;&#039;Mario Kart Wii&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
&lt;br /&gt;
I have [[Citra]] installed on my computer. Attempting to boot a game will result in the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
&lt;br /&gt;
I have [[Vita3K]] installed on my computer. Upon opening, it&#039;ll spit out this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Could not create OpenGL context!&lt;br /&gt;
&lt;br /&gt;
Does your GPU at least support OpenGL 4.4?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon closing that error message, you&#039;ll get another one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Emulated environment initialization failed.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vita3K will then crash.&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
&lt;br /&gt;
I have [[Cemu]] installed on my computer. When attempting to boot a game with the Vulkan API, you&#039;ll get the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Error when initializing Vulkan renderer:&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to boot a game with the OpenGL API, Cemu will transition into a state of permanent loading. The only way to close the emulator is to force close it with Task Manager.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried 4:&lt;br /&gt;
&lt;br /&gt;
====[[fpPS4]]====&lt;br /&gt;
&lt;br /&gt;
Temmie&#039;s launcher GUI works perfectly, but I can&#039;t get into any game due to some &#039;AVX2&#039; error.&lt;br /&gt;
&lt;br /&gt;
====[[GPCS4]]====&lt;br /&gt;
&lt;br /&gt;
Will open a terminal for 1 millisecond, then immediately crash.&lt;br /&gt;
&lt;br /&gt;
====[[kyty]]====&lt;br /&gt;
&lt;br /&gt;
kyty is... a weird program I can&#039;t figure out. Stuck at some weird profile-making GUI. Can&#039;t get any further than that.&lt;br /&gt;
&lt;br /&gt;
====[[Obliteration]]====&lt;br /&gt;
&lt;br /&gt;
Wants me to connect the &amp;lt;code&amp;gt;PS4UPDATE1.PUP.dec&amp;lt;/code&amp;gt; file. I apparently must use the &#039;[https://github.com/idc/ps4-pup_decrypt ps4-pup_decrypt]&#039; repository to make the file out of the PS4 BIOS, but I don&#039;t know how.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
&lt;br /&gt;
====[[Ryujinx]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, it always tells me I need to install firmware upon attempting to boot a game. I can&#039;t seem to figure this out.&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API... Ryujinx crashes immediately upon attempting to boot a game.&lt;br /&gt;
&lt;br /&gt;
====[[yuzu]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: [https://yuzu-emu.org/help/reference/log-files/ How to Upload the Log File].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;OpenGL shared contexts are not supported.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation 5===&lt;br /&gt;
&lt;br /&gt;
I have kyty installed on my computer. But I&#039;ve already mentioned the problem with that...&lt;br /&gt;
&lt;br /&gt;
==Phone emulation==&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
&lt;br /&gt;
I have [[BlueStacks]] installed on my computer. It runs perfectly using the Vulkan API. It&#039;s set to OpenGL automatically, though, which makes it rather laggy. &lt;br /&gt;
&lt;br /&gt;
Y&#039;know what&#039;s great? [[M64Plus FZ]], an N64 emulator on Android, runs games perfectly. Same can&#039;t be said for Dolphin or Citra, though. [[AetherSX2]] and [[Skyline]] won&#039;t even install on BlueStacks, since it only emulates Android 7.&lt;br /&gt;
&lt;br /&gt;
===iOS===&lt;br /&gt;
&lt;br /&gt;
I have [[touchHLE]] installed and... it doesn&#039;t open.&lt;br /&gt;
&lt;br /&gt;
==Do general Windows games even work?==&lt;br /&gt;
&lt;br /&gt;
As for games, let&#039;s split them into categories.&lt;br /&gt;
&lt;br /&gt;
===Perfect===&lt;br /&gt;
&lt;br /&gt;
Basically all 2D, Ren&#039;Py, Source, and some low-end 3D games (&#039;&#039;Baldi&#039;s Basics in Education and Learning&#039;&#039;, &#039;&#039;Everything is Garbage&#039;&#039;, &#039;&#039;LOEK&#039;&#039;, &#039;&#039;Roblox&#039;&#039;, &#039;&#039;RuneScape&#039;&#039;, &#039;&#039;Spooky&#039;s Jump Scare Mansion&#039;&#039;, &#039;&#039;Stan Lee&#039;s Verticus&#039;&#039;, etc.) all work perfectly.&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa: Trigger Happy Havoc&#039;&#039; plays well, but has weird graphical glitches that occur when 2D sprites like characters and textboxes move. The glitchiness is particularly bad in class trials. The game is fully playable, however. The other &#039;&#039;Danganronpa&#039;&#039; games &#039;&#039;probably&#039;&#039; play like this as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight We Riot&#039;&#039; is mostly fine, although some occasional audio and visual glitches occur.&lt;br /&gt;
&lt;br /&gt;
===Okay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Injustice: Gods Among Us – Ultimate Edition&#039;&#039; somehow plays alright? It&#039;s kinda slow, but not &#039;&#039;that&#039;&#039; slow...&lt;br /&gt;
&lt;br /&gt;
===Poor===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clustertruck&#039;&#039; and &#039;&#039;Snakeybus&#039;&#039; are pretty slow. In fact, any 3D Unity game is basically too slow to play at an enjoyable speed.&lt;br /&gt;
&lt;br /&gt;
===Bad===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drug Dealer Simulator&#039;&#039;, &#039;&#039;Hello Neighbour&#039;&#039;, &#039;&#039;Super Totally Ultimate Dad Showdown&#039;&#039;, &#039;&#039;Walking Simulator&#039;&#039;, etc., are all extremely slow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minecraft: Java Edition&#039;&#039; worked &#039;&#039;okay&#039;&#039; for a while. FPS enhancers were basically necessary. Weirdly enough, Optifine made it worse. &#039;&#039;Significantly&#039;&#039; worse. Dropped it down from 15-20 FPS to 1 frame per 10 seconds. That really confusing Sodium/Lithium/Phosphor/whatever the fuck shit worked fine though. A shame it&#039;s basically impossible to find them or implement them. Minecraft was playable up until the 5th snapshot for 1.17. That one broke it. Would get this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;GLW error 65542: WGL: The driver does not appear to support OpenGL.&lt;br /&gt;
&lt;br /&gt;
Please make sure you have up-to-date drivers (see aka.ms/mcdriver for instructions).&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recently, I seemed to have done something that&#039;s gotten all the latest versions running again. The only thing I can think of that possibly could have done this would be a Vulkan Runtime API I installed recently? Either way, it boots again now, except at a solid 1 frame per 5-10 seconds in the menu ([https://www.youtube.com/watch?v=kCXyNk1Fghk which is actually a 3D environment!]), so I&#039;m not even gonna bother getting ingame.&lt;br /&gt;
&lt;br /&gt;
===Broken===&lt;br /&gt;
&lt;br /&gt;
Some games just won&#039;t start at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;MultiVersus&#039;&#039; and &#039;&#039;War Thunder&#039;&#039; directly tell me that my GPU can&#039;t support them.&lt;br /&gt;
&lt;br /&gt;
Programs that rely on 3D graphics, like Blender, Embers, Source Filmmaker etc., also don&#039;t work at all.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=IOS_emulators&amp;diff=53029</id>
		<title>IOS emulators</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=IOS_emulators&amp;diff=53029"/>
		<updated>2023-02-06T10:43:55Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lowercase title}}&lt;br /&gt;
{{Infobox console&lt;br /&gt;
|title = iOS&lt;br /&gt;
|logo = IOS.png&lt;br /&gt;
|developer = [[Apple Inc.]]&lt;br /&gt;
|release = 2007&lt;br /&gt;
|emulated = {{~}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;This page is about software that emulates IOS on other hardware, like desktops.&#039;&#039;{{for|emulators that run on IOS|Emulators on iOS}} &lt;br /&gt;
&#039;&#039;&#039;iOS&#039;&#039;&#039; devices started the smartphone craze, which would go on to replace conventional mobile phones in both Japan (which had its own subset of cell phones) and the rest of the world, with more advanced touch-controlled devices.&lt;br /&gt;
&lt;br /&gt;
Unlike their direct competitor, [[Android emulators|Android-based smartphones]], they currently have practically no usable emulators, as the official iOS SDK (macOS-only) only allows for running your own projects, i.e., they run code generated for an x86 target rather than ARM code as used by iOS. Some simulators (e.g., [[BlackThunder]]) make use of the simulator in the iOS SDK to run a few chosen iOS apps that are recompiled for x86. Unlike previous emulation trails, BlackThunder first loads a highly trimmed Hackintosh image via VirtualBox, which loads Xcode and an iOS simulator into it, then runs iOS apps that are decompiled and recompiled for the x86 architecture. More recently, touchHLE managed to get at least one older iPhone OS app running by recreating some of iOS’s standard libraries and emulating just the iPhone’s CPU.&lt;br /&gt;
&lt;br /&gt;
==Emulators==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
|macOS Big Sur and up&lt;br /&gt;
|align=left|{{Icon|macOS}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://touchhle.org/ touchHLE]&lt;br /&gt;
|align=left|{{Icon|Windows|macOS}}&lt;br /&gt;
|[https://github.com/hikari-no-yume/touchHLE v0.1.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Corellium (Virtualization)&lt;br /&gt;
|align=left|{{Icon|Web}}&lt;br /&gt;
|[https://www.corellium.com/ Website]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|QEMU (fork)&lt;br /&gt;
|align=left|{{Icon|Linux|macOS}}&lt;br /&gt;
|[https://github.com/devos50/qemu/tree/ipod_touch_1g git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|ipasim&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|[https://github.com/ipasimulator/ipasim PatchV1.0.1]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://systems.cs.columbia.edu/projects/cycada/ Cycada]&lt;br /&gt;
|align=left|{{Icon|Android}}&lt;br /&gt;
|Unreleased&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{TBD}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;macOS Big Sur&lt;br /&gt;
The 17th major operating system of the macOS line. It has support for iOS and iPadOS applications for Apple M1-based Macs. However, some apps are not installed due to Apple DRM.&lt;br /&gt;
&lt;br /&gt;
;touchHLE&lt;br /&gt;
A promising new endeavour that aims to run older iOS apps by recreating standard iOS libraries instead of emulating all of an iDevice’s internal components. Because of this very high-level approach, no dump of the operating system is required. Its initial target is iPhone OS 2.x apps, with other 32-bit iOS versions being planned. Development started in December 2022, and its first release, 0.1.0, came out in February 2023. Currently, it is only known to support one app, namely [https://archive.org/download/iOSObscura/iPhoneOS%202/com.ooi.supermonkeyball/ SEGA and Other Ocean’s &#039;&#039;Super Monkey Ball&#039;&#039;] – the dev’s inspiration for the project – but development is still ongoing. To run an application, you must unzip the IPA app dump, place the *.app folder inside touchHLE’s main directory, and then run it from the command line. The accelerometer is controlled through a joystick’s left analog stick. It is still a very barebones experience, but the one game it supports is fully playable and runs full speed even on mid-range laptops, and it’s still very early in development.&lt;br /&gt;
&lt;br /&gt;
;QEMU (fork)&lt;br /&gt;
Based on earlier work emulating the S5L8900 and the iPhone 11 in QEMU. It can currently emulate an iPod Touch 1G running iOS 1.0, including iBoot, the kernel, and the Springboard, although it requires a modified NOR and NAND image. Some features, such as audio and Wi-Fi, are not emulated, and there are multiple crashes. Work is currently underway to emulate an iPod Touch 2G, which will require running iOS 2.x.&lt;br /&gt;
&lt;br /&gt;
==History of failed iOS emulation attempts==&lt;br /&gt;
Many of the currently available &#039;&#039;&#039;&amp;quot;simulators&amp;quot;&#039;&#039;&#039; only try recreating popular iOS apps (like browsers) in a PC application with no real emulation involved. Some notable [[Emulator scams|scams]] in such fashion are called &#039;&#039;&#039;iPadian&#039;&#039;&#039; or variations on the name, and are often &#039;&#039;&#039;malware&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
* A project to emulate various smartphones (iPhone, iPod Touch, iPad, Apple TV 2G) called &#039;&#039;&#039;iEmu&#039;&#039;&#039;, started in 2011 but got mysteriously abandoned two years later before anything usable surfaced. All pages related to the project were removed. It&#039;s speculated Apple had a hand in this.&lt;br /&gt;
* Nowadays, a malicious APK file going by the &#039;&#039;&#039;iEmu&#039;&#039;&#039; moniker is also being circulated on blogs run by script kiddies claiming to offer a way to run iOS apps on Android. More often than not, they&#039;re uploaded with the intention of generating revenue from impressionable users (through pay-per-click URL shorteners) who fall easily for those types of scams.&lt;br /&gt;
* There has been a project to provide a runtime for iOS apps to run on &#039;&#039;&#039;Android&#039;&#039;&#039; called [http://systems.cs.columbia.edu/projects/cycada/ &#039;&#039;&#039;Cycada&#039;&#039;&#039;] (formerly known as &#039;&#039;&#039;Cider&#039;&#039;&#039;). Not much progress has been made, and the original author was accused of being a sellout for leaving the project to work as a kernel programmer for Apple. The project booted many 32-bit iOS apps successfully, albeit slowly. The last update to this project were in [https://dl.acm.org/doi/pdf/10.1145/3135974.3135981 &#039;&#039;&#039;2017&#039;&#039;&#039;](NOTE: If you search &amp;quot;Cider APK&amp;quot;, you will get iPhone 12 launcher adware, even on uptodown or malavida) &lt;br /&gt;
* There was also a project based on [[QEMU]] that usually went around by the name QEMU-s5l89xx (based on the part number of the original iPhone), or iVM. The last known commits to this project were in 2013, and it is unclear if this project will ever come to fruition.&lt;br /&gt;
&lt;br /&gt;
Your best bet, until a new emulation effort is ever started, is to hope that whatever iOS app you&#039;re interested in gets an Android port. Which is often sadly not the case (until very recently) for the vast majority of the older game apps, especially Japanese ones - as Android is often perceived to be the more piracy-friendly platform. That appears to be gradually changing lately and isn&#039;t as much concern for non-gaming apps, but the older apps are unlikely to get ported for the most part.&lt;br /&gt;
&lt;br /&gt;
iOS apps are distributed in the IPA format. Like its Android counterpart, APK files, they can be opened with 7-Zip most of the time and can have their contents dissected this way.&lt;br /&gt;
&lt;br /&gt;
{{Apple}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobiles]]&lt;br /&gt;
[[Category:iOS emulators|*]]&lt;br /&gt;
[[Category:Not yet emulated]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=Obliteration&amp;diff=52961</id>
		<title>Obliteration</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=Obliteration&amp;diff=52961"/>
		<updated>2023-02-05T08:58:15Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Linoox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Infobox emulator&lt;br /&gt;
|title 		= Obliteration&lt;br /&gt;
|logo 		= Obliteration logo.png&lt;br /&gt;
|logowidth 	= 200&lt;br /&gt;
|version 	= [https://github.com/obhq/obliteration/actions Workflows]&lt;br /&gt;
|active 	= Yes&lt;br /&gt;
|platform 	= [[Emulators on Windows|Windows]]&amp;lt;br/&amp;gt;[[Emulators on macOS|macOS]]&amp;lt;br/&amp;gt;[[Emulators on Linux|Linux]]&lt;br /&gt;
|target 	= [[PlayStation 4 emulators|PlayStation 4]]&lt;br /&gt;
|developer 	= ultimaweapon&lt;br /&gt;
|prog-lang 	= Rust, C++&lt;br /&gt;
|license 	= GNU GPLv3&lt;br /&gt;
|source 	= [https://github.com/obhq/obliteration GitHub]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Obliteration&#039;&#039;&#039; is a PlayStation 4 emulator for Windows and macOS, with a Linux build also in development. &lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Win-big|Mac-big|Lin-big}}&lt;br /&gt;
|&#039;&#039;&#039;[https://github.com/obhq/obliteration/actions Workflows]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category:Console emulators]]&lt;br /&gt;
[[Category:Home console emulators]]&lt;br /&gt;
[[Category:PlayStation 4 emulators]]&lt;br /&gt;
[[Category:Windows emulation software]]&lt;br /&gt;
[[Category:macOS emulation software]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=PlayStation_4_emulators&amp;diff=52960</id>
		<title>PlayStation 4 emulators</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=PlayStation_4_emulators&amp;diff=52960"/>
		<updated>2023-02-05T08:56:25Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Linoox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox console&lt;br /&gt;
|title = PlayStation 4&lt;br /&gt;
|logo = PS4.png&lt;br /&gt;
|developer = [[:Sony]]&lt;br /&gt;
|type = [[:Category:Home consoles|Home video game console]]&lt;br /&gt;
|generation = [[:Category:Eighth-generation video game consoles|Eighth generation]]&lt;br /&gt;
|release = November 2013&lt;br /&gt;
|predecessor = [[PlayStation 3 emulators|PlayStation 3]]&lt;br /&gt;
|successor = [[PlayStation 5]]&lt;br /&gt;
|emulated = {{~}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{for|other emulators that run on PS4 hardware|Emulators on PS4}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;PlayStation 4&#039;&#039;&#039; (PS4) is an eighth-generation console produced by Sony Computer Entertainment on November 15, 2013, and retailed for {{Inflation|USD|399.99|2013}}. It is the first PlayStation console to use the [[wikipedia:x86|x86]] architecture, a semi-custom 8-core AMD Jaguar CPU at 1.6 GHz. One of the cores is utilized separately only for low-power background tasks. The CPU shares its place on an APU chip alongside a semi-custom AMD GCN Radeon GPU supported by 8 GBs of GDDR5 RAM at 2.75 GHz, while 256 MBs of DDR3 RAM is used only for background tasks.&lt;br /&gt;
&lt;br /&gt;
Emulating the PlayStation 4 will prove to be a monumental task owing to the complexity of x86_64 and the Radeon-based GPU. Most projects will inevitably end up going the route of [[Wine]].&lt;br /&gt;
&lt;br /&gt;
==Emulators==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|PC / x86&lt;br /&gt;
|-&lt;br /&gt;
| [[fpPS4]]&lt;br /&gt;
| align=left|{{Icon|Windows}} &lt;br /&gt;
| [https://github.com/red-prig/fpPS4/releases/tag/v0.0.1 v0.0.1] &lt;br /&gt;
| {{✓}} &lt;br /&gt;
| {{✓}} &lt;br /&gt;
| {{~}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Obliteration]]&lt;br /&gt;
| align=left|{{Icon|Windows|macOS|Linux}}&lt;br /&gt;
| [https://github.com/obhq/obliteration/actions git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| RPCS4&lt;br /&gt;
| align=left|{{Icon|Linux}}&lt;br /&gt;
| {{na}} &amp;lt;small&amp;gt;(WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Spine]]&lt;br /&gt;
| align=left|{{Icon|Linux}}&lt;br /&gt;
| [https://github.com/devofspine/spine/releases 2022-05-17]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyty]]&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/InoriRus/Kyty/releases git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Orbital]]&lt;br /&gt;
| align=left|{{Icon|Windows|Linux}}&lt;br /&gt;
| [https://github.com/AlexAltea/orbital git]	&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [[GPCS4]]&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/Inori/GPCS4 git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| PS4Delta&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/Force67/ps4delta git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|Console&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 5&lt;br /&gt;
| align=left|{{Icon|PS5}}&lt;br /&gt;
| Patch based&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Comparisons===&lt;br /&gt;
;fpPS4 &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://github.com/red-prig/fpps4-game-compatibility/issues compatibility])&amp;lt;/small&amp;gt;: A PlayStation 4 compatibility layer made with Free Pascal. [https://github.com/red-prig/fpps4-game-compatibility/issues?q=is%3Aopen+is%3Aissue+label%3Astatus-playable 80 games are currently playable].&lt;br /&gt;
&lt;br /&gt;
; Kyty&lt;br /&gt;
: A compatibility layer for the PS4 and PS5 made by InoriRus, the creator of Short Waves. It&#039;s in the early stages of development. It can boot commercial games such as &#039;&#039;Blackhole&#039;&#039;, &#039;&#039;Worms W.M.D&#039;&#039;, and some PS5 homebrews with 0.2.0. This is also the first-ever PlayStation 4 emulator with a GUI, and like GPCS4, the emulator is Windows-exclusive.&lt;br /&gt;
&lt;br /&gt;
; RPCS4&lt;br /&gt;
: A private project being worked on by one of the original developers of [[RPCS3]], DH. Little is known about the project at this time, but we do know that it&#039;s expected to run on Unix-likes and can boot PS4 games without graphics.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/pcgaming/comments/cxx5h3/we_are_team_rpcs3_the_playstation_3_emulator_we/eyoqzes/ DH] on Reddit. &amp;quot;If you have Unix-like OS, I can send you binary and you will able to run any game for PS4 and see many different errors for each (without graphics of course)&amp;quot;&amp;lt;/ref&amp;gt; The GitHub repo hasn&#039;t been updated since 2016 and appears to only exist as a placeholder until the project is released. It is still being worked on, although it is in the early stages.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/emulation/comments/ppffdy/rpcs4_ps4_emulation_preview_of_current_progress/ RPCS4 progress update] on Reddit. &amp;quot;DH, RPCS3&#039;s founder, has permitted to share this quick progress update of his PlayStation 4 emulator.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Spine]] &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://docs.google.com/spreadsheets/d/1vebgZawcNhdZnGPaSuWrC6wo9OpR1miz/edit#gid=438411959 compatibility])&amp;lt;/small&amp;gt;&lt;br /&gt;
: A compatibility layer that can run 360 games. Of the lot, only 4 are considered playable according to the compatibility list.&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1vebgZawcNhdZnGPaSuWrC6wo9OpR1miz/edit#gid=438411959 Community Maintained Spine Compatibility List] from latest Spine release&amp;lt;/ref&amp;gt; In stark contrast to other closed-source emulators, Spine is Linux-exclusive; the creator has opted not to release the source code out of caution for a Windows-exclusive variant emerging from his work,&amp;lt;ref&amp;gt;[https://www.reddit.com/r/emulation/comments/pkc8oe/spine_ps4_emulator_v20210901_released_with/hc3coog/ devofspine] on Reddit. &amp;quot;I wouldn&#039;t mind open-sourcing it at some point in time but there are several things that stop me from doing this in the near future: a) there are some parts in the code that are a mess and I wouldn&#039;t feel comfortable releasing them for public consumption, b) I enjoy the freedom to develop it in the way I want to, c) I would be a bit afraid of losing control, open source brings with it a risk of forks for example and I wouldn&#039;t like to see my work used to do for example a Windows exclusive variant, and d) PS4 is still a current-gen console.&amp;quot; (Edited)&amp;lt;/ref&amp;gt; despite the fact that there is already interest in getting it working through WSLg.&amp;lt;ref&amp;gt;[https://github.com/microsoft/wslg/issues/445#issuecomment-921119545 Spine PlayStation 4 emulator does not work in WSLg with GPU enabled] issue at the WSLg repository (#445). GitHub. &amp;quot;no need to close the issue, we will use this to track the GPU acceleration issue. Unfortunately, I don&#039;t have access to PlayStation firmware and thus am not able to repro, but we will see what we can do to investigate this, thanks!&amp;quot;&amp;lt;/ref&amp;gt; Its authenticity has been verified by lead Orbital developer AlexAltea.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/emulation/comments/bz4ikp/orbital_a_playstation_4_emulator_that_is/eqq6lxt/ AlexAltea] on Reddit. &amp;quot;I&#039;ve analyzed the Spine demo in IDA Pro (reverse engineering tool), and everything checks out. It&#039;s a very early release, with lots of unimplemented parts, but it&#039;s real. More importantly, we have tested it locally and it works.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Orbital]]&lt;br /&gt;
: An open-source low-level emulator based on [[QEMU]], Orbital uses existing hypervisors like Intel HAXM to speed up performance. A surprising amount of progress has been made for an emulator of its kind, having to emulate the kernel used by the PS4; It&#039;s stuck at the console&#039;s Safe Mode&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=IBBHisNM74o&amp;lt;/ref&amp;gt; and, thus, can&#039;t boot any games.&lt;br /&gt;
&lt;br /&gt;
;GPCS4&lt;br /&gt;
: A compatibility layer for the PlayStation 4. It can show the logos in [https://en.wikipedia.org/wiki/Nier:_Automata &#039;&#039;Nier: Automata&#039;&#039;] and ran its first commercial games, &#039;&#039;We Are Doomed&#039;&#039; and [https://en.wikipedia.org/wiki/Sonic_Mania &#039;&#039;Sonic Mania&#039;&#039;], in February 2020. It can only run homebrew tests as of June 2022. It appears to be only a side project to test 3D graphics and may or may not become anything serious, but this is unknown as the project&#039;s development has halted. As of June 2022, GPCS4 is now a one-person project.&lt;br /&gt;
&lt;br /&gt;
; PS4Delta&lt;br /&gt;
: A compatibility layer for the PlayStation 4. It&#039;s unable to boot any commercial games. Development has stopped, and the project is currently archived on Github.&lt;br /&gt;
&lt;br /&gt;
; Obliteration&lt;br /&gt;
: A compatibility layer for Windows based on Kyty that&#039;s in early development.&lt;br /&gt;
&lt;br /&gt;
==Emulation issues==&lt;br /&gt;
===Potential roadblocks===&lt;br /&gt;
Due to the PS4&#039;s x86 architecture and FreeBSD-based operating system, emulators for the device will, by and large, be very unconventional. Despite the x86&#039;s instruction set being huge&amp;lt;ref&amp;gt;{{cite web | url= https://en.wikipedia.org/wiki/x86_instruction_listings | title= x86 instruction listings | Wikipedia}}&amp;lt;/ref&amp;gt;, a trait that would typically lead to years of development time by emulators, it opens the ability for pre-existing hypervisors to do the heavy lifting, eliminating the need for a recompiler. There is also, as of this time, little to no documentation on the GPU (a modified Radeon 7970M with disabled stream processors) used in the PS4&#039;s APU, and it will require a complete re-implementation by emulator developers.&lt;br /&gt;
&lt;br /&gt;
===PCSX4 &amp;amp; fake emulators===&lt;br /&gt;
Because most people don&#039;t understand how emulation works, scammers try and take advantage of this by making [[Emulator scams| fake emulators]] for malicious purposes. The PS4 has seen its fair share of scams, the most notable and persistent of which being &#039;&#039;&#039;PCSX4&#039;&#039;&#039;. The scheme is very elaborate and clever, with a website designed to mimic [[RPCS3]]&#039;s while using a similar naming scheme as [[PCSX-Reloaded|PCSX]] and [[PCSX2]] (both of which are legitimate). The site uses aggressive search engine optimization (SEO), meaning it&#039;s one of the top results for &amp;quot;PS4 emulator&amp;quot; on Google. Two things invalidate PCSX4&#039;s legitimacy:&lt;br /&gt;
&lt;br /&gt;
* The obstruction of the download behind endless surveys. Emulator development nowadays gets its funding from [[Emulators on Patreon|Patreon]] or Google Play.&lt;br /&gt;
* It is fairly easy to fake a PS4 (and even [[PlayStation 5|PS5]]) emulator by taking the open-source [https://git.sr.ht/~thestr4ng3r/chiaki Chiaki] Remote Play client, which works by streaming games from an actual PS4, and modifying the GUI to display fake hardware usage stats alongside the game. If its claims of running any PS4 game in 4K at 60FPS with little to no issues were true, there would certainly be news articles about it, just like there were for [[Cemu]].&lt;br /&gt;
&lt;br /&gt;
There is a video discussing this fake emulator here: https://youtu.be/5jREO7LnlCw&lt;br /&gt;
&lt;br /&gt;
==Arcade variations==&lt;br /&gt;
===Dissidia Final Fantasy Arcade===&lt;br /&gt;
Taito&#039;s Dissidia Final Fantasy Arcade is the only arcade game that runs on PS4-based hardware. This game runs on a PS4 kiosk demo unit, and the hardware is identical to regular retail PS4 and could be converted to regular retail mode. An extra I/O board is attached to the PS4 via a USB port.&lt;br /&gt;
&lt;br /&gt;
Despite the fact that the arcade game program itself could run on a regular PS4 without any issue, the USB I/O board is yet to be reverse-engineered, and judging from the current status of PS4 emulation, emulation support for this arcade game is very likely the last item on the to-do list.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Consoles]]&lt;br /&gt;
[[Category:Home consoles]]&lt;br /&gt;
[[Category:Eighth-generation video game consoles]]&lt;br /&gt;
[[Category:Sony consoles]]&lt;br /&gt;
[[Category:Very early emulation]]&lt;br /&gt;
[[Category:PlayStation 4 emulators|*]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=Xbox_360_emulators&amp;diff=52863</id>
		<title>Xbox 360 emulators</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=Xbox_360_emulators&amp;diff=52863"/>
		<updated>2023-02-03T10:06:43Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox console&lt;br /&gt;
|title = Xbox 360&lt;br /&gt;
|logo = Xbox_360.png&lt;br /&gt;
|developer = [[:Microsoft]]&lt;br /&gt;
|type = [[:Category:Consoles|Home video game console]]&lt;br /&gt;
|generation = [[:Category:Seventh-generation video game consoles|Seventh generation]]&lt;br /&gt;
|release = 2005&lt;br /&gt;
|discontinued = 2016&lt;br /&gt;
|predecessor = [[Xbox emulators|Xbox]]&lt;br /&gt;
|successor = [[Xbox One emulators|Xbox One]]&lt;br /&gt;
|emulated = {{✓}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{for|other emulators that run on Xbox 360 hardware|Emulators on Xbox 360}} &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[Wikipedia:Xbox 360|Xbox 360]]&#039;&#039;&#039; is a seventh-generation console released by Microsoft on November 22, 2005, and retailed for {{inflation|USD|399|2005}}. It had a triple-core PowerPC Xenon CPU that ran at 3.2 GHz with 512 MBs of RAM and an ATI Xenos GPU. The console&#039;s life saw the option of a motion-sensing camera called the [[wikipedia:Kinect|Kinect]].&lt;br /&gt;
&lt;br /&gt;
==Emulators==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Xbox Live&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|System Link&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended Emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;|PC / x86&lt;br /&gt;
|-&lt;br /&gt;
|[[Xenia]]&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|[https://github.com/xenia-project/release-builds-windows/releases {{XeniaVer}}]&amp;lt;br &amp;gt;[https://github.com/xenia-canary/xenia-canary/releases/tag/experimental canary]&lt;br /&gt;
|{{✗}}[https://github.com/xenia-project/xenia/pulls?q=is%3Apr+is%3Aopen%2Bclosed+xbox+live *]&lt;br /&gt;
|{{✗}}[https://github.com/xenia-project/xenia/pull/1879#commits-pushed-82793a1 *]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&amp;lt;ref group=N&amp;gt;RX 7900 series and RTX 3000/4000 series might have some issues with Xenia. One of the recent canary builds comes with an option named [https://github.com/xenia-canary/xenia-canary/commit/2afd2cc4d69c87a4a04cb012d761efc85bd89c21#diff-e4d5b2790d2d073abca17e3a54bccf50deb979b83d46bd7170bfa4278224ebf3R65-R67 &amp;quot;d3d12_remove_retc_from_geometry_shader&amp;quot;], which is a workaround/fix for RX 7900 GPUs but might cause issues and hardlocks. If, for whatever reason, your Xenia canary starts/works slowly on boot, please check if recent.toml isn&#039;t bugged. Something (still researching it) causes it to break and use all available space! [https://discord.gg/Q9mxZf9 Discord link for more info]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;|Consoles&lt;br /&gt;
|-&lt;br /&gt;
|[[Fission]]&lt;br /&gt;
|align=left|{{Icon|XB1|SXS}}&lt;br /&gt;
|Patch based&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&amp;lt;ref group=N&amp;gt;[https://www.teamxlink.co.uk/wiki/Xbox_One#Xbox_360_backwards_compatibility Xbox One] [https://www.teamxlink.co.uk/wiki/Xbox_Series_S/X#Xbox_360_backwards_compatibility Xbox Series S/X]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references group=N /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Comparisons===&lt;br /&gt;
;[[Xenia]] &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://github.com/xenia-project/game-compatibility/issues compatibility]) ([https://github.com/xenia-canary/game-compatibility/issues canary-compatibility])&amp;lt;/small&amp;gt;&lt;br /&gt;
:The emulator that&#039;s made it the furthest. 297 out of 1597 tested titles (19%) can be reasonably played from start to finish with little to no issues&amp;lt;ref&amp;gt;[https://github.com/xenia-project/game-compatibility/issues?q=is%3Aopen+is%3Aissue+label%3Astate-playable Xenia GitHub repository issue page filtered by &amp;quot;state-playable&amp;quot;]&amp;lt;/ref&amp;gt;; an additional 973 (61%) have functional gameplay but have crashes or minor/major glitches&amp;lt;ref&amp;gt;[https://github.com/xenia-project/game-compatibility/issues?q=is%3Aopen+is%3Aissue+label%3Astate-gameplay Xenia GitHub repository issue page filtered by &amp;quot;state-gameplay&amp;quot;]&amp;lt;/ref&amp;gt;; and the remaining 313 (20%) titles either only display an image, hang on boot, or have functional menus before any gameplay but don&#039;t make it past the menus&amp;lt;ref&amp;gt;[https://github.com/xenia-project/game-compatibility/issues?q=is%3Aissue+is%3Aopen+label%3Astate-hang%2Cstate-intro%2Cstate-load%2Cstate-menus%2Cstate-title%2Cstate-crash-guest%2Cstate-crash-host%2Cstate-crash-XNA-wontfix Xenia GitHub repository issue page filtered by broken games]&amp;lt;/ref&amp;gt;, and 14 of those titles are entirely nonfunctional&amp;lt;ref&amp;gt;[https://github.com/xenia-project/game-compatibility/issues?q=is%3Aissue+is%3Aopen+label%3Astate-nothing Xenia GitHub repository issue page filtered by &amp;quot;state-nothing&amp;quot;]&amp;lt;/ref&amp;gt;. For emulation on Linux, Android, Windows 8, or Windows 7 (until 12on7 and OpenGL are integrated into Xenia), it&#039;s necessary to use Vulkan&amp;lt;ref&amp;gt;Triang3l (May 30, 2022) [https://github.com/xenia-project/xenia/issues/2028 Vulkan-based GPU emulation implementation (Issue Discussion)]. Xenia GitHub repository.&amp;lt;/ref&amp;gt; and with Amessier&#039;s &amp;quot;SysV ABI&amp;quot; PR, xenia-cpu-ppc-tests passes on Linux and also starts (you can try to start a .xex)&amp;lt;ref&amp;gt;amessier (May 13, 2022) [https://github.com/xenia-project/xenia/pull/2018 Support for SysV ABI in x64 emitter (pull request discussion)]. Xenia GitHub repository.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
;[[Fission]] &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://en.wikipedia.org/wiki/List_of_backward-compatible_games_for_Xbox_One_and_Series_X/S#List_of_compatible_titles_from_Xbox_360 compatibility])&amp;lt;/small&amp;gt;&lt;br /&gt;
:The official emulator on the [[Xbox One emulators|Xbox One]] and [[Xbox Series X and Series S|Xbox Series X/S]] consoles. It supports 632 out of 2154 games. Load times are faster, but emulation suffers from input lag due to forced [[vsync]]. Beyond this, playback is incredibly faithful to the original system (support system features like &amp;quot;Xbox 360&#039;s Xbox Guide dash menu, Xbox Live, System Link, Achievements, Friends/Party and Notifications&amp;quot; etc.). Xbox One X and Xbox Series X further improve on the emulation with better framerate, texture filtering, higher resolution and auto HDR in some games. Note that an Internet connection is required to download each game on its first run.&lt;br /&gt;
&lt;br /&gt;
==Emulation issues==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;[Xenos] was a playground for experiments — it was developed near the end of the Direct3D 9 era, but still before Direct3D 10, and contained many features not standardized or even available at all on the PC, but when they ended up on the PC, the actual implementation could be significantly different; it also included completely unique features. [...] Contrary to a common misconception, the Xbox 360 [isn&#039;t] just a “DirectX 9 box”. It essentially contains a [tile-inspired] mobile-like GPU with much more raw power than a comparable mobile GPU. If you compare the registers of the Xenos and the Qualcomm Adreno 200, you can see that most of them are the same, as they are almost the same GPUs — the Adreno 200 was called the AMD Z430 before having been acquired by Qualcomm and was even referred to as the &amp;quot;mini-Xenos&amp;quot;!&amp;quot;&amp;lt;br&amp;gt;-Triang3l&amp;lt;ref&amp;gt;Triang3l (April 27, 2021). [https://xenia.jp/updates/2021/04/27/leaving-no-pixel-behind-new-render-target-cache-3x3-resolution-scaling.html Leaving No Pixel Behind: New Render Target Cache, 3x3 Resolution Scaling &amp;amp; Three Years in Xenia’s GPU Emulation]. Xenia.&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Due to requiring a large number of resources (see [[Dolphin]] and [[PCSX2]] for specifications for their respective consoles), as well as the hardware not being properly documented yet, &#039;&#039;&#039;Xbox 360 emulation currently isn&#039;t at a point where people can reliably emulate games.&#039;&#039;&#039; However, Xenia is quickly making progress on that front. That, plus the fact that Microsoft has implemented their own official emulation of the system through the Xbox One, brings much promise to successfully emulating the system in the future.&lt;br /&gt;
&lt;br /&gt;
==Kinect==&lt;br /&gt;
&lt;br /&gt;
The [[wikipedia:Kinect|Kinect]] was Microsoft&#039;s version of the [[PlayStation_2_emulators#EyeToy|EyeToy]], a camera that also doubled as a motion tracker and microphone capable of detecting gestures and voices in order to play games without a controller. This was in contrast to the [[Wii_emulators|Wii]] with its Wiimote and the [[PlayStation_3_emulators|PS3]] with its PlayStation Move. Despite getting native support on Windows, users have made [https://openkinect.org/wiki/Main_Page open-source drivers] for it.&lt;br /&gt;
&lt;br /&gt;
[[Xenia]] does not currently have any support for the Kinect&lt;br /&gt;
&amp;lt;ref&amp;gt;Margen67 (August 20, 2021) [https://github.com/xenia-project/xenia/wiki/FAQ#input FAQ]. Xenia.&amp;lt;/ref&amp;gt;, with development on the feature unlikely to occur in the foreseeable future.&lt;br /&gt;
&amp;lt;ref&amp;gt;Triang3l (November 30, 2021) [https://github.com/xenia-project/xenia/wiki/Roadmap Roadmap]. Xenia.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;Github (October 20, 2018) [https://github.com/xenia-project/xenia/issues/1241 Kinect Support (Issue Discussion)]. Xenia.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Consoles]]&lt;br /&gt;
[[Category:Seventh-generation video game consoles]]&lt;br /&gt;
[[Category:Microsoft consoles]]&lt;br /&gt;
[[Category:Xbox 360 emulators]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=Flash&amp;diff=52690</id>
		<title>Flash</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=Flash&amp;diff=52690"/>
		<updated>2023-01-28T13:34:42Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox console&lt;br /&gt;
|title = Adobe Flash&lt;br /&gt;
|logo = &lt;br /&gt;
|developer = Adobe&lt;br /&gt;
|type = &lt;br /&gt;
|generation = &lt;br /&gt;
|release = 1996&lt;br /&gt;
|discontinued = 2020&lt;br /&gt;
