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	<updated>2026-09-16T13:23:47Z</updated>
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		<id>https://emulation.gametechwiki.com/index.php?title=MelonDS&amp;diff=117584</id>
		<title>MelonDS</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=MelonDS&amp;diff=117584"/>
		<updated>2025-05-17T09:01:23Z</updated>

		<summary type="html">&lt;p&gt;LawrenceClem: /* System requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{lowercase title}}&lt;br /&gt;
{{Infobox emulator&lt;br /&gt;
|title 		= melonDS&lt;br /&gt;
|logo 		= MelonDS.png&lt;br /&gt;
|logowidth 	= 80&lt;br /&gt;
|version 	= {{Version|MelonDS}}&lt;br /&gt;
|active 	= Yes&lt;br /&gt;
|platform 	= [[Emulators on PC|Windows]]&amp;lt;br/&amp;gt;[[Emulators on Linux|Linux]]&amp;lt;br/&amp;gt;[[Emulators on macOS|macOS]]&amp;lt;br/&amp;gt;[[Emulators on Android OS|Android]]&amp;lt;small&amp;gt; (Unofficial)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;[[Emulators on Switch|Nintendo Switch]]&amp;lt;small&amp;gt; (Unofficial)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;[[Emulators on Vita|PlayStation Vita]]&amp;lt;small&amp;gt; (Unofficial)&amp;lt;/small&amp;gt;&lt;br /&gt;
|target 	= [[Nintendo DS emulators|Nintendo DS]]&amp;lt;br/&amp;gt;[[Nintendo DSi emulators|Nintendo DSi]]&lt;br /&gt;
|developer 	= [https://github.com/Arisotura Arisotura]&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;[https://github.com/Arisotura/melonDS/graphs/contributors Repository contributors]&amp;lt;/small&amp;gt;&lt;br /&gt;
|accuracy	= Medium-Accurate&lt;br /&gt;
|website 	= [http://melonds.kuribo64.net/ melonds.kuribo64.net]&lt;br /&gt;
|support 	= [https://www.patreon.com/staplebutter Patreon]&amp;lt;br/&amp;gt;[https://paypal.me/Arisotura PayPal]&lt;br /&gt;
|prog-lang 	= {{Proglang|C}}, {{Proglang|C++}}&lt;br /&gt;
|license 	= {{license|GPLv3}}&lt;br /&gt;
|source 	= [https://github.com/Arisotura/melonDS GitHub]&lt;br /&gt;
|bios           = [[Emulator_Files#Nintendo_DS_.2F_DSi|Required for DSi]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;melonDS&#039;&#039;&#039; is a free and open-source [[Nintendo DS emulators|Nintendo DS]]/[[Nintendo DSi emulators|DSi emulator]] aiming for better performance than [[DeSmuME]] and to emulate Wi-Fi and local multiplayer capabilities. Its developer is Arisotura (formerly known as StapleButter/Luigi__), a former contributor to DeSmuME, and it is available as a [[libretro]] core since version 0.6. Its first commit on GitHub was on May 15, 2016.&lt;br /&gt;
&lt;br /&gt;
==Downloads==&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Win|Lin|Mac}}&lt;br /&gt;
|&#039;&#039;&#039;[http://melonds.kuribo64.net/downloads.php Official Builds]&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Also available on [https://github.com/Arisotura/melonDS/releases Github]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Win|Lin|Mac}}&lt;br /&gt;
|&#039;&#039;&#039;[https://github.com/Arisotura/melonDS/actions Dev Builds]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;hr/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Android-big}}&lt;br /&gt;
|&#039;&#039;&#039;[https://github.com/rafaelvcaetano/melonDS-android Source]&#039;&#039;&#039; &#039;&#039;&#039;[https://play.google.com/store/apps/details?id=me.magnum.melonds Play Store]&#039;&#039;&#039; &amp;lt;br/&amp;gt; Unofficial melonDS Android port&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;hr/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|NX-big}}&lt;br /&gt;
|&#039;&#039;&#039;[https://github.com/RSDuck/melonDS/releases Release 6]&amp;lt;br&amp;gt;[https://gbatemp.net/threads/melonds-for-switch-continuation.570021/ GBATemp Thread]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt; Ported by Hydr8gon, and currently maintained by Generic (aka RSDuck), who added an ARM64 JIT and other improvements. (Unofficial)&amp;lt;/small&amp;gt;&amp;lt;!--I don&#039;t know what the current status is for the Switch Port in termsuuuuu of compatibility--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Vita}}&lt;br /&gt;