|predecessor = &lt;br /&gt;
|emulated = {{✓}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flash&#039;&#039;&#039; (previously FutureSplash Animator, before that SmartSketch) is a software platform created by FutureWave Software and is currently owned by Adobe (formerly Macromedia). Originally a drawing program for PenPoint OS, later ported to Windows and Macintosh when pen computing failed to take off, frame-by-frame animation features were added to it in a new program called FutureSplash Animator. The company was acquired by Macromedia in December 1996, rebranding FutureSplash Animator to Flash, an amalgamation of &amp;quot;Future&amp;quot; and &amp;quot;Splash&amp;quot;. In turn, Macromedia was acquired by Adobe on December 3, 2005. Their operations, networks, and customer care organizations were merged shortly after.&lt;br /&gt;
&lt;br /&gt;
Used by an overwhelming majority of websites between the early 2000s and the mid 2010s, Flash was very much the go-to platform for online cartoons and games, being especially popular for various entertainment sites and children&#039;s sites due to its rich content, and has spawned its own subculture of animators and game developers as exemplified by the likes of Newgrounds. SWF elements also proved to be a crucial tool for many multimedia hosting sites so that they could actually play audio/video inside a browser, given the lack of viable alternatives in the pre-HTML5 days. However, around the start of 2010 YouTube started pushing really hard for HTML5 media elements, which have since become a standard feature in modern browsers and single-handedly made Flash Player obsolete for multimedia playback.&lt;br /&gt;
&lt;br /&gt;
In fact, Flash&#039;s popularity as a whole started declining steeply in the mid-to-late 2010s due to the rise of alternative (and open) web standards such as HTML5 and mobile device manufacturers dropping support for the platform, a prominent example being Apple, who publicly stated that iOS would &#039;&#039;never&#039;&#039; support Flash. Google followed suit when it dropped support for the platform in new releases of Android, and it didn&#039;t help that a series of security issues, coupled with Flash itself being a closed standard, led Adobe to wind down on Flash and retire the official player in 2020. The Flash authoring toolkit, since renamed Adobe Animate, is still actively supported and has undergone a total market shift towards animators; a number of popular cartoon series are already produced using Animate, most notably &#039;&#039;My Little Pony: Friendship is Magic&#039;&#039;, &#039;&#039;Phineas and Ferb&#039;&#039; and &#039;&#039;Happy Tree Friends&#039;&#039;, to name a few.&lt;br /&gt;
&lt;br /&gt;
==Implementations==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[#ScaleForm GFx|ScaleForm GFx]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[#Adobe AIR|Adobe AIR]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended Emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;|Desktop / Plugin &amp;lt;ref group=N name=plugin&amp;gt;Plugin versions of these players require a browser that supports NPAPI/PPAPI.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Flash Player&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS|Web}}&lt;br /&gt;
|[https://web.archive.org/web/20220331041116/https://www.adobe.com/support/flashplayer/debug_downloads.html 32.0.0.465]&lt;br /&gt;
|{{✓}} &amp;lt;ref group=N&amp;gt;Requires the Third-party software component to Access it.&amp;lt;/ref&amp;gt; ||{{✗}} ||{{✗}} ||{{~}} &amp;lt;ref group=N&amp;gt;Adobe versions discontinued. Harman versions are currently maintained for enterprise customers only.&amp;lt;/ref&amp;gt; ||{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ruffle]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|[https://ruffle.rs/#downloads Nightly builds]&lt;br /&gt;
|{{~}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}}&amp;lt;small&amp;gt; (WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[https://lightspark.github.io/ Lightspark]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|Web}}&lt;br /&gt;
|[https://github.com/lightspark/lightspark/releases 0.8.6.1]&lt;br /&gt;
|{{✗}} ||{{~}} ||{{✓}} ||{{✓}} ||{{~}}&amp;lt;small&amp;gt; (WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[https://gnu.org/software/gnash GNU Gnash]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux}}&lt;br /&gt;
|[https://www.gnu.org/software/gnash/download.html 0.8.10]&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://tulrich.com/textweb.pl?path=geekstuff/gameswf.txt GameSWF]&lt;br /&gt;
|align=left|{{Icon|Windows|macOS|Linux}}&lt;br /&gt;
|[https://sourceforge.net/projects/tu-testbed/files/demos/gameswf-2009-08-08/ 2009-08-08]&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://web.archive.org/web/20090116113151/http://swfdec.freedesktop.org/wiki swfdec]&lt;br /&gt;
|align=left|{{Icon|Linux|Web}}&lt;br /&gt;
|[https://web.archive.org/web/20090116113151/http://swfdec.freedesktop.org/download/swfdec/0.8/swfdec-0.8.4.tar.gz 0.8.4]&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;|HTML5 / WebAssembly&lt;br /&gt;
|-&lt;br /&gt;
|[[Ruffle]]&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; {{na}}&lt;br /&gt;
|[https://github.com/ruffle-rs/ruffle git]&lt;br /&gt;
|{{~}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}}&amp;lt;small&amp;gt; (WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[https://awayfl.org/ AwayFL]&lt;br /&gt;
|[https://github.com/awayfl/awayfl-player git]&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{~}}&amp;lt;small&amp;gt; (WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/vidkidz/waflash WAFlash]&lt;br /&gt;
| {{na}}&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://swf2js.com/en/ swf2js]&lt;br /&gt;
|[https://github.com/swf2js/swf2js 0.7.8]&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{~}} ||{{✗}} ||{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://leaningtech.com/cheerpx-for-flash/ CheerpX for Flash]&lt;br /&gt;
|[https://docs.leaningtech.com/cheerpx-for-flash/Changelog Version 34]&lt;br /&gt;
|{{?}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{?}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://open-flash.github.io/ Open Flash / Doμ Player]&lt;br /&gt;
|[https://github.com/open-flash/domu-player git]&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Shumway&lt;br /&gt;
|[https://github.com/mozilla/shumway git]&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references group=N /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Comparisons===&lt;br /&gt;
====Hybrid====&lt;br /&gt;
;[[Ruffle]]&amp;lt;small&amp;gt; ([https://ruffle.rs/demo/ web demo])&amp;lt;/small&amp;gt;&lt;br /&gt;
:A Rust-based player that targets both HTML5 and desktop. Notably used by a bunch of veteran Flash content sites, including [https://www.newgrounds.com Newgrounds], [https://homestarrunner.com Homestar Runner] and [https://www.coolmathgames.com CoolMathGames], and also by the Internet Archive&#039;s [https://archive.org/details/softwarelibrary_flash Flash library]. By early 2021, it had already reached the point where it could run many early Flash games, including the original Flash version of [https://www.newgrounds.com/portal/view/59593/format/flash?emulate=flash Alien Hominid]; support for newer AVM2-based files is now underway, although still far from complete as of December 2022. Unlike the other HTML5 options, Ruffle can be installed as a WebExtension in browsers that support it, with the caveat that a website&#039;s hosted copy will sometimes override the extension even if the site is running an older build.&lt;br /&gt;
&lt;br /&gt;
====Desktop / NPAPI====&lt;br /&gt;
[[wikipedia:NPAPI|NPAPI]]—in case you don&#039;t remember—is an obsolete browser plugin system that was designed to allow a bunch of different in-browser software platforms to co-exist in the earlier days of the internet, but it effectively existed only for the sake of SWF players once the format became properly dominant and pushed everything else out of the in-browser ecosystem. With the shrinking relevance of SWF in the late 2010s, the plugin system that the players relied on was increasingly seen as an ancient relic that modern browsers would be better off without. So, while Adobe was phasing out Flash Player in late 2020, NPAPI was also gradually being dropped by all the major browser vendors. It hasn&#039;t entirely disappeared (some indie browser devs still maintain NPAPI in their own forks of stuff like Firefox and Chromium), but there&#039;s no denying its obsolescence these days.&lt;br /&gt;
&lt;br /&gt;
;Flash Player&lt;br /&gt;
:The proprietary reference player, which Adobe stopped directly supporting at the end of 2020 and has since fully delisted from their website. The plugin version has a built-in kill-switch that was flipped in January 2021, so it&#039;s probably not much use even in browsers that still support NPAPI, but the desktop player version is still usable if you download it from an archived version of the Adobe website. Harman International is also [https://airsdk.harman.com/flashplayer maintaining an extended support version specifically for enterprise users].&lt;br /&gt;
&lt;br /&gt;
;Lightspark&lt;br /&gt;
:A C++ player specifically designed to provide drop-in FLOSS replacements for both the desktop and NPAPI versions of Flash Player. It claims to have 83% of the overall SWF spec covered as of August 2022, but development has been fairly slow since 2015, when it became a mostly one-person effort. Lightspark historically focused on more recent versions of the SWF spec that weren&#039;t supported by Gnash, hence why Lightspark could (and still can) use Gnash as an automatic fallback if both are installed simultaneously.&lt;br /&gt;
&lt;br /&gt;
;GNU Gnash&lt;br /&gt;
:A desktop-only C++ player that went inactive in 2017, with the most recent stable release dating back to 2012. Probably not much reason to use it over newer versions of Lightspark, which seem to have mostly (if not entirely) superseded Gnash for compatibility.&lt;br /&gt;
&lt;br /&gt;
;GameSWF&lt;br /&gt;
:An &#039;&#039;extremely&#039;&#039; old C++ player, definitely one of the first serious efforts to reverse-engineer Flash Player into an open-source package. Inactive since 2009, though it did lay the foundations for Gnash.&lt;br /&gt;
&lt;br /&gt;
;swfdec&lt;br /&gt;
:Another very early effort to create a non-proprietary replacement for Flash Player. it&#039;s actually pretty advanced for 2008-09, but it hasn&#039;t been active since.&lt;br /&gt;
&lt;br /&gt;
====HTML5====&lt;br /&gt;
Pretty much all of the players listed here are specifically designed to be used as [[wikipedia:Polyfill (programming)|polyfills]] by webmasters who want to keep their Flash-based sites going despite the forced obsolescence of Adobe&#039;s in-browser Flash plugin. They are, therefore, largely not intended for personal use, although it&#039;s usually not impossible and some of them even have official demo pages that you can use to load whatever SWF file you want.&lt;br /&gt;
&lt;br /&gt;
;CheerpX for Flash&lt;br /&gt;
:A proprietary software package designed to make the Harman version of Flash Player usable in modern browsers by running it inside CheerpX, a payware x86 emulator in WebAssembly. No one on this wiki has had the chance to properly evaluate it, but we&#039;d expect reference-level accuracy at the cost of woeful performance. That being said, CheerpX apparently has an alternate mode of operation that offloads most of the emulation and processing work to a server app, at which point the in-browser part is effectively just a streaming client.&lt;br /&gt;
&lt;br /&gt;
;AwayFL&amp;lt;small&amp;gt; ([https://exponenta.games/games/AFL/ web demo])&amp;lt;/small&amp;gt;&lt;br /&gt;
:Developed by the Away Foundation, this is arguably the most direct alternative to Ruffle, which it&#039;s roughly even with in terms of compatibility, although there are still a bunch of SWFs that&#039;ll work fine in one but not the other.&lt;br /&gt;
&lt;br /&gt;
;WAFlash&amp;lt;small&amp;gt; ([https://clubpenguinadvanced.github.io/waflash-demo/ web demo])&amp;lt;/small&amp;gt;&lt;br /&gt;
:An inactive, closed-source C++-to-WebAssembly player that technically hasn&#039;t been made available to outside users, although there are a few sites where you can use it. It was considered the most accurate of the unofficial Flash players as of late 2021, although other still-active projects have caught up significantly.&lt;br /&gt;
&lt;br /&gt;
;swf2js&amp;lt;small&amp;gt; (web demos: [https://swf2js.com/free/index.html free], [https://swf2js.com/prod/index.html production])&amp;lt;/small&amp;gt;&lt;br /&gt;
:An open-core player that uses a dynamic recompiler. The source-available &amp;quot;Free&amp;quot; version supports limited features, such as AS1, AS2 and ZLIB compression. In contrast, the payware &amp;quot;Production&amp;quot; version is better suited to newer Flash files using AS3 and LZMA compression features. Built on more traditional JavaScript code, so it pretty much always performs worse than the WebAssembly-based options, sometimes noticeably so.&lt;br /&gt;
&lt;br /&gt;
;Shumway&lt;br /&gt;
:A relatively early HTML5 player actively developed under Mozilla sponsorship between 2012 and 2016 but ultimately abandoned before reaching a usable beta state.&lt;br /&gt;
&lt;br /&gt;
==Peripherals==&lt;br /&gt;
===ScaleForm GFx===&lt;br /&gt;
Scaleform GFx is a discontinued game development middleware package, a vector graphics rendering engine used to display Adobe Flash-based user interfaces and HUDs for video games. In March 2011, Autodesk acquired Scaleform Corporation and Scaleform GFx became part of the Autodesk Gameware line of middleware. On July 12, 2018, Autodesk discontinued Scaleform GFx, and it is no longer available for purchase.&lt;br /&gt;
&lt;br /&gt;
Authors created user interfaces using Adobe Flash authoring tools, such as Adobe Animate (formerly Adobe Flash Professional); the resulting SWF files were used directly by the GFx libraries, providing similar functionality to the Adobe Flash Player but optimized for use within game engines.&lt;br /&gt;
&lt;br /&gt;
Scaleform GFx supported all major platforms, including game consoles, mobile and PC operating systems. Scaleform provides APIs for direct communication between Flash content and the game engine, and pre-built integrations for popular engines such as Unity, Unreal Engine, and CryENGINE. Scaleform GFx could also be licensed for use as a standalone Flash runtime system on mobile platforms, competing with Adobe AIR.&lt;br /&gt;
&lt;br /&gt;
===Adobe AIR===&lt;br /&gt;
Adobe AIR (also known as Adobe Integrated Runtime and codenamed Apollo) is a cross-platform runtime system currently developed by Harman International, in collaboration with Adobe Inc., for building desktop  and mobile applications, programmed using Adobe Animate, ActionScript, and optionally Apache Flex. It was originally released in 2008. The runtime supports installable applications on Windows, macOS, and mobile operating systems, including Android, iOS, and BlackBerry Tablet OS.&lt;br /&gt;
&lt;br /&gt;
AIR is a runtime environment that allows Adobe Animate content and ActionScript 3.0 coders to construct applications and video games that run as a stand-alone executable and behave similarly to a native application on supported platforms. An HTML5 application used in a browser does not require installation, while AIR applications require installation from an installer file (Windows and macOS) or the appropriate App Store (iOS and Android). AIR applications have unrestricted access to local storage and file systems, while browser-based applications only have access to individual files selected by users.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Flashpoint]] - preservation effort for games designed in commercial web frameworks (not just Flash).&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
* [https://nosamu.medium.com/flash-player-emulators-how-to-play-swfs-in-2021-and-beyond-d56c3899b7e6 Article by nosamu (of Flashpoint): Flash Player Emulators: How to Play SWF Files in 2021 and Beyond]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Not really emulators]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=Nintendo_DS_emulators&amp;diff=52666</id>
		<title>Nintendo DS emulators</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=Nintendo_DS_emulators&amp;diff=52666"/>
		<updated>2023-01-28T10:22:35Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox console&lt;br /&gt;
|title = Nintendo DS&lt;br /&gt;
|logo = DSlitewhite.png&lt;br /&gt;
|developer = [[:Nintendo]]&lt;br /&gt;
|type = [[:Category:Handheld consoles|Handheld game console]]&lt;br /&gt;
|generation = [[:Category:Seventh-generation video game consoles|Seventh generation]]&lt;br /&gt;
|release = 2004&lt;br /&gt;
|discontinued = 2013&lt;br /&gt;
|predecessor = [[Game Boy Advance emulators|Game Boy Advance]]&lt;br /&gt;
|successor = [[Nintendo DSi emulators|Nintendo DSi]]&lt;br /&gt;
|emulated = {{✓}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{for|other emulators that run on NDS hardware|Emulators on DS}} &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[wikipedia:Nintendo DS|Nintendo DS]]&#039;&#039;&#039; (NDS) is a handheld console produced by Nintendo on November 21, 2004, and had 2 ARM CPUs (ARM9 and ARM7) with 4 MBs of RAM. The main selling point was the use of dual screens for gameplay, with one being a touchscreen. It is the only console to have come close to the [[PlayStation 2 emulators|PlayStation 2]] in lifetime sales (154.02 million units), as a result of attracting a large number of casual players, and even non-gamers, into the gaming community.&lt;br /&gt;
&lt;br /&gt;
==Emulators==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Game Boy Advance emulators|GBA]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Nintendo DSi emulators|DSi]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[https://emulation.gametechwiki.com/index.php/Nintendo_DS_emulators#GBA.2FDS_connectivity GBA-to-DS]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[https://emulation.gametechwiki.com/index.php/Nintendo_DS_emulators#DS.2FWii_connectivity DS-to-Wii]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[https://emulation.gametechwiki.com/index.php/Nintendo_DS_emulators#Connectivity Wi-Fi/WFC]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[https://emulation.gametechwiki.com/index.php/Nintendo_DS_emulators#Connectivity Download Play]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[https://emulation.gametechwiki.com/index.php/Nintendo_DS_emulators#Connectivity Local]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[libretro]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;14&amp;quot;|PC / x86&lt;br /&gt;
|-&lt;br /&gt;
|[[melonDS]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|[http://melonds.kuribo64.net/downloads.php {{MelonDSVer}}] [https://github.com/Arisotura/melonDS/actions &amp;lt;br/&amp;gt;Dev Builds]&lt;br /&gt;
|{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}}&amp;lt;ref group=N name=WFCAlt&amp;gt;Possible with [https://wiimmfi.de/ Wimmfi], [https://kaeru.world/projects/wfc Kaeru] or [https://github.com/barronwaffles/dwc_network_server_emulator/wiki AltWFC/DWC].&amp;lt;br /&amp;gt; [https://melonds.kuribo64.net/board/thread.php?id=285 Tutorial: How to Connect to WFC in MelonDS]&amp;lt;/ref&amp;gt; ||{{~}} ||{{~}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[DeSmuME]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|[https://desmume.org/download/ {{DeSmuMEVer}}]&amp;lt;br /&amp;gt;[http://web.archive.org/web/20150920170430im_/http://shikaver01.webcrow.jp/desmume_x432r/index.html 2015-04-19] ([[DeSmuME#DeSmuME X432R|DeSmuME X432R]])&amp;lt;ref group=N&amp;gt;Windows only&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{~}}&amp;lt;ref group=N name=WFCAlt&amp;gt;&amp;lt;/ref&amp;gt; ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[No$|No$GBA]]&lt;br /&gt;
|align=left|{{Icon|Windows|DOS}}&lt;br /&gt;
|[http://problemkaputt.de/gba.htm {{No$GBAVer}}]&lt;br /&gt;
|{{✓}} ||{{~}} || ? ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[GBE+]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|[https://github.com/shonumi/gbe-plus/releases {{GBEVer}}]&lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} &amp;lt;small&amp;gt;(WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[NooDS]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|[https://github.com/Hydr8gon/NooDS/releases git]&lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} &amp;lt;small&amp;gt;(WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[mGBA#medusa|mGBA/medusa]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|[https://mgba.io/downloads.html#medusa alpha 2]&lt;br /&gt;
|{{✓}} ||{{✗}}[https://mgba.io/timeline.html#IN+THE+FUTURE *] ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} || {{~}}&amp;lt;ref name=&amp;quot;medusa suspended&amp;quot;/&amp;gt;||{{✗}} &amp;lt;small&amp;gt;(WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[https://corgids.wordpress.com/ CorgiDS]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|[https://github.com/PSI-Rockin/CorgiDS/releases git]&amp;lt;br /&amp;gt;[http://www.emucr.com/search/label/CorgiDS SVN]&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}}&amp;lt;ref&amp;gt;https://corgids.wordpress.com/2018/02/12/extended-break/&amp;lt;/ref&amp;gt; ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|ndsemu&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|[https://github.com/rasky/ndsemu git]&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://web.archive.org/web/20110225190819/http://neonds.com/ NeonDS]&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|[https://web.archive.org/web/20100925152735/http://neonds.com/system/files/NeonDS_0.2.1.zip 0.2.1]&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|dasShiny&lt;br /&gt;
|align=left|{{Icon|Windows|Linux}}&lt;br /&gt;
|[https://github.com/Cydrak/dasShiny git]&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://ds-duos.blogspot.com/ DuoS]&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|[http://www.emulator-zone.com/download.php/emulators/nds/duos/DuoS.zip 8/25/2012 Beta]&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ensata]]&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|[http://www.mediafire.com/file/x0odmalrndt9m7a/Ensata+v1.4d.rar 1.4d]&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://web.archive.org/web/20111130005614/http://ideasemu.biz/ iDeaS]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux}}&lt;br /&gt;
|[http://www.emulator-zone.com/files/emulators/nds/ideas/ideas1040.7z 1.0.4.0]&lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;14&amp;quot;|Mobile / ARM&lt;br /&gt;
|-&lt;br /&gt;
|[[DraStic]]&lt;br /&gt;
|align=left|{{Icon|Android|Pandora|Pyra}}&lt;br /&gt;
|[https://forum.mobilism.org/viewtopic.php?f=422&amp;amp;t=3629008 {{DraSticVer}}]&amp;lt;br&amp;gt;[https://pyra-handheld.com/repo/apps/32 0.1 Pyra]&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Delta]]&lt;br /&gt;
|align=left|{{Icon|iOS}}&lt;br /&gt;
|[https://github.com/rileytestut/Delta git]&lt;br /&gt;
|{{✗}} ||{{~}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://inds.nerd.net/ iNDS]&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(nds4ios-derived)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(DeSmuME-based)&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=left|{{Icon|iOS}}&lt;br /&gt;
|[https://github.com/iNDS-Team/iNDS/releases git]&lt;br /&gt;
|{{✗}} ||{{✗}} || ? ||{{✗}} || ? ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[melonDS]] &amp;lt;small&amp;gt;(unofficial)&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=left|{{Icon|Android}}&lt;br /&gt;
|[https://github.com/rafaelvcaetano/melonDS-android git][https://play.google.com/store/apps/details?id=me.magnum.melonds 1.7.0]&lt;br /&gt;
|{{~}} ||{{~}} || ? ||{{✗}} || ? ||? ||? ||{{✓}} ||{{✓}} ||{{✓}} ||{{~}} &amp;lt;small&amp;gt;(WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|nds4ios&lt;br /&gt;
|align=left|{{Icon|iOS}}&lt;br /&gt;
|[http://nds4ios.angelxwind.net/i/?page/downloads SVN]&lt;br /&gt;
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|DeeS&lt;br /&gt;
|align=left|{{Icon|Android}}&lt;br /&gt;
|[https://github.com/DeeSEmu/DeeS 1.0.6]&lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[NooDS]]&lt;br /&gt;
|align=left|{{Icon|Android}}&lt;br /&gt;
|[https://github.com/Hydr8gon/NooDS git]&lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} &amp;lt;small&amp;gt;(WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://jeffq.com/blog/nds4droid/ nds4droid]&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(DeSmuME-based)&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=left|{{Icon|Android}}&lt;br /&gt;
|[https://github.com/jquesnelle/nds4droid git]&lt;br /&gt;
|{{✗}} ||{{✗}} || ? ||{{✗}} || ? ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;14&amp;quot;|Console&lt;br /&gt;
|-&lt;br /&gt;
|[[Virtual Console]]&lt;br /&gt;
|align=left|{{Icon|WiiU}}&lt;br /&gt;
|&lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|DesmumeX&lt;br /&gt;
|align=left|{{Icon|Xbox}}&lt;br /&gt;
|[https://www.1emulation.com/forums/topic/35774-desmumex-v087-new-update 0.87]&lt;br /&gt;
|{{✗}} ||{{✗}} || ? ||{{✗}} || ? ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[melonDS]]&lt;br /&gt;
|align=left|{{Icon|Switch}}&lt;br /&gt;
|[https://github.com/rsduck/melonDS/releases git]&lt;br /&gt;
|{{✗}} ||{{✓}} || ? ||{{✗}} || ? || ? || ? ||{{✓}} ||{{✓}} ||{{✓}} ||{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[NooDS]]&lt;br /&gt;
|align=left|{{Icon|Switch|Vita|PSP}}&lt;br /&gt;
|[https://github.com/Hydr8gon/NooDS git]&amp;lt;small&amp;gt; (Switch/Vita)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;[https://github.com/Xiro28/NooDS_PSP git] &amp;lt;small&amp;gt;(PSP port)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[DeSmuME PSP]]&lt;br /&gt;
|align=left|{{Icon|PSP}}&lt;br /&gt;
|[https://cdn.discordapp.com/attachments/590011753849421846/870274164748079104/desmume_psp_4.zip V4][https://github.com/Xiro28/DeSmuME-PSP git][https://github.com/Xiro28/desmume_psp_experimental Exp.]&lt;br /&gt;
|{{✗}} ||{{✗}} || ? ||{{✗}} || ? ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[DeSmuME PSP|DSonPSP]]&lt;br /&gt;
|align=left|{{Icon|PSP}}&lt;br /&gt;
|[https://wololo.net/downloads/index.php/download/1235 0.7]&lt;br /&gt;
|{{✗}} ||{{✗}} || ? ||{{✗}} || ? ||{{✗}} ||{{✗}} ||{{✗}} ||? ||{{✗}} &amp;lt;small&amp;gt;(POC)&amp;lt;/small&amp;gt; ||{{✗}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references group=N /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Comparisons===&lt;br /&gt;
;[[melonDS]] &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://wiimmfi.de/stat?m=25 servers])&amp;lt;/small&amp;gt;&lt;br /&gt;
:Unlike DeSmuME, melonDS can use Wi-Fi and has some DSi support. In terms of being user-friendly, options in melonDS are more simplified. Has similar DS game compatibility as DeSmuME. Both can run games at a higher internal resolution (sharper 3D objects) and can open ROMs inside a compressed archive (ZIP, RAR, 7Z etc.). Both can display the two screens in a variety of ways, but melonDS has a hybrid mode. [https://i.imgur.com/S73Eb4m.jpg (Example)] While the developers of No$GBA had documented the Wi-Fi capabilities first, melonDS is the first and only emulator that&#039;s gotten as far as it has, and it&#039;s been found to work reasonably well with a handful of games. Switching to OpenGL in core options may give a performance boost.&lt;br /&gt;
&lt;br /&gt;
;[[DeSmuME]] &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://wiimmfi.de/stat?m=25 servers])&amp;lt;/small&amp;gt;&lt;br /&gt;
:DeSmuME has had significant improvements since 2018; new features include less CPU/GPU resource usage and high-resolution 3D rendering, though Wi-Fi capability remains neither emulated nor supported. v0.9.13 from May 2022 is the first &amp;quot;Stable&amp;quot; build in over 7 years and is highly recommended over all previous builds (though dev builds are also generally very usable). [[OpenEmu]] uses a shallow fork of the v0.9.11 build and should be avoided as well.&lt;br /&gt;
;[[DraStic]]&lt;br /&gt;
:A payware, closed-source emulator for [[Android emulators|Android]] devices that can run games at a decent speed even on potato phones. It&#039;s on par with (or in some cases better than) DeSmuME, and emulating it through BlueStacks on PC may actually be a viable and fast alternative aside from a slight input delay. Some rumors have spread around that the developers deliberately put in issues to mess with pirated copies, though this is considered unsubstantiated. At the very least, you shouldn&#039;t expect any support from Exophase and company if you use a pirated copy, though it is available for free on the Raspberry Pi and Odroid via RetroPie.&lt;br /&gt;
&lt;br /&gt;
;[[No$|No$GBA]]&lt;br /&gt;
:Focuses on speed, and has major compatibility issues and glitches as a result. Because it was initially a GBA emulator, the DS&#039; 3D features are still very poorly handled. It&#039;s a good option for low-end machines, but don&#039;t expect a lot of games to run perfectly. A fan program, No$Zoomer, was released for version 2.6, which increases compatibility and options, as well as the titular zooming and resizing abilities. The biggest addition is noise cancellation which clears up static that No$GBA makes with its 3D rendering. It doesn&#039;t change accuracy though. No$Zoomer never rebased to newer No$GBA versions, and it looks like it was abandoned, so it likely never will. In v2.8, No$GBA became the first emulator to support DSi games, which has been their most notable feature. Only use No$GBA for DSi games that don&#039;t work on other emulators, debugging (if you&#039;ve taken up ROM-hacking for DS games or homebrew development), if you value speed above everything, if you&#039;re using a potato PC, or just as a last resort.&lt;br /&gt;
&lt;br /&gt;
;[[Delta]]&lt;br /&gt;
:An open-source application for iOS with the ability to emulate many consoles and handhelds, including the DS. Since version 1.3, Delta Emulator allows you to emulate Nintendo DS with a DeSmuME or melonDS core. You will need to have DS BIOS or DSi BIOS to play DS/DSi games in Delta using the melonDS core. It also allows you to boot into DS/DSi home screen and functions similarly to melonDS.&lt;br /&gt;
&lt;br /&gt;
;[[mGBA#medusa|mGBA/medusa]]&lt;br /&gt;
:[[mGBA]] developer endrift is also creating a DS emulator, but it&#039;s very much a [https://mgba.io/timeline.html#IN+THE+FUTURE work-in-progress] and isn&#039;t nearly as far as melonDS in terms of the capabilities it&#039;s covered. As of March 2018, medusa&#039;s development is &amp;quot;suspended until further notice&amp;quot;.&amp;lt;ref name=&amp;quot;medusa suspended&amp;quot;&amp;gt;https://mgba.io/2018/03/09/holy-grail-bugs-revisited/#postscript-a-several-month-late-explanation&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;iDeaS&lt;br /&gt;
:An abandoned and experimental DS emulator that uses a plug-in system, it&#039;s very slow and buggy but has partially gotten some features working, like the camera and slide accessories.&lt;br /&gt;
;[[Ensata]]: Nintendo&#039;s official DS emulator that was leaked to the public. It&#039;s not very usable or compatible, but it can run a few games.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comparisons of several Nintendo DS emulators:&#039;&#039;&#039;&lt;br /&gt;
* [https://emucross.com/the-next-generation-of-ds-emulators/ Looking Toward the Next Generation of DS Emulators] (By [[Dolphin]] tester, [https://dolphin-emu.org/blog/authors/JMC47/ JMC47], AKA Justin M. Chadwick. 5 June 2017. Tested emulators: melonDS (0.2 and 0.3), medusa (Alpha 2) &amp;amp; GBE+ (1.1) compared to the mature DeSmuME.)&lt;br /&gt;
&lt;br /&gt;
===High resolution===&lt;br /&gt;
;[[melonDS]]&lt;br /&gt;
:Has an OpenGL renderer with upscaling as of version 0.8.&amp;lt;ref name=&amp;quot;melondsopengl&amp;quot;&amp;gt;http://melonds.kuribo64.net/comments.php?id=90&amp;lt;/ref&amp;gt; The renderer is much faster than DeSmuME&#039;s and supports increasing the internal resolution up to 16x native resolution. More features, such as texture filtering, are planned.&lt;br /&gt;
&lt;br /&gt;
;DeSmuME X432R&lt;br /&gt;
:A fork of DeSmuME that has graphical enhancements, such as an option to increase internal resolution and use MSAA. The devs of DeSmuME have now included an option for increased internal resolution (see below), making X432R outdated. See the [[DeSmuME]] page for more details.&lt;br /&gt;
&lt;br /&gt;
;[[DeSmuME]] &amp;lt;small&amp;gt;([[libretro]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:Also has the option to increase internal resolution since the [https://github.com/libretro/desmume/commit/5e430dfbc22f9d54c77f291304a38352ee1e5a63 8/8/15 git commit]. It requires a very high-end CPU to run at a reasonable framerate.&lt;br /&gt;
;DraStic:Has released a beta version supporting double the original resolution.&lt;br /&gt;
;Virtual Console &amp;lt;small&amp;gt;(Wii U)&amp;lt;/small&amp;gt;:Has a configuration file with support for x2 internal resolution without any significant performance hit (as well as a brightness setting). However, there&#039;s no legit way to enable it without a homebrew-enabled console.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
The DS offers five types of connections:&lt;br /&gt;
* &#039;&#039;&#039;Local wireless communications&#039;&#039;&#039; - &#039;&#039;(Multiple cartridges)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;DS Download Play&#039;&#039;&#039; - &#039;&#039;(Single cartridge)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Wi-Fi Connection&#039;&#039;&#039; - &#039;&#039;(Online multiplayer)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;DS/Wii connectivity&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;GBA/DS connectivity&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The major challenge with emulating multiplayer functionalities is timing inaccuracies, which have made many projects, such as DeSmuME, not want to implement them.  So far, the only emulator to actually make any progress is melonDS, but even that is still under development. &lt;br /&gt;
&lt;br /&gt;
===Local wireless communication===&lt;br /&gt;
Players who have a copy of the same game can link together using the DS&#039;s wireless signals (given that the game offers this feature).&lt;br /&gt;
&lt;br /&gt;
melonDS supports wireless communication with several games, including &#039;&#039;New Super Mario Bros.&#039;&#039; and the &#039;&#039;Pokémon&#039;&#039; games, but you need to have either multiple instances opened, which can slow down overall performance, or connect multiple computers via LAN. No$GBA can connect but fails before the actual connection is finished.&lt;br /&gt;
&lt;br /&gt;
===DS Download Play===&lt;br /&gt;
This feature allows players with a DS and only one copy of a game to play together. This way, not everyone needs a copy of a game.  The player with the physical cartridge will host the game while the other players connect using a &amp;quot;downloaded&amp;quot; version received from the host.  Normally they are either simple mini-games, stripped-down demos of the main game, or a limited version of multiplayer.  In most cases, it&#039;s better to use multi-cart instead. However, some games, like &#039;&#039;Mario Party DS&#039;&#039;, require Download Play to use its multiplayer.&lt;br /&gt;
&lt;br /&gt;
Download Play is supported by melonDS. Like with local multiplayer, it is very hit and miss but unlocking the framerate helps. melonDS will often fail during the download process, but some games actually go as far as booting and sometimes in-game as well.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Wi-Fi Connection=== &lt;br /&gt;
Nintendo had an online service that was available for the Wii and the DS that was free to use.  It was shut down on May 20, 2014, due to the company GameSpy, the ones who were managing these servers, shutting down its multiplayer services after being bought out. A popular game that used this feature was &#039;&#039;Mario Kart DS&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
There was a third-party DeSmuME fork that successfully emulated WFC but has quite a bit of requirement (Ethernet cable, though this can be circumvented with external software). After the service shutdown, there was a version compatible with the fan servers (restoring all DLC data, but sadly, most multiplayer games had their content lost forever).  melonDS is one of the only emulators to offer Wi-Fi capabilities. It&#039;s still a work-in-progress, but it works relatively well.&lt;br /&gt;
&lt;br /&gt;
===DS/Wii connectivity===&lt;br /&gt;
Uses wireless communication on the DS to connect to the Wii. The idea is parallel to the GBA Link Cable for the GameCube, and just like the Link Cable, only a handful of games actually have this feature. Some notable examples include:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Final Fantasy Crystal Chronicles: Echoes of Time&#039;&#039; - which is essentially the same as the DS port but can connect with other DSes with the game.&lt;br /&gt;
* &#039;&#039;Pokémon Battle Revolution&#039;&#039; - in which players could transfer their Pokémon from the Generation IV main series games and use the DS as a controller. &lt;br /&gt;
* &#039;&#039;Animal Crossing: City Folk&#039;&#039; - in which data could be transferred between the DS version (&#039;&#039;Animal Crossing: Wild World&#039;&#039;), and the &#039;&#039;Nintendo Channel&#039;&#039; on the Wii, where players could download demos of DS games to their console using Download Play (basically the same idea as the Download Station kiosk).&lt;br /&gt;
&lt;br /&gt;
So far, no emulator has been able to emulate this feature, nor have attempted to. If this were ever going to be emulated, it would require work on both ends.&lt;br /&gt;
&lt;br /&gt;
===GBA/DS connectivity===&lt;br /&gt;
Inserting a GBA cartridge in the Slot-2 of the Nintendo DS while a game is running can unlock various gameplay features for [https://nintendo.fandom.com/wiki/List_of_Nintendo_DS_games_with_GBA_connectivity several DS games]. &lt;br /&gt;
&lt;br /&gt;
It&#039;s unknown if No$GBA supports this, but it can be done in DeSmuME by going to Config &amp;gt; Slot 2 (GBA Slot) and selecting GBA Cartridge. Select the GBA ROM file, and make sure its &amp;lt;code&amp;gt;.sav&amp;lt;/code&amp;gt; file is in the same folder. You may need to reset the game for it to take effect. &lt;br /&gt;
As of version 0.9, [https://melonds.kuribo64.net/comments.php?id=110 melonDS supports GBA connectivity] and even added support for the solar sensor on GBA Boktai cartridges used in Boktai DS (Lunar Knight), something DeSmuME has yet to support.  Either drag and drop the GBA ROM onto the program before starting or open the file before loading the NDS file.&lt;br /&gt;
&lt;br /&gt;
==Nintendo DSi==&lt;br /&gt;
{{Main|Nintendo DSi emulators}}&lt;br /&gt;
&lt;br /&gt;
==Special hardware==&lt;br /&gt;
;Guitar Hero pad: Used in the &amp;quot;Guitar Hero: On Tour&amp;quot; series (required) and Band Hero DS. Supported by DeSmuME (Slot 2).&lt;br /&gt;
;Piano for Easy Piano: Supported by DeSmuME (Slot 2).&lt;br /&gt;
;Taito paddle controller: Compatible with Arkanoid, Space Invaders Extreme, Space Invaders Extreme 2, and Space Bust-a-Move. Supported by DeSmuME (Slot 2).&lt;br /&gt;
;Tilt sensor: Used in &amp;quot;Tony Hawk&#039;s Motion/Hue&#039;s Pixel Painter.&amp;quot; No emulators support this add-on yet. (Slot 2)&lt;br /&gt;
;Rumble pack: Supported by DeSmuME (Slot 2). Requires compatible Joystick.&lt;br /&gt;
;Slide controller: Required by &amp;quot;Slide Adventure Mag Kid&amp;quot;. Yasu made a shoddy [http://home.usay.jp/pc/etc/nds/iDeaS_slide.zip plug-in] for iDeaS (the recommended version was 1.0.2.9.) to try to emulate it. No emulators support this add-on at the moment.&lt;br /&gt;
;Nintendo Wireless Keyboard: Bundled with &amp;quot;Learn with Pokémon: Typing Adventure&amp;quot; (JP/EU/AU). The game refuses to boot without a keyboard, but it can be run on emulators with an anti-piracy fix and another DeSmuME-specific save bug fix. There is also [http://pokemonlog.com/pokemon-fuligin-download-rom/ a pre-patched ROM.] While it&#039;s playable using the on-screen keyboard on the lower screen, the keyboard isn&#039;t actually emulated. There is [https://github.com/AnimeCommander/Learn.With.Pokemon-Typing-Adventure.lua/blob/master/Pok%C3%A9mon%20Typing%20DS%20Keyboard%20Script.lua a Lua script] that permits using the actual keyboard by mapping presses of the actual keyboard to taps of the virtual Touch Screen. However, you&#039;ll need to blank out all the control/hotkey bindings of DeSmuME if you are going to play this game, because some of the keyboard keys also activate some controls; otherwise, pressing the Q key would also pause the game, given one example. A recommendation would be to have a separate copy of 32-bit DeSMuMe, which purpose is playing *only* this game. In that copy, place the patched ROM, the Lua script, and a 32-bit version of [https://sourceforge.net/projects/luabinaries/files/5.1.5/Windows%20Libraries/Dynamic/ lua51.dll.] (The platform used in building the &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt; should not matter.) Even then, not only is the emulated workaround a little slow, but saving is still broken. Use savestates, instead.&lt;br /&gt;
;DS camera: Accessory bundled with the Japan-only Face Training (a European localization for Christmas 2007 was canceled, and it was released as a retail DSi game in 2010 using the internal camera rather than the original accessory). Not to be confused with the built-in DSi camera. No emulators exist for it at all.&lt;br /&gt;
;Bayer DIDGIT: A glucose meter for diabetic children with a game called &#039;&#039;Knock &#039;Em Downs: World&#039;s Fair&#039;&#039; that rewards them for checking their blood sugar levels regularly. The game has been dumped, but no support for the glucose meter peripheral exists as of the time of this writing; it may, however, be possible to add reward points through Action Replay codes, not to mention that the game will still function without the glucose meter attachment anyway (albeit with reduced functionality, of course).&lt;br /&gt;
&lt;br /&gt;
===iQue DS region lock===&lt;br /&gt;
iQue is Nintendo&#039;s Chinese subsidiary (previously a partnership between them and Wei Yen until 2013), so when they released the DS with a few localized games, their ROMs had special flags set in them to check if the hardware that ran the cartridge was iQue&#039;s or Nintendo&#039;s as a sort of region lock. Nintendo&#039;s own hardware would fail this check, throwing an &amp;quot;Only for iQue DS&amp;quot; error in white text on a black background. No other DS games have this mechanism, not even for Korean releases. This region lock is bypassed by the 3DS for these DS games, even though 3DS games have their own region lock. It&#039;s weird.&lt;br /&gt;
&lt;br /&gt;
Emulators differ in their behavior to this region lock. No$GBA crashes, while DeSmuME can load them. However, for melonDS, you need a [[Emulator Files|Firmware Dump]] from an iQue DS, otherwise, it will replicate the region lock.&lt;br /&gt;
&lt;br /&gt;
The only way the ROM will accept other hardware (and thus emulators) is with a hack involving a simple byte change. Use a hex editor to change the byte located at &amp;lt;code&amp;gt;0x1D&amp;lt;/code&amp;gt; from value &amp;lt;code&amp;gt;80&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;00&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Other issues===&lt;br /&gt;
Certain games, such as American Girl titles (e.g., &#039;&#039;Julie Finds a Way&#039;&#039; and &#039;&#039;Kit Mystery Challenge&#039;&#039;), suffer from severe flickering issues which keep those games from being playable on most emulators. [[DraStic]] was the first emulator able to run the two games properly, and while DeSmuME r5043 had an initial fix that worked around the glitch, it was removed in later revisions as it broke compatibility with &#039;&#039;Pokémon SoulSilver&#039;&#039;, among others; this has since been patched on r5531 once the true nature of the [https://sourceforge.net/p/desmume/bugs/1134/ bug] was better understood. The fix would be later incorporated into other emulators. &#039;&#039;Ultimate Mortal Kombat&#039;&#039; suffers from flickering and slowdown due to the way it loads sprites, though it isn&#039;t as serious in DraStic. &#039;&#039;Star Wars: The Clone Wars – Jedi Alliance&#039;&#039; is an even more egregious example, crashing due to timing differences between actual hardware and an emulated system.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Nintendo DSi emulators]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{Nintendo}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Consoles]]&lt;br /&gt;
[[Category:Handheld consoles]]&lt;br /&gt;
[[Category:Nintendo consoles]]&lt;br /&gt;
[[Category:Seventh-generation video game consoles]]&lt;br /&gt;
[[Category:Nintendo DS emulators|*]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52382</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52382"/>
		<updated>2023-01-22T15:12:46Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;br /&gt;
&lt;br /&gt;
==My PC==&lt;br /&gt;
*OS: Windows 10&lt;br /&gt;
*CPU: Intel(R) Core(TM) i5-2400 @ 3.10 GHz&lt;br /&gt;
*RAM: 16 GBs&lt;br /&gt;
*GPU: .....I don&#039;t have one. I mean... it&#039;s Intel(HD)Graphics shit. hardly anything runs.&lt;br /&gt;
&lt;br /&gt;
==How does emulation fare on my PC?==&lt;br /&gt;
&lt;br /&gt;
===Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[Nestopia]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Genesis===&lt;br /&gt;
&lt;br /&gt;
I have [[BlastEm]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Game Boy===&lt;br /&gt;
&lt;br /&gt;
I have [[mGBA]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Super Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[bsnes]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
&lt;br /&gt;
I have [[kronos]] installed on my computer. It... won&#039;t boot any ROM.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[DuckStation]] installed on my computer. While I can&#039;t figure out why it won&#039;t recognise most of my ROMs, what it does recognise run perfectly. Can allow resolution scaling to go to 2x, but 3x makes the games laggy.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
&lt;br /&gt;
I have tried a few.&lt;br /&gt;
&lt;br /&gt;
====[[ares]]====&lt;br /&gt;
&lt;br /&gt;
Goes ingame. Can get &#039;&#039;Super Mario 64&#039;&#039; running at 30 FPS. Not gonna get any higher than that on any other game.&lt;br /&gt;
&lt;br /&gt;
====[[BizHawk]]====&lt;br /&gt;
&lt;br /&gt;
4 FPS in just showing the logo of &#039;&#039;Super Mario 64&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Project64]]====&lt;br /&gt;
&lt;br /&gt;
Crashes immediately upon opening the program.&lt;br /&gt;
&lt;br /&gt;
====[[RMG]]====&lt;br /&gt;
&lt;br /&gt;
I love that it actually has a GUI, but it won&#039;t boot any games. Attempting to do so makes the emulator hang, and you have to force close it through Task Manager. Attempting to go into input settings also crashes it, for some reason.&lt;br /&gt;
&lt;br /&gt;
====[[simple64]]====&lt;br /&gt;
&lt;br /&gt;
Won&#039;t even open a window when pressed.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Colour===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
&lt;br /&gt;
I have [[Flycast]] installed on my computer. No ROMs will boot.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan===&lt;br /&gt;
&lt;br /&gt;
I have [[StoicGoose]] installed on my computer. When opened, I&#039;m greeted with this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable.&lt;br /&gt;
&lt;br /&gt;
StoicGoose requires GPU and drivers supporting OpenGL 4.0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
StoicGoose will then crash.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan Colour===&lt;br /&gt;
&lt;br /&gt;
StoicGoose is my only option in this regard.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
&lt;br /&gt;
I have [[PCSX2]] installed on my computer. It surprisingly works perfectly.&lt;br /&gt;
&lt;br /&gt;
===GameCube===&lt;br /&gt;
&lt;br /&gt;
I have [[Dolphin]] installed on my computer. Can get 16 FPS in the opening of &#039;&#039;Luigi&#039;s Mansion&#039;&#039;, and 15 FPS in the menu of &#039;&#039;Super Mario Sunshine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Xbox===&lt;br /&gt;
&lt;br /&gt;
I have [[xemu]] installed on my computer. Once the BIOS and everything have been connected, it&#039;ll immediately come up with the error message: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Unable to create OpenGL context. This usually means the graphics device on this system does not support OpenGL 4.0.&lt;br /&gt;
&lt;br /&gt;
xemu cannot continue and will now exit.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
&lt;br /&gt;
I have [[melonDS]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
&lt;br /&gt;
I have [[PPSSPP]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
&lt;br /&gt;
I have [[Xenia]] installed on my computer. It crashes immediately upon opening.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
&lt;br /&gt;
I have [[RPCS3]] installed on my computer. Games don&#039;t boot, although the emulator seems to think they do, and will count how long it&#039;s been &#039;running&#039;. Only way to stop a game from &#039;running&#039; is to force stop the background task in Task Manager. Not even closing RPCS3 will stop the background task.&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
&lt;br /&gt;
I have Dolphin installed on my computer. I can get about 11-15 FPS in the main menu of &#039;&#039;Mario Kart Wii&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
&lt;br /&gt;
I have [[Citra]] installed on my computer. Attempting to boot a game will result in the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
&lt;br /&gt;
I have [[Vita3K]] installed on my computer. Upon opening, it&#039;ll spit out this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Could not create OpenGL context!&lt;br /&gt;
&lt;br /&gt;
Does your GPU at least support OpenGL 4.4?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon closing that error message, you&#039;ll get another one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Emulated environment initialization failed.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vita3K will then crash.&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
&lt;br /&gt;
I have [[Cemu]] installed on my computer. When attempting to boot a game with the Vulkan API, you&#039;ll get the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Error when initializing Vulkan renderer:&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to boot a game with the OpenGL API, Cemu will transition into a state of permanent loading. The only way to close the emulator is to force close it with Task Manager.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried 4:&lt;br /&gt;
&lt;br /&gt;
====[[fpPS4]]====&lt;br /&gt;
&lt;br /&gt;
Temmie&#039;s launcher GUI works perfectly, but I can&#039;t get into any game due to some &#039;AVX2&#039; error.&lt;br /&gt;
&lt;br /&gt;
====[[GPCS4]]====&lt;br /&gt;
&lt;br /&gt;
Will open a terminal for 1 millisecond, then immediately crash.&lt;br /&gt;
&lt;br /&gt;
====[[kyty]]====&lt;br /&gt;
&lt;br /&gt;
kyty is... a weird program I can&#039;t figure out. Stuck at some weird profile-making GUI. Can&#039;t get any further than that.&lt;br /&gt;
&lt;br /&gt;
====[[Obliteration]]====&lt;br /&gt;
&lt;br /&gt;
Wants me to connect the &amp;lt;code&amp;gt;PS4UPDATE1.PUP.dec&amp;lt;/code&amp;gt; file. I apparently must use the &#039;[https://github.com/idc/ps4-pup_decrypt ps4-pup_decrypt]&#039; repository to make the file out of the PS4 BIOS, but I don&#039;t know how.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
&lt;br /&gt;
====[[Ryujinx]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, it always tells me I need to install firmware upon attempting to boot a game. I can&#039;t seem to figure this out.&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API... Ryujinx crashes immediately upon attempting to boot a game.&lt;br /&gt;
&lt;br /&gt;
====[[yuzu]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: [https://yuzu-emu.org/help/reference/log-files/ How to Upload the Log File].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;OpenGL shared contexts are not supported.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation 5===&lt;br /&gt;
&lt;br /&gt;
I have kyty installed on my computer. But I&#039;ve already mentioned the problem with that...&lt;br /&gt;
&lt;br /&gt;
==Phone emulation==&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
&lt;br /&gt;
I have [[BlueStacks]] installed on my computer. It runs perfectly using the Vulkan API. It&#039;s set to OpenGL automatically, though, which makes it rather laggy. &lt;br /&gt;
&lt;br /&gt;
Y&#039;know what&#039;s great? [[M64Plus FZ]], an N64 emulator on Android, runs games perfectly. Same can&#039;t be said for Dolphin or Citra, though. [[AetherSX2]] and [[Skyline]] won&#039;t even install on BlueStacks, since it only emulates Android 7.&lt;br /&gt;
&lt;br /&gt;
==Do general Windows games even work?==&lt;br /&gt;
&lt;br /&gt;
As for games, let&#039;s split them into categories.&lt;br /&gt;
&lt;br /&gt;
===Perfect===&lt;br /&gt;
&lt;br /&gt;
Basically all 2D, Ren&#039;Py, Source, and some low-end 3D games (&#039;&#039;Baldi&#039;s Basics in Education and Learning&#039;&#039;, &#039;&#039;Everything is Garbage&#039;&#039;, &#039;&#039;LOEK&#039;&#039;, &#039;&#039;Roblox&#039;&#039;, &#039;&#039;RuneScape&#039;&#039;, &#039;&#039;Spooky&#039;s Jump Scare Mansion&#039;&#039;, &#039;&#039;Stan Lee&#039;s Verticus&#039;&#039;, etc.) all work perfectly.&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa: Trigger Happy Havoc&#039;&#039; plays well, but has weird graphical glitches that occur when 2D sprites like characters and textboxes move. The glitchiness is particularly bad in class trials. The game is fully playable, however. The other &#039;&#039;Danganronpa&#039;&#039; games &#039;&#039;probably&#039;&#039; play like this as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight We Riot&#039;&#039; is mostly fine, although some occasional audio and visual glitches occur.&lt;br /&gt;
&lt;br /&gt;
===Okay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Injustice: Gods Among Us – Ultimate Edition&#039;&#039; somehow plays alright? It&#039;s kinda slow, but not &#039;&#039;that&#039;&#039; slow...&lt;br /&gt;
&lt;br /&gt;
===Poor===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clustertruck&#039;&#039; and &#039;&#039;Snakeybus&#039;&#039; are pretty slow. In fact, any 3D Unity game is basically too slow to play at an enjoyable speed.&lt;br /&gt;
&lt;br /&gt;
===Bad===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drug Dealer Simulator&#039;&#039;, &#039;&#039;Hello Neighbour&#039;&#039;, &#039;&#039;Super Totally Ultimate Dad Showdown&#039;&#039;, &#039;&#039;Walking Simulator&#039;&#039;, etc., are all extremely slow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minecraft: Java Edition&#039;&#039; worked &#039;&#039;okay&#039;&#039; for a while. FPS enhancers were basically necessary. Weirdly enough, Optifine made it worse. &#039;&#039;Significantly&#039;&#039; worse. Dropped it down from 15-20 FPS to 1 frame per 10 seconds. That really confusing Sodium/Lithium/Phosphor/whatever the fuck shit worked fine though. A shame it&#039;s basically impossible to find them or implement them. Minecraft was playable up until the 5th snapshot for 1.17. That one broke it. Would get this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;GLW error 65542: WGL: The driver does not appear to support OpenGL.&lt;br /&gt;
&lt;br /&gt;
Please make sure you have up-to-date drivers (see aka.ms/mcdriver for instructions).&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recently, I seemed to have done something that&#039;s gotten all the latest versions running again. The only thing I can think of that possibly could have done this would be a Vulkan Runtime API I installed recently? Either way, it boots again now, except at a solid 1 frame per 5-10 seconds in the menu ([https://www.youtube.com/watch?v=kCXyNk1Fghk which is actually a 3D environment!]), so I&#039;m not even gonna bother getting ingame.&lt;br /&gt;
&lt;br /&gt;
===Broken===&lt;br /&gt;
&lt;br /&gt;
Some games just won&#039;t start at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;MultiVersus&#039;&#039; and &#039;&#039;War Thunder&#039;&#039; directly tell me that my GPU can&#039;t support them.&lt;br /&gt;
&lt;br /&gt;
Programs that rely on 3D graphics, like Blender, Embers, Source Filmmaker etc., also don&#039;t work at all.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52381</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52381"/>
		<updated>2023-01-22T15:10:41Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;br /&gt;
&lt;br /&gt;
==My PC==&lt;br /&gt;
*OS: Windows 10&lt;br /&gt;
*CPU: Intel(R) Core(TM) i5-2400 @ 3.10 GHz&lt;br /&gt;
*RAM: 16 GBs&lt;br /&gt;
*GPU: .....I don&#039;t have one. I mean... it&#039;s Intel(HD)Graphics shit. hardly anything runs.&lt;br /&gt;
&lt;br /&gt;
==How does emulation fare on my PC?==&lt;br /&gt;
&lt;br /&gt;
===Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[Nestopia]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Genesis===&lt;br /&gt;
&lt;br /&gt;
I have [[BlastEm]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Game Boy===&lt;br /&gt;
&lt;br /&gt;
I have [[mGBA]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Super Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[bsnes]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
&lt;br /&gt;
I have [[kronos]] installed on my computer. It... won&#039;t boot any ROM.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[DuckStation]] installed on my computer. While I can&#039;t figure out why it won&#039;t recognise most of my ROMs, what it does recognise run perfectly. Can allow resolution scaling to go to 2x, but 3x makes the games laggy.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
&lt;br /&gt;
I have tried a few.&lt;br /&gt;
&lt;br /&gt;
====[[ares]]====&lt;br /&gt;
&lt;br /&gt;
Goes ingame. Can get &#039;&#039;Super Mario 64&#039;&#039; running at 30 FPS. Not gonna get any higher than that on any other game.&lt;br /&gt;
&lt;br /&gt;
====[[BizHawk]]====&lt;br /&gt;
&lt;br /&gt;
4 FPS in just showing the logo of &#039;&#039;Super Mario 64&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Project64]]====&lt;br /&gt;
&lt;br /&gt;
Crashes immediately upon opening the program.&lt;br /&gt;
&lt;br /&gt;
====[[RMG]]====&lt;br /&gt;
&lt;br /&gt;
I love that it actually has a GUI, but it won&#039;t boot any games. Attempting to do so makes the emulator hang, and you have to force close it through Task Manager. Attempting to go into input settings also crashes it, for some reason.&lt;br /&gt;
&lt;br /&gt;
====[[simple64]]====&lt;br /&gt;
&lt;br /&gt;
Won&#039;t even open a window when pressed.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Colour===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
&lt;br /&gt;
I have [[Flycast]] installed on my computer. No ROMs will boot.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan===&lt;br /&gt;
&lt;br /&gt;
I have [[StoicGoose]] installed on my computer. When opened, I&#039;m greeted with this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable.&lt;br /&gt;
&lt;br /&gt;
StoicGoose requires GPU and drivers supporting OpenGL 4.0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
StoicGoose will then crash.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan Colour===&lt;br /&gt;
&lt;br /&gt;
StoicGoose is my only option in this regard.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
&lt;br /&gt;
I have [[PCSX2]] installed on my computer. It surprisingly works perfectly.&lt;br /&gt;
&lt;br /&gt;
===GameCube===&lt;br /&gt;
&lt;br /&gt;
I have [[Dolphin]] installed on my computer. Can get 16 FPS in the opening of &#039;&#039;Luigi&#039;s Mansion&#039;&#039;, and 15 FPS in the menu of &#039;&#039;Super Mario Sunshine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Xbox===&lt;br /&gt;
&lt;br /&gt;
I have [[xemu]] installed on my computer. Once the BIOS and everything have been connected, it&#039;ll immediately come up with the error message: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Unable to create OpenGL context. This usually means the graphics device on this system does not support OpenGL 4.0.&lt;br /&gt;
&lt;br /&gt;
xemu cannot continue and will now exit.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
&lt;br /&gt;
I have [[melonDS]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
&lt;br /&gt;
I have [[PPSSPP]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
&lt;br /&gt;
I have [[Xenia]] installed on my computer. It crashes immediately upon opening.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
&lt;br /&gt;
I have [[RPCS3]] installed on my computer. Games don&#039;t boot, although the emulator seems to think they do, and will count how long it&#039;s been &#039;running&#039;. Only way to stop a game from &#039;running&#039; is to force stop the background task in Task Manager. Not even closing RPCS3 will stop the background task.&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
&lt;br /&gt;
I have Dolphin installed on my computer. I can get about 11-15 FPS in the main menu of &#039;&#039;Mario Kart Wii&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
&lt;br /&gt;
I have [[Citra]] installed on my computer. Attempting to boot a game will result in the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
&lt;br /&gt;
I have [[Vita3K]] installed on my computer. Upon opening, it&#039;ll spit out this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Could not create OpenGL context!&lt;br /&gt;
&lt;br /&gt;
Does your GPU at least support OpenGL 4.4?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon closing that error message, you&#039;ll get another one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Emulated environment initialization failed.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vita3K will then crash.&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
&lt;br /&gt;
I have [[Cemu]] installed on my computer. When attempting to boot a game with the Vulkan API, you&#039;ll get the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Error when initializing Vulkan renderer:&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to boot a game with the OpenGL API, Cemu will transition into a state of permanent loading. The only way to close the emulator is to force close it with Task Manager.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried 4:&lt;br /&gt;
&lt;br /&gt;
====[[fpPS4]]====&lt;br /&gt;
&lt;br /&gt;
Temmie&#039;s launcher GUI works perfectly, but I can&#039;t get into any game due to some &#039;AVX2&#039; error.&lt;br /&gt;
&lt;br /&gt;
====[[GPCS4]]====&lt;br /&gt;
&lt;br /&gt;
Will open a terminal for 1 millisecond, then immediately crash.&lt;br /&gt;
&lt;br /&gt;
====[[kyty]]====&lt;br /&gt;
&lt;br /&gt;
kyty is... a weird program I can&#039;t figure out. Stuck at some weird profile-making GUI. Can&#039;t get any further than that.&lt;br /&gt;
&lt;br /&gt;
====[[Obliteration]]====&lt;br /&gt;
&lt;br /&gt;
Wants me to connect the &amp;lt;code&amp;gt;PS4UPDATE1.PUP.dec&amp;lt;/code&amp;gt; file. I apparently must use the &#039;[https://github.com/idc/ps4-pup_decrypt ps4-pup_decrypt]&#039; repository to make the file out of the PS4 BIOS, but I don&#039;t know how.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
&lt;br /&gt;
====[[Ryujinx]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, it always tells me I need to install firmware upon attempting to boot a game. I can&#039;t seem to figure this out.&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API... Ryujinx crashes immediately upon attempting to boot a game.&lt;br /&gt;
&lt;br /&gt;
====[[yuzu]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: [https://yuzu-emu.org/help/reference/log-files/ How to Upload the Log File].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;OpenGL shared contexts are not supported.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation 5===&lt;br /&gt;
&lt;br /&gt;
I have kyty installed on my computer. But I&#039;ve already mentioned the problem with that...&lt;br /&gt;
&lt;br /&gt;
==Phone emulation==&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
&lt;br /&gt;
I have [[BlueStacks]] installed on my computer. It runs perfectly using the Vulkan API. It&#039;s set to OpenGL automatically, though, which makes it rather laggy. &lt;br /&gt;
&lt;br /&gt;
Y&#039;know what&#039;s great? [[M64Plus FZ]], an N64 emulator on Android, runs games perfectly. Same can&#039;t be said for Dolphin or Citra, though. [[AetherSX2]] and [[Skyline]] won&#039;t even install on BlueStacks, since it only emulates Android 7.&lt;br /&gt;
&lt;br /&gt;
==Do general Windows games even work?==&lt;br /&gt;
&lt;br /&gt;
As for games, let&#039;s split them into categories.&lt;br /&gt;
&lt;br /&gt;
===Perfect===&lt;br /&gt;
&lt;br /&gt;
Basically all 2D, Ren&#039;Py, Source, and some low-end 3D games (&#039;&#039;Baldi&#039;s Basics in Education and Learning&#039;&#039;, &#039;&#039;Everything is Garbage&#039;&#039;, &#039;&#039;LOEK&#039;&#039;, &#039;&#039;Roblox&#039;&#039;, &#039;&#039;RuneScape&#039;&#039;, &#039;&#039;Spooky&#039;s Jump Scare Mansion&#039;&#039;, &#039;&#039;Stan Lee&#039;s Verticus&#039;&#039;, etc.) all work perfectly.&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa: Trigger Happy Havoc&#039;&#039; plays well, but has weird graphical glitches that occur when 2D sprites like characters and textboxes move. The glitchiess is particularly bad in class trials. The game is fully playable, however. The other &#039;&#039;Danganronpa&#039;&#039; games &#039;&#039;probably&#039;&#039; play like this as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight We Riot&#039;&#039; is mostly fine, although some occasional audio and visual glitches occur.&lt;br /&gt;
&lt;br /&gt;
===Okay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Injustice: Gods Among Us – Ultimate Edition&#039;&#039; somehow plays alright? It&#039;s kinda slow, but not &#039;&#039;that&#039;&#039; slow...&lt;br /&gt;
&lt;br /&gt;
===Poor===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clustertruck&#039;&#039; and &#039;&#039;Snakeybus&#039;&#039; are pretty slow. In fact, any 3D Unity game is basically too slow to play at an enjoyable speed.&lt;br /&gt;
&lt;br /&gt;
===Bad===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drug Dealer Simulator&#039;&#039;, &#039;&#039;Hello Neighbour&#039;&#039;, &#039;&#039;Super Totally Ultimate Dad Showdown&#039;&#039;, &#039;&#039;Walking Simulator&#039;&#039;, etc., are all extremely slow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minecraft: Java Edition&#039;&#039; worked &#039;&#039;okay&#039;&#039; for a while. FPS enhancers were basically necessary. Weirdly enough, Optifine made it worse. &#039;&#039;Significantly&#039;&#039; worse. Dropped it down from 15-20 FPS to 1 frame per 10 seconds. That really confusing Sodium/Lithium/Phosphor/whatever the fuck shit worked fine though. A shame it&#039;s basically impossible to find them or implement them. Minecraft was playable up until the 5th snapshot for 1.17. That one broke it. Would get this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;GLW error 65542: WGL: The driver does not appear to support OpenGL.&lt;br /&gt;
&lt;br /&gt;
Please make sure you have up-to-date drivers (see aka.ms/mcdriver for instructions).&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recently, I seemed to have done something that&#039;s gotten all the latest versions running again. The only thing I can think of that possibly could have done this would be a Vulkan Runtime API I installed recently? Either way, it boots again now, except at a solid 1 frame per 5-10 seconds in the menu ([https://www.youtube.com/watch?v=kCXyNk1Fghk which is actually a 3D environment!]), so I&#039;m not even gonna bother getting ingame.&lt;br /&gt;
&lt;br /&gt;
===Broken===&lt;br /&gt;
&lt;br /&gt;
Some games just won&#039;t start at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;MultiVersus&#039;&#039; and &#039;&#039;War Thunder&#039;&#039; directly tell me that my GPU can&#039;t support them.&lt;br /&gt;
&lt;br /&gt;
Programs that rely on 3D graphics, like Blender, Embers, Source Filmmaker etc., also don&#039;t work at all.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52380</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52380"/>
		<updated>2023-01-22T15:08:47Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;br /&gt;
&lt;br /&gt;
==My PC==&lt;br /&gt;
*OS: Windows 10&lt;br /&gt;
*CPU: Intel(R) Core(TM) i5-2400 @ 3.10 GHz&lt;br /&gt;
*RAM: 16 GBs&lt;br /&gt;
*GPU: .....I don&#039;t have one. I mean... it&#039;s Intel(HD)Graphics shit. hardly anything runs.&lt;br /&gt;
&lt;br /&gt;
==How does emulation fare on my PC?==&lt;br /&gt;
&lt;br /&gt;
===Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[Nestopia]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Genesis===&lt;br /&gt;
&lt;br /&gt;
I have [[BlastEm]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Game Boy===&lt;br /&gt;
&lt;br /&gt;
I have [[mGBA]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Super Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[bsnes]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
&lt;br /&gt;
I have [[kronos]] installed on my computer. It... won&#039;t boot any ROM.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[DuckStation]] installed on my computer. While I can&#039;t figure out why it won&#039;t recognise most of my ROMs, what it does recognise run perfectly. Can allow resolution scaling to go to 2x, but 3x makes the games laggy.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
&lt;br /&gt;
I have tried a few.&lt;br /&gt;
&lt;br /&gt;
====[[ares]]====&lt;br /&gt;
&lt;br /&gt;
Goes ingame. Can get &#039;&#039;Super Mario 64&#039;&#039; running at 30 FPS. Not gonna get any higher than that on any other game.&lt;br /&gt;
&lt;br /&gt;
====[[BizHawk]]====&lt;br /&gt;
&lt;br /&gt;
4 FPS in just showing the logo of &#039;&#039;Super Mario 64&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Project64]]====&lt;br /&gt;
&lt;br /&gt;
Crashes immediately upon opening the program.&lt;br /&gt;
&lt;br /&gt;
====[[RMG]]====&lt;br /&gt;
&lt;br /&gt;
I love that it actually has a GUI, but it won&#039;t boot any games. Attempting to do so makes the emulator hang, and you have to force close it through Task Manager. Attempting to go into input settings also crashes it, for some reason.&lt;br /&gt;
&lt;br /&gt;
====[[simple64]]====&lt;br /&gt;
&lt;br /&gt;
Won&#039;t even open a window when pressed.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Colour===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
&lt;br /&gt;
I have [[Flycast]] installed on my computer. No ROMs will boot.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan===&lt;br /&gt;
&lt;br /&gt;
I have [[StoicGoose]] installed on my computer. When opened, I&#039;m greeted with this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable.&lt;br /&gt;
&lt;br /&gt;
StoicGoose requires GPU and drivers supporting OpenGL 4.0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
StoicGoose will then crash.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan Colour===&lt;br /&gt;
&lt;br /&gt;
StoicGoose is my only option in this regard.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
&lt;br /&gt;
I have [[PCSX2]] installed on my computer. It surprisingly works perfectly.&lt;br /&gt;
&lt;br /&gt;
===GameCube===&lt;br /&gt;
&lt;br /&gt;
I have [[Dolphin]] installed on my computer. Can get 16 FPS in the opening of &#039;&#039;Luigi&#039;s Mansion&#039;&#039;, and 15 FPS in the menu of &#039;&#039;Super Mario Sunshine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Xbox===&lt;br /&gt;
&lt;br /&gt;
I have [[xemu]] installed on my computer. Once the BIOS and everything have been connected, it&#039;ll immediately come up with the error message: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Unable to create OpenGL context. This usually means the graphics device on this system does not support OpenGL 4.0.&lt;br /&gt;
&lt;br /&gt;
xemu cannot continue and will now exit.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
&lt;br /&gt;
I have [[melonDS]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
&lt;br /&gt;
I have [[PPSSPP]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
&lt;br /&gt;
I have [[Xenia]] installed on my computer. It crashes immediately upon opening.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
&lt;br /&gt;
I have [[RPCS3]] installed on my computer. Games don&#039;t boot, although the emulator seems to think they do, and will count how long it&#039;s been &#039;running&#039;. Only way to stop a game from &#039;running&#039; is to force stop the background task in Task Manager. Not even closing RPCS3 will stop the background task.&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
&lt;br /&gt;
I have Dolphin installed on my computer. I can get about 11-15 FPS in the main menu of &#039;&#039;Mario Kart Wii&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
&lt;br /&gt;
I have [[Citra]] installed on my computer. Attempting to boot a game will result in the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
&lt;br /&gt;
I have [[Vita3K]] installed on my computer. Upon opening, it&#039;ll spit out this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Could not create OpenGL context!&lt;br /&gt;
&lt;br /&gt;
Does your GPU at least support OpenGL 4.4?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon closing that error message, you&#039;ll get another one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Emulated environment initialization failed.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vita3K will then crash.&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
&lt;br /&gt;
I have [[Cemu]] installed on my computer. When attempting to boot a game with the Vulkan API, you&#039;ll get the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Error when initializing Vulkan renderer:&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to boot a game with the OpenGL API, Cemu will transition into a state of permanent loading. The only way to close the emulator is to force close it with Task Manager.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried 4:&lt;br /&gt;
&lt;br /&gt;
====[[fpPS4]]====&lt;br /&gt;
&lt;br /&gt;
Temmie&#039;s launcher GUI works perfectly, but I can&#039;t get into any game due to some &#039;AVX2&#039; error.&lt;br /&gt;
&lt;br /&gt;
====[[GPCS4]]====&lt;br /&gt;
&lt;br /&gt;
Will open a terminal for 1 millisecond, then immediately crash.&lt;br /&gt;
&lt;br /&gt;
====[[kyty]]====&lt;br /&gt;
&lt;br /&gt;
kyty is... a weird program I can&#039;t figure out. Stuck at some weird profile-making GUI. Can&#039;t get any further than that.&lt;br /&gt;
&lt;br /&gt;
====[[Obliteration]]====&lt;br /&gt;
&lt;br /&gt;
Wants me to connect the &amp;lt;code&amp;gt;PS4UPDATE1.PUP.dec&amp;lt;/code&amp;gt; file. I apparently must use the &#039;[https://github.com/idc/ps4-pup_decrypt ps4-pup_decrypt]&#039; repository to make the file out of the PS4 BIOS, but I don&#039;t know how.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
&lt;br /&gt;
====[[Ryujinx]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, it always tells me I need to install firmware upon attempting to boot a game. I can&#039;t seem to figure this out.&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API... Ryujinx crashes immediately upon attempting to boot a game.&lt;br /&gt;
&lt;br /&gt;
====[[yuzu]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: [https://yuzu-emu.org/help/reference/log-files/ How to Upload the Log File].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;OpenGL shared contexts are not supported.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation 5===&lt;br /&gt;
&lt;br /&gt;
I have kyty installed on my computer. But I&#039;ve already mentioned the problem with that...&lt;br /&gt;
&lt;br /&gt;
==Phone emulation==&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
&lt;br /&gt;
I have [[BlueStacks]] installed on my computer. It runs perfectly using the Vulkan API. It&#039;s set to OpenGL automatically though, which makes it rather laggy. &lt;br /&gt;
&lt;br /&gt;
Y&#039;know what&#039;s great? [[M64Plus FZ]], an N64 emulator on Android, runs games perfectly. Same can&#039;t be said for Dolphin or Citra, though. [[AetherSX2]] and [[Skyline]] won&#039;t even install on BlueStacks, since it only emulates Android 7.&lt;br /&gt;
&lt;br /&gt;
==Do general Windows games even work?==&lt;br /&gt;
&lt;br /&gt;
As for games, let&#039;s split them into categories.&lt;br /&gt;
&lt;br /&gt;
===Perfect===&lt;br /&gt;
&lt;br /&gt;
Basically all 2D, Ren&#039;Py, Source, and some low-end 3D games (&#039;&#039;Baldi&#039;s Basics in Education and Learning&#039;&#039;, &#039;&#039;Everything is Garbage&#039;&#039;, &#039;&#039;LOEK&#039;&#039;, &#039;&#039;Roblox&#039;&#039;, &#039;&#039;RuneScape&#039;&#039;, &#039;&#039;Spooky&#039;s Jump Scare Mansion&#039;&#039;, &#039;&#039;Stan Lee&#039;s Verticus&#039;&#039;, etc.) all work perfectly.&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa: Trigger Happy Havoc&#039;&#039; plays well, but has weird graphical glitches that occur when 2D sprites like characters and textboxes move. The glitchiess is particularly bad in class trials. The game is fully playable, however. The other &#039;&#039;Danganronpa&#039;&#039; games &#039;&#039;probably&#039;&#039; play like this as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight We Riot&#039;&#039; is mostly fine, although some occasional audio and visual glitches occur.&lt;br /&gt;
&lt;br /&gt;
===Okay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Injustice: Gods Among Us – Ultimate Edition&#039;&#039; somehow plays alright? It&#039;s kinda slow, but not &#039;&#039;that&#039;&#039; slow...&lt;br /&gt;
&lt;br /&gt;
===Poor===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clustertruck&#039;&#039; and &#039;&#039;Snakeybus&#039;&#039; are pretty slow. In fact, any 3D Unity game is basically too slow to play at an enjoyable speed.&lt;br /&gt;
&lt;br /&gt;
===Bad===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drug Dealer Simulator&#039;&#039;, &#039;&#039;Hello Neighbour&#039;&#039;, &#039;&#039;Super Totally Ultimate Dad Showdown&#039;&#039;, &#039;&#039;Walking Simulator&#039;&#039;, etc., are all extremely slow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minecraft: Java Edition&#039;&#039; worked &#039;&#039;okay&#039;&#039; for a while. FPS enhancers were basically necessary. Weirdly enough, Optifine made it worse. &#039;&#039;Significantly&#039;&#039; worse. Dropped it down from 15-20 FPS to 1 frame per 10 seconds. That really confusing Sodium/Lithium/Phosphor/whatever the fuck shit worked fine though. A shame it&#039;s basically impossible to find them or implement them. Minecraft was playable up until the 5th snapshot for 1.17. That one broke it. Would get this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;GLW error 65542: WGL: The driver does not appear to support OpenGL.&lt;br /&gt;
&lt;br /&gt;
Please make sure you have up-to-date drivers (see aka.ms/mcdriver for instructions).&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recently, I seemed to have done something that&#039;s gotten all the latest versions running again. The only thing I can think of that possibly could have done this would be a Vulkan Runtime API I installed recently? Either way, it boots again now, except at a solid 1 frame per 5-10 seconds in the menu ([https://www.youtube.com/watch?v=kCXyNk1Fghk which is actually a 3D environment!]), so I&#039;m not even gonna bother getting ingame.&lt;br /&gt;
&lt;br /&gt;
===Broken===&lt;br /&gt;
&lt;br /&gt;
Some games just won&#039;t start at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;MultiVersus&#039;&#039; and &#039;&#039;War Thunder&#039;&#039; directly tell me that my GPU can&#039;t support them.&lt;br /&gt;
&lt;br /&gt;
Programs that rely on 3D graphics, like Blender, Embers, Source Filmmaker etc., also don&#039;t work at all.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=FpPS4&amp;diff=52376</id>
		<title>FpPS4</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=FpPS4&amp;diff=52376"/>
		<updated>2023-01-22T13:04:32Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Adding the Discord&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Infobox emulator&lt;br /&gt;
|title 		= fpPS4&lt;br /&gt;
|logo 		= FpPS4_Jan2023_logo.png&lt;br /&gt;
|logowidth 	= 200&lt;br /&gt;
|version 	= 0.0.1&lt;br /&gt;
|active 	= Yes&lt;br /&gt;
|platform 	= [[Emulators on Windows|Windows]]&lt;br /&gt;
|target 	= [[PlayStation 4 emulators|PlayStation 4]]&lt;br /&gt;
|developer 	= red-prig&lt;br /&gt;
|compatibility  = [https://github.com/red-prig/fpps4-game-compatibility/issues List]&lt;br /&gt;
|prog-lang 	= Pascal, C++&lt;br /&gt;
|license 	= GNU GPLv3&lt;br /&gt;
|source 	= [https://github.com/red-prig/fpPS4 GitHub]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;fpPS4&#039;&#039;&#039; is a free and open-source [[PlayStation 4 emulators|PlayStation 4 emulator]] for Windows. It&#039;s the PS4 emulator that&#039;s made it the farthest.&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Win-big}}&lt;br /&gt;
|&#039;&#039;&#039;[https://github.com/red-prig/fpPS4/releases/ Official releases]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
[https://discord.gg/up9qatpX7M Official Discord server]&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category:Console emulators]]&lt;br /&gt;
[[Category:Home console emulators]]&lt;br /&gt;
[[Category:PlayStation 4 emulators]]&lt;br /&gt;
[[Category:Windows emulation software]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=PlayStation_4_emulators&amp;diff=52375</id>
		<title>PlayStation 4 emulators</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=PlayStation_4_emulators&amp;diff=52375"/>
		<updated>2023-01-22T12:54:25Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Linking to the Obliteration page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox console&lt;br /&gt;
|title = PlayStation 4&lt;br /&gt;
|logo = PS4.png&lt;br /&gt;
|developer = [[:Sony]]&lt;br /&gt;
|type = [[:Category:Home consoles|Home video game console]]&lt;br /&gt;
|generation = [[:Category:Eighth-generation video game consoles|Eighth generation]]&lt;br /&gt;
|release = November 2013&lt;br /&gt;
|predecessor = [[PlayStation 3 emulators|PlayStation 3]]&lt;br /&gt;
|successor = [[PlayStation 5]]&lt;br /&gt;
|emulated = {{~}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{for|other emulators that run on PS4 hardware|Emulators on PS4}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;PlayStation 4&#039;&#039;&#039; (PS4) is an eighth-generation console produced by Sony Computer Entertainment on November 15, 2013, and retailed for {{Inflation|USD|399.99|2013}}. It is the first PlayStation console to use the [[wikipedia:x86|x86]] architecture, a semi-custom 8-core AMD Jaguar CPU at 1.6 GHz. One of the cores is utilized separately only for low-power background tasks. The CPU shares its place on an APU chip alongside a semi-custom AMD GCN Radeon GPU supported by 8 GBs of GDDR5 RAM at 2.75 GHz, while 256 MBs of DDR3 RAM is used only for background tasks.&lt;br /&gt;
&lt;br /&gt;
Emulating the PlayStation 4 will prove to be a monumental task owing to the complexity of x86_64 and the Radeon-based GPU. Most projects will inevitably end up going the route of [[Wine]].&lt;br /&gt;
&lt;br /&gt;
==Emulators==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|PC / x86&lt;br /&gt;
|-&lt;br /&gt;
| [[fpPS4]]&lt;br /&gt;
| align=left|{{Icon|Windows}} &lt;br /&gt;
| [https://github.com/red-prig/fpPS4/releases/tag/v0.0.1 v0.0.1] &lt;br /&gt;
| {{✓}} &lt;br /&gt;
| {{✓}} &lt;br /&gt;
| {{~}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Obliteration]]&lt;br /&gt;
| align=left|{{Icon|Windows|macOS}}&lt;br /&gt;
| [https://github.com/obhq/obliteration/actions git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| RPCS4&lt;br /&gt;
| align=left|{{Icon|Linux}}&lt;br /&gt;
| {{na}} &amp;lt;small&amp;gt;(WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Spine]]&lt;br /&gt;
| align=left|{{Icon|Linux}}&lt;br /&gt;
| [https://github.com/devofspine/spine/releases 2022-05-17]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyty]]&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/InoriRus/Kyty/releases git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Orbital]]&lt;br /&gt;
| align=left|{{Icon|Windows|Linux}}&lt;br /&gt;
| [https://github.com/AlexAltea/orbital git]	&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [[GPCS4]]&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/Inori/GPCS4 git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| PS4Delta&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/Force67/ps4delta git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|Console&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 5&lt;br /&gt;
| align=left|{{Icon|PS5}}&lt;br /&gt;
| Patch based&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Comparisons===&lt;br /&gt;
;fpPS4 &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://github.com/red-prig/fpps4-game-compatibility/issues compatibility])&amp;lt;/small&amp;gt;: A PlayStation 4 compatibility layer made with Free Pascal. [https://github.com/red-prig/fpps4-game-compatibility/issues?q=is%3Aopen+is%3Aissue+label%3Astatus-playable 74 games are currently playable].&lt;br /&gt;
&lt;br /&gt;
; Kyty&lt;br /&gt;
: A compatibility layer for the PS4 and PS5 made by InoriRus, the creator of Short Waves. It&#039;s in the early stages of development. It can boot commercial games such as &#039;&#039;Blackhole&#039;&#039;, &#039;&#039;Worms W.M.D&#039;&#039;, and some PS5 homebrews with 0.2.0. This is also the first-ever PlayStation 4 emulator with a GUI, and like GPCS4, the emulator is Windows-exclusive.&lt;br /&gt;
&lt;br /&gt;
; RPCS4&lt;br /&gt;
: A private project being worked on by one of the original developers of [[RPCS3]], DH. Little is known about the project at this time, but we do know that it&#039;s expected to run on Unix-likes and can boot PS4 games without graphics.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/pcgaming/comments/cxx5h3/we_are_team_rpcs3_the_playstation_3_emulator_we/eyoqzes/ DH] on Reddit. &amp;quot;If you have Unix-like OS, I can send you binary and you will able to run any game for PS4 and see many different errors for each (without graphics of course)&amp;quot;&amp;lt;/ref&amp;gt; The GitHub repo hasn&#039;t been updated since 2016 and appears to only exist as a placeholder until the project is released. It is still being worked on, although it is in the early stages.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/emulation/comments/ppffdy/rpcs4_ps4_emulation_preview_of_current_progress/ RPCS4 progress update] on Reddit. &amp;quot;DH, RPCS3&#039;s founder, has permitted to share this quick progress update of his PlayStation 4 emulator.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Spine]] &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://docs.google.com/spreadsheets/d/1vebgZawcNhdZnGPaSuWrC6wo9OpR1miz/edit#gid=438411959 compatibility])&amp;lt;/small&amp;gt;&lt;br /&gt;
: A compatibility layer that can run 360 games. Of the lot, only 4 are considered playable according to the compatibility list.&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1vebgZawcNhdZnGPaSuWrC6wo9OpR1miz/edit#gid=438411959 Community Maintained Spine Compatibility List] from latest Spine release&amp;lt;/ref&amp;gt; In stark contrast to other closed-source emulators, Spine is Linux-exclusive; the creator has opted not to release the source code out of caution for a Windows-exclusive variant emerging from his work,&amp;lt;ref&amp;gt;[https://www.reddit.com/r/emulation/comments/pkc8oe/spine_ps4_emulator_v20210901_released_with/hc3coog/ devofspine] on Reddit. &amp;quot;I wouldn&#039;t mind open-sourcing it at some point in time but there are several things that stop me from doing this in the near future: a) there are some parts in the code that are a mess and I wouldn&#039;t feel comfortable releasing them for public consumption, b) I enjoy the freedom to develop it in the way I want to, c) I would be a bit afraid of losing control, open source brings with it a risk of forks for example and I wouldn&#039;t like to see my work used to do for example a Windows exclusive variant, and d) PS4 is still a current-gen console.&amp;quot; (Edited)&amp;lt;/ref&amp;gt; despite the fact that there is already interest in getting it working through WSLg.&amp;lt;ref&amp;gt;[https://github.com/microsoft/wslg/issues/445#issuecomment-921119545 Spine PlayStation 4 emulator does not work in WSLg with GPU enabled] issue at the WSLg repository (#445). GitHub. &amp;quot;no need to close the issue, we will use this to track the GPU acceleration issue. Unfortunately, I don&#039;t have access to PlayStation firmware and thus am not able to repro, but we will see what we can do to investigate this, thanks!&amp;quot;&amp;lt;/ref&amp;gt; Its authenticity has been verified by lead Orbital developer AlexAltea.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/emulation/comments/bz4ikp/orbital_a_playstation_4_emulator_that_is/eqq6lxt/ AlexAltea] on Reddit. &amp;quot;I&#039;ve analyzed the Spine demo in IDA Pro (reverse engineering tool), and everything checks out. It&#039;s a very early release, with lots of unimplemented parts, but it&#039;s real. More importantly, we have tested it locally and it works.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Orbital]]&lt;br /&gt;
: An open-source low-level emulator based on [[QEMU]], Orbital uses existing hypervisors like Intel HAXM to speed up performance. A surprising amount of progress has been made for an emulator of its kind, having to emulate the kernel used by the PS4; It&#039;s stuck at the console&#039;s Safe Mode&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=IBBHisNM74o&amp;lt;/ref&amp;gt; and, thus, can&#039;t boot any games.&lt;br /&gt;
&lt;br /&gt;
;GPCS4&lt;br /&gt;
: A compatibility layer for the PlayStation 4. It can show the logos in [https://en.wikipedia.org/wiki/Nier:_Automata &#039;&#039;Nier: Automata&#039;&#039;] and ran its first commercial games, &#039;&#039;We Are Doomed&#039;&#039; and [https://en.wikipedia.org/wiki/Sonic_Mania &#039;&#039;Sonic Mania&#039;&#039;], in February 2020. It can only run homebrew tests as of June 2022. It appears to be only a side project to test 3D graphics and may or may not become anything serious. As of June 2022, GPCS4 is now a one-person project.&lt;br /&gt;
&lt;br /&gt;
; PS4Delta&lt;br /&gt;
: A compatibility layer for the PlayStation 4. It&#039;s unable to boot any commercial games. Development has stopped, and the project is currently archived on Github.&lt;br /&gt;
&lt;br /&gt;
==Emulation issues==&lt;br /&gt;
===Potential roadblocks===&lt;br /&gt;
Due to the PS4&#039;s x86 architecture and FreeBSD-based operating system, emulators for the device will, by and large, be very unconventional. Despite the x86&#039;s instruction set being huge&amp;lt;ref&amp;gt;{{cite web | url= https://en.wikipedia.org/wiki/x86_instruction_listings | title= x86 instruction listings | Wikipedia}}&amp;lt;/ref&amp;gt;, a trait that would typically lead to years of development time by emulators, it opens the ability for pre-existing hypervisors to do the heavy lifting, eliminating the need for a recompiler. There is also, as of this time, little to no documentation on the GPU (a modified Radeon 7970M with disabled stream processors) used in the PS4&#039;s APU, and it will require a complete re-implementation by emulator developers. End-users may wish to perform a preliminary dump of the required files from their PS4 using the [https://phi.nz/orbital/tools/dumper/ Orbital Dumper].&lt;br /&gt;
&lt;br /&gt;
===PCSX4 &amp;amp; fake emulators===&lt;br /&gt;
Because most people don&#039;t understand how emulation works, scammers try and take advantage of this by making [[Emulator scams| fake emulators]] for malicious purposes. The PS4 has seen its fair share of scams, the most notable and persistent of which being &#039;&#039;&#039;PCSX4&#039;&#039;&#039;. The scheme is very elaborate and clever, with a website designed to mimic [[RPCS3]]&#039;s while using a similar naming scheme as [[PCSX-Reloaded|PCSX]] and [[PCSX2]] (both of which are legitimate). The site uses aggressive search engine optimization (SEO), meaning it&#039;s one of the top results for &amp;quot;PS4 emulator&amp;quot; on Google. Two things invalidate PCSX4&#039;s legitimacy:&lt;br /&gt;
&lt;br /&gt;
* The obstruction of the download behind endless surveys. Emulator development nowadays gets its funding from [[Emulators on Patreon|Patreon]] or Google Play.&lt;br /&gt;
* It is fairly easy to fake a PS4 (and even [[PlayStation 5|PS5]]) emulator by taking the open-source [https://git.sr.ht/~thestr4ng3r/chiaki Chiaki] Remote Play client, which works by streaming games from an actual PS4, and modifying the GUI to display fake hardware usage stats alongside the game. If its claims of running any PS4 game in 4K at 60FPS with little to no issues were true, there would certainly be news articles about it, just like there were for [[Cemu]].&lt;br /&gt;
&lt;br /&gt;
==Arcade variations==&lt;br /&gt;
===Dissidia Final Fantasy Arcade===&lt;br /&gt;
Taito&#039;s Dissidia Final Fantasy Arcade is the only arcade game that runs on PS4-based hardware. This game runs on a PS4 kiosk demo unit, and the hardware is identical to regular retail PS4 and could be converted to regular retail mode. An extra I/O board is attached to the PS4 via a USB port.&lt;br /&gt;
&lt;br /&gt;
Despite the fact that the arcade game program itself could run on a regular PS4 without any issue, the USB I/O board is yet to be reverse-engineered, and judging from the current status of PS4 emulation, emulation support for this arcade game is very likely the last item on the to-do list.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Consoles]]&lt;br /&gt;
[[Category:Home consoles]]&lt;br /&gt;
[[Category:Eighth-generation video game consoles]]&lt;br /&gt;
[[Category:Sony consoles]]&lt;br /&gt;
[[Category:Very early emulation]]&lt;br /&gt;
[[Category:PlayStation 4 emulators|*]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=Obliteration&amp;diff=52374</id>
		<title>Obliteration</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=Obliteration&amp;diff=52374"/>
		<updated>2023-01-22T12:53:57Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Created the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Infobox emulator&lt;br /&gt;
|title 		= Obliteration&lt;br /&gt;
|logo 		= Obliteration logo.png&lt;br /&gt;
|logowidth 	= 200&lt;br /&gt;
|version 	= [https://github.com/obhq/obliteration/actions Workflows]&lt;br /&gt;
|active 	= Yes&lt;br /&gt;
|platform 	= [[Emulators on Windows|Windows]]&amp;lt;br/&amp;gt;[[Emulators on macOS|macOS]]&lt;br /&gt;
|target 	= [[PlayStation 4 emulators|PlayStation 4]]&lt;br /&gt;
|developer 	= ultimaweapon&lt;br /&gt;
|prog-lang 	= Rust, C++&lt;br /&gt;
|license 	= GNU GPLv3&lt;br /&gt;
|source 	= [https://github.com/obhq/obliteration GitHub]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Obliteration&#039;&#039;&#039; is a PlayStation 4 emulator for Windows and macOS, with a Linux build also in development. &lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Win-big|Mac-big}}&lt;br /&gt;
|&#039;&#039;&#039;[https://github.com/obhq/obliteration/actions Workflows]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category:Console emulators]]&lt;br /&gt;
[[Category:Home console emulators]]&lt;br /&gt;
[[Category:PlayStation 4 emulators]]&lt;br /&gt;
[[Category:Windows emulation software]]&lt;br /&gt;
[[Category:macOS emulation software]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=File:Obliteration_logo.png&amp;diff=52373</id>
		<title>File:Obliteration logo.png</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=File:Obliteration_logo.png&amp;diff=52373"/>
		<updated>2023-01-22T12:48:56Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Obliteration (PS4 emulator)&amp;#039;s logo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Obliteration (PS4 emulator)&#039;s logo.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=PlayStation_4_emulators&amp;diff=52372</id>
		<title>PlayStation 4 emulators</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=PlayStation_4_emulators&amp;diff=52372"/>
		<updated>2023-01-22T12:46:35Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Linking to fpPS4 page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox console&lt;br /&gt;
|title = PlayStation 4&lt;br /&gt;
|logo = PS4.png&lt;br /&gt;
|developer = [[:Sony]]&lt;br /&gt;
|type = [[:Category:Home consoles|Home video game console]]&lt;br /&gt;
|generation = [[:Category:Eighth-generation video game consoles|Eighth generation]]&lt;br /&gt;
|release = November 2013&lt;br /&gt;
|predecessor = [[PlayStation 3 emulators|PlayStation 3]]&lt;br /&gt;
|successor = [[PlayStation 5]]&lt;br /&gt;
|emulated = {{~}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{for|other emulators that run on PS4 hardware|Emulators on PS4}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;PlayStation 4&#039;&#039;&#039; (PS4) is an eighth-generation console produced by Sony Computer Entertainment on November 15, 2013, and retailed for {{Inflation|USD|399.99|2013}}. It is the first PlayStation console to use the [[wikipedia:x86|x86]] architecture, a semi-custom 8-core AMD Jaguar CPU at 1.6 GHz. One of the cores is utilized separately only for low-power background tasks. The CPU shares its place on an APU chip alongside a semi-custom AMD GCN Radeon GPU supported by 8 GBs of GDDR5 RAM at 2.75 GHz, while 256 MBs of DDR3 RAM is used only for background tasks.&lt;br /&gt;
&lt;br /&gt;
Emulating the PlayStation 4 will prove to be a monumental task owing to the complexity of x86_64 and the Radeon-based GPU. Most projects will inevitably end up going the route of [[Wine]].&lt;br /&gt;
&lt;br /&gt;
==Emulators==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|PC / x86&lt;br /&gt;
|-&lt;br /&gt;
| [[fpPS4]]&lt;br /&gt;
| align=left|{{Icon|Windows}} &lt;br /&gt;
| [https://github.com/red-prig/fpPS4/releases/tag/v0.0.1 v0.0.1] &lt;br /&gt;
| {{✓}} &lt;br /&gt;
| {{✓}} &lt;br /&gt;
| {{~}}&lt;br /&gt;
|-&lt;br /&gt;
| Obliteration&lt;br /&gt;
| align=left|{{Icon|Windows|macOS}}&lt;br /&gt;
| [https://github.com/obhq/obliteration/actions git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| RPCS4&lt;br /&gt;
| align=left|{{Icon|Linux}}&lt;br /&gt;
| {{na}} &amp;lt;small&amp;gt;(WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Spine]]&lt;br /&gt;
| align=left|{{Icon|Linux}}&lt;br /&gt;
| [https://github.com/devofspine/spine/releases 2022-05-17]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyty]]&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/InoriRus/Kyty/releases git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Orbital]]&lt;br /&gt;
| align=left|{{Icon|Windows|Linux}}&lt;br /&gt;
| [https://github.com/AlexAltea/orbital git]	&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [[GPCS4]]&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/Inori/GPCS4 git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| PS4Delta&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/Force67/ps4delta git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|Console&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 5&lt;br /&gt;
| align=left|{{Icon|PS5}}&lt;br /&gt;
| Patch based&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Comparisons===&lt;br /&gt;
;fpPS4 &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://github.com/red-prig/fpps4-game-compatibility/issues compatibility])&amp;lt;/small&amp;gt;: A PlayStation 4 compatibility layer made with Free Pascal. [https://github.com/red-prig/fpps4-game-compatibility/issues?q=is%3Aopen+is%3Aissue+label%3Astatus-playable 74 games are currently playable].&lt;br /&gt;
&lt;br /&gt;
; Kyty&lt;br /&gt;
: A compatibility layer for the PS4 and PS5 made by InoriRus, the creator of Short Waves. It&#039;s in the early stages of development. It can boot commercial games such as &#039;&#039;Blackhole&#039;&#039;, &#039;&#039;Worms W.M.D&#039;&#039;, and some PS5 homebrews with 0.2.0. This is also the first-ever PlayStation 4 emulator with a GUI, and like GPCS4, the emulator is Windows-exclusive.&lt;br /&gt;
&lt;br /&gt;
; RPCS4&lt;br /&gt;
: A private project being worked on by one of the original developers of [[RPCS3]], DH. Little is known about the project at this time, but we do know that it&#039;s expected to run on Unix-likes and can boot PS4 games without graphics.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/pcgaming/comments/cxx5h3/we_are_team_rpcs3_the_playstation_3_emulator_we/eyoqzes/ DH] on Reddit. &amp;quot;If you have Unix-like OS, I can send you binary and you will able to run any game for PS4 and see many different errors for each (without graphics of course)&amp;quot;&amp;lt;/ref&amp;gt; The GitHub repo hasn&#039;t been updated since 2016 and appears to only exist as a placeholder until the project is released. It is still being worked on, although it is in the early stages.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/emulation/comments/ppffdy/rpcs4_ps4_emulation_preview_of_current_progress/ RPCS4 progress update] on Reddit. &amp;quot;DH, RPCS3&#039;s founder, has permitted to share this quick progress update of his PlayStation 4 emulator.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Spine]] &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://docs.google.com/spreadsheets/d/1vebgZawcNhdZnGPaSuWrC6wo9OpR1miz/edit#gid=438411959 compatibility])&amp;lt;/small&amp;gt;&lt;br /&gt;
: A compatibility layer that can run 360 games. Of the lot, only 4 are considered playable according to the compatibility list.&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1vebgZawcNhdZnGPaSuWrC6wo9OpR1miz/edit#gid=438411959 Community Maintained Spine Compatibility List] from latest Spine release&amp;lt;/ref&amp;gt; In stark contrast to other closed-source emulators, Spine is Linux-exclusive; the creator has opted not to release the source code out of caution for a Windows-exclusive variant emerging from his work,&amp;lt;ref&amp;gt;[https://www.reddit.com/r/emulation/comments/pkc8oe/spine_ps4_emulator_v20210901_released_with/hc3coog/ devofspine] on Reddit. &amp;quot;I wouldn&#039;t mind open-sourcing it at some point in time but there are several things that stop me from doing this in the near future: a) there are some parts in the code that are a mess and I wouldn&#039;t feel comfortable releasing them for public consumption, b) I enjoy the freedom to develop it in the way I want to, c) I would be a bit afraid of losing control, open source brings with it a risk of forks for example and I wouldn&#039;t like to see my work used to do for example a Windows exclusive variant, and d) PS4 is still a current-gen console.&amp;quot; (Edited)&amp;lt;/ref&amp;gt; despite the fact that there is already interest in getting it working through WSLg.&amp;lt;ref&amp;gt;[https://github.com/microsoft/wslg/issues/445#issuecomment-921119545 Spine PlayStation 4 emulator does not work in WSLg with GPU enabled] issue at the WSLg repository (#445). GitHub. &amp;quot;no need to close the issue, we will use this to track the GPU acceleration issue. Unfortunately, I don&#039;t have access to PlayStation firmware and thus am not able to repro, but we will see what we can do to investigate this, thanks!&amp;quot;&amp;lt;/ref&amp;gt; Its authenticity has been verified by lead Orbital developer AlexAltea.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/emulation/comments/bz4ikp/orbital_a_playstation_4_emulator_that_is/eqq6lxt/ AlexAltea] on Reddit. &amp;quot;I&#039;ve analyzed the Spine demo in IDA Pro (reverse engineering tool), and everything checks out. It&#039;s a very early release, with lots of unimplemented parts, but it&#039;s real. More importantly, we have tested it locally and it works.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Orbital]]&lt;br /&gt;
: An open-source low-level emulator based on [[QEMU]], Orbital uses existing hypervisors like Intel HAXM to speed up performance. A surprising amount of progress has been made for an emulator of its kind, having to emulate the kernel used by the PS4; It&#039;s stuck at the console&#039;s Safe Mode&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=IBBHisNM74o&amp;lt;/ref&amp;gt; and, thus, can&#039;t boot any games.&lt;br /&gt;
&lt;br /&gt;
;GPCS4&lt;br /&gt;
: A compatibility layer for the PlayStation 4. It can show the logos in [https://en.wikipedia.org/wiki/Nier:_Automata &#039;&#039;Nier: Automata&#039;&#039;] and ran its first commercial games, &#039;&#039;We Are Doomed&#039;&#039; and [https://en.wikipedia.org/wiki/Sonic_Mania &#039;&#039;Sonic Mania&#039;&#039;], in February 2020. It can only run homebrew tests as of June 2022. It appears to be only a side project to test 3D graphics and may or may not become anything serious. As of June 2022, GPCS4 is now a one-person project.&lt;br /&gt;
&lt;br /&gt;
; PS4Delta&lt;br /&gt;
: A compatibility layer for the PlayStation 4. It&#039;s unable to boot any commercial games. Development has stopped, and the project is currently archived on Github.&lt;br /&gt;
&lt;br /&gt;
==Emulation issues==&lt;br /&gt;
===Potential roadblocks===&lt;br /&gt;
Due to the PS4&#039;s x86 architecture and FreeBSD-based operating system, emulators for the device will, by and large, be very unconventional. Despite the x86&#039;s instruction set being huge&amp;lt;ref&amp;gt;{{cite web | url= https://en.wikipedia.org/wiki/x86_instruction_listings | title= x86 instruction listings | Wikipedia}}&amp;lt;/ref&amp;gt;, a trait that would typically lead to years of development time by emulators, it opens the ability for pre-existing hypervisors to do the heavy lifting, eliminating the need for a recompiler. There is also, as of this time, little to no documentation on the GPU (a modified Radeon 7970M with disabled stream processors) used in the PS4&#039;s APU, and it will require a complete re-implementation by emulator developers. End-users may wish to perform a preliminary dump of the required files from their PS4 using the [https://phi.nz/orbital/tools/dumper/ Orbital Dumper].&lt;br /&gt;
&lt;br /&gt;
===PCSX4 &amp;amp; fake emulators===&lt;br /&gt;
Because most people don&#039;t understand how emulation works, scammers try and take advantage of this by making [[Emulator scams| fake emulators]] for malicious purposes. The PS4 has seen its fair share of scams, the most notable and persistent of which being &#039;&#039;&#039;PCSX4&#039;&#039;&#039;. The scheme is very elaborate and clever, with a website designed to mimic [[RPCS3]]&#039;s while using a similar naming scheme as [[PCSX-Reloaded|PCSX]] and [[PCSX2]] (both of which are legitimate). The site uses aggressive search engine optimization (SEO), meaning it&#039;s one of the top results for &amp;quot;PS4 emulator&amp;quot; on Google. Two things invalidate PCSX4&#039;s legitimacy:&lt;br /&gt;
&lt;br /&gt;
* The obstruction of the download behind endless surveys. Emulator development nowadays gets its funding from [[Emulators on Patreon|Patreon]] or Google Play.&lt;br /&gt;
* It is fairly easy to fake a PS4 (and even [[PlayStation 5|PS5]]) emulator by taking the open-source [https://git.sr.ht/~thestr4ng3r/chiaki Chiaki] Remote Play client, which works by streaming games from an actual PS4, and modifying the GUI to display fake hardware usage stats alongside the game. If its claims of running any PS4 game in 4K at 60FPS with little to no issues were true, there would certainly be news articles about it, just like there were for [[Cemu]].&lt;br /&gt;
&lt;br /&gt;
==Arcade variations==&lt;br /&gt;
===Dissidia Final Fantasy Arcade===&lt;br /&gt;
Taito&#039;s Dissidia Final Fantasy Arcade is the only arcade game that runs on PS4-based hardware. This game runs on a PS4 kiosk demo unit, and the hardware is identical to regular retail PS4 and could be converted to regular retail mode. An extra I/O board is attached to the PS4 via a USB port.&lt;br /&gt;
&lt;br /&gt;
Despite the fact that the arcade game program itself could run on a regular PS4 without any issue, the USB I/O board is yet to be reverse-engineered, and judging from the current status of PS4 emulation, emulation support for this arcade game is very likely the last item on the to-do list.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Consoles]]&lt;br /&gt;
[[Category:Home consoles]]&lt;br /&gt;
[[Category:Eighth-generation video game consoles]]&lt;br /&gt;
[[Category:Sony consoles]]&lt;br /&gt;
[[Category:Very early emulation]]&lt;br /&gt;
[[Category:PlayStation 4 emulators|*]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=FpPS4&amp;diff=52371</id>
		<title>FpPS4</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=FpPS4&amp;diff=52371"/>
		<updated>2023-01-22T12:45:53Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Created page. Needs expanding. Should probably mention Temmie&amp;#039;s Launcher and everything too.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Infobox emulator&lt;br /&gt;
|title 		= fpPS4&lt;br /&gt;
|logo 		= FpPS4_Jan2023_logo.png&lt;br /&gt;
|logowidth 	= 200&lt;br /&gt;
|version 	= 0.0.1&lt;br /&gt;
|active 	= Yes&lt;br /&gt;
|platform 	= [[Emulators on Windows|Windows]]&lt;br /&gt;
|target 	= [[PlayStation 4 emulators|PlayStation 4]]&lt;br /&gt;
|developer 	= red-prig&lt;br /&gt;
|compatibility  = [https://github.com/red-prig/fpps4-game-compatibility/issues List]&lt;br /&gt;
|prog-lang 	= Pascal, C++&lt;br /&gt;
|license 	= GNU GPLv3&lt;br /&gt;
|source 	= [https://github.com/red-prig/fpPS4 GitHub]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;fpPS4&#039;&#039;&#039; is a free and open-source [[PlayStation 4 emulators|PlayStation 4 emulator]] for Windows. It&#039;s the PS4 emulator that&#039;s made it the farthest.&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Win-big}}&lt;br /&gt;
|&#039;&#039;&#039;[https://github.com/red-prig/fpPS4/releases/ Official releases]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category:Console emulators]]&lt;br /&gt;
[[Category:Home console emulators]]&lt;br /&gt;
[[Category:PlayStation 4 emulators]]&lt;br /&gt;
[[Category:Windows emulation software]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=File:FpPS4_Jan2023_logo.png&amp;diff=52370</id>
		<title>File:FpPS4 Jan2023 logo.png</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=File:FpPS4_Jan2023_logo.png&amp;diff=52370"/>
		<updated>2023-01-22T12:34:43Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: The logo used by fpPS4 as of 22.01.2023.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The logo used by fpPS4 as of 22.01.2023.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52368</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52368"/>
		<updated>2023-01-22T12:29:37Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;br /&gt;
&lt;br /&gt;
==My PC==&lt;br /&gt;
*OS: Windows 10&lt;br /&gt;
*CPU: Intel(R) Core(TM) i5-2400 @ 3.10 GHz&lt;br /&gt;
*RAM: 16 GBs&lt;br /&gt;
*GPU: .....I don&#039;t have one. I mean... it&#039;s Intel(HD)Graphics shit. hardly anything runs.&lt;br /&gt;
&lt;br /&gt;
==How does emulation fare on my PC?==&lt;br /&gt;
&lt;br /&gt;
===Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[Nestopia]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Genesis===&lt;br /&gt;
&lt;br /&gt;
I have [[BlastEm]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Game Boy===&lt;br /&gt;
&lt;br /&gt;
I have [[mGBA]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Super Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[bsnes]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
&lt;br /&gt;
I have [[kronos]] installed on my computer. It... won&#039;t boot any ROM.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[DuckStation]] installed on my computer. While I can&#039;t figure out why it won&#039;t recognise most of my ROMs, what it does recognise run perfectly. Can allow resolution scaling to go to 2x, but 3x makes the games laggy.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
&lt;br /&gt;
I have tried a few.&lt;br /&gt;
&lt;br /&gt;
====[[ares]]====&lt;br /&gt;
&lt;br /&gt;
Goes ingame. Can get &#039;&#039;Super Mario 64&#039;&#039; running at 30 FPS. Not gonna get any higher than that on any other game.&lt;br /&gt;
&lt;br /&gt;
====[[BizHawk]]====&lt;br /&gt;
&lt;br /&gt;
4 FPS in just showing the logo of &#039;&#039;Super Mario 64&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Project64]]====&lt;br /&gt;
&lt;br /&gt;
Crashes immediately upon opening the program.&lt;br /&gt;
&lt;br /&gt;
====[[RMG]]====&lt;br /&gt;
&lt;br /&gt;
I love that it actually has a GUI, but it won&#039;t boot any games. Attempting to do so makes the emulator hang, and you have to force close it through Task Manager. Attempting to go into input settings also crashes it, for some reason.&lt;br /&gt;
&lt;br /&gt;
====[[simple64]]====&lt;br /&gt;
&lt;br /&gt;
Won&#039;t even open a window when pressed.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Colour===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
&lt;br /&gt;
I have [[Flycast]] installed on my computer. No ROMs will boot.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan===&lt;br /&gt;
&lt;br /&gt;
I have [[StoicGoose]] installed on my computer. When opened, I&#039;m greeted with this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable.&lt;br /&gt;
&lt;br /&gt;
StoicGoose requires GPU and drivers supporting OpenGL 4.0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
StoicGoose will then crash.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan Colour===&lt;br /&gt;
&lt;br /&gt;
StoicGoose is my only option in this regard.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
&lt;br /&gt;
I have [[PCSX2]] installed on my computer. It surprisingly works perfectly.&lt;br /&gt;
&lt;br /&gt;
===GameCube===&lt;br /&gt;
&lt;br /&gt;
I have [[Dolphin]] installed on my computer. Can get 16 FPS in the opening of &#039;&#039;Luigi&#039;s Mansion&#039;&#039;, and 15 FPS in the menu of &#039;&#039;Super Mario Sunshine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Xbox===&lt;br /&gt;
&lt;br /&gt;
I have [[xemu]] installed on my computer. Once the BIOS and everything have been connected, it&#039;ll immediately come up with the error message: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Unable to create OpenGL context. This usually means the graphics device on this system does not support OpenGL 4.0.&lt;br /&gt;
&lt;br /&gt;
xemu connot continue and will now exit.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
&lt;br /&gt;
I have [[melonDS]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
&lt;br /&gt;
I have [[PPSSPP]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
&lt;br /&gt;
I have [[Xenia]] installed on my computer. It crashes immediately upon opening.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
&lt;br /&gt;
I have [[RPCS3]] installed on my computer. Games don&#039;t boot, although the emulator seems to think they do, and will count how long it&#039;s been &#039;running&#039;. Only way to stop a game from &#039;running&#039; is to force stop the background task in Task Manager. Not even closing RPCS3 will stop the background task.&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
&lt;br /&gt;
I have Dolphin installed on my computer. I can get about 11-15 FPS in the main menu of &#039;&#039;Mario Kart Wii&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
&lt;br /&gt;
I have [[Citra]] installed on my computer. Attempting to boot a game will result in the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
&lt;br /&gt;
I have [[Vita3K]] installed on my computer. Upon opening, it&#039;ll spit out this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Could not create OpenGL context!&lt;br /&gt;
&lt;br /&gt;
Does your GPU at least support OpenGL 4.4?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon closing that error message, you&#039;ll get another one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Emulated environment initialization failed.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vita3K will then crash.&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
&lt;br /&gt;
I have [[Cemu]] installed on my computer. When attempting to boot a game with the Vulkan API, you&#039;ll get the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Error when initializing Vulkan renderer:&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to boot a game with the OpenGL API, Cemu will transition into a state of permanent loading. The only way to close the emulator is to force close it with Task Manager.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried 4:&lt;br /&gt;
&lt;br /&gt;
====[[fpPS4]]====&lt;br /&gt;
&lt;br /&gt;
Temmie&#039;s launcher GUI works perfectly, but I can&#039;t get into any game due to some &#039;AVX2&#039; error.&lt;br /&gt;
&lt;br /&gt;
====[[GPCS4]]====&lt;br /&gt;
&lt;br /&gt;
Will open a terminal for 1 millisecond, then immediately crash.&lt;br /&gt;
&lt;br /&gt;
====[[kyty]]====&lt;br /&gt;
&lt;br /&gt;
kyty is... a weird program I can&#039;t figure out. Stuck at some weird profile-making GUI. Can&#039;t get any further than that.&lt;br /&gt;
&lt;br /&gt;
====[[Obliteration]]====&lt;br /&gt;
&lt;br /&gt;
Wants me to connect the &amp;lt;code&amp;gt;PS4UPDATE1.PUP.dec&amp;lt;/code&amp;gt; file. I apparently must use the &#039;[https://github.com/idc/ps4-pup_decrypt ps4-pup_decrypt]&#039; repository to make the file out of the PS4 BIOS, but I don&#039;t know how.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
&lt;br /&gt;
====[[Ryujinx]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, it always tells me I need to install firmware upon attempting to boot a game. I can&#039;t seem to figure this out.&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API... Ryujinx crashes immediately upon attempting to boot a game.&lt;br /&gt;
&lt;br /&gt;
====[[yuzu]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: [https://yuzu-emu.org/help/reference/log-files/ How to Upload the Log File].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;OpenGL shared contexts are not supported.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation 5===&lt;br /&gt;
&lt;br /&gt;
I have kyty installed on my computer. But I&#039;ve already mentioned the problem with that...&lt;br /&gt;
&lt;br /&gt;
==Phone emulation==&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
&lt;br /&gt;
I have [[BlueStacks]] installed on my computer. It runs perfectly using the Vulkan API. It&#039;s set to OpenGL automatically though, which makes it rather laggy. &lt;br /&gt;
&lt;br /&gt;
Y&#039;know what&#039;s great? [[M64Plus FZ]], an N64 emulator on Android, runs games perfectly. Same can&#039;t be said for Dolphin or Citra, though. [[AetherSX2]] and [[Skyline]] won&#039;t even install on BlueStacks, since it only emulates Android 7.&lt;br /&gt;
&lt;br /&gt;
==Do general Windows games even work?==&lt;br /&gt;
&lt;br /&gt;
As for games, let&#039;s split them into categories.&lt;br /&gt;
&lt;br /&gt;
===Perfect===&lt;br /&gt;
&lt;br /&gt;
Basically all 2D, Ren&#039;Py, Source, and some low-end 3D games (&#039;&#039;Baldi&#039;s Basics in Education and Learning&#039;&#039;, &#039;&#039;Everything is Garbage&#039;&#039;, &#039;&#039;LOEK&#039;&#039;, &#039;&#039;Roblox&#039;&#039;, &#039;&#039;RuneScape&#039;&#039;, &#039;&#039;Spooky&#039;s Jump Scare Mansion&#039;&#039;, &#039;&#039;Stan Lee&#039;s Verticus&#039;&#039;, etc.) all work perfectly.&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa: Trigger Happy Havoc&#039;&#039; plays well, but has weird graphical glitches that occur when 2D sprites like characters and textboxes move. The glitchiess is particularly bad in class trials. The game is fully playable, however. The other &#039;&#039;Danganronpa&#039;&#039; games &#039;&#039;probably&#039;&#039; play like this as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight We Riot&#039;&#039; is mostly fine, although some occasional audio and visual glitches occur.&lt;br /&gt;
&lt;br /&gt;
===Okay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Injustice: Gods Among Us – Ultimate Edition&#039;&#039; somehow plays alright? It&#039;s kinda slow, but not &#039;&#039;that&#039;&#039; slow...&lt;br /&gt;
&lt;br /&gt;
===Poor===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clustertruck&#039;&#039; and &#039;&#039;Snakeybus&#039;&#039; are pretty slow. In fact, any 3D Unity game is basically too slow to play at an enjoyable speed.&lt;br /&gt;
&lt;br /&gt;
===Bad===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drug Dealer Simulator&#039;&#039;, &#039;&#039;Hello Neighbour&#039;&#039;, &#039;&#039;Super Totally Ultimate Dad Showdown&#039;&#039;, &#039;&#039;Walking Simulator&#039;&#039;, etc., are all extremely slow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minecraft: Java Edition&#039;&#039; worked &#039;&#039;okay&#039;&#039; for a while. FPS enhancers were basically necessary. Weirdly enough, Optifine made it worse. &#039;&#039;Significantly&#039;&#039; worse. Dropped it down from 15-20 FPS to 1 frame per 10 seconds. That really confusing Sodium/Lithium/Phosphor/whatever the fuck shit worked fine though. A shame it&#039;s basically impossible to find them or implement them. Minecraft was playable up until the 5th snapshot for 1.17. That one broke it. Would get this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;GLW error 65542: WGL: The driver does not appear to support OpenGL.&lt;br /&gt;
&lt;br /&gt;
Please make sure you have up-to-date drivers (see aka.ms/mcdriver for instructions).&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recently, I seemed to have done something that&#039;s gotten all the latest versions running again. The only thing I can think of that possibly could have done this would be a Vulkan Runtime API I installed recently? Either way, it boots again now, except at a solid 1 frame per 5-10 seconds in the menu ([https://www.youtube.com/watch?v=kCXyNk1Fghk which is actually a 3D environment!]), so I&#039;m not even gonna bother getting ingame.&lt;br /&gt;
&lt;br /&gt;
===Broken===&lt;br /&gt;
&lt;br /&gt;
Some games just won&#039;t start at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;MultiVersus&#039;&#039; and &#039;&#039;War Thunder&#039;&#039; directly tell me that my GPU can&#039;t support them.&lt;br /&gt;
&lt;br /&gt;
Programs that rely on 3D graphics, like Blender, Embers, Source Filmmaker etc., also don&#039;t work at all.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=Ruffle&amp;diff=52367</id>
		<title>Ruffle</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=Ruffle&amp;diff=52367"/>
		<updated>2023-01-22T12:27:08Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{Infobox emulator&lt;br /&gt;
|logo = Ruffle_vector_logo.svg.png&lt;br /&gt;
|active = Yes&lt;br /&gt;
|platform = [[Emulators on Windows|Windows]]&amp;lt;br/&amp;gt;[[Emulators on Linux|Linux]]&amp;lt;br/&amp;gt;[[Emulators on macOS|macOS]]&amp;lt;br/&amp;gt;[[Emulators on browsers|WebAssembly]]&lt;br /&gt;
|target = [[Flash|Adobe Flash]]&lt;br /&gt;
|developer = [https://github.com/Herschel Mike Welsh]&amp;lt;br&amp;gt;[https://github.com/kmeisthax kmeisthax]&amp;lt;br&amp;gt;[https://github.com/Dinnerbone Nathan Adams]&amp;lt;br&amp;gt;Callum Thomson&amp;lt;br&amp;gt;[https://github.com/relrelb relrelb]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[https://github.com/ruffle-rs/ruffle/graphs/contributors Repository Contributors]&amp;lt;/small&amp;gt;&lt;br /&gt;
|prog-lang = Rust&lt;br /&gt;
|website = [https://ruffle.rs/ ruffle.rs/]&lt;br /&gt;
|source = [https://github.com/ruffle-rs/ruffle GitHub]&lt;br /&gt;
|support = [https://opencollective.com/ruffle Open Collective]&lt;br /&gt;
|license = MIT and Apache 2.0 &amp;lt;small&amp;gt;(dual-licensed)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ruffle&#039;&#039;&#039; is an experimental, free and open-source [[Flash|Adobe Flash]] emulator written in Rust, available under the Dual-License. Like most emulators, it&#039;s written in C/C++, Javascript and Typescript.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=PlayStation_4_emulators&amp;diff=52357</id>
		<title>PlayStation 4 emulators</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=PlayStation_4_emulators&amp;diff=52357"/>
		<updated>2023-01-22T09:47:24Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: macOS now, baby&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox console&lt;br /&gt;
|title = PlayStation 4&lt;br /&gt;
|logo = PS4.png&lt;br /&gt;
|developer = [[:Sony]]&lt;br /&gt;
|type = [[:Category:Home consoles|Home video game console]]&lt;br /&gt;
|generation = [[:Category:Eighth-generation video game consoles|Eighth generation]]&lt;br /&gt;
|release = November 2013&lt;br /&gt;
|predecessor = [[PlayStation 3 emulators|PlayStation 3]]&lt;br /&gt;
|successor = [[PlayStation 5]]&lt;br /&gt;
|emulated = {{~}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{for|other emulators that run on PS4 hardware|Emulators on PS4}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;PlayStation 4&#039;&#039;&#039; (PS4) is an eighth-generation console produced by Sony Computer Entertainment on November 15, 2013, and retailed for {{Inflation|USD|399.99|2013}}. It is the first PlayStation console to use the [[wikipedia:x86|x86]] architecture, a semi-custom 8-core AMD Jaguar CPU at 1.6 GHz. One of the cores is utilized separately only for low-power background tasks. The CPU shares its place on an APU chip alongside a semi-custom AMD GCN Radeon GPU supported by 8 GBs of GDDR5 RAM at 2.75 GHz, while 256 MBs of DDR3 RAM is used only for background tasks.&lt;br /&gt;
&lt;br /&gt;
Emulating the PlayStation 4 will prove to be a monumental task owing to the complexity of x86_64 and the Radeon-based GPU. Most projects will inevitably end up going the route of [[Wine]].&lt;br /&gt;
&lt;br /&gt;
==Emulators==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|PC / x86&lt;br /&gt;
|-&lt;br /&gt;
| fpPS4&lt;br /&gt;
| align=left|{{Icon|Windows}} &lt;br /&gt;
| [https://github.com/red-prig/fpPS4/releases/tag/v0.0.1 v0.0.1] &lt;br /&gt;
| {{✓}} &lt;br /&gt;
| {{✓}} &lt;br /&gt;
| {{~}}&lt;br /&gt;
|-&lt;br /&gt;
| Obliteration&lt;br /&gt;
| align=left|{{Icon|Windows|macOS}}&lt;br /&gt;
| [https://github.com/obhq/obliteration/actions git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| RPCS4&lt;br /&gt;
| align=left|{{Icon|Linux}}&lt;br /&gt;
| {{na}} &amp;lt;small&amp;gt;(WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Spine]]&lt;br /&gt;
| align=left|{{Icon|Linux}}&lt;br /&gt;
| [https://github.com/devofspine/spine/releases 2022-05-17]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyty]]&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/InoriRus/Kyty/releases git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Orbital]]&lt;br /&gt;
| align=left|{{Icon|Windows|Linux}}&lt;br /&gt;
| [https://github.com/AlexAltea/orbital git]	&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [[GPCS4]]&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/Inori/GPCS4 git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| PS4Delta&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/Force67/ps4delta git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|Console&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 5&lt;br /&gt;
| align=left|{{Icon|PS5}}&lt;br /&gt;
| Patch based&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Comparisons===&lt;br /&gt;
;fpPS4 &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://github.com/red-prig/fpps4-game-compatibility/issues compatibility])&amp;lt;/small&amp;gt;: A PlayStation 4 compatibility layer made with Free Pascal. [https://github.com/red-prig/fpps4-game-compatibility/issues?q=is%3Aopen+is%3Aissue+label%3Astatus-playable 74 games are currently playable].&lt;br /&gt;
&lt;br /&gt;
; Kyty&lt;br /&gt;
: A compatibility layer for the PS4 and PS5 made by InoriRus, the creator of Short Waves. It&#039;s in the early stages of development. It can boot commercial games such as &#039;&#039;Blackhole&#039;&#039;, &#039;&#039;Worms W.M.D&#039;&#039;, and some PS5 homebrews with 0.2.0. This is also the first-ever PlayStation 4 emulator with a GUI, and like GPCS4, the emulator is Windows-exclusive.&lt;br /&gt;
&lt;br /&gt;
; RPCS4&lt;br /&gt;
: A private project being worked on by one of the original developers of [[RPCS3]], DH. Little is known about the project at this time, but we do know that it&#039;s expected to run on Unix-likes and can boot PS4 games without graphics.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/pcgaming/comments/cxx5h3/we_are_team_rpcs3_the_playstation_3_emulator_we/eyoqzes/ DH] on Reddit. &amp;quot;If you have Unix-like OS, I can send you binary and you will able to run any game for PS4 and see many different errors for each (without graphics of course)&amp;quot;&amp;lt;/ref&amp;gt; The GitHub repo hasn&#039;t been updated since 2016 and appears to only exist as a placeholder until the project is released. It is still being worked on, although it is in the early stages.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/emulation/comments/ppffdy/rpcs4_ps4_emulation_preview_of_current_progress/ RPCS4 progress update] on Reddit. &amp;quot;DH, RPCS3&#039;s founder, has permitted to share this quick progress update of his PlayStation 4 emulator.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Spine]] &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://docs.google.com/spreadsheets/d/1vebgZawcNhdZnGPaSuWrC6wo9OpR1miz/edit#gid=438411959 compatibility])&amp;lt;/small&amp;gt;&lt;br /&gt;
: A compatibility layer that can run 360 games. Of the lot, only 4 are considered playable according to the compatibility list.&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1vebgZawcNhdZnGPaSuWrC6wo9OpR1miz/edit#gid=438411959 Community Maintained Spine Compatibility List] from latest Spine release&amp;lt;/ref&amp;gt; In stark contrast to other closed-source emulators, Spine is Linux-exclusive; the creator has opted not to release the source code out of caution for a Windows-exclusive variant emerging from his work,&amp;lt;ref&amp;gt;[https://www.reddit.com/r/emulation/comments/pkc8oe/spine_ps4_emulator_v20210901_released_with/hc3coog/ devofspine] on Reddit. &amp;quot;I wouldn&#039;t mind open-sourcing it at some point in time but there are several things that stop me from doing this in the near future: a) there are some parts in the code that are a mess and I wouldn&#039;t feel comfortable releasing them for public consumption, b) I enjoy the freedom to develop it in the way I want to, c) I would be a bit afraid of losing control, open source brings with it a risk of forks for example and I wouldn&#039;t like to see my work used to do for example a Windows exclusive variant, and d) PS4 is still a current-gen console.&amp;quot; (Edited)&amp;lt;/ref&amp;gt; despite the fact that there is already interest in getting it working through WSLg.&amp;lt;ref&amp;gt;[https://github.com/microsoft/wslg/issues/445#issuecomment-921119545 Spine PlayStation 4 emulator does not work in WSLg with GPU enabled] issue at the WSLg repository (#445). GitHub. &amp;quot;no need to close the issue, we will use this to track the GPU acceleration issue. Unfortunately, I don&#039;t have access to PlayStation firmware and thus am not able to repro, but we will see what we can do to investigate this, thanks!&amp;quot;&amp;lt;/ref&amp;gt; Its authenticity has been verified by lead Orbital developer AlexAltea.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/emulation/comments/bz4ikp/orbital_a_playstation_4_emulator_that_is/eqq6lxt/ AlexAltea] on Reddit. &amp;quot;I&#039;ve analyzed the Spine demo in IDA Pro (reverse engineering tool), and everything checks out. It&#039;s a very early release, with lots of unimplemented parts, but it&#039;s real. More importantly, we have tested it locally and it works.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Orbital]]&lt;br /&gt;
: An open-source low-level emulator based on [[QEMU]], Orbital uses existing hypervisors like Intel HAXM to speed up performance. A surprising amount of progress has been made for an emulator of its kind, having to emulate the kernel used by the PS4; It&#039;s stuck at the console&#039;s Safe Mode&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=IBBHisNM74o&amp;lt;/ref&amp;gt; and, thus, can&#039;t boot any games.&lt;br /&gt;
&lt;br /&gt;
;GPCS4&lt;br /&gt;
: A compatibility layer for the PlayStation 4. It can show the logos in [https://en.wikipedia.org/wiki/Nier:_Automata &#039;&#039;Nier: Automata&#039;&#039;] and ran its first commercial games, &#039;&#039;We Are Doomed&#039;&#039; and [https://en.wikipedia.org/wiki/Sonic_Mania &#039;&#039;Sonic Mania&#039;&#039;], in February 2020. It can only run homebrew tests as of June 2022. It appears to be only a side project to test 3D graphics and may or may not become anything serious. As of June 2022, GPCS4 is now a one-person project.&lt;br /&gt;
&lt;br /&gt;
; PS4Delta&lt;br /&gt;
: A compatibility layer for the PlayStation 4. It&#039;s unable to boot any commercial games. Development has stopped, and the project is currently archived on Github.&lt;br /&gt;
&lt;br /&gt;
==Emulation issues==&lt;br /&gt;
===Potential roadblocks===&lt;br /&gt;
Due to the PS4&#039;s x86 architecture and FreeBSD-based operating system, emulators for the device will, by and large, be very unconventional. Despite the x86&#039;s instruction set being huge&amp;lt;ref&amp;gt;{{cite web | url= https://en.wikipedia.org/wiki/x86_instruction_listings | title= x86 instruction listings | Wikipedia}}&amp;lt;/ref&amp;gt;, a trait that would typically lead to years of development time by emulators, it opens the ability for pre-existing hypervisors to do the heavy lifting, eliminating the need for a recompiler. There is also, as of this time, little to no documentation on the GPU (a modified Radeon 7970M with disabled stream processors) used in the PS4&#039;s APU, and it will require a complete re-implementation by emulator developers. End-users may wish to perform a preliminary dump of the required files from their PS4 using the [https://phi.nz/orbital/tools/dumper/ Orbital Dumper].&lt;br /&gt;
&lt;br /&gt;
===PCSX4 &amp;amp; fake emulators===&lt;br /&gt;
Because most people don&#039;t understand how emulation works, scammers try and take advantage of this by making [[Emulator scams| fake emulators]] for malicious purposes. The PS4 has seen its fair share of scams, the most notable and persistent of which being &#039;&#039;&#039;PCSX4&#039;&#039;&#039;. The scheme is very elaborate and clever, with a website designed to mimic [[RPCS3]]&#039;s while using a similar naming scheme as [[PCSX-Reloaded|PCSX]] and [[PCSX2]] (both of which are legitimate). The site uses aggressive search engine optimization (SEO), meaning it&#039;s one of the top results for &amp;quot;PS4 emulator&amp;quot; on Google. Two things invalidate PCSX4&#039;s legitimacy:&lt;br /&gt;
&lt;br /&gt;
* The obstruction of the download behind endless surveys. Emulator development nowadays gets its funding from [[Emulators on Patreon|Patreon]] or Google Play.&lt;br /&gt;
* It is fairly easy to fake a PS4 (and even [[PlayStation 5|PS5]]) emulator by taking the open-source [https://git.sr.ht/~thestr4ng3r/chiaki Chiaki] Remote Play client, which works by streaming games from an actual PS4, and modifying the GUI to display fake hardware usage stats alongside the game. If its claims of running any PS4 game in 4K at 60FPS with little to no issues were true, there would certainly be news articles about it, just like there were for [[Cemu]].&lt;br /&gt;
&lt;br /&gt;
==Arcade variations==&lt;br /&gt;
===Dissidia Final Fantasy Arcade===&lt;br /&gt;
Taito&#039;s Dissidia Final Fantasy Arcade is the only arcade game that runs on PS4-based hardware. This game runs on a PS4 kiosk demo unit, and the hardware is identical to regular retail PS4 and could be converted to regular retail mode. An extra I/O board is attached to the PS4 via a USB port.&lt;br /&gt;
&lt;br /&gt;
Despite the fact that the arcade game program itself could run on a regular PS4 without any issue, the USB I/O board is yet to be reverse-engineered, and judging from the current status of PS4 emulation, emulation support for this arcade game is very likely the last item on the to-do list.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Consoles]]&lt;br /&gt;
[[Category:Home consoles]]&lt;br /&gt;
[[Category:Eighth-generation video game consoles]]&lt;br /&gt;
[[Category:Sony consoles]]&lt;br /&gt;
[[Category:Very early emulation]]&lt;br /&gt;
[[Category:PlayStation 4 emulators|*]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=RetroArch&amp;diff=52349</id>
		<title>RetroArch</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=RetroArch&amp;diff=52349"/>
		<updated>2023-01-21T17:43:03Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox software&lt;br /&gt;
|logo          = Retroarch.png&lt;br /&gt;
|logowidth = 250&lt;br /&gt;
|developer     = Squarepusher, themaister, others&lt;br /&gt;
|version       = {{Version|RetroArch}}&lt;br /&gt;
|active        = Yes&lt;br /&gt;
|platform      = [[Emulators on Windows|Windows]]&amp;lt;br/&amp;gt;[[Emulators on macOS|macOS]]&amp;lt;br/&amp;gt;[[Emulators on Linux|Linux]]&amp;lt;br/&amp;gt;[[Emulators on Haiku|Haiku]]&amp;lt;br/&amp;gt;[[Emulators on Android|Android]]&amp;lt;br/&amp;gt;[[Emulators on iOS|iOS]] (jailbroken)&amp;lt;br/&amp;gt;[[Emulators on Raspberry Pi|Raspberry Pi]]&amp;lt;br/&amp;gt;[[Emulators on Pandora|Pandora]]&amp;lt;br/&amp;gt;[[Emulators on DragonBox Pyra|Pyra]]&amp;lt;br/&amp;gt;[[Emulators on PS2|PlayStation 2]]&amp;lt;br/&amp;gt;[[Emulators on PS3|PlayStation 3]]&amp;lt;br/&amp;gt;[[Emulators on PS4|PlayStation 4]] (Unofficial)&amp;lt;br/&amp;gt;[[Emulators on PSP|PlayStation Portable]]&amp;lt;br/&amp;gt;[[Emulators on Vita|PlayStation Vita/TV]]&amp;lt;br/&amp;gt;[[Emulators on Xbox|Xbox]]&amp;lt;br/&amp;gt;[[Emulators on Xbox 360|Xbox 360]]&amp;lt;br/&amp;gt;[[Emulators on Xbox One|Xbox One]]&amp;lt;br/&amp;gt;[[Emulators on GameCube|GameCube]]&amp;lt;br/&amp;gt;[[Emulators on Wii|Wii]]&amp;lt;br/&amp;gt;[[Emulators on Wii U|Wii U]]&amp;lt;br/&amp;gt;[[Emulators on Switch|Nintendo Switch]]&amp;lt;br/&amp;gt;[[Emulators on 3DS|Nintendo 3DS]]&amp;lt;br/&amp;gt;[[Emulators on GCW Zero|GCW Zero]] (Unofficial)&amp;lt;br/&amp;gt;OpenDingux&amp;lt;br/&amp;gt;BlackBerry&amp;lt;br/&amp;gt;Steam Link&lt;br /&gt;
|type          = [[libretro]] frontend&lt;br /&gt;
|prog-lang = C, C++&lt;br /&gt;
|website       = [http://www.libretro.com/ libretro.com]&lt;br /&gt;
|support = [https://www.patreon.com/libretro Patreon], [https://www.retroarch.com/index.php?page=donate Donate]&lt;br /&gt;
|source        = [https://github.com/libretro GitHub]&lt;br /&gt;
|license       = GNU GPLv3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:RetroArch|RetroArch]]&#039;&#039;&#039; (formerly &#039;&#039;&#039;SSNES&#039;&#039;&#039;) is an open-source, multi-platform [[libretro]] [[Frontends|frontend]] written in C or C++. It is designed to be fast, lightweight, and portable.&lt;br /&gt;
&lt;br /&gt;
==Downloads==&lt;br /&gt;
Note: Some libretro cores are maintained separately from their originators, and thus possess a different update timeline.&lt;br /&gt;
*[https://buildbot.libretro.com/stable/ RetroArch Stable Builds]&lt;br /&gt;
*[https://buildbot.libretro.com/nightly/ RetroArch Nightly Builds]&lt;br /&gt;
*[https://buildbot.libretro.com/nightly/windows/ Windows RetroArch-Nightly-Installer]&lt;br /&gt;
*Ubuntu PPAs: [https://launchpad.net/~libretro/+archive/ubuntu/stable Stable], [https://launchpad.net/~libretro/+archive/ubuntu/testing Nightly/Testing]&lt;br /&gt;
*Arch Linux User Repositories: [https://aur.archlinux.org/packages/retroarch-git/ Testing], [https://aur.archlinux.org/packages?O=0&amp;amp;K=libretro&amp;amp;submit=Go All]&lt;br /&gt;
&lt;br /&gt;
===Mobile/Console Versions===&lt;br /&gt;
*[https://play.google.com/store/apps/details?id=com.retroarch RetroArch for Android on Play Store], 32-bit &amp;amp; 64-bit ARM (also [https://play.google.com/store/apps/details?id=com.retroarch.aarch64 Plus version])&lt;br /&gt;
*[https://buildbot.libretro.com/stable/{{RetroArchVer}}/apple/ios9/RetroArchiOS9.ipa RetroArch for iOS9] ({{RetroArchVer}})&lt;br /&gt;
*[https://buildbot.libretro.com/stable/{{RetroArchVer}}/apple/ios-arm64/RetroArch.ipa RetroArch for iOS-arm64] ({{RetroArchVer}})&lt;br /&gt;
*[https://buildbot.libretro.com/stable/{{RetroArchVer}}/playstation/psp/RetroArch.7z RetroArch for Playstation Portable] ({{RetroArchVer}})&lt;br /&gt;
*[https://buildbot.libretro.com/stable/{{RetroArchVer}}/playstation/vita/RetroArch.vpk RetroArch for PlayStation Vita/TV] ({{RetroArchVer}})&lt;br /&gt;
*[https://buildbot.libretro.com/stable/{{RetroArchVer}}/playstation/ps2/RetroArch_elf.7z RetroArch for Playstation 2] ({{RetroArchVer}})&lt;br /&gt;
*[https://xbins.org/libretro/stable/1.9.0/playstation/ps3/RetroArch.PS3.CEX.PS3.pkg RetroArch for PlayStation 3 (DEX)] (1.9.0)&lt;br /&gt;
*[https://xbins.org/libretro/stable/1.7.4/xbox/xbox/RetroArch.zip RetroArch for Xbox] (1.7.4)&lt;br /&gt;
*[https://digiex.net/threads/retroarch-360-0-9-8-3-download-sega-sens-gameboy-finalburn-emulator-for-xbox-360.12395/ RetroArch for Xbox 360] (0.9.8.3)&lt;br /&gt;
*[https://buildbot.libretro.com/stable/{{RetroArchVer}}/windows-msvc2019-uwp/x64/RetroArch-msvc2019-UWP_x64.msixbundle RetroArch for Xbox One / Universal Windows Platform] ({{RetroArchVer}})&lt;br /&gt;
*[https://buildbot.libretro.com/stable/{{RetroArchVer}}/nintendo/ngc/RetroArch.7z RetroArch for GameCube] ({{RetroArchVer}})&lt;br /&gt;
*[https://buildbot.libretro.com/stable/{{RetroArchVer}}/nintendo/wii/RetroArch.7z RetroArch for Wii] ({{RetroArchVer}})&lt;br /&gt;
*[https://buildbot.libretro.com/stable/{{RetroArchVer}}/nintendo/wiiu/RetroArch_rpx.7z RetroArch for Wii U] ({{RetroArchVer}})&lt;br /&gt;
*[https://buildbot.libretro.com/stable/{{RetroArchVer}}/nintendo/3ds/RetroArch_cia.7z RetroArch for Nintendo 3DS (.cia)] ({{RetroArchVer}})&lt;br /&gt;
*[https://buildbot.libretro.com/stable/{{RetroArchVer}}/nintendo/switch/libnx/RetroArch.7z RetroArch for Nintendo Switch] ({{RetroArchVer}})&lt;br /&gt;
*[https://pyra-handheld.com/boards/threads/retroarch-1-7-2.81254/ RetroArch for Pandora on OpenPandora&#039;s repo] (1.7.3) and [http://repo.openpandora.org/?page=detail&amp;amp;app=retroarch.lifning.001 old 2013 variant] (0.9.9.1)&lt;br /&gt;
*[https://pyra-handheld.com/repo/apps/53 RetroArch for Pyra] (1.9.6)&lt;br /&gt;
*[https://boards.dingoonity.org/gcw-development/(test-release)-retroarch-for-gcw0/ RetroArch for GCW Zero (.opk)] (0.1b) {Unofficial test build}&lt;br /&gt;
*[https://store.steampowered.com/app/1118310/RetroArch/ RetroArch on Steam]&lt;br /&gt;
&lt;br /&gt;
==Supported Systems==&lt;br /&gt;
{{Main|libretro#Cores}}&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
*Consistency across multiple platforms, using the same UI structure and a fully featured command line interface.&lt;br /&gt;
*Gamepad-controlled menu system with multiple styles available, such as XMB or Material UI. (There&#039;s also a [https://www.youtube.com/watch?v=hfuioGjCItw QT-based &#039;WIMP&#039; desktop-style interface] for PC platforms that was announced before and released in version [https://www.libretro.com/index.php/retroarch-1-7-3-released/ 1.7.3].)&lt;br /&gt;
*Gamepad auto-configuration profiles, so that gamepads are mapped automatically when connected. XInput controller autoconfig is built into the application, with other controller types available as external profiles.&lt;br /&gt;
*Per-core and per-game configuration overrides&lt;br /&gt;
*Custom resolution and refresh rate for video output, with exclusive fullscreen mode and monitor index for multi-monitor setups.&lt;br /&gt;
*Dynamic rate control for smooth audio and video, even when the game&#039;s output rate differs from your system&#039;s. Especially obvious with systems like GBA that do not run 60Hz.&lt;br /&gt;
*Basic fast forward, SRAM saving, savestate, etc. It supports serialization of the emulation state, which is used to provide real-time rewind and netplay.&lt;br /&gt;
*[[Shaders and Filters|Pixel shaders]], primarily using Cg and GLSL, with HLSL on Xbox 360. The shader format it uses is flexible and fairly easy to use, allowing for complex multi-pass effects with adjustable runtime parameters. Also supports traditional video filter plugins that are run in software.&lt;br /&gt;
*Supports audio DSP filter plugins through .dsp configuration files.&lt;br /&gt;
*Custom overlay support.&lt;br /&gt;
*FFmpeg recording and playback support. It can record either the native resolution output of the core or the post-processed output of the frontend. Playback is handled through an internal FFmpeg libretro core.&lt;br /&gt;
*Streaming support. By adding your twitch account to RetroArch and making some small [https://www.retroarch.com/index.php?page=recording setup], it is possible to stream on Twitch the content of the game played.&lt;br /&gt;
*[[GGPO]]-like netplay (latency hiding rollback). It should be lag-free if everyone involved emulates at full speed, doesn&#039;t live on opposite sides of the world and has decent internet speeds. It uses peer-to-peer UDP and supports two players. Due to rollback, it requires a fair amount of CPU power to run, and only works with cores that support serialization.&lt;br /&gt;
*Options for decreasing input latency related to vsync by eliminating buffering by the video driver, as well as using frame delay to delay polling of inputs until right before a vsync occurs on the display.&lt;br /&gt;
*Run-ahead to reduce latency. This setting allows cycle-accuracy emulators to run ahead of mandatory 1 or 2 frames of input lag. It allows emulators to [https://www.libretro.com/index.php/retroarch-1-7-2%E2%80%8A-%E2%80%8Aachieving-better-latency-than-original-hardware-through-new-runahead-method/ achieve better latency than original hardware] (Official debut in version 1.7.2).&lt;br /&gt;
&lt;br /&gt;
==Building RetroArch==&lt;br /&gt;
{{Main|Building RetroArch}}&lt;br /&gt;
==Using RetroArch==&lt;br /&gt;
{{Main|Using RetroArch}}&lt;br /&gt;
==RetroArch for Dummies==&lt;br /&gt;
{{Main|Dummies Guide: RetroArch}}&lt;br /&gt;
&lt;br /&gt;
==Netplay==&lt;br /&gt;
Netplay is now usable from the menu in current builds, under Settings&amp;gt;Netplay Options. You can get it to work with the [https://github.com/libretro/RetroArch/wiki/Using-command-line command line] or the long-deprecated [http://www.mediafire.com/download/yrydc78bl6y82z4/retroarch-phoenix.7z RetroArch-Phoenix Launcher] as well in older builds.&lt;br /&gt;
&lt;br /&gt;
You must specify whether you will be hosting (server) or joining (client) the game. If joining, you must also enter the host&#039;s IP address in the field below. Make sure your firewall is open on port 55435 (default; you can change it if you like) and that the port is forwarded in your router, if applicable. You can also specify &#039;spectator mode,&#039; which will allow an arbitrary number of spectators to join and watch you play without being able to play themselves.&lt;br /&gt;
&lt;br /&gt;
Delay frames denote the maximum number of frames RetroArch&#039;s libretro cores will need to emulate at once to maintain synchronization due to actual network latency. You can figure out an appropriate ballpark for this number by pinging the other player and dividing the time (in milliseconds) by 16 (roughly the number of milliseconds in a frame from a game running at 60 fps). If the gameplay is a bit choppy, try increasing the number of delay frames a bit.&lt;br /&gt;
&lt;br /&gt;
Similar to the GGPO platform, RetroArch creates a constant stream of savestates which, along with button presses, are exchanged and compared between the server and client machines. If the savestates start to diverge, the game rolls back in time to a point where they both agree and then the libretro cores emulates the missing frames all at once to get back to the appropriate spot. This gives the illusion of completely lagless inputs, which is invaluable for twitchy, fine controls.&lt;br /&gt;
&lt;br /&gt;
If you try to connect to a server and it immediately says client disconnected, open your log and make sure your ROMs match exactly (it will complain about a hash mismatch otherwise). If it gives you a weird time-out error, just close the window and try to connect again and it should work itself out (sometimes excessive spikes in network latency can cause the states to diverge catastrophically, resulting in this error).&lt;br /&gt;
&lt;br /&gt;
==Alternative Launchers and Frontends== &lt;br /&gt;
There are plenty of other frontends that can either work as a launcher for RetroArch or you can replace it entirely with another [[Frontends#Libretro|libretro frontend]].&lt;br /&gt;
&lt;br /&gt;
{{Main|Frontends}}&lt;br /&gt;
&lt;br /&gt;
==Controversies==&lt;br /&gt;
A number of controversies have sparked during the development of RetroArch, mostly due to Squarepusher/TwinAphex&#039;s attitude and actions towards upstream emulators. As a result, DuckStation and Reicast development has halted&amp;lt;ref&amp;gt;https://web.archive.org/web/20220201223114/https://old.reddit.com/r/emulation/comments/s8poim/pcsx2_qt_still_needs_to_be_split_up_into_parts/htkalk1//&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://github.com/skmp/reicast-emulator/issues/1928&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://docs.libretro.com/ Libretro Documentation] (Contains extensive documentation on the usage of Libretro, Retroarch, and its cores.)&lt;br /&gt;
*[https://forums.libretro.com/ Official forums]&lt;br /&gt;
*[https://discordapp.com/invite/27Xxm2h Official Discord server]&lt;br /&gt;
*[https://www.youtube.com/user/Libretro/ Official Youtube channel]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:RetroArch|*]]&lt;br /&gt;
[[Category:Frontends]]&lt;br /&gt;
[[Category:Netplay]]&lt;br /&gt;
[[Category:Windows emulation software‏‎]]&lt;br /&gt;
[[Category:Linux emulation software]]&lt;br /&gt;
[[Category:macOS emulation software]]&lt;br /&gt;
[[Category:Haiku emulation software]]&lt;br /&gt;
[[Category:Raspberry Pi emulation software]]&lt;br /&gt;
[[Category:Pandora emulation software]]&lt;br /&gt;
[[Category:Android emulation software]]&lt;br /&gt;
[[Category:iOS emulation software]]&lt;br /&gt;
[[Category:PlayStation Portable emulation software]]&lt;br /&gt;
[[Category:PlayStation Vita emulation software]]&lt;br /&gt;
[[Category:PlayStation 2 emulation software]]&lt;br /&gt;
[[Category:PlayStation 3 emulation software]]&lt;br /&gt;
[[Category:PlayStation 4 emulation software]]&lt;br /&gt;
[[Category:GameCube emulation software]]&lt;br /&gt;
[[Category:Wii emulation software]]&lt;br /&gt;
[[Category:Wii U emulation software]]&lt;br /&gt;
[[Category:3DS emulation software]]&lt;br /&gt;
[[Category:Switch emulation software]]&lt;br /&gt;
[[Category:Xbox emulation software]]&lt;br /&gt;
[[Category:Xbox 360 emulation software]]&lt;br /&gt;
[[Category:Xbox One emulation software]]&lt;br /&gt;
[[Category:Web emulation software]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=TeknoParrot&amp;diff=52348</id>
		<title>TeknoParrot</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=TeknoParrot&amp;diff=52348"/>
		<updated>2023-01-21T17:39:00Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox emulator&lt;br /&gt;
|logo = Teknoparrot.png&lt;br /&gt;
|developer = Teknogods team&lt;br /&gt;
|active = Yes&lt;br /&gt;
|platform = Windows 7 and up&lt;br /&gt;
|target = PC-based [[Arcade emulators|Arcade systems]]&lt;br /&gt;
|website = [https://teknoparrot.com/ TeknoParrot.com]&lt;br /&gt;
|source = [https://github.com/teknogods/OpenParrot GitHub] &amp;lt;small&amp;gt;(OpenParrot)&amp;lt;/small&amp;gt;, [https://github.com/teknogods/TeknoParrotUI GUI]&lt;br /&gt;
|support = [https://www.patreon.com/Teknogods Patreon]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;TeknoParrot&#039;&#039;&#039; is a closed-source [[compatibility layers|compatibility layer]] for Windows PCs to run games originally made for Windows-based and some Linux-based arcade systems. It includes the ability to map standard PC gear like steering wheels and joysticks to the game&#039;s input.&lt;br /&gt;
&lt;br /&gt;
The latest version is {{TeknoVer}}. &lt;br /&gt;
&lt;br /&gt;
Some features and game supports are locked in the free version. You can unlock Patreon exclusive features by paying at least 5$ via Patreon each month.&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Win-big}}&lt;br /&gt;
|&#039;&#039;&#039;[https://teknoparrot.com/home/download Official release]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of supported systems==&lt;br /&gt;
{{Main|wikipedia:Arcade_system_board{{!}}Arcade system board}} (Wikipedia)&lt;br /&gt;
&lt;br /&gt;
TeknoParrot currently supports over 170 arcade titles and many PC-based arcade boards, and the emulation of these and more titles continue to be improved.&lt;br /&gt;
* [https://teknogods.github.io/ Official compatibility GitHub page] (Created in 2019 or 2020. A vast improvement over the old, internal wiki-style multi-page lists.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Supported boards:&amp;lt;/u&amp;gt; &amp;lt;small&amp;gt;(Seen on main page)&amp;lt;/small&amp;gt;&lt;br /&gt;
* eX-Board (Maker: Examu. 2008-2011.)&lt;br /&gt;
* Gaelco PC-based hardware (2003-2005)&lt;br /&gt;
* Global VR PC Based (American firm from CA. Runs few games.)&lt;br /&gt;
* Konami PC Based&lt;br /&gt;
** Wartran Troopers (Released 2004)&lt;br /&gt;
** Silent Hill: The Arcade (Initial release 2007)&lt;br /&gt;
** GTI Club 3: Supermini Festa! (Released 2008)&lt;br /&gt;
* Namco N2 (2005-2010)&lt;br /&gt;
* Namco ES3 A/B/X (2013–2019)&lt;br /&gt;
* [[wikipedia:Raw Thrills|Raw Thrills]] PC Based (American firm from Illinois. Often cooperates with Illinois-based developer Play Mechanix. Runs many games from 2004 onward.)&lt;br /&gt;
* Sega Lindbergh ([https://www.patreon.com/posts/teknoparrot-1-51-18728320 1.51]. 2005–2015.)&lt;br /&gt;
* Sega Europa-R (2008–2010)&lt;br /&gt;
* Sega RingEdge/RingEdge 2/RingWide (2009-2014)&lt;br /&gt;
* Sega Nu (Vanilla/1.1/2/SX/SX 1.1) (2013-)&lt;br /&gt;
* Sega PC based&lt;br /&gt;
** Ford Racing: Full Blown (Released 2006)&lt;br /&gt;
** Daytona Championship USA (AKA &#039;Daytona USA 3&#039;, released 2017.)&lt;br /&gt;
* [[Taito Type X|Taito Type-X/Type-X2/Type-X Zero/Type-X3]] (Type-X4 is still WIP at this time)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Additional platforms&amp;lt;/u&amp;gt; &amp;lt;small&amp;gt;(Not mentioned on the official website&#039;s home page. Be sure to check their Discord server or Patreon notices regularly or the new [https://teknogods.github.io/ Compatibility page] made in 2019-2020.):&amp;lt;/small&amp;gt;&lt;br /&gt;
* Team Play Inc./[[wikipedia:Game Refuge Inc.|Game Refuge Inc.]]&lt;br /&gt;
** Star Trek: Voyager - The Arcade Game (Released 2002)&lt;br /&gt;
** Police Trainer 2 (Released 2003)&lt;br /&gt;
* Namco BNA1 Lite (2018-2020)&lt;br /&gt;
&amp;lt;!--* Namco System 357/369 (2007-2019. NS 369 is AKA NS 359. Series is based on [[PlayStation 3 emulators|Sony PS3]].)--&amp;gt;&lt;br /&gt;
* Sega ALLS UX (HX) (2018-2020)&lt;br /&gt;
* Wahlap Tech PC based (Chinese firm.)&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Note:&#039;&#039;&#039; There is a thread at emuline forums that lists all the available compatible titles for TeknoParrot. This may help to detect the missing titles not mentioned in Tekno&#039;s official site or Patreon posts.&lt;br /&gt;
&lt;br /&gt;
===Digital Distribution Platforms===&lt;br /&gt;
There are arcade video game network systems from several companies that allow arcade vendors to download a game into their cabinet, as opposed to just replacing the whole cabinet when they want a new game. TeknoParrot supports many games from the following digital distribution platforms:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ALL.Net itself is like Xbox Live Multiplayer for arcade, not for content distribution (besides game program updates, consider it as Xbox system update). ALL.Net P-ras MULTI is. Teknoparrot doesn&#039;t emulate ALL.Net online features.--&amp;gt;&lt;br /&gt;
*[https://apm.sega.jp/ ALL.Net P-ras MULTI] ([https://segaretro.org/ALL.Net Sega&#039;s network]. Sega&#039;s digital distribution system for arcade games in Japan, utilizing the [https://en.wikipedia.org/wiki/ALL.Net ALL.Net] online service. Games mainly from Sega and Bandai Namco, sometimes third parties. Emulated since [https://www.patreon.com/posts/teknoparrot-1-dx-20038056 1.60a].)&lt;br /&gt;
*[https://en.wikipedia.org/wiki/NESiCAxLive NESiCAxLive] (Taito&#039;s network. Games from SNK, Cave, and Arc System Works. Emulated since [https://www.patreon.com/posts/teknoparrot-1-dx-20038056 1.60a].)&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
TeknoParrot started its life as a closed-source project built by a few members of Teknogods and had an accompanying and highly successful Patreon account to support its continued development.&lt;br /&gt;
&lt;br /&gt;
Since version 1.66 of TeknoParrot was released publicly in [https://www.patreon.com/posts/teknoparrot-1-66-21295857?utm_medium=post_notification_email&amp;amp;utm_source=post_link&amp;amp;utm_campaign=patron_engagement early September 2018], the Teknogods team released a partially open-source version of the emulator to allow more people to contribute. These two pieces of software are called &amp;quot;[https://github.com/teknogods/OpenParrot OpenParrot]&amp;quot; and &amp;quot;[https://github.com/teknogods/TeknoParrotUI TeknoParrotUI]&amp;quot; (GUI for Windows that works with both TeknoParrot and OpenParrot).&lt;br /&gt;
&lt;br /&gt;
TeknoParrot has been changed to rolling update now. New features would be pushed to the built-in updater when available, and the TeknoParrot website only hosts a certain version and an online installer called TPBootStrapper. Users could either use TPBootStrapper to download and install the latest version or download a legacy version and then upgrade to the latest one via the built-in updater.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
&amp;quot;TeknoParrot Online&amp;quot; is an included executable that creates and connects people to user-hosted lobbies.&lt;br /&gt;
&lt;br /&gt;
Multi-JVS support enables up to 4 connected players to play a game together through TeknoParrot. It was first added to &#039;&#039;Virtua Tennis 4&#039;&#039; in [https://www.patreon.com/posts/teknoparrot-1-19124288 version 1.52c] (May 30, 2018).&lt;br /&gt;
 &lt;br /&gt;
However, TeknoParrot lacks emulation for official cloud saving/multiplayer features presented in games such as All.Net (SEGA), NESYS (Taito), eAmusement (Konami), etc., which would cause some games to be unable to save progress (at least in an orthodox way), unlock features/contents, and/or join Internet multiplayer games.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://www.reddit.com/r/teknoparrot/ /r/teknoparrot]&lt;br /&gt;
*(LINK REMOVED) (Developer website)&lt;br /&gt;
*[https://www.youtube.com/user/TeknoGods Official development channel] on YouTube&lt;br /&gt;
*[https://www.twitch.tv/reaverteknogods Twitch streaming]&lt;br /&gt;
*[https://discordapp.com/invite/bntkyXZ Discord server] for all TeknoGods projects (mainly TeknoParrot, read the rules to get full access)&lt;br /&gt;
*[https://twitter.com/ReaverTeknoGods Twitter news feed] and voting polls&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category:Arcade emulators]]&lt;br /&gt;
[[Category:Compatibility layers]]&lt;br /&gt;
[[Category:Windows emulation software]]&lt;br /&gt;
[[Category:Netplay]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=Proton&amp;diff=52347</id>
		<title>Proton</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=Proton&amp;diff=52347"/>
		<updated>2023-01-21T17:37:01Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox emulator&lt;br /&gt;
|version = {{ProtonVer}}&lt;br /&gt;
|active = Yes&lt;br /&gt;
|platform = Linux&lt;br /&gt;
|target = Windows&lt;br /&gt;
|developer = Valve&lt;br /&gt;
|website = [https://store.steampowered.com/about/ Steam]&lt;br /&gt;
|source = [https://github.com/ValveSoftware/Proton GitHub]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Proton&#039;&#039;&#039; is an open-source [[Compatibility layers|compatibility layer]] developed by Valve for running modern Windows [[wikipedia:Steam_(software)|Steam]] games on Linux. As of October 2020, about 90% of all Steam games are playable on Linux.&amp;lt;ref&amp;gt;https://www.protondb.com/stats&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Win-big|Lin-big|Mac-big}}&lt;br /&gt;
|&#039;&#039;&#039;[https://store.steampowered.com/about/ Steam]&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Only the Linux version includes Proton.&amp;lt;br /&amp;gt;Optionally you can [https://developer.valvesoftware.com/wiki/Category:Beta_Releases opt-in the beta program] for faster access to new features.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;hr/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Lin}}&lt;br /&gt;
|[https://github.com/ValveSoftware/Proton/releases GitHub] releases&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Announced on August 21st, 2018, Proton is based on [[Wine]] and includes additional components like the wrappers [https://github.com/doitsujin/dxvk DXVK] (which translates Direct3D 9, 10 and 11 calls to Vulkan on the fly), [https://github.com/HansKristian-Work/vkd3d-proton vkd3d-proton] (which translates Direct3D 12 to Vulkan), and [https://github.com/FNA-XNA/FAudio FAudio] (an XAudio reimplementation). As a rework of Steam Play, it avoids having to set up an additional Steam installation for Wine, which used to be the only way to get Windows-only Steam games working on Linux.&lt;br /&gt;
&lt;br /&gt;
Proton is included in the Steam Linux client by default, and Valve whitelists [https://steamdb.info/app/891390/info/ over 100 games] known to work out-of-the-box.&amp;lt;ref name=&amp;quot;protonannouncement&amp;quot;&amp;gt;https://steamcommunity.com/games/221410/announcements/detail/1696055855739350561&amp;lt;/ref&amp;gt; However, by changing a switch in Steam&#039;s settings, Proton can be enabled for all Windows games even if they don&#039;t currently work.&amp;lt;ref group=N&amp;gt;To do this, click Steam &amp;gt; Settings &amp;gt; Steam Play &amp;gt; &amp;quot;Enable Steam Play for all titles&amp;quot;.&amp;lt;/ref&amp;gt; Proton can also be force-enabled per game to run the Windows version of games that already have a Linux port on Steam.&amp;lt;ref name=&amp;quot;force-enable&amp;quot;&amp;gt;https://steamcommunity.com/groups/SteamClientBeta#announcements/detail/1703951108827819236&amp;lt;/ref&amp;gt; In addition to Steam&#039;s Linux client, Proton also comes included in Valve&#039;s own Linux distro SteamOS, which is designed for dedicated PC gaming systems, such as Valve&#039;s [https://www.steamdeck.com/en/ Steam Deck].&lt;br /&gt;
&lt;br /&gt;
As of mid-2021, the only games that still don&#039;t work with Proton are mostly multiplayer games that use third-party anti-cheat systems.&amp;lt;ref group=N&amp;gt;This is because anti-cheats rely on kernel functions that cannot be recreated by Wine due to the very low level of access they provide.&amp;lt;/ref&amp;gt; However, Valve seems to be working on a solution for running third-party anti-cheat systems on the Steam Deck, which may be extended to other Linux distros in the future.&amp;lt;ref&amp;gt;Sean Hollister (September 24, 2021). [https://www.theverge.com/2021/9/23/22690670/epic-eac-anti-cheat-linux-valve-steam-deck-support-games One of the Steam Deck’s biggest hurdles just disappeared: EAC has come to Linux and BattlEye is inbound]. The Verge.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://www.protondb.com/ ProtonDB] - User-reported compatibility list.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=N /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category:Compatibility layers]]&lt;br /&gt;
[[Category:Linux emulation software]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=PlayStation_2_emulators&amp;diff=52345</id>
		<title>PlayStation 2 emulators</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=PlayStation_2_emulators&amp;diff=52345"/>
		<updated>2023-01-21T15:05:10Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: XBSX2 and AetherSX2 should definitely be split, especially since one of them is dead and the other is still active. Also asserting the fact that XBSX2 is still active!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox console&lt;br /&gt;
|title = PlayStation 2&lt;br /&gt;
|logo = PS2-Fat-Console-Set.png&lt;br /&gt;
|developer = [[:Sony]]&lt;br /&gt;
|type = [[:Category:Home consoles|Home video game console]]&lt;br /&gt;
|generation = [[:Category:Sixth-generation video game consoles|Sixth generation]]&lt;br /&gt;
|release = 2000&lt;br /&gt;
|discontinued = 2013&lt;br /&gt;
|predecessor = [[PlayStation emulators|PlayStation]]&lt;br /&gt;
|successor = [[PlayStation 3 emulators|PlayStation 3]]&lt;br /&gt;
|emulated = {{✓}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{for|other emulators that run on PS2 hardware|Emulators on PS2}} &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[wikipedia:PlayStation_2|PlayStation 2]]&#039;&#039;&#039; (PS2) is a sixth-generation console released by Sony on October 26, 2000, and it was retailed for {{Inflation|USD|299.99|2000}}. It has the Emotion Engine CPU based on the MIPS R5900 at 300 MHz with 32 MBs of RDRAM system memory and 4 MBs of eDRAM (VRAM). Its GPU was a custom Graphics Synthesizer, which ran at 150 MHz. It became the highest-selling console of all time, with over 155 million units sold. &lt;br /&gt;
&lt;br /&gt;
==Emulators==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[https://www.system16.com/hardware.php?id=586&amp;amp;gid=944 KONAMI Python]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[https://en.wikipedia.org/wiki/Namco_System_246#List_of_System_246_/_System_256_/_System_Super_256_/_System_147_games Namco System 2x6]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[https://emulation.gametechwiki.com/index.php/PlayStation_2_emulators#PSX PSX]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[https://en.wikipedia.org/wiki/List_of_PlayStation_games_incompatible_with_PlayStation_2 PS1]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|System Link&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[libretro]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;|Desktop&lt;br /&gt;
|-&lt;br /&gt;
| [[PCSX2]]&lt;br /&gt;
| align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
| [https://pcsx2.net/downloads/ Nightly]&amp;lt;ref group=N name=pcsx2stable&amp;gt;The stable versions are years out-of-date and missing countless features and bug fixes. Nightly versions are a better choice for almost all users; the stable versions should only be used if you have a specific need for them.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| {{~}}&amp;lt;ref group=N&amp;gt;[https://emulation.gametechwiki.com/index.php/PlayStation_2_emulators#Konami_Python_2 Possible with this build]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| {{✗}}[https://github.com/PCSX2/pcsx2/pull/4274 *]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{~}}&lt;br /&gt;
| {{✓}}[https://www.teamxlink.co.uk/wiki/PCSX2_XLink_Kai_Setup *]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Play!]]&lt;br /&gt;
| align=left|{{Icon|Windows|Linux|macOS|Web}}&lt;br /&gt;
| [http://purei.org/downloads.php {{Play!Ver}}]&amp;lt;br/&amp;gt;[https://github.com/jpd002/Play-/actions git]&amp;lt;br/&amp;gt;[https://buildbot.libretro.com/nightly/ libretro core]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}[https://github.com/jpd002/Play-#namco-system-2x6-arcade-support *]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{~}}&lt;br /&gt;
|-&lt;br /&gt;
| [[AetherSX2]] &lt;br /&gt;
| align=left|{{Icon|LinuxARM|macOS}}&lt;br /&gt;
| [https://www.aethersx2.com/archive/?dir=desktop Builds]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{~}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{✗}} &lt;br /&gt;
| {{~}} &lt;br /&gt;
| {{✗}}&amp;lt;ref group=N name=aethersx2&amp;gt;AetherSX2 dev calls it quits, shuts down site [https://www.aethersx2.com/ leaving a message citing &amp;quot;complaints, demands, and death threats&amp;quot; made to him during development process].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| {{~}}&lt;br /&gt;
|-&lt;br /&gt;
| [https://sourceforge.net/projects/hpsx64 hpsx64]&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [http://www.emucr.com/search/label/hpsx64?&amp;amp;max-results=16 {{hpsx64Ver}}]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| DobieStation&lt;br /&gt;
| align=left|{{Icon|Windows|Linux}}&lt;br /&gt;
| [https://github.com/PSI-Rockin/DobieStation git]&amp;lt;br /&amp;gt; [https://ci.appveyor.com/project/PSI-Rockin/dobiestation/history Builds]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| orbum&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/marco9999/orbum git]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [http://nsx2.emulation64.com NeutrinoSX2 (nSX2)]&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [http://nsx2.emulation64.com/files/downloads/nsx2-0.08-win32.zip 0.08]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| PS2emu&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://dl.emulator-zone.com/download.php/emulators/ps2/ps2emu/PS2EMU_-_Alpha_01.zip 0.1]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}} &lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}} &lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;|Mobile / ARM&lt;br /&gt;
|-&lt;br /&gt;
| [[AetherSX2]]	&lt;br /&gt;
| align=left|{{Icon|Android}}	&lt;br /&gt;
| [https://play.google.com/store/apps/details?id=xyz.aethersx2.android {{AetherSX2Ver}}] &amp;lt;br&amp;gt;[https://www.aethersx2.com/archive Alpha/Beta]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{~}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{✗}}	&lt;br /&gt;
| {{~}}&lt;br /&gt;
| {{✗}}&amp;lt;ref group=N name=aethersx2&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
| {{✓}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Play!]]&lt;br /&gt;
| align=left|{{Icon|Android|iOS}}&lt;br /&gt;
| [http://purei.org/downloads.php Builds]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}[https://github.com/jpd002/Play-#namco-system-2x6-arcade-support *]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{~}}&lt;br /&gt;
|-	&lt;br /&gt;
| [[DamonPS2]]	&lt;br /&gt;
| align=left|{{Icon|Android}}	&lt;br /&gt;
| [https://play.google.com/store/apps/details?id=com.damonplay.damonps2.free 5.0]	&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}	&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}	&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}	&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;|Console&lt;br /&gt;
|-&lt;br /&gt;
| XBSX2&lt;br /&gt;
| align=left|{{Icon|XB1|XboxSXS}}&lt;br /&gt;
| [https://github.com/TheRhysWyrill/XBSX2/releases git]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}} &lt;br /&gt;
| {{~}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{✗}} &lt;br /&gt;
| {{✓}} &lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}} &lt;br /&gt;
|-&lt;br /&gt;
| [[AetherSX2]]&lt;br /&gt;
| align=left|{{Icon|XB1|XboxSXS}}&lt;br /&gt;
| [https://www.aethersx2.com/archive/?dir=uwp  Alpha]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}} &lt;br /&gt;
| {{~}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{✗}} &lt;br /&gt;
| {{✓}} &lt;br /&gt;
| {{✗}}&amp;lt;ref group=N name=aethersx2&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
| {{✓}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Official_emulators#PlayStation_2|ps2_emu]]&lt;br /&gt;
| align=left|{{Icon|PS3}}&lt;br /&gt;
| FW 4.78&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Play!]]&lt;br /&gt;
| align=left|{{Icon|Switch}}&lt;br /&gt;
| [https://github.com/xerpi/play-switch git]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}[https://github.com/jpd002/Play-#namco-system-2x6-arcade-support *]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{~}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{~}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references group=N /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Comparisons===&lt;br /&gt;
;[[PCSX2]]  &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://pcsx2.net/compat/ compatibility]) ([https://forums.pcsx2.net/Thread-PSX-Mode-Unofficial-Compatibility-List PS1 Mode compatibility]) ([https://docs.google.com/spreadsheets/d/1bbxOGm4dPxZ4Vbzyu3XxBnZmuPx3Ue-cPqBeTxtnvkQ/edit#gid=0 servers])&amp;lt;/small&amp;gt;:The first Playstation 2 emulator. Accuracy has continuously improved during dev builds. The emulator is capable of playing most titles without any major glitches. Check the [[Game problems FAQ#PS2|Game Problems FAQ]] or the [https://pcsx2.net/compat/ Official Compatibility List] for information regarding playability.&lt;br /&gt;
&lt;br /&gt;
::;[[AetherSX2]]:A closed-source freeware emulator partially forked from PCSX2. It&#039;s designed to be optimal for ARM-based platforms, primarily those running Android.&lt;br /&gt;
&lt;br /&gt;
;[[Play!]]  &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://github.com/jpd002/Play-Compatibility/issues compatibility])&amp;lt;/small&amp;gt;:Development is almost all done by the single maintainer jpd002. Compatibility information is located on the emulator&#039;s [https://purei.org/ home page]; [https://github.com/jpd002/Play-Compatibility/issues?q=is%3Aissue+is%3Aopen+label%3Astate-playable 802 games are reported playable]. Also has a playable Android port. &lt;br /&gt;
&lt;br /&gt;
;[https://github.com/PSI-Rockin/DobieStation/ DobieStation]:Many titles can go ingame, focused on accuracy, and therefore inherently slower than Play! or PCSX2. A compatibility list is provided [https://docs.google.com/spreadsheets/d/1kPLMTBSB2xZ8Rar140jiLWNRqsLX9vlCx12PJS2H5aw/edit#gid=0 here].&lt;br /&gt;
&lt;br /&gt;
;[[sourceforge:projects/hpsx64/|HPS2x64]]  &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://docs.google.com/spreadsheets/d/18OtsWyo9pTJ7swAhUXa8c_J3qX0G_b4px24dFXeLPlw/ compatibility])&amp;lt;/small&amp;gt;:Can also run quite a few commercial games, but probably less so, and at slower speeds than Play!. It also emulates and focuses more on [[PlayStation emulators|PlayStation]] emulation. There is also a [https://github.com/Zero3K/hpsx64 mirror] that has fixes done to it.&lt;br /&gt;
&lt;br /&gt;
;[[DamonPS2]]:Closed-source payware/malware emulator only for Android, illegally based on [[PCSX2]], [[Play!]] and [[PPSSPP]]. &#039;&#039;&#039;It can hardly run any games&#039;&#039;&#039; and behaves very much like virus software. &#039;&#039;&#039;It is best NOT to use this emulator&#039;&#039;&#039;. DamonPS2 uses unnecessary DRM, making the emulator useless without an internet connection.&lt;br /&gt;
&lt;br /&gt;
==Emulation issues==&lt;br /&gt;
Despite a large interest in PS2 emulation due to its sizable collection of games, it is still one of the harder consoles to emulate for several reasons.&lt;br /&gt;
&lt;br /&gt;
First of all, many people believe that since the main CPU (Emotion Engine) runs at a clock speed of 294 Mhz (299 Mhz on later revisions), it would make emulation easy on recent hardware. But this isn&#039;t the case because the clock speed of the emulated CPU is not necessarily indicative of the ease of emulation. Specifically, the PS2&#039;s CPU contains a multitude of custom sub-components and chips such as the FPU co-processor, 2 Vector Units, IOP, SPU2, Graphics Synthesizer, and SIF which together work asynchronously to comprise the 128-bit Emotion Engine. Emulating them perfectly with correct timing requires an enormous amount of power. Moreover, the PS2, just like PS1, uses the MIPS architecture instead of standard x86 code, thus making emulation slower.&amp;lt;ref&amp;gt;https://forums.pcsx2.net/Thread-Why-is-PCSX2-slow&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another big problem is the emulation of PS2’s floating-point unit (FPU) because it doesn’t follow the IEEE standard. To keep it simple, just changing a couple of numbers will cause glitches to occur to the game’s graphic (VU) and logic (EE), resulting in things like broken AI, odd behaviors, and/or graphical bugs. While PCSX2 allows for either clamping/rounding on both VU and EE as a solution to fix these glitches, it remains by far not the most accurate way to emulate the PS2&#039;s FPU.&amp;lt;ref&amp;gt;https://wiki.pcsx2.net/PCSX2_Documentation/Nightmare_on_Floating-Point_Street&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://github.com/PSI-Rockin/DobieStation/issues/51&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To conclude the problems with PS2 emulation, we come to hardware rendering. The PS2’s graphics pipeline acts very differently from modern GPU cards, and emulating it in HW mode with any degree of accuracy is difficult. This is due in part to the versatility of the PS2, the fact that it doesn’t use fixed shaders, or that even the games themselves do not use a consistent formula to achieve different graphical effects. Various emulation enhancements like display resolution scaling lead to the typical “black lines glitch” because of the use of a non-integer resolution. While the OpenGL backend on PCSX2 greatly improved on many of these issues, most games still require “software rendering” to fix many common glitches, which in turn slows down the emulation. Although Games using mipmapping ([https://en.wikipedia.org/wiki/Ratchet_%26_Clank_(2002_video_game) &#039;&#039;Ratchet &amp;amp; Clank&#039;&#039;], [https://en.wikipedia.org/wiki/Ace_Combat#Games &#039;&#039;Ace Combat&#039;&#039;], etc...) and games running on the Snowblind Engine are playable in OGL HW mode with minimal problems on high-end PCs. &lt;br /&gt;
&lt;br /&gt;
In summary, it is impossible to achieve close-to-perfection PS2 emulation with actual PC hardware, and even if it were possible, the results would most likely be unplayable.  The PS2 is a very complex machine that even game developers struggled to work with.&lt;br /&gt;
&lt;br /&gt;
==EyeToy==&lt;br /&gt;
The [[wikipedia:EyeToy|EyeToy]] is a device similar to a camera or a webcam. It&#039;s an accessory developed by Sony and manufactured by Logitech. It is used in some PS2 games to interact physically through motion detection. The EyeToy can be used on PC with [https://web.archive.org/web/20070327192750/http://eyetoy8057.sourceforge.net/cms/ unofficial drivers]. It also works natively with the [[PlayStation_3_emulators|PS3]].&lt;br /&gt;
&lt;br /&gt;
PCSX2 is the only emulator that can emulate EyeToy mechanics in games.&lt;br /&gt;
&lt;br /&gt;
==USB plugin==&lt;br /&gt;
Some PS2 games use a USB adapter with a module/dongle consisting of two jack ports for microphones. [[wikipedia:List_of_songs_in_SingStar_games_(PlayStation_2)|Installments]] from the [[wikipedia:SingStar|&#039;&#039;SingStar&#039;&#039;]] series on the PS2 could use microphones (Sometimes bundled with these game discs) with this method. &lt;br /&gt;
:These adapters could either formally or informally be called: &lt;br /&gt;
* SingStar USB Converter (Official)&lt;br /&gt;
* SingStar USB Converter Box (Official)&lt;br /&gt;
* SingStar USB Microphone Converter&lt;br /&gt;
* SingStar Microphone USB Adapter/Converter&lt;br /&gt;
* SingStar USB Converter Microphone Adapter&lt;br /&gt;
Steering wheels are also supported for many racing games via a USB adapter.&lt;br /&gt;
&lt;br /&gt;
While PCSX2 isn&#039;t benefiting from a working USB plugin in its original release, Jackun, a PCSX2 plugin author, made a [https://github.com/jackun/USBqemu-wheel USB plugin] that supports a microphone in most games and even a steering wheel for racing games. The plugin is still updated nowadays.&lt;br /&gt;
A compatibility list of the working titles with this plugin can be found [https://forums.pcsx2.net/Thread-Qemu-USB-Wheel-Storage-mod-Singstar-test?pid=320737#pid320737 here].&lt;br /&gt;
&lt;br /&gt;
==Arcade variations==&lt;br /&gt;
===Konami Python 2===&lt;br /&gt;
Konami Python 2 is a Konami arcade system based on PlayStation 2 hardware.&lt;br /&gt;
&lt;br /&gt;
A [https://github.com/987123879113/pcsx2/actions fork] of PCSX2 supports the emulation of the Konami Python 2. This fork requires extra BIOS files (civ.bin, cks.bin, eks.bin, and kek.bin).&lt;br /&gt;
&lt;br /&gt;
MAME romsets of Python 2 games won&#039;t work on this fork as they are missing ILINK_ID files.&lt;br /&gt;
&lt;br /&gt;
==PSX==&lt;br /&gt;
&#039;&#039;Not to be confused with the [[PlayStation emulators|original PlayStation]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The PSX is a Sony digital video recorder with a fully integrated PS2 console. It was also the first device to use Sony&#039;s XrossMediaBar (XMB) graphical user interface, which was later used on the PlayStation Portable, the PlayStation 3, some Blu-ray Disc players, and 2008-era BRAVIA TVs.&lt;br /&gt;
&lt;br /&gt;
None of the PSX features have been emulated yet.&lt;br /&gt;
&lt;br /&gt;
Twitter user @DiscoStarslayer claims to be [https://nitter.pussthecat.org/DiscoStarslayer/status/1570428063502012417 working on bypassing the HDD encryption of the PSX], which could result in this hardware being emulated, and it would allow for replacing the HDD in those consoles. This user also encourages dumping the content of the HDD of your PSX using a [https://nitter.pussthecat.org/DiscoStarslayer/status/1592187362947526657 guide] made by a PCSX2 contributor called [https://nitter.pussthecat.org/_987123879113 987123879113]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://wiki.pcsx2.net/index.php/Main_Page PCSX2 Wiki] - For checking if your games work and any fixes, tweaks, or settings you should know beforehand. Note that the wiki can contain outdated information. It is encouraged to do personal testing and contribute to the wiki.&lt;br /&gt;
* [https://psxdatacenter.com/psx2/sitenews2.html PlayStation 2 DataCenter] - Tons of PS2-related things. Emulator files like plugins, game manuals, game configurations, and many tutorials are just some of the things you&#039;ll find here. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Consoles]]&lt;br /&gt;
[[Category:Home consoles]]&lt;br /&gt;
[[Category:Sixth-generation video game consoles]]&lt;br /&gt;
[[Category:Sony consoles]]&lt;br /&gt;
[[Category:PlayStation 2 emulators|*]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=PlayStation_4_emulators&amp;diff=52317</id>
		<title>PlayStation 4 emulators</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=PlayStation_4_emulators&amp;diff=52317"/>
		<updated>2023-01-20T19:07:24Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: Obliteration repository has been moved&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox console&lt;br /&gt;
|title = PlayStation 4&lt;br /&gt;
|logo = PS4.png&lt;br /&gt;
|developer = [[:Sony]]&lt;br /&gt;
|type = [[:Category:Home consoles|Home video game console]]&lt;br /&gt;
|generation = [[:Category:Eighth-generation video game consoles|Eighth generation]]&lt;br /&gt;
|release = November 2013&lt;br /&gt;
|predecessor = [[PlayStation 3 emulators|PlayStation 3]]&lt;br /&gt;
|successor = [[PlayStation 5]]&lt;br /&gt;
|emulated = {{~}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{for|other emulators that run on PS4 hardware|Emulators on PS4}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;PlayStation 4&#039;&#039;&#039; (PS4) is an eighth-generation console produced by Sony Computer Entertainment on November 15, 2013, and retailed for {{Inflation|USD|399.99|2013}}. It is the first PlayStation console to use the [[wikipedia:x86|x86]] architecture, a semi-custom 8-core AMD Jaguar CPU at 1.6 GHz. One of the cores is utilized separately only for low-power background tasks. The CPU shares its place on an APU chip alongside a semi-custom AMD GCN Radeon GPU supported by 8 GBs of GDDR5 RAM at 2.75 GHz, while 256 MBs of DDR3 RAM is used only for background tasks.&lt;br /&gt;
&lt;br /&gt;
Emulating the PlayStation 4 will prove to be a monumental task owing to the complexity of x86_64 and the Radeon-based GPU. Most projects will inevitably end up going the route of [[Wine]].&lt;br /&gt;
&lt;br /&gt;
==Emulators==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|PC / x86&lt;br /&gt;
|-&lt;br /&gt;
| fpPS4&lt;br /&gt;
| align=left|{{Icon|Windows}} &lt;br /&gt;
| [https://github.com/red-prig/fpPS4/releases/tag/v0.0.1 v0.0.1] &lt;br /&gt;
| {{✓}} &lt;br /&gt;
| {{✓}} &lt;br /&gt;
| {{~}}&lt;br /&gt;
|-&lt;br /&gt;
| Obliteration&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/obhq/obliteration/actions git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| RPCS4&lt;br /&gt;
| align=left|{{Icon|Linux}}&lt;br /&gt;
| {{na}} &amp;lt;small&amp;gt;(WIP)&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Spine]]&lt;br /&gt;
| align=left|{{Icon|Linux}}&lt;br /&gt;
| [https://github.com/devofspine/spine/releases 2022-05-17]&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyty]]&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/InoriRus/Kyty/releases git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Orbital]]&lt;br /&gt;
| align=left|{{Icon|Windows|Linux}}&lt;br /&gt;
| [https://github.com/AlexAltea/orbital git]	&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| [[GPCS4]]&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/Inori/GPCS4 git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
| PS4Delta&lt;br /&gt;
| align=left|{{Icon|Windows}}&lt;br /&gt;
| [https://github.com/Force67/ps4delta git]&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✗}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;|Console&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 5&lt;br /&gt;
| align=left|{{Icon|PS5}}&lt;br /&gt;
| Patch based&lt;br /&gt;
| {{✗}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
| {{✓}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Comparisons===&lt;br /&gt;
;fpPS4 &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://github.com/red-prig/fpps4-game-compatibility/issues compatibility])&amp;lt;/small&amp;gt;: A PlayStation 4 compatibility layer made with Free Pascal. [https://github.com/red-prig/fpps4-game-compatibility/issues?q=is%3Aopen+is%3Aissue+label%3Astatus-playable 73 games are currently playable].&lt;br /&gt;
&lt;br /&gt;
; Kyty&lt;br /&gt;
: A compatibility layer for the PS4 and PS5 made by InoriRus, the creator of Short Waves. It&#039;s in the early stages of development. It can boot commercial games such as &#039;&#039;Blackhole&#039;&#039;, &#039;&#039;Worms W.M.D&#039;&#039;, and some PS5 homebrews with 0.2.0. This is also the first-ever PlayStation 4 emulator with a GUI, and like GPCS4, the emulator is Windows-exclusive.&lt;br /&gt;
&lt;br /&gt;
; RPCS4&lt;br /&gt;
: A private project being worked on by one of the original developers of [[RPCS3]], DH. Little is known about the project at this time, but we do know that it&#039;s expected to run on Unix-likes and can boot PS4 games without graphics.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/pcgaming/comments/cxx5h3/we_are_team_rpcs3_the_playstation_3_emulator_we/eyoqzes/ DH] on Reddit. &amp;quot;If you have Unix-like OS, I can send you binary and you will able to run any game for PS4 and see many different errors for each (without graphics of course)&amp;quot;&amp;lt;/ref&amp;gt; The GitHub repo hasn&#039;t been updated since 2016 and appears to only exist as a placeholder until the project is released. It is still being worked on, although it is in the early stages.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/emulation/comments/ppffdy/rpcs4_ps4_emulation_preview_of_current_progress/ RPCS4 progress update] on Reddit. &amp;quot;DH, RPCS3&#039;s founder, has permitted to share this quick progress update of his PlayStation 4 emulator.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Spine]] &amp;lt;small class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;([https://docs.google.com/spreadsheets/d/1vebgZawcNhdZnGPaSuWrC6wo9OpR1miz/edit#gid=438411959 compatibility])&amp;lt;/small&amp;gt;&lt;br /&gt;
: A compatibility layer that can run 360 games. Of the lot, only 4 are considered playable according to the compatibility list.&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1vebgZawcNhdZnGPaSuWrC6wo9OpR1miz/edit#gid=438411959 Community Maintained Spine Compatibility List] from latest Spine release&amp;lt;/ref&amp;gt; In stark contrast to other closed-source emulators, Spine is Linux-exclusive; the creator has opted not to release the source code out of caution for a Windows-exclusive variant emerging from his work,&amp;lt;ref&amp;gt;[https://www.reddit.com/r/emulation/comments/pkc8oe/spine_ps4_emulator_v20210901_released_with/hc3coog/ devofspine] on Reddit. &amp;quot;I wouldn&#039;t mind open-sourcing it at some point in time but there are several things that stop me from doing this in the near future: a) there are some parts in the code that are a mess and I wouldn&#039;t feel comfortable releasing them for public consumption, b) I enjoy the freedom to develop it in the way I want to, c) I would be a bit afraid of losing control, open source brings with it a risk of forks for example and I wouldn&#039;t like to see my work used to do for example a Windows exclusive variant, and d) PS4 is still a current-gen console.&amp;quot; (Edited)&amp;lt;/ref&amp;gt; despite the fact that there is already interest in getting it working through WSLg.&amp;lt;ref&amp;gt;[https://github.com/microsoft/wslg/issues/445#issuecomment-921119545 Spine PlayStation 4 emulator does not work in WSLg with GPU enabled] issue at the WSLg repository (#445). GitHub. &amp;quot;no need to close the issue, we will use this to track the GPU acceleration issue. Unfortunately, I don&#039;t have access to PlayStation firmware and thus am not able to repro, but we will see what we can do to investigate this, thanks!&amp;quot;&amp;lt;/ref&amp;gt; Its authenticity has been verified by lead Orbital developer AlexAltea.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/emulation/comments/bz4ikp/orbital_a_playstation_4_emulator_that_is/eqq6lxt/ AlexAltea] on Reddit. &amp;quot;I&#039;ve analyzed the Spine demo in IDA Pro (reverse engineering tool), and everything checks out. It&#039;s a very early release, with lots of unimplemented parts, but it&#039;s real. More importantly, we have tested it locally and it works.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Orbital]]&lt;br /&gt;
: An open-source low-level emulator based on [[QEMU]], Orbital uses existing hypervisors like Intel HAXM to speed up performance. A surprising amount of progress has been made for an emulator of its kind, having to emulate the kernel used by the PS4; It&#039;s stuck at the console&#039;s Safe Mode&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=IBBHisNM74o&amp;lt;/ref&amp;gt; and, thus, can&#039;t boot any games.&lt;br /&gt;
&lt;br /&gt;
;GPCS4&lt;br /&gt;
: A compatibility layer for the PlayStation 4. It can show the logos in [https://en.wikipedia.org/wiki/Nier:_Automata &#039;&#039;Nier: Automata&#039;&#039;] and ran its first commercial games, &#039;&#039;We Are Doomed&#039;&#039; and [https://en.wikipedia.org/wiki/Sonic_Mania &#039;&#039;Sonic Mania&#039;&#039;], in February 2020. It can only run homebrew tests as of June 2022. It appears to be only a side project to test 3D graphics and may or may not become anything serious. As of June 2022, GPCS4 is now a one-person project.&lt;br /&gt;
&lt;br /&gt;
; PS4Delta&lt;br /&gt;
: A compatibility layer for the PlayStation 4. It&#039;s unable to boot any commercial games. Development has stopped, and the project is currently archived on Github.&lt;br /&gt;
&lt;br /&gt;
==Emulation issues==&lt;br /&gt;
===Potential roadblocks===&lt;br /&gt;
Due to the PS4&#039;s x86 architecture and FreeBSD-based operating system, emulators for the device will, by and large, be very unconventional. Despite the x86&#039;s instruction set being huge&amp;lt;ref&amp;gt;{{cite web | url= https://en.wikipedia.org/wiki/x86_instruction_listings | title= x86 instruction listings | Wikipedia}}&amp;lt;/ref&amp;gt;, a trait that would typically lead to years of development time by emulators, it opens the ability for pre-existing hypervisors to do the heavy lifting, eliminating the need for a recompiler. There is also, as of this time, little to no documentation on the GPU (a modified Radeon 7970M with disabled stream processors) used in the PS4&#039;s APU, and it will require a complete re-implementation by emulator developers. End-users may wish to perform a preliminary dump of the required files from their PS4 using the [https://phi.nz/orbital/tools/dumper/ Orbital Dumper].&lt;br /&gt;
&lt;br /&gt;
===PCSX4 &amp;amp; fake emulators===&lt;br /&gt;
Because most people don&#039;t understand how emulation works, scammers try and take advantage of this by making [[Emulator scams| fake emulators]] for malicious purposes. The PS4 has seen its fair share of scams, the most notable and persistent of which being &#039;&#039;&#039;PCSX4&#039;&#039;&#039;. The scheme is very elaborate and clever, with a website designed to mimic [[RPCS3]]&#039;s while using a similar naming scheme as [[PCSX-Reloaded|PCSX]] and [[PCSX2]] (both of which are legitimate). The site uses aggressive search engine optimization (SEO), meaning it&#039;s one of the top results for &amp;quot;PS4 emulator&amp;quot; on Google. Two things invalidate PCSX4&#039;s legitimacy:&lt;br /&gt;
&lt;br /&gt;
* The obstruction of the download behind endless surveys. Emulator development nowadays gets its funding from [[Emulators on Patreon|Patreon]] or Google Play.&lt;br /&gt;
* It is fairly easy to fake a PS4 (and even [[PlayStation 5|PS5]]) emulator by taking the open-source [https://git.sr.ht/~thestr4ng3r/chiaki Chiaki] Remote Play client, which works by streaming games from an actual PS4, and modifying the GUI to display fake hardware usage stats alongside the game. If its claims of running any PS4 game in 4K at 60FPS with little to no issues were true, there would certainly be news articles about it, just like there were for [[Cemu]].&lt;br /&gt;
&lt;br /&gt;
==Arcade variations==&lt;br /&gt;
===Dissidia Final Fantasy Arcade===&lt;br /&gt;
Taito&#039;s Dissidia Final Fantasy Arcade is the only arcade game that runs on PS4-based hardware. This game runs on a PS4 kiosk demo unit, and the hardware is identical to regular retail PS4 and could be converted to regular retail mode. An extra I/O board is attached to the PS4 via a USB port.&lt;br /&gt;
&lt;br /&gt;
Despite the fact that the arcade game program itself could run on a regular PS4 without any issue, the USB I/O board is yet to be reverse-engineered, and judging from the current status of PS4 emulation, emulation support for this arcade game is very likely the last item on the to-do list.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Consoles]]&lt;br /&gt;
[[Category:Home consoles]]&lt;br /&gt;
[[Category:Eighth-generation video game consoles]]&lt;br /&gt;
[[Category:Sony consoles]]&lt;br /&gt;
[[Category:Very early emulation]]&lt;br /&gt;
[[Category:PlayStation 4 emulators|*]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52251</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52251"/>
		<updated>2023-01-15T13:42:49Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;br /&gt;
&lt;br /&gt;
==My PC==&lt;br /&gt;
*OS: Windows 10&lt;br /&gt;
*CPU: Intel(R) Core(TM) i5-2400 @ 3.10 GHz&lt;br /&gt;
*RAM: 16 GBs&lt;br /&gt;
*GPU: .....I don&#039;t have one. I mean... it&#039;s Intel(HD)Graphics shit. hardly anything runs.&lt;br /&gt;
&lt;br /&gt;
==How does emulation fare on my PC?==&lt;br /&gt;
&lt;br /&gt;
===Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[Nestopia]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Genesis===&lt;br /&gt;
&lt;br /&gt;
I have [[BlastEm]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Game Boy===&lt;br /&gt;
&lt;br /&gt;
I have [[mGBA]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Super Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[bsnes]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
&lt;br /&gt;
I have [[kronos]] installed on my computer. It... won&#039;t boot any ROM.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[DuckStation]] installed on my computer. While I can&#039;t figure out why it won&#039;t recognise most of my ROMs, what it does recognise run perfectly. Can allow resolution scaling to go to 2x, but 3x makes the games laggy.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
&lt;br /&gt;
I have tried a few.&lt;br /&gt;
&lt;br /&gt;
====[[ares]]====&lt;br /&gt;
&lt;br /&gt;
Goes ingame. Can get &#039;&#039;Super Mario 64&#039;&#039; running at 30 FPS. Not gonna get any higher than that on any other game.&lt;br /&gt;
&lt;br /&gt;
====[[BizHawk]]====&lt;br /&gt;
&lt;br /&gt;
4 FPS in just showing the logo of &#039;&#039;Super Mario 64&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Project64]]====&lt;br /&gt;
&lt;br /&gt;
Crashes immediately upon opening the program.&lt;br /&gt;
&lt;br /&gt;
====[[RMG]]====&lt;br /&gt;
&lt;br /&gt;
I love that it actually has a GUI, but it won&#039;t boot any games. Attempting to do so makes the emulator hang, and you have to force close it through Task Manager. Attempting to go into input settings also crashes it, for some reason.&lt;br /&gt;
&lt;br /&gt;
====[[simple64]]====&lt;br /&gt;
&lt;br /&gt;
Won&#039;t even open a window when pressed.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Colour===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
&lt;br /&gt;
I have [[Flycast]] installed on my computer. No ROMs will boot.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan===&lt;br /&gt;
&lt;br /&gt;
I have [[StoicGoose]] installed on my computer. When opened, I&#039;m greeted with this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable.&lt;br /&gt;
&lt;br /&gt;
StoicGoose requires GPU and drivers supporting OpenGL 4.0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
StoicGoose will then crash.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan Colour===&lt;br /&gt;
&lt;br /&gt;
StoicGoose is my only option in this regard.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
&lt;br /&gt;
I have [[PCSX2]] installed on my computer. It surprisingly works perfectly.&lt;br /&gt;
&lt;br /&gt;
===GameCube===&lt;br /&gt;
&lt;br /&gt;
I have [[Dolphin]] installed on my computer. Can get 16 FPS in the opening of &#039;&#039;Luigi&#039;s Mansion&#039;&#039;, and 15 FPS in the menu of &#039;&#039;Super Mario Sunshine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Xbox===&lt;br /&gt;
&lt;br /&gt;
I have [[xemu]] installed on my computer. Once the BIOS and everything have been connected, it&#039;ll immediately come up with the error message: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Unable to create OpenGL context. This usually means the graphics device on this system does not support OpenGL 4.0.&lt;br /&gt;
&lt;br /&gt;
xemu connot continue and will now exit.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
&lt;br /&gt;
I have [[melonDS]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
&lt;br /&gt;
I have [[PPSSPP]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
&lt;br /&gt;
I have [[Xenia]] installed on my computer. It crashes immediately upon opening.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
&lt;br /&gt;
I have [[RPCS3]] installed on my computer. Games don&#039;t boot, although the emulator seems to think they do, and will count how long it&#039;s been &#039;running&#039;. Only way to stop a game from &#039;running&#039; is to force stop the background task in Task Manager. Not even closing RPCS3 will stop the background task.&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
&lt;br /&gt;
I have Dolphin installed on my computer. I can get about 11-15 FPS in the main menu of &#039;&#039;Mario Kart Wii&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
&lt;br /&gt;
I have [[Citra]] installed on my computer. Attempting to boot a game will result in the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
&lt;br /&gt;
I have [[Vita3K]] installed on my computer. Upon opening, it&#039;ll spit out this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Could not create OpenGL context!&lt;br /&gt;
&lt;br /&gt;
Does your GPU at least support OpenGL 4.4?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon closing that error message, you&#039;ll get another one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Emulated environment initialization failed.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vita3K will then crash.&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
&lt;br /&gt;
I have [[Cemu]] installed on my computer. When attempting to boot a game with the Vulkan API, you&#039;ll get the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Error when initializing Vulkan renderer:&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to boot a game with the OpenGL API, Cemu will transition into a state of permanent loading. The only way to close the emulator is to force close it with Task Manager.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried 4:&lt;br /&gt;
&lt;br /&gt;
====[[fpPS4]] + [[fpPS4 Temmie&#039;s Launcher]]====&lt;br /&gt;
&lt;br /&gt;
Temmie&#039;s launcher GUI works perfectly, but I can&#039;t get into any game due to some &#039;AVX2&#039; error.&lt;br /&gt;
&lt;br /&gt;
====[[GPCS4]]====&lt;br /&gt;
&lt;br /&gt;
Will open a terminal for 1 millisecond, then immediately crash.&lt;br /&gt;
&lt;br /&gt;
====[[kyty]]====&lt;br /&gt;
&lt;br /&gt;
kyty is... a weird program I can&#039;t figure out. Stuck at some weird profile-making GUI. Can&#039;t get any further than that.&lt;br /&gt;
&lt;br /&gt;
====[[Obliteration]]====&lt;br /&gt;
&lt;br /&gt;
Wants me to connect the &amp;lt;code&amp;gt;PS4UPDATE1.PUP.dec&amp;lt;/code&amp;gt; file. I apparently must use the &#039;[https://github.com/idc/ps4-pup_decrypt ps4-pup_decrypt]&#039; repository to make the file out of the PS4 BIOS, but I don&#039;t know how.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
&lt;br /&gt;
====[[Ryujinx]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, it always tells me I need to install firmware upon attempting to boot a game. I can&#039;t seem to figure this out.&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API... Ryujinx crashes immediately upon attempting to boot a game.&lt;br /&gt;
&lt;br /&gt;
====[[yuzu]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: [https://yuzu-emu.org/help/reference/log-files/ How to Upload the Log File].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;OpenGL shared contexts are not supported.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation 5===&lt;br /&gt;
&lt;br /&gt;
I have kyty installed on my computer. But I&#039;ve already mentioned the problem with that...&lt;br /&gt;
&lt;br /&gt;
==Phone emulation==&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
&lt;br /&gt;
I have [[BlueStacks]] installed on my computer. It runs perfectly using the Vulkan API. It&#039;s set to OpenGL automatically though, which makes it rather laggy. &lt;br /&gt;
&lt;br /&gt;
Y&#039;know what&#039;s great? [[M64Plus FZ]], an N64 emulator on Android, runs games perfectly. Same can&#039;t be said for Dolphin or Citra, though. [[AetherSX2]] and [[Skyline]] won&#039;t even install on BlueStacks, since it only emulates Android 7.&lt;br /&gt;
&lt;br /&gt;
==Do general Windows games even work?==&lt;br /&gt;
&lt;br /&gt;
As for games, let&#039;s split them into categories.&lt;br /&gt;
&lt;br /&gt;
===Perfect===&lt;br /&gt;
&lt;br /&gt;
Basically all 2D, Ren&#039;Py, Source, and some low-end 3D games (&#039;&#039;Baldi&#039;s Basics in Education and Learning&#039;&#039;, &#039;&#039;Everything is Garbage&#039;&#039;, &#039;&#039;LOEK&#039;&#039;, &#039;&#039;Roblox&#039;&#039;, &#039;&#039;RuneScape&#039;&#039;, &#039;&#039;Spooky&#039;s Jump Scare Mansion&#039;&#039;, &#039;&#039;Stan Lee&#039;s Verticus&#039;&#039;, etc.) all work perfectly.&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa: Trigger Happy Havoc&#039;&#039; plays well, but has weird graphical glitches that occur when 2D sprites like characters and textboxes move. The glitchiess is particularly bad in class trials. The game is fully playable, however. The other &#039;&#039;Danganronpa&#039;&#039; games &#039;&#039;probably&#039;&#039; play like this as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight We Riot&#039;&#039; is mostly fine, although some occasional audio and visual glitches occur.&lt;br /&gt;
&lt;br /&gt;
===Okay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Injustice: Gods Among Us – Ultimate Edition&#039;&#039; somehow plays alright? It&#039;s kinda slow, but not &#039;&#039;that&#039;&#039; slow...&lt;br /&gt;
&lt;br /&gt;
===Poor===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clustertruck&#039;&#039; and &#039;&#039;Snakeybus&#039;&#039; are pretty slow. In fact, any 3D Unity game is basically too slow to play at an enjoyable speed.&lt;br /&gt;
&lt;br /&gt;
===Bad===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drug Dealer Simulator&#039;&#039;, &#039;&#039;Hello Neighbour&#039;&#039;, &#039;&#039;Super Totally Ultimate Dad Showdown&#039;&#039;, &#039;&#039;Walking Simulator&#039;&#039;, etc., are all extremely slow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minecraft: Java Edition&#039;&#039; worked &#039;&#039;okay&#039;&#039; for a while. FPS enhancers were basically necessary. Weirdly enough, Optifine made it worse. &#039;&#039;Significantly&#039;&#039; worse. Dropped it down from 15-20 FPS to 1 frame per 10 seconds. That really confusing Sodium/Lithium/Phosphor/whatever the fuck shit worked fine though. A shame it&#039;s basically impossible to find them or implement them. Minecraft was playable up until the 5th snapshot for 1.17. That one broke it. Would get this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;GLW error 65542: WGL: The driver does not appear to support OpenGL.&lt;br /&gt;
&lt;br /&gt;
Please make sure you have up-to-date drivers (see aka.ms/mcdriver for instructions).&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recently, I seemed to have done something that&#039;s gotten all the latest versions running again. The only thing I can think of that possibly could have done this would be a Vulkan Runtime API I installed recently? Either way, it boots again now, except at a solid 1 frame per 5-10 seconds in the menu ([https://www.youtube.com/watch?v=kCXyNk1Fghk which is actually a 3D environment!]), so I&#039;m not even gonna bother getting ingame.&lt;br /&gt;
&lt;br /&gt;
===Broken===&lt;br /&gt;
&lt;br /&gt;
Some games just won&#039;t start at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;MultiVersus&#039;&#039; and &#039;&#039;War Thunder&#039;&#039; directly tell me that my GPU can&#039;t support them.&lt;br /&gt;
&lt;br /&gt;
Programs that rely on 3D graphics, like Blender, Embers, Source Filmmaker etc., also don&#039;t work at all.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52250</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52250"/>
		<updated>2023-01-15T13:39:06Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;br /&gt;
&lt;br /&gt;
==My PC==&lt;br /&gt;
*OS: Windows 10&lt;br /&gt;
*CPU: Intel(R) Core(TM) i5-2400 @ 3.10 GHz&lt;br /&gt;
*RAM: 16 GBs&lt;br /&gt;
*GPU: .....I don&#039;t have one. I mean... it&#039;s Intel(HD)Graphics shit. hardly anything runs.&lt;br /&gt;
&lt;br /&gt;
==How does emulation fare on my PC?==&lt;br /&gt;
&lt;br /&gt;
===Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[Nestopia]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Genesis===&lt;br /&gt;
&lt;br /&gt;
I have [[BlastEm]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Game Boy===&lt;br /&gt;
&lt;br /&gt;
I have [[mGBA]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Super Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[bsnes]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
&lt;br /&gt;
I have [[kronos]] installed on my computer. It... won&#039;t boot any ROM.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[DuckStation]] installed on my computer. While I can&#039;t figure out why it won&#039;t recognise most of my ROMs, what it does recognise run perfectly. Can allow resolution scaling to go to 2x, but 3x makes the games laggy.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
&lt;br /&gt;
I have tried a few.&lt;br /&gt;
&lt;br /&gt;
====[[ares]]====&lt;br /&gt;
&lt;br /&gt;
Goes ingame. Can get &#039;&#039;Super Mario 64&#039;&#039; running at 30 FPS. Not gonna get any higher than that on any other game.&lt;br /&gt;
&lt;br /&gt;
====[[BizHawk]]====&lt;br /&gt;
&lt;br /&gt;
4 FPS in just showing the logo of &#039;&#039;Super Mario 64&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Project64]]====&lt;br /&gt;
&lt;br /&gt;
Crashes immediately upon opening the program.&lt;br /&gt;
&lt;br /&gt;
====[[RMG]]====&lt;br /&gt;
&lt;br /&gt;
I love that it actually has a GUI, but it won&#039;t boot any games. Attempting to do so makes the emulator hang, and you have to force close it through Task Manager. Attempting to go into input settings also crashes it, for some reason.&lt;br /&gt;
&lt;br /&gt;
====[[simple64]]====&lt;br /&gt;
&lt;br /&gt;
Won&#039;t even open a window when pressed.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Colour===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
&lt;br /&gt;
I have [[Flycast]] installed on my computer. No ROMs will boot.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan===&lt;br /&gt;
&lt;br /&gt;
I have [[StoicGoose]] installed on my computer. When opened, I&#039;m greeted with this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable.&lt;br /&gt;
&lt;br /&gt;
StoicGoose requires GPU and drivers supporting OpenGL 4.0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
StoicGoose will then crash.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan Colour===&lt;br /&gt;
&lt;br /&gt;
StoicGoose is my only option in this regard.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
&lt;br /&gt;
I have [[PCSX2]] installed on my computer. It surprisingly works perfectly.&lt;br /&gt;
&lt;br /&gt;
===GameCube===&lt;br /&gt;
&lt;br /&gt;
I have [[Dolphin]] installed on my computer. Can get 16 FPS in the opening of &#039;&#039;Luigi&#039;s Mansion&#039;&#039;, and 15 FPS in the menu of &#039;&#039;Super Mario Sunshine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Xbox===&lt;br /&gt;
&lt;br /&gt;
I have [[xemu]] installed on my computer. Once the BIOS and everything have been connected, it&#039;ll immediately come up with the error message: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Unable to create OpenGL context. This usually means the graphics device on this system does not support OpenGL 4.0.&lt;br /&gt;
&lt;br /&gt;
xemu connot continue and will now exit.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
&lt;br /&gt;
I have [[melonDS]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
&lt;br /&gt;
I have [[PPSSPP]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
&lt;br /&gt;
I have [[Xenia]] installed on my computer. It crashes immediately upon opening.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
&lt;br /&gt;
I have [[RPCS3]] installed on my computer. Games don&#039;t boot, although the emulator seems to think they do, and will count how long it&#039;s been &#039;running&#039;. Only way to stop a game from &#039;running&#039; is to force stop the background task in Task Manager. Not even closing RPCS3 will stop the background task.&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
&lt;br /&gt;
I have Dolphin installed on my computer. I can get about 11-15 FPS in the main menu of &#039;&#039;Mario Kart Wii&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
&lt;br /&gt;
I have [[Citra]] installed on my computer. Attempting to boot a game will result in the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
&lt;br /&gt;
I have [[Vita3K]] installed on my computer. Upon opening, it&#039;ll spit out this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Could not create OpenGL context!&lt;br /&gt;
&lt;br /&gt;
Does your GPU at least support OpenGL 4.4?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon closing that error message, you&#039;ll get another one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Emulated environment initialization failed.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vita3K will then crash.&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
&lt;br /&gt;
I have [[Cemu]] installed on my computer. When attempting to boot a game with the Vulkan API, you&#039;ll get the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Error when initializing Vulkan renderer:&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to boot a game with the OpenGL API, Cemu will transition into a state of permanent loading. The only way to close the emulator is to force close it with Task Manager.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried 4:&lt;br /&gt;
&lt;br /&gt;
====[[fpPS4]] + [[fpPS4 Temmie&#039;s Launcher]]====&lt;br /&gt;
&lt;br /&gt;
Temmie&#039;s launcher GUI works perfectly, but I can&#039;t get into any game due to some &#039;AVX2&#039; error.&lt;br /&gt;
&lt;br /&gt;
====[[GPCS4]]====&lt;br /&gt;
&lt;br /&gt;
Will open a terminal for 1 millisecond, then immediately crash.&lt;br /&gt;
&lt;br /&gt;
====[[kyty]]====&lt;br /&gt;
&lt;br /&gt;
kyty is... a weird program I can&#039;t figure out. Stuck at some weird profile-making GUI. Can&#039;t get any further than that.&lt;br /&gt;
&lt;br /&gt;
====[[Obliteration]]====&lt;br /&gt;
&lt;br /&gt;
Wants me to connect the &amp;lt;code&amp;gt;PS4UPDATE1.PUP.dec&amp;lt;/code&amp;gt; file. I apparently must use the &#039;[https://github.com/idc/ps4-pup_decrypt ps4-pup_decrypt]&#039; repository to do make the file out of the PS4 BIOS, but I don&#039;t know how.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
&lt;br /&gt;
====[[Ryujinx]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, it always tells me I need to install firmware upon attempting to boot a game. I can&#039;t seem to figure this out.&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API... Ryujinx crashes immediately upon attempting to boot a game.&lt;br /&gt;
&lt;br /&gt;
====[[yuzu]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: [https://yuzu-emu.org/help/reference/log-files/ How to Upload the Log File].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;OpenGL shared contexts are not supported.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation 5===&lt;br /&gt;
&lt;br /&gt;
I have kyty installed on my computer. But I&#039;ve already mentioned the problem with that...&lt;br /&gt;
&lt;br /&gt;
==Phone emulation==&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
&lt;br /&gt;
I have [[BlueStacks]] installed on my computer. It runs perfectly using the Vulkan API. It&#039;s set to OpenGL automatically though, which makes it rather laggy. &lt;br /&gt;
&lt;br /&gt;
Y&#039;know what&#039;s great? [[M64Plus FZ]], an N64 emulator on Android, runs games perfectly. Same can&#039;t be said for Dolphin or Citra, though. [[AetherSX2]] and [[Skyline]] won&#039;t even install on BlueStacks, since it only emulates Android 7.&lt;br /&gt;
&lt;br /&gt;
==Do general Windows games even work?==&lt;br /&gt;
&lt;br /&gt;
As for games, let&#039;s split them into categories.&lt;br /&gt;
&lt;br /&gt;
===Perfect===&lt;br /&gt;
&lt;br /&gt;
Basically all 2D, Ren&#039;Py, Source, and some low-end 3D games (&#039;&#039;Baldi&#039;s Basics in Education and Learning&#039;&#039;, &#039;&#039;Everything is Garbage&#039;&#039;, &#039;&#039;LOEK&#039;&#039;, &#039;&#039;Roblox&#039;&#039;, &#039;&#039;RuneScape&#039;&#039;, &#039;&#039;Spooky&#039;s Jump Scare Mansion&#039;&#039;, &#039;&#039;Stan Lee&#039;s Verticus&#039;&#039;, etc.) all work perfectly.&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa: Trigger Happy Havoc&#039;&#039; plays well, but has weird graphical glitches that occur when 2D sprites like characters and textboxes move. The glitchiess is particularly bad in class trials. The game is fully playable, however. The other &#039;&#039;Danganronpa&#039;&#039; games &#039;&#039;probably&#039;&#039; play like this as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight We Riot&#039;&#039; is mostly fine, although some occasional audio and visual glitches occur.&lt;br /&gt;
&lt;br /&gt;
===Okay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Injustice: Gods Among Us – Ultimate Edition&#039;&#039; somehow plays alright? It&#039;s kinda slow, but not &#039;&#039;that&#039;&#039; slow...&lt;br /&gt;
&lt;br /&gt;
===Poor===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clustertruck&#039;&#039; and &#039;&#039;Snakeybus&#039;&#039; are pretty slow. In fact, any 3D Unity game is basically too slow to play at an enjoyable speed.&lt;br /&gt;
&lt;br /&gt;
===Bad===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drug Dealer Simulator&#039;&#039;, &#039;&#039;Hello Neighbour&#039;&#039;, &#039;&#039;Super Totally Ultimate Dad Showdown&#039;&#039;, &#039;&#039;Walking Simulator&#039;&#039;, etc., are all extremely slow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minecraft: Java Edition&#039;&#039; worked &#039;&#039;okay&#039;&#039; for a while. FPS enhancers were basically necessary. Weirdly enough, Optifine made it worse. &#039;&#039;Significantly&#039;&#039; worse. Dropped it down from 15-20 FPS to 1 frame per 10 seconds. That really confusing Sodium/Lithium/Phosphor/whatever the fuck shit worked fine though. A shame it&#039;s basically impossible to find them or implement them. Minecraft was playable up until the 5th snapshot for 1.17. That one broke it. Would get this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;GLW error 65542: WGL: The driver does not appear to support OpenGL.&lt;br /&gt;
&lt;br /&gt;
Please make sure you have up-to-date drivers (see aka.ms/mcdriver for instructions).&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recently, I seemed to have done something that&#039;s gotten all the latest versions running again. The only thing I can think of that possibly could have done this would be a Vulkan Runtime API I installed recently? Either way, it boots again now, except at a solid 1 frame per 5-10 seconds in the menu ([https://www.youtube.com/watch?v=kCXyNk1Fghk which is actually a 3D environment!]), so I&#039;m not even gonna bother getting ingame.&lt;br /&gt;
&lt;br /&gt;
===Broken===&lt;br /&gt;
&lt;br /&gt;
Some games just won&#039;t start at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;MultiVersus&#039;&#039; and &#039;&#039;War Thunder&#039;&#039; directly tell me that my GPU can&#039;t support them.&lt;br /&gt;
&lt;br /&gt;
Programs that rely on 3D graphics, like Blender, Embers, Source Filmmaker etc., also don&#039;t work at all.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52249</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52249"/>
		<updated>2023-01-15T13:37:20Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;br /&gt;
&lt;br /&gt;
==My PC==&lt;br /&gt;
*OS: Windows 10&lt;br /&gt;
*CPU: Intel(R) Core(TM) i5-2400 @ 3.10 GHz&lt;br /&gt;
*RAM: 16 GBs&lt;br /&gt;
*GPU: .....I don&#039;t have one. I mean... it&#039;s Intel(HD)Graphics shit. hardly anything runs.&lt;br /&gt;
&lt;br /&gt;
==How does emulation fare on my PC?==&lt;br /&gt;
&lt;br /&gt;
===Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[Nestopia]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Genesis===&lt;br /&gt;
&lt;br /&gt;
I have [[BlastEm]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Game Boy===&lt;br /&gt;
&lt;br /&gt;
I have [[mGBA]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Super Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[bsnes]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
&lt;br /&gt;
I have [[kronos]] installed on my computer. It... won&#039;t boot any ROM.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[DuckStation]] installed on my computer. While I can&#039;t figure out why it won&#039;t recognise most of my ROMs, what it does recognise run perfectly. Can allow resolution scaling to go to 2x, but 3x makes the games laggy.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
&lt;br /&gt;
I have tried a few.&lt;br /&gt;
&lt;br /&gt;
====[[ares]]====&lt;br /&gt;
&lt;br /&gt;
Goes ingame. Can get &#039;&#039;Super Mario 64&#039;&#039; running at 30 FPS. Not gonna get any higher than that on any other game.&lt;br /&gt;
&lt;br /&gt;
====[[BizHawk]]====&lt;br /&gt;
&lt;br /&gt;
4 FPS in just showing the logo of &#039;&#039;Super Mario 64&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Project64]]====&lt;br /&gt;
&lt;br /&gt;
Crashes immediately upon opening the program.&lt;br /&gt;
&lt;br /&gt;
====[[RMG]]====&lt;br /&gt;
&lt;br /&gt;
I love that it actually has a GUI, but it won&#039;t boot any games. Attempting to do so makes the emulator hang, and you have to force close it through Task Manager. Attempting to go into input settings also crashes it, for some reason.&lt;br /&gt;
&lt;br /&gt;
====[[simple64]]====&lt;br /&gt;
&lt;br /&gt;
Won&#039;t even open a window when pressed.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Colour===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
&lt;br /&gt;
I have [[Flycast]] installed on my computer. No ROMs will boot.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan===&lt;br /&gt;
&lt;br /&gt;
I have [[StoicGoose]] installed on my computer. When opened, I&#039;m greeted with this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable.&lt;br /&gt;
&lt;br /&gt;
StoicGoose requires GPU and drivers supporting OpenGL 4.0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
StoicGoose will then crash.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan Colour===&lt;br /&gt;
&lt;br /&gt;
StoicGoose is my only option in this regard.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
&lt;br /&gt;
I have [[PCSX2]] installed on my computer. It surprisingly works perfectly.&lt;br /&gt;
&lt;br /&gt;
===GameCube===&lt;br /&gt;
&lt;br /&gt;
I have [[Dolphin]] installed on my computer. Can get 16 FPS in the opening of &#039;&#039;Luigi&#039;s Mansion&#039;&#039;, and 15 FPS in the menu of &#039;&#039;Super Mario Sunshine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Xbox===&lt;br /&gt;
&lt;br /&gt;
I have [[xemu]] installed on my computer. Once the BIOS and everything have been connected, it&#039;ll immediately come up with the error message: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Unable to create OpenGL context. This usually means the graphics device on this system does not support OpenGL 4.0.&lt;br /&gt;
&lt;br /&gt;
xemu connot continue and will now exit.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
&lt;br /&gt;
I have [[melonDS]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
&lt;br /&gt;
I have [[PPSSPP]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
&lt;br /&gt;
I have [[Xenia]] installed on my computer. It crashes immediately upon opening.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
&lt;br /&gt;
I have [[RPCS3]] installed on my computer. Games don&#039;t boot, although the emulator seems to think they do, and will count how long it&#039;s been &#039;running&#039;. Only way to stop a game from &#039;running&#039; is to force stop the background task in Task Manager. Not even closing RPCS3 will stop it.&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
&lt;br /&gt;
I have Dolphin installed on my computer. I can get about 11-15 FPS in the main menu of &#039;&#039;Mario Kart Wii&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
&lt;br /&gt;
I have [[Citra]] installed on my computer. Attempting to boot a game will result in the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
&lt;br /&gt;
I have [[Vita3K]] installed on my computer. Upon opening, it&#039;ll spit out this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Could not create OpenGL context!&lt;br /&gt;
&lt;br /&gt;
Does your GPU at least support OpenGL 4.4?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon closing that error message, you&#039;ll get another one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Emulated environment initialization failed.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vita3K will then crash.&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
&lt;br /&gt;
I have [[Cemu]] installed on my computer. When attempting to boot a game with the Vulkan API, you&#039;ll get the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Error when initializing Vulkan renderer:&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to boot a game with the OpenGL API, Cemu will transition into a state of permanent loading. The only way to close the emulator is to force close it with Task Manager.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried 4:&lt;br /&gt;
&lt;br /&gt;
====[[fpPS4]] + [[fpPS4 Temmie&#039;s Launcher]]====&lt;br /&gt;
&lt;br /&gt;
Temmie&#039;s launcher GUI works perfectly, but I can&#039;t get into any game due to some &#039;AVX2&#039; error.&lt;br /&gt;
&lt;br /&gt;
====[[GPCS4]]====&lt;br /&gt;
&lt;br /&gt;
Will open a terminal for 1 millisecond, then immediately crash.&lt;br /&gt;
&lt;br /&gt;
====[[kyty]]====&lt;br /&gt;
&lt;br /&gt;
kyty is... a weird program I can&#039;t figure out. Stuck at some weird profile-making GUI. Can&#039;t get any further than that.&lt;br /&gt;
&lt;br /&gt;
====[[Obliteration]]====&lt;br /&gt;
&lt;br /&gt;
Wants me to connect the &amp;lt;code&amp;gt;PS4UPDATE1.PUP.dec&amp;lt;/code&amp;gt; file. I apparently must use the &#039;[https://github.com/idc/ps4-pup_decrypt ps4-pup_decrypt]&#039; repository to do make the file out of the PS4 BIOS, but I don&#039;t know how.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
&lt;br /&gt;
====[[Ryujinx]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, it always tells me I need to install firmware upon attempting to boot a game. I can&#039;t seem to figure this out.&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API... Ryujinx crashes immediately upon attempting to boot a game.&lt;br /&gt;
&lt;br /&gt;
====[[yuzu]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: [https://yuzu-emu.org/help/reference/log-files/ How to Upload the Log File].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;OpenGL shared contexts are not supported.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation 5===&lt;br /&gt;
&lt;br /&gt;
I have kyty installed on my computer. But I&#039;ve already mentioned the problem with that...&lt;br /&gt;
&lt;br /&gt;
==Phone emulation==&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
&lt;br /&gt;
I have [[BlueStacks]] installed on my computer. It runs perfectly using the Vulkan API. It&#039;s set to OpenGL automatically though, which makes it rather laggy. &lt;br /&gt;
&lt;br /&gt;
Y&#039;know what&#039;s great? [[M64Plus FZ]], an N64 emulator on Android, runs games perfectly. Same can&#039;t be said for Dolphin or Citra, though. [[AetherSX2]] and [[Skyline]] won&#039;t even install on BlueStacks, since it only emulates Android 7.&lt;br /&gt;
&lt;br /&gt;
==Do general Windows games even work?==&lt;br /&gt;
&lt;br /&gt;
As for games, let&#039;s split them into categories.&lt;br /&gt;
&lt;br /&gt;
===Perfect===&lt;br /&gt;
&lt;br /&gt;
Basically all 2D, Ren&#039;Py, Source, and some low-end 3D games (&#039;&#039;Baldi&#039;s Basics in Education and Learning&#039;&#039;, &#039;&#039;Everything is Garbage&#039;&#039;, &#039;&#039;LOEK&#039;&#039;, &#039;&#039;Roblox&#039;&#039;, &#039;&#039;RuneScape&#039;&#039;, &#039;&#039;Spooky&#039;s Jump Scare Mansion&#039;&#039;, &#039;&#039;Stan Lee&#039;s Verticus&#039;&#039;, etc.) all work perfectly.&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa: Trigger Happy Havoc&#039;&#039; plays well, but has weird graphical glitches that occur when 2D sprites like characters and textboxes move. The glitchiess is particularly bad in class trials. The game is fully playable, however. The other &#039;&#039;Danganronpa&#039;&#039; games &#039;&#039;probably&#039;&#039; play like this as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight We Riot&#039;&#039; is mostly fine, although some occasional audio and visual glitches occur.&lt;br /&gt;
&lt;br /&gt;
===Okay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Injustice: Gods Among Us – Ultimate Edition&#039;&#039; somehow plays alright? It&#039;s kinda slow, but not &#039;&#039;that&#039;&#039; slow...&lt;br /&gt;
&lt;br /&gt;
===Poor===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clustertruck&#039;&#039; and &#039;&#039;Snakeybus&#039;&#039; are pretty slow. In fact, any 3D Unity game is basically too slow to play at an enjoyable speed.&lt;br /&gt;
&lt;br /&gt;
===Bad===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drug Dealer Simulator&#039;&#039;, &#039;&#039;Hello Neighbour&#039;&#039;, &#039;&#039;Super Totally Ultimate Dad Showdown&#039;&#039;, &#039;&#039;Walking Simulator&#039;&#039;, etc., are all extremely slow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minecraft: Java Edition&#039;&#039; worked &#039;&#039;okay&#039;&#039; for a while. FPS enhancers were basically necessary. Weirdly enough, Optifine made it worse. &#039;&#039;Significantly&#039;&#039; worse. Dropped it down from 15-20 FPS to 1 frame per 10 seconds. That really confusing Sodium/Lithium/Phosphor/whatever the fuck shit worked fine though. A shame it&#039;s basically impossible to find them or implement them. Minecraft was playable up until the 5th snapshot for 1.17. That one broke it. Would get this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;GLW error 65542: WGL: The driver does not appear to support OpenGL.&lt;br /&gt;
&lt;br /&gt;
Please make sure you have up-to-date drivers (see aka.ms/mcdriver for instructions).&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recently, I seemed to have done something that&#039;s gotten all the latest versions running again. The only thing I can think of that possibly could have done this would be a Vulkan Runtime API I installed recently? Either way, it boots again now, except at a solid 1 frame per 5-10 seconds in the menu ([https://www.youtube.com/watch?v=kCXyNk1Fghk which is actually a 3D environment!]), so I&#039;m not even gonna bother getting ingame.&lt;br /&gt;
&lt;br /&gt;
===Broken===&lt;br /&gt;
&lt;br /&gt;
Some games just won&#039;t start at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;MultiVersus&#039;&#039; and &#039;&#039;War Thunder&#039;&#039; directly tell me that my GPU can&#039;t support them.&lt;br /&gt;
&lt;br /&gt;
Programs that rely on 3D graphics, like Blender, Embers, Source Filmmaker etc., also don&#039;t work at all.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52248</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52248"/>
		<updated>2023-01-15T13:35:47Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;br /&gt;
&lt;br /&gt;
==My PC==&lt;br /&gt;
*OS: Windows 10&lt;br /&gt;
*CPU: Intel(R) Core(TM) i5-2400 @ 3.10 GHz&lt;br /&gt;
*RAM: 16 GBs&lt;br /&gt;
*GPU: .....I don&#039;t have one. I mean... it&#039;s Intel(HD)Graphics shit. hardly anything runs.&lt;br /&gt;
&lt;br /&gt;
==How does emulation fare on my PC?==&lt;br /&gt;
&lt;br /&gt;
===Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[Nestopia]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Genesis===&lt;br /&gt;
&lt;br /&gt;
I have [[BlastEm]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Game Boy===&lt;br /&gt;
&lt;br /&gt;
I have [[mGBA]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Super Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[bsnes]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
&lt;br /&gt;
I have [[kronos]] installed on my computer. It... won&#039;t boot any ROM.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[DuckStation]] installed on my computer. While I can&#039;t figure out why it won&#039;t recognise most of my ROMs, what it does recognise run perfectly. Can allow resolution scaling to go to 2x, but 3x makes the games laggy.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
&lt;br /&gt;
I have tried a few.&lt;br /&gt;
&lt;br /&gt;
====[[ares]]====&lt;br /&gt;
&lt;br /&gt;
Goes ingame. Can get &#039;&#039;Super Mario 64&#039;&#039; running at 30 FPS. Not gonna get any higher than that on any other game.&lt;br /&gt;
&lt;br /&gt;
====[[BizHawk]]====&lt;br /&gt;
&lt;br /&gt;
4 FPS in just showing the logo of &#039;&#039;Super Mario 64&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Project64]]====&lt;br /&gt;
&lt;br /&gt;
Crashes immediately upon opening the program.&lt;br /&gt;
&lt;br /&gt;
====[[RMG]]====&lt;br /&gt;
&lt;br /&gt;
I love that it actually has a GUI, but it won&#039;t boot any games. Attempting to do so makes the emulator hang, and you have to force close it through Task Manager. Attempting to go into input settings also crashes it, for some reason.&lt;br /&gt;
&lt;br /&gt;
====[[simple64]]====&lt;br /&gt;
&lt;br /&gt;
Won&#039;t even open a window when pressed.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Colour===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
&lt;br /&gt;
I have [[Flycast]] installed on my computer. No ROMs will boot.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan===&lt;br /&gt;
&lt;br /&gt;
I have [[StoicGoose]] installed on my computer. When opened, I&#039;m greeted with this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable.&lt;br /&gt;
&lt;br /&gt;
StoicGoose requires GPU and drivers supporting OpenGL 4.0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
StoicGoose will then crash.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan Colour===&lt;br /&gt;
&lt;br /&gt;
StoicGoose is my only option in this regard.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[PCSX2]] installed on my computer. It surprisingly works perfectly.&lt;br /&gt;
&lt;br /&gt;
===GameCube===&lt;br /&gt;
&lt;br /&gt;
I have [[Dolphin]] installed on my computer. Can get 16 FPS in the opening of &#039;&#039;Luigi&#039;s Mansion&#039;&#039;, and 15 FPS in the menu of &#039;&#039;Super Mario Sunshine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Xbox===&lt;br /&gt;
&lt;br /&gt;
I have [[xemu]] installed on my computer. Once the BIOS and everything have been connected, it&#039;ll immediately come up with the error message: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Unable to create OpenGL context. This usually means the graphics device on this system does not support OpenGL 4.0.&lt;br /&gt;
&lt;br /&gt;
xemu connot continue and will now exit.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
&lt;br /&gt;
I have [[melonDS]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
&lt;br /&gt;
I have [[PPSSPP]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
&lt;br /&gt;
I have [[Xenia]] installed on my computer. It crashes immediately upon opening.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
&lt;br /&gt;
I have [[RPCS3]] installed on my computer. Games don&#039;t boot, although the emulator seems to think they do, and will count how long it&#039;s been &#039;running&#039;. Only way to stop a game from &#039;running&#039; is to force stop the background task in Task Manager. Not even closing RPCS3 will stop it.&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
&lt;br /&gt;
I have Dolphin installed on my computer. I can get about 11-15 FPS in the main menu of &#039;&#039;Mario Kart Wii&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
&lt;br /&gt;
I have [[Citra]] installed on my computer. Attempting to boot a game will result in the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
&lt;br /&gt;
I have [[Vita3K]] installed on my computer. Upon opening, it&#039;ll spit out this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Could not create OpenGL context!&lt;br /&gt;
&lt;br /&gt;
Does your GPU at least support OpenGL 4.4?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon closing that error message, you&#039;ll get another one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Emulated environment initialization failed.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vita3K will then crash.&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
&lt;br /&gt;
I have [[Cemu]] installed on my computer. When attempting to boot a game with the Vulkan API, you&#039;ll get the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Error when initializing Vulkan renderer:&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to boot a game with the OpenGL API, Cemu will transition into a state of permanent loading. The only way to close the emulator is to force close it with Task Manager.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried 4:&lt;br /&gt;
&lt;br /&gt;
====[[fpPS4]] + [[fpPS4 Temmie&#039;s Launcher]]====&lt;br /&gt;
&lt;br /&gt;
Temmie&#039;s launcher GUI works perfectly, but I can&#039;t get into any game due to some &#039;AVX2&#039; error.&lt;br /&gt;
&lt;br /&gt;
====[[GPCS4]]====&lt;br /&gt;
&lt;br /&gt;
Will open a terminal for 1 millisecond, then immediately crash.&lt;br /&gt;
&lt;br /&gt;
====[[kyty]]====&lt;br /&gt;
&lt;br /&gt;
kyty is... a weird program I can&#039;t figure out. Stuck at some weird profile-making GUI. Can&#039;t get any further than that.&lt;br /&gt;
&lt;br /&gt;
====[[Obliteration]]====&lt;br /&gt;
&lt;br /&gt;
Wants me to connect the &amp;lt;code&amp;gt;PS4UPDATE1.PUP.dec&amp;lt;/code&amp;gt; file. I apparently must use the &#039;[https://github.com/idc/ps4-pup_decrypt ps4-pup_decrypt]&#039; repository to do make the file out of the PS4 BIOS, but I don&#039;t know how.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
&lt;br /&gt;
====[[Ryujinx]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, it always tells me I need to install firmware upon attempting to boot a game. I can&#039;t seem to figure this out.&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API... Ryujinx crashes immediately upon attempting to boot a game.&lt;br /&gt;
&lt;br /&gt;
====[[yuzu]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: [https://yuzu-emu.org/help/reference/log-files/ How to Upload the Log File].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;OpenGL shared contexts are not supported.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation 5===&lt;br /&gt;
&lt;br /&gt;
I have kyty installed on my computer. But I&#039;ve already mentioned the problem with that...&lt;br /&gt;
&lt;br /&gt;
==Phone emulation==&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
&lt;br /&gt;
I have [[BlueStacks]] installed on my computer. It runs perfectly using the Vulkan API. It&#039;s set to OpenGL automatically though, which makes it rather laggy. &lt;br /&gt;
&lt;br /&gt;
Y&#039;know what&#039;s great? [[M64Plus FZ]], an N64 emulator on Android, runs games perfectly. Same can&#039;t be said for Dolphin or Citra, though. [[AetherSX2]] and [[Skyline]] won&#039;t even install on BlueStacks, since it only emulates Android 7.&lt;br /&gt;
&lt;br /&gt;
==Do general Windows games even work?==&lt;br /&gt;
&lt;br /&gt;
As for games, let&#039;s split them into categories.&lt;br /&gt;
&lt;br /&gt;
===Perfect===&lt;br /&gt;
&lt;br /&gt;
Basically all 2D, Ren&#039;Py, Source, and some low-end 3D games (&#039;&#039;Baldi&#039;s Basics in Education and Learning&#039;&#039;, &#039;&#039;Everything is Garbage&#039;&#039;, &#039;&#039;LOEK&#039;&#039;, &#039;&#039;Roblox&#039;&#039;, &#039;&#039;RuneScape&#039;&#039;, &#039;&#039;Spooky&#039;s Jump Scare Mansion&#039;&#039;, &#039;&#039;Stan Lee&#039;s Verticus&#039;&#039;, etc.) all work perfectly.&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa: Trigger Happy Havoc&#039;&#039; plays well, but has weird graphical glitches that occur when 2D sprites like characters and textboxes move. The glitchiess is particularly bad in class trials. The game is fully playable, however. The other &#039;&#039;Danganronpa&#039;&#039; games &#039;&#039;probably&#039;&#039; play like this as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight We Riot&#039;&#039; is mostly fine, although some occasional audio and visual glitches occur.&lt;br /&gt;
&lt;br /&gt;
===Okay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Injustice: Gods Among Us – Ultimate Edition&#039;&#039; somehow plays alright? It&#039;s kinda slow, but not &#039;&#039;that&#039;&#039; slow...&lt;br /&gt;
&lt;br /&gt;
===Poor===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clustertruck&#039;&#039; and &#039;&#039;Snakeybus&#039;&#039; are pretty slow. In fact, any 3D Unity game is basically too slow to play at an enjoyable speed.&lt;br /&gt;
&lt;br /&gt;
===Bad===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drug Dealer Simulator&#039;&#039;, &#039;&#039;Hello Neighbour&#039;&#039;, &#039;&#039;Super Totally Ultimate Dad Showdown&#039;&#039;, &#039;&#039;Walking Simulator&#039;&#039;, etc., are all extremely slow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minecraft: Java Edition&#039;&#039; worked &#039;&#039;okay&#039;&#039; for a while. FPS enhancers were basically necessary. Weirdly enough, Optifine made it worse. &#039;&#039;Significantly&#039;&#039; worse. Dropped it down from 15-20 FPS to 1 frame per 10 seconds. That really confusing Sodium/Lithium/Phosphor/whatever the fuck shit worked fine though. A shame it&#039;s basically impossible to find them or implement them. Minecraft was playable up until the 5th snapshot for 1.17. That one broke it. Would get this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;GLW error 65542: WGL: The driver does not appear to support OpenGL.&lt;br /&gt;
&lt;br /&gt;
Please make sure you have up-to-date drivers (see aka.ms/mcdriver for instructions).&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recently, I seemed to have done something that&#039;s gotten all the latest versions running again. The only thing I can think of that possibly could have done this would be a Vulkan Runtime API I installed recently? Either way, it boots again now, except at a solid 1 frame per 5-10 seconds in the menu ([https://www.youtube.com/watch?v=kCXyNk1Fghk which is actually a 3D environment!]), so I&#039;m not even gonna bother getting ingame.&lt;br /&gt;
&lt;br /&gt;
===Broken===&lt;br /&gt;
&lt;br /&gt;
Some games just won&#039;t start at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;MultiVersus&#039;&#039; and &#039;&#039;War Thunder&#039;&#039; directly tell me that my GPU can&#039;t support them.&lt;br /&gt;
&lt;br /&gt;
Programs that rely on 3D graphics, like Blender, Embers, Source Filmmaker etc., also don&#039;t work at all.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52247</id>
		<title>User:Natsuki Marx</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=User:Natsuki_Marx&amp;diff=52247"/>
		<updated>2023-01-15T13:32:51Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Girl. VirtualBox fan. Loves kisses.&lt;br /&gt;
&lt;br /&gt;
==My PC==&lt;br /&gt;
*OS: Windows 10&lt;br /&gt;
*CPU: Intel(R) Core(TM) i5-2400 @ 3.10 GHz&lt;br /&gt;
*RAM: 16 GBs&lt;br /&gt;
*GPU: .....I don&#039;t have one. I mean... it&#039;s Intel(HD)Graphics shit. hardly anything runs.&lt;br /&gt;
&lt;br /&gt;
==How does emulation fare on my PC?==&lt;br /&gt;
&lt;br /&gt;
===Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[Nestopia]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Genesis===&lt;br /&gt;
&lt;br /&gt;
I have [[BlastEm]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Game Boy===&lt;br /&gt;
&lt;br /&gt;
I have [[mGBA]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Super Nintendo Entertainment System===&lt;br /&gt;
&lt;br /&gt;
I have [[bsnes]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
&lt;br /&gt;
I have [[kronos]] installed on my computer. It... won&#039;t boot any ROM.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[DuckStation]] installed on my computer. While I can&#039;t figure out why it won&#039;t recognise most of my ROMs, what it does recognise run perfectly. Can allow resolution scaling to go to 2x, but 3x makes the games laggy.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
&lt;br /&gt;
I have tried a few.&lt;br /&gt;
&lt;br /&gt;
====[[ares]]====&lt;br /&gt;
&lt;br /&gt;
Goes ingame. Can get &#039;&#039;Super Mario 64&#039;&#039; running at 30 FPS. Not gonna get any higher than that on any other game.&lt;br /&gt;
&lt;br /&gt;
====[[BizHawk]]====&lt;br /&gt;
&lt;br /&gt;
4 FPS in just showing the logo of &#039;&#039;Super Mario 64&#039;&#039;. That&#039;s 2D, by the way, not 3D.&lt;br /&gt;
&lt;br /&gt;
====[[Project64]]====&lt;br /&gt;
&lt;br /&gt;
Crashes immediately upon opening the program.&lt;br /&gt;
&lt;br /&gt;
====[[RMG]]====&lt;br /&gt;
&lt;br /&gt;
I love that it actually has a GUI, but it won&#039;t boot any games. Attempting to do so makes the emulator hang, and you have to force close it through Task Manager. Attempting to go into input settings also crashes it, for some reason.&lt;br /&gt;
&lt;br /&gt;
====[[simple64]]====&lt;br /&gt;
&lt;br /&gt;
Won&#039;t even open a window when pressed.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Colour===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
&lt;br /&gt;
I have [[Flycast]] installed on my computer. No ROMs will boot.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan===&lt;br /&gt;
&lt;br /&gt;
I have [[StoicGoose]] installed on my computer. When opened, I&#039;m greeted with this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable.&lt;br /&gt;
&lt;br /&gt;
StoicGoose requires GPU and drivers supporting OpenGL 4.0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
StoicGoose will then crash.&lt;br /&gt;
&lt;br /&gt;
===WonderSwan Colour===&lt;br /&gt;
&lt;br /&gt;
StoicGoose is my only option in this regard.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
&lt;br /&gt;
I have mGBA installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
&lt;br /&gt;
I have [[PCSX2]] installed on my computer. It surprisingly works perfectly.&lt;br /&gt;
&lt;br /&gt;
===GameCube===&lt;br /&gt;
&lt;br /&gt;
I have [[Dolphin]] installed on my computer. Can get 16 FPS in the opening of &#039;&#039;Luigi&#039;s Mansion&#039;&#039;, and 15 FPS in the menu of &#039;&#039;Super Mario Sunshine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Xbox===&lt;br /&gt;
&lt;br /&gt;
I have [[xemu]] installed on my computer. Once the BIOS and everything have been connected, it&#039;ll immediately come up with the error message: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Unable to create OpenGL context. This usually means the graphics device on this system does not support OpenGL 4.0.&lt;br /&gt;
&lt;br /&gt;
xemu connot continue and will now exit.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
&lt;br /&gt;
I have [[melonDS]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
&lt;br /&gt;
I have [[PPSSPP]] installed on my computer. It works perfectly.&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
&lt;br /&gt;
I have [[Xenia]] installed on my computer. It crashes immediately upon opening.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
&lt;br /&gt;
I have [[RPCS3]] installed on my computer. Games don&#039;t boot, although the emulator seems to think they do, and will count how long it&#039;s been &#039;running&#039;. Only way to stop a game from &#039;running&#039; is to force stop the background task in Task Manager. Not even closing RPCS3 will stop it.&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
&lt;br /&gt;
I have Dolphin installed on my computer. I can get about 11-15 FPS in the main menu of &#039;&#039;Mario Kart Wii&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
&lt;br /&gt;
I have [[Citra]] installed on my computer. Attempting to boot a game will result in the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
&lt;br /&gt;
I have [[Vita3K]] installed on my computer. Upon opening, it&#039;ll spit out this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Could not create OpenGL context!&lt;br /&gt;
&lt;br /&gt;
Does your GPU at least support OpenGL 4.4?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon closing that error message, you&#039;ll get another one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Emulated environment initialization failed.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vita3K will then crash.&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
&lt;br /&gt;
I have [[Cemu]] installed on my computer. When attempting to boot a game with the Vulkan API, you&#039;ll get the error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Error when initializing Vulkan renderer:&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When attempting to boot a game with the OpenGL API, Cemu will transition into a state of permanent loading. The only way to close the emulator is to force close it with Task Manager.&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried 4:&lt;br /&gt;
&lt;br /&gt;
====[[fpPS4]] + [[fpPS4 Temmie&#039;s Launcher]]====&lt;br /&gt;
&lt;br /&gt;
Temmie&#039;s launcher GUI works perfectly, but I can&#039;t get into any game due to some &#039;AVX2&#039; error.&lt;br /&gt;
&lt;br /&gt;
====[[GPCS4]]====&lt;br /&gt;
&lt;br /&gt;
Will open a terminal for 1 millisecond, then immediately crash.&lt;br /&gt;
&lt;br /&gt;
====[[kyty]]====&lt;br /&gt;
&lt;br /&gt;
kyty is... a weird program I can&#039;t figure out. Stuck at some weird profile-making GUI. Can&#039;t get any further than that.&lt;br /&gt;
&lt;br /&gt;
====[[Obliteration]]====&lt;br /&gt;
&lt;br /&gt;
Wants me to connect the &amp;lt;code&amp;gt;PS4UPDATE1.PUP.dec&amp;lt;/code&amp;gt; file. I apparently must use the &#039;[https://github.com/idc/ps4-pup_decrypt ps4-pup_decrypt]&#039; repository to do make the file out of the PS4 BIOS, but I don&#039;t know how.&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
&lt;br /&gt;
====[[Ryujinx]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, it always tells me I need to install firmware upon attempting to boot a game. I can&#039;t seem to figure this out.&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API... Ryujinx crashes immediately upon attempting to boot a game.&lt;br /&gt;
&lt;br /&gt;
====[[yuzu]]====&lt;br /&gt;
&lt;br /&gt;
When using the Vulkan API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: [https://yuzu-emu.org/help/reference/log-files/ How to Upload the Log File].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using the OpenGL API, I&#039;m greeted with this error message when attempting to boot a game:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;OpenGL shared contexts are not supported.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PlayStation 5===&lt;br /&gt;
&lt;br /&gt;
I have kyty installed on my computer. But I&#039;ve already mentioned the problem with that...&lt;br /&gt;
&lt;br /&gt;
==Phone emulation==&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
&lt;br /&gt;
I have [[BlueStacks]] installed on my computer. It runs perfectly using the Vulkan API. It&#039;s set to OpenGL automatically though, which makes it rather laggy. &lt;br /&gt;
&lt;br /&gt;
Y&#039;know what&#039;s great? [[M64Plus FZ]], an N64 emulator on Android, runs games perfectly. Same can&#039;t be said for Dolphin or Citra, though. [[AetherSX2]] and [[Skyline]] won&#039;t even install on BlueStacks, since it only emulates Android 7.&lt;br /&gt;
&lt;br /&gt;
==Do general Windows games even work?==&lt;br /&gt;
&lt;br /&gt;
As for games, let&#039;s split them into categories.&lt;br /&gt;
&lt;br /&gt;
===Perfect===&lt;br /&gt;
&lt;br /&gt;
Basically all 2D, Ren&#039;Py, Source, and some low-end 3D games (&#039;&#039;Baldi&#039;s Basics in Education and Learning&#039;&#039;, &#039;&#039;Everything is Garbage&#039;&#039;, &#039;&#039;LOEK&#039;&#039;, &#039;&#039;Roblox&#039;&#039;, &#039;&#039;RuneScape&#039;&#039;, &#039;&#039;Spooky&#039;s Jump Scare Mansion&#039;&#039;, &#039;&#039;Stan Lee&#039;s Verticus&#039;&#039;, etc.) all work perfectly.&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa: Trigger Happy Havoc&#039;&#039; plays well, but has weird graphical glitches that occur when 2D sprites like characters and textboxes move. The glitchiess is particularly bad in class trials. The game is fully playable, however. The other &#039;&#039;Danganronpa&#039;&#039; games &#039;&#039;probably&#039;&#039; play like this as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight We Riot&#039;&#039; is mostly fine, although some occasional audio and visual glitches occur.&lt;br /&gt;
&lt;br /&gt;
===Okay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Injustice: Gods Among Us – Ultimate Edition&#039;&#039; somehow plays alright? It&#039;s kinda slow, but not &#039;&#039;that&#039;&#039; slow...&lt;br /&gt;
&lt;br /&gt;
===Poor===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clustertruck&#039;&#039; and &#039;&#039;Snakeybus&#039;&#039; are pretty slow. In fact, any 3D Unity game is basically too slow to play at an enjoyable speed.&lt;br /&gt;
&lt;br /&gt;
===Bad===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drug Dealer Simulator&#039;&#039;, &#039;&#039;Hello Neighbour&#039;&#039;, &#039;&#039;Super Totally Ultimate Dad Showdown&#039;&#039;, &#039;&#039;Walking Simulator&#039;&#039;, etc., are all extremely slow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minecraft: Java Edition&#039;&#039; worked &#039;&#039;okay&#039;&#039; for a while. FPS enhancers were basically necessary. Weirdly enough, Optifine made it worse. &#039;&#039;Significantly&#039;&#039; worse. Dropped it down from 15-20 FPS to 1 frame per 10 seconds. That really confusing Sodium/Lithium/Phosphor/whatever the fuck shit worked fine though. A shame it&#039;s basically impossible to find them or implement them. Minecraft was playable up until the 5th snapshot for 1.17. That one broke it. Would get this error message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;GLW error 65542: WGL: The driver does not appear to support OpenGL.&lt;br /&gt;
&lt;br /&gt;
Please make sure you have up-to-date drivers (see aka.ms/mcdriver for instructions).&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recently, I seemed to have done something that&#039;s gotten all the latest versions running again. The only thing I can think of that possibly could have done this would be a Vulkan Runtime API I installed recently? Either way, it boots again now, except at a solid 1 frame per 5-10 seconds in the menu ([https://www.youtube.com/watch?v=kCXyNk1Fghk which is actually a 3D environment!]), so I&#039;m not even gonna bother getting ingame.&lt;br /&gt;
&lt;br /&gt;
===Broken===&lt;br /&gt;
&lt;br /&gt;
Some games just won&#039;t start at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;MultiVersus&#039;&#039; and &#039;&#039;War Thunder&#039;&#039; directly tell me that my GPU can&#039;t support them.&lt;br /&gt;
&lt;br /&gt;
Programs that rely on 3D graphics, like Blender, Embers, Source Filmmaker etc., also don&#039;t work at all.&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=IOS_emulators&amp;diff=52242</id>
		<title>IOS emulators</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=IOS_emulators&amp;diff=52242"/>
		<updated>2023-01-15T01:15:39Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lowercase title}}&lt;br /&gt;
{{Infobox console&lt;br /&gt;
|title = iOS&lt;br /&gt;
|logo = IOS.png&lt;br /&gt;
|developer = [[Apple Inc.]]&lt;br /&gt;
|release = 2007&lt;br /&gt;
|emulated = {{✗}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;This page is about software that emulates IOS on other hardware, like desktops.&#039;&#039;{{for|emulators that run on IOS|Emulators on iOS}} &lt;br /&gt;
&#039;&#039;&#039;iOS&#039;&#039;&#039; devices started the smartphone craze, which would go on to replace conventional mobile phones in both Japan (which had its own subset of cell phones) and the rest of the world, with more advanced touch-controlled devices.&lt;br /&gt;
&lt;br /&gt;
Unlike their direct competitor, [[Android emulators|Android-based smartphones]], they currently have &#039;&#039;&#039;no usable emulators&#039;&#039;&#039;, as the official iOS SDK (macOS-only) only allows for running your own projects, i.e., they run code generated for an x86 target rather than ARM code as used by iOS. However, some simulators (e.g., [[BlackThunder]]) make use of the simulator in the iOS SDK to run a few chosen iOS apps that are recompiled for x86. Unlike previous emulation trails, BlackThunder first loads a highly trimmed Hackintosh image via VirtualBox, which loads Xcode and an iOS simulator into it, then runs iOS apps that are decompiled and recompiled for the x86 architecture.&lt;br /&gt;
&lt;br /&gt;
==Emulators==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
|macOS Big Sur and up&lt;br /&gt;
|align=left|{{Icon|macOS}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|ipasim&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|[https://github.com/ipasimulator/ipasim PatchV1.0.1]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|Corellium (Virtualization)&lt;br /&gt;
|align=left|{{Icon|Web}}&lt;br /&gt;
|[https://www.corellium.com/ Website]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|QEMU (fork)&lt;br /&gt;
|align=left|{{Icon|Linux|macOS}}&lt;br /&gt;
|[https://github.com/devos50/qemu/tree/ipod_touch_1g git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;macOS Big Sur&lt;br /&gt;
The 17th major operating system of the macOS line. It has support for iOS and iPadOS applications for Apple M1-based Macs. However, some apps are not installed due to Apple DRM.&lt;br /&gt;
&lt;br /&gt;
;QEMU (fork)&lt;br /&gt;
Based on earlier work emulating the S5L8900 and the iPhone 11 in QEMU. It can currently emulate an iPod Touch 1G running iOS 1.0, including iBoot, the kernel, and the Springboard, although it requires a modified NOR and NAND image. Some features, such as audio and Wi-Fi, are not emulated, and there are multiple crashes. Work is currently underway to emulate an iPod Touch 2G, which will require running iOS 2.x.&lt;br /&gt;
&lt;br /&gt;
==History of failed iOS emulation attempts==&lt;br /&gt;
Many of the currently available &#039;&#039;&#039;&amp;quot;simulators&amp;quot;&#039;&#039;&#039; only try recreating popular iOS apps (like browsers) in a PC application with no real emulation involved. Some notable [[Emulator scams|scams]] in such fashion are called &#039;&#039;&#039;iPadian&#039;&#039;&#039; or variations on the name, and are often &#039;&#039;&#039;malware&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
* A project to emulate various smartphones (iPhone, iPod Touch, iPad, Apple TV 2G) called &#039;&#039;&#039;iEmu&#039;&#039;&#039;, started in 2011 but got mysteriously abandoned two years later before anything usable surfaced. All pages related to the project were removed. It&#039;s speculated Apple had a hand in this.&lt;br /&gt;
* Nowadays, a malicious APK file going by the &#039;&#039;&#039;iEmu&#039;&#039;&#039; moniker is also being circulated on blogs run by script kiddies claiming to offer a way to run iOS apps on Android. More often than not, they&#039;re uploaded with the intention of generating revenue from impressionable users (through pay-per-click URL shorteners) who fall easily for those types of scams.&lt;br /&gt;
* There has been recently a project to provide a runtime for iOS apps to run on &#039;&#039;&#039;Android&#039;&#039;&#039; called [http://systems.cs.columbia.edu/projects/cycada/ &#039;&#039;&#039;Cycada&#039;&#039;&#039;] (formerly known as &#039;&#039;&#039;Cider&#039;&#039;&#039;). Still, not much progress has been made as of recently, and the original author was accused of being a sellout for leaving the project to work as a kernel programmer for Apple. (NOTE: If you search &amp;quot;Cider APK&amp;quot;, you will get iPhone 12 launcher adware, even on uptodown or malavida) &lt;br /&gt;
* There was also a project based on [[QEMU]] that usually went around by the name QEMU-s5l89xx (based on the part number of the original iPhone), or iVM. The last known commits to this project were in 2013, and it is unclear if this project will ever come to fruition.&lt;br /&gt;
&lt;br /&gt;
Your best bet, until a new emulation effort is ever started, is to hope that whatever iOS app you&#039;re interested in gets an Android port. Which is often sadly not the case (until very recently) for the vast majority of the older game apps, especially Japanese ones - as Android is often perceived to be the more piracy-friendly platform. That appears to be gradually changing lately and isn&#039;t as much concern for non-gaming apps, but the older apps are unlikely to get ported for the most part.&lt;br /&gt;
&lt;br /&gt;
iOS apps are distributed in the IPA format. Like its Android counterpart, APK files, they can be opened with 7-Zip most of the time and can have their contents dissected this way.&lt;br /&gt;
&lt;br /&gt;
{{Apple}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobiles]]&lt;br /&gt;
[[Category:iOS emulators|*]]&lt;br /&gt;
[[Category:Not yet emulated]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=VirtualBox&amp;diff=52241</id>
		<title>VirtualBox</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=VirtualBox&amp;diff=52241"/>
		<updated>2023-01-15T01:14:20Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox software&lt;br /&gt;
|title         = VirtualBox&lt;br /&gt;
|logo          = Virtualbox_logo.png&lt;br /&gt;
|logowidth     = 128px&lt;br /&gt;
|developer     = [[wikipedia:Oracle Corporation|Oracle Corporation]]&lt;br /&gt;
|version       = {{Version|VirtualBox}}&lt;br /&gt;
|active        = Yes&lt;br /&gt;
|platform      = [[Emulators on Windows|Windows]]&amp;lt;br/&amp;gt;[[Emulators on macOS|macOS]]&amp;lt;br/&amp;gt;[[Emulators on Linux|Linux]]&amp;lt;br/&amp;gt;Solaris&lt;br /&gt;
|architecture  = x86-64&lt;br /&gt;
|type          = [[Hypervisors|Hypervisor]]&lt;br /&gt;
|website       = [https://www.virtualbox.org virtualbox.org]&lt;br /&gt;
|license       = Open-source&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oracle VM VirtualBox&#039;&#039;&#039; (also known simply as VirtualBox) is a virtualization software and hypervisor developed by Oracle Corporation. Originally produced by Innotek in 2006, which was acquired by Sun Microsystems Inc., which, in turn, was acquired by Oracle Corporation. It&#039;s released for Windows, macOS, Linux and BSD. It has support for  a wide range of guest operating systems such as Windows, macOS, Linux, BSD, MS-DOS, OS/2 etc., thus even being able to play games made for these platforms. However, its Video RAM (VRAM) limit is 128 MBs, and with 2D hardware acceleration, 256 MBs. So, today&#039;s video games made for Microsoft Windows, macOS, Linux may not work smoothly. It&#039;s better to use alternatives such as [[VMware Workstation]] and [[QEMU]] to play these games made for those platforms.&lt;br /&gt;
&lt;br /&gt;
VirtualBox allows one to install &amp;quot;Guest Additions&amp;quot; onto the VM. Among the features added by this are Shared Folders (making it much easier to move files back and forth) and hardware acceleration of 3D (OpenGL and Direct3D 8/9) and 2D graphics. However, 3D acceleration and 2D acceleration require the guest to be at least Windows 2000 or Windows XP respectively, and there is no support for even installing the Guest Additions on a Windows 9x guest. Later Windows 9x games thus may be extremely slow or not work at all, and you are better off using [[86Box]] for these, or using a [[Compatibility layer]] to try to force them to work on modern Windows. Due to changes in VirtualBox&#039;s 3D acceleration system, you must use VirtualBox 6.0.24 or earlier to use 3D acceleration in a Windows XP or Vista guest.&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Win|Lin|Mac|Solaris}}&lt;br /&gt;
|&#039;&#039;&#039;[https://www.virtualbox.org/wiki/Downloads Official releases]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hypervisors]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=VirtualBox&amp;diff=52225</id>
		<title>VirtualBox</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=VirtualBox&amp;diff=52225"/>
		<updated>2023-01-14T10:23:31Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox software&lt;br /&gt;
|title         = VirtualBox&lt;br /&gt;
|logo          = Virtualbox_logo.png&lt;br /&gt;
|logowidth     = 128px&lt;br /&gt;
|developer     = [[wikipedia:Oracle Corporation|Oracle Corporation]]&lt;br /&gt;
|version       = {{Version|VirtualBox}}&lt;br /&gt;
|active        = Yes&lt;br /&gt;
|platform      = [[Emulators on Windows|Windows]]&amp;lt;br/&amp;gt;[[Emulators on macOS|macOS]]&amp;lt;br/&amp;gt;[[Emulators on Linux|Linux]]&amp;lt;br/&amp;gt;Solaris&lt;br /&gt;
|architecture  = x86-64&lt;br /&gt;
|type          = [[Hypervisors|Hypervisor]]&lt;br /&gt;
|website       = [https://www.virtualbox.org virtualbox.org]&lt;br /&gt;
|license       = Open-source&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oracle VM VirtualBox&#039;&#039;&#039; (also known simply as VirtualBox) is a virtualization software and hypervisor developed by Oracle Corporation. Originally produced by Innotek in 2006, which was acquired by Sun Microsystems Inc., which, in turn, was acquired by Oracle Corporation. It&#039;s released for Windows, macOS, Linux and BSD. It has support for  a wide range of guest operating systems such as Windows, macOS, Linux, BSD, MS-DOS, OS/2 etc., thus even being able to play games made for these platforms. However, its Video RAM (VRAM) limit is 128 MBs, and with 2D hardware acceleration, 256 MBs. So, today&#039;s video games made for Microsoft Windows, macOS, Linux may not work smoothly. It&#039;s better to use alternatives such as [[VMware Workstation]] and [[QEMU]] to play these games made for those platforms.&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Win|Lin|Mac|Solaris}}&lt;br /&gt;
|&#039;&#039;&#039;[https://www.virtualbox.org/wiki/Downloads Official releases]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hypervisors]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=Master_System_emulators&amp;diff=52189</id>
		<title>Master System emulators</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=Master_System_emulators&amp;diff=52189"/>
		<updated>2023-01-13T11:22:57Z</updated>

		<summary type="html">&lt;p&gt;Natsuki Marx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox console&lt;br /&gt;
|title = Sega Master System&lt;br /&gt;
|logo = Sega-Master-System-Set.png&lt;br /&gt;
|image = Sega-Game-Gear-WB.png&lt;br /&gt;
|imagecaption = &#039;&#039;&#039;Top:&#039;&#039;&#039; Sega Master System.&amp;lt;br/&amp;gt;&#039;&#039;&#039;Bottom:&#039;&#039;&#039; Sega Game Gear.&lt;br /&gt;
|developer = [[:Sega]]&lt;br /&gt;
|type = [[:Category:Home consoles|Home video game console]]&lt;br /&gt;
|generation = [[:Category:Third-generation video game consoles|Third generation]]&lt;br /&gt;
|release = 1985&lt;br /&gt;
|discontinued = 1996&lt;br /&gt;
|predecessor = [[SG-1000 emulators|SG-1000]]&lt;br /&gt;
|successor = [[Sega Genesis emulators|Genesis / Mega Drive]]&lt;br /&gt;
|emulated = {{✓}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[wikipedia:Master_System|Sega Master System]]&#039;&#039;&#039; (SMS) is an 8-bit console released by [[wikipedia:Sega|Sega]] on October 20, 1985, in Japan (as &amp;quot;Mark III&amp;quot;. In all actuality, the Master System and Mark III differ a bit due to the original Japanese release having more features, such as card functionality and backward compatibility with &#039;&#039;&#039;[[wikipedia:Sega SG-1000|SG-1000]]&#039;&#039;&#039;, which the Master System lacks) and in September of 1986 in the US. It was retailed for {{Inflation|USD|199.99|1986}}. It had a Zilog Z80A at 4 MHz with 8 KBs of RAM and 16 KBs of VRAM. It had a Yamaha YM2602B VDP GPU. It was designed to be a direct competitor to the [[Nintendo Entertainment System emulators|Nintendo Entertainment System]] and was technically superior to it in some ways. The Sega Game Gear was released in April of 1991 and was a competitor for the Game Boy. It had a backlit screen, color, and a nice-looking design. It retailed for {{Inflation|USD|149.99|1991}}. It had a Zilog Z80 CPU at 3.5 MHz with 8 KBs of RAM and 16 KBs of VRAM.&lt;br /&gt;
&lt;br /&gt;
There are a lot of hardware similarities between the SMS and the Game Gear (GG). Notably, SMS game cartridges can actually be played on the &#039;&#039;&#039;[[gametech:Sega Game Gear|Game Gear]]&#039;&#039;&#039; via an adapter. For this reason, most SMS emulators can also run GG games.&lt;br /&gt;
&lt;br /&gt;
Internally the Master System extends Sega&#039;s older SG-1000 by adding more RAM and a single new video mode; since the SG-1000 was built from the same CPU, video, and audio chips as the [[ColecoVision emulators|ColecoVision]]. Many Master System emulators also run ColecoVision games.&lt;br /&gt;
&lt;br /&gt;
==Emulators==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Platform(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Latest Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Game Gear&amp;quot;&amp;gt;GG&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[libretro]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Emulation accuracy|Accuracy]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&amp;lt;abbr title=&amp;quot;Free/Libre and Open-Source Software&amp;quot;&amp;gt;FLOSS&amp;lt;/abbr&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Active&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Recommended emulators|Recommended]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;|PC / x86&lt;br /&gt;
|-&lt;br /&gt;
|[[Genesis Plus GX]]&amp;lt;ref name=&amp;quot;GPGXLibretro&amp;quot;&amp;gt;Only available on PC and mobile as a libretro core (e.g., [[RetroArch]]).&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}&lt;br /&gt;
|[https://buildbot.libretro.com/nightly/ libretro core]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Very high&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[MAME]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}&lt;br /&gt;
|[http://www.mamedev.org/release.html {{MAMEVer}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[ares]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|[https://github.com/ares-emulator/ares/releases {{aresVer}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://emulicious.net/ Emulicious]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}&lt;br /&gt;
|[https://emulicious.net/downloads/ {{EmuliciousVer}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Very high&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[BizHawk]]&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|[http://tasvideos.org/BizHawk/ReleaseHistory.html {{BizHawkVer}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Very high&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Phoenix (emulator)|Phoenix]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}&lt;br /&gt;
|[http://www.arts-union.ru/sites/default/files/ph28jag-win64.zip 2.8.JAG]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Very high&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://jgemu.gitlab.io/cega.html Cega]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|[https://gitlab.com/jgemu/cega git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Cycle&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[higan]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}&lt;br /&gt;
|[https://github.com/higan-emu/higan/releases {{higanVer}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/ TwoMbit]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|[http://sourceforge.net/projects/twombit/files/ 1.0.5]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Very high&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Clock Signal|CLK]]&lt;br /&gt;
|align=left|{{Icon|Linux|macOS|FreeBSD}}&lt;br /&gt;
|[https://github.com/TomHarte/CLK/releases {{clkVer}}]&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Very high&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Gearsystem&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}&lt;br /&gt;
|[https://github.com/drhelius/Gearsystem/releases {{GearsystemVer}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|MasterGear &lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}&lt;br /&gt;
|[http://fms.komkon.org/MG/ {{MasterGearVer}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Pantheon]]&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|[http://bostjan-grandovec.si/Content/News.htm {{PantheonVer}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Kega Fusion]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|[http://www.carpeludum.com/kega-fusion/ 3.64]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[PicoDrive]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}&lt;br /&gt;
|[https://github.com/notaz/picodrive/releases {{PicoDriveVer}}]&lt;br /&gt;
|{{✗}}&amp;lt;ref name=&amp;quot;PicoDrive&amp;quot;&amp;gt;The Game Gear emulation doesn&#039;t work.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://freezesms.emuunlim.com/ FreezeSMS]&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|[http://freezesms.emuunlim.com/download.html 4.6]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Very high&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://web.archive.org/web/20071206014650/http://www.dridus.com:80/~nyef/darcnes/ DarcNES]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}&lt;br /&gt;
|[https://segaretro.org/DarcNES 9b0401/9b0313]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[MEKA]]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|[https://github.com/ocornut/meka/releases {{MEKAVer}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://0ldsk00l.ca/smsplus/ SMS Plus]&lt;br /&gt;
|align=left|{{Icon|Windows|Linux|macOS}}&lt;br /&gt;
|[https://github.com/0ldsk00l/smsplus/releases git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[http://bcz.asterope.fr/ Osmose]&lt;br /&gt;
|align=left|{{Icon|Linux}}&lt;br /&gt;
|[https://salsa.debian.org/games-team/osmose-emulator 1.4]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[HiSMS]]&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|0.01 beta&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|[[nemulator]]&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|[http://nemulator.com/downloads.html {{NemulatorVer}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
|Essgee&lt;br /&gt;
|align=left|{{Icon|Windows}}&lt;br /&gt;
|[https://github.com/xdanieldzd/Essgee/releases git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;|Mobile / ARM&lt;br /&gt;
|-&lt;br /&gt;
|[[Genesis Plus GX]]&amp;lt;ref name=&amp;quot;GPGXLibretro&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align=left|{{Icon|Android|iOS|Linux|Pandora}}&lt;br /&gt;
|{{GenPlusGXVer}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Very high&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|MasterGear&lt;br /&gt;
|align=left|{{Icon|Android}}&lt;br /&gt;
|[http://fms.komkon.org/MG/ {{MasterGearVer}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.philpotter.co.uk/apps.html MasterEmu]&lt;br /&gt;
|align=left|{{Icon|Android}}&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=uk.co.philpotter.masteremu 4.0.1]&amp;lt;br/&amp;gt;[https://github.com/PhilPotter/MasterEmu git]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|MD.emu&lt;br /&gt;
|align=left|{{Icon|Android|Pyra}}&lt;br /&gt;
|[https://play.google.com/store/apps/details?id=com.explusalpha.MdEmu {{.emuVer}}] &amp;lt;small&amp;gt;(Android)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;[https://pyra-handheld.com/repo/apps/77 1.5.46.02] &amp;lt;small&amp;gt;(Pyra)&amp;lt;/small&amp;gt;&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[PicoDrive]]&lt;br /&gt;
|align=left|{{Icon|Android|iOS|Linux|Pandora}}&lt;br /&gt;
|[http://notaz.gp2x.de/pico.php {{PicoDriveVer}}]&lt;br /&gt;
|{{✗}}&amp;lt;ref name=&amp;quot;PicoDrive&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|GearMasterPlayer&lt;br /&gt;
|align=left|{{Icon|Android}}&lt;br /&gt;
|[http://www.arts-union.ru/sites/default/files/GearMasterPlayer_free_1.0.5.zip 1.0.5]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;|Consoles&lt;br /&gt;
|-&lt;br /&gt;
|[[PSMS alt+]]&lt;br /&gt;
|align=left|{{Icon|PS2}}&lt;br /&gt;
|[https://mundowiihack.wordpress.com/tag/psms-alt 1.2]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|High&lt;br /&gt;
|{{?}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[PicoDrive]]&lt;br /&gt;
|align=left|{{Icon|PSP|3DS}}&lt;br /&gt;
|[http://notaz.gp2x.de/pico.php {{PicoDriveVer}}]&lt;br /&gt;
|{{✗}}&amp;lt;ref name=&amp;quot;PicoDrive&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Genesis Plus GX]]&lt;br /&gt;
|align=left|{{Icon|GCN|Wii}}&lt;br /&gt;
|[https://bitbucket.org/eke/genesis-plus-gx/downloads {{GenPlusGXVer}}]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|MasterBoy&lt;br /&gt;
|align=left|{{Icon|PSP}}&lt;br /&gt;
|[https://archive.org/details/masterboy.-7z 2.10]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|?&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Virtual Console]]&lt;br /&gt;
|align=left|{{Icon|Wii|3DS}}&lt;br /&gt;
|N/A&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[ApprenticeminusDS]]&lt;br /&gt;
|align=left|{{Icon|NDS}}&lt;br /&gt;
|[https://www.gamebrew.org/wiki/Apprentice_MinusDS]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|-&lt;br /&gt;
|[[DrSMS]]&lt;br /&gt;
|align=left|{{Icon|GBA}}&lt;br /&gt;
|[https://www.zophar.net/consoles/gameboy/sms-gg/drsms.html 6.0]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Mid&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|-&lt;br /&gt;
|[[UltraSMS]]&lt;br /&gt;
|align=left|{{Icon|N64}}&lt;br /&gt;
|[https://www.zophar.net/consoles/n64/sms-gg/ultrasms.html]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{~}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✓}} (GG only)&lt;br /&gt;
|-&lt;br /&gt;
|[[MasterGear]]&lt;br /&gt;
|Align=left|{{Icon|PS1}}&lt;br /&gt;
|[http://www.emulationzone.org/consoles/ps/emulator.htm 0.2]&lt;br /&gt;
|{{✓}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|Low&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{✗}}&lt;br /&gt;
|{{~}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Sega}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Consoles]]&lt;br /&gt;
[[Category:Home consoles]]&lt;br /&gt;
[[Category:Sega consoles]]&lt;br /&gt;
[[Category:Master System emulators|*]]&lt;br /&gt;
[[Category:Third-generation video game consoles]]&lt;/div&gt;</summary>
		<author><name>Natsuki Marx</name></author>
	</entry>
</feed>