|[https://github.com/Rinnegatamante/melonDS-Vita Vita port]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;No longer maintained&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
As of 0.9.5, melonDS offers:&lt;br /&gt;
* Nearly complete core (CPU, video, audio...)&lt;br /&gt;
* JIT recompiler for fast emulation&lt;br /&gt;
* OpenGL renderer, 3D upscaling&lt;br /&gt;
* RTC, microphone, lid close/open&lt;br /&gt;
* Joystick support&lt;br /&gt;
* Savestates&lt;br /&gt;
* Many display position/sizing/rotation modes&lt;br /&gt;
* Wi-Fi: local multiplayer, on-line connectivity&lt;br /&gt;
* DSi emulation&lt;br /&gt;
* Camera support (DSi only)&lt;br /&gt;
* DLDI&lt;br /&gt;
* (WIP) GBA slot add-ons&lt;br /&gt;
...and more are planned.&lt;br /&gt;
&lt;br /&gt;
Though it is not as mature as DeSmuME in some areas, it is a relatively simple emulator to use and has potential.&lt;br /&gt;
&lt;br /&gt;
==Cheats/BIOS/Tutorials==&lt;br /&gt;
* &amp;lt;B&amp;gt; [https://gbatemp.net/threads/deadskullzjrs-nds-cheat-databases.488711 Cheats Database]&amp;lt;/B&amp;gt;&lt;br /&gt;
* &amp;lt;B&amp;gt; [https://archive.org/details/ds-firmware_dsi-nand-and-firmware DSi NAND/BIOS + Firmware]&amp;lt;/B&amp;gt;&lt;br /&gt;
* &amp;lt;B&amp;gt; [https://youtu.be/-s2qEJFU8fM DSi Tutorials]&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
Like most emulators, development has been rocky with at one point the sole developer putting the project on a [http://melonds.kuribo64.net/comments.php?id=42 hiatus in May of 2018] leaving this [http://melonds.kuribo64.net/comments.php?id=43 to-do list] for anyone who wished to contribute improving the emulator, which is still open-source. [http://melonds.kuribo64.net/comments.php?id=44 On July 2018] it was announced that development was going to continue for melonDS and has since shown potential. &lt;br /&gt;
&lt;br /&gt;
There is very little to tweak in terms of improving performance (which can be a good or bad thing). This is mainly due to the developer&#039;s goal of accurate emulation rather than providing game-specific hacks.&lt;br /&gt;
&lt;br /&gt;
The OpenGL renderer is still being worked on, meaning that there is a small chance some models/textures may not render correctly.&lt;br /&gt;
&lt;br /&gt;
==melonDSi==&lt;br /&gt;
On October 15, 2019, Arisotura released [http://melonds.kuribo64.net/comments.php?id=103 the beta version of an emulator called melonDSi], an experimental melonDS branch for DSi emulation. It used to require a lot of files to be dumped to work (most of which were console-unique), but it has been reworked to require less files (namely, the DSi ARM7 and ARM9 BIOS, the DSi Firmware and a NAND dump). It has since been merged into the master branch and is available on melonDS 0.9.&lt;br /&gt;
&lt;br /&gt;
==Getting started==&lt;br /&gt;
From the README on GitHub:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Firmware boot (not direct boot) requires a BIOS/firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren&#039;t bootable and only contain configuration data, thus they are only suitable when booting games directly.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Possible firmware sizes&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;128KB: DSi/3DS DS-mode firmware (reduced size due to lacking bootcode)&#039;&#039;&lt;br /&gt;
:*&#039;&#039;256KB: regular DS firmware&#039;&#039;&lt;br /&gt;
:*&#039;&#039;512KB: iQue DS firmware&#039;&#039;&lt;br /&gt;
:&#039;&#039;DS BIOS dumps from a DSi or 3DS can be used with no compatibility issues. DSi BIOS dumps (in DSi mode) are not compatible. Or maybe they are. I don&#039;t know.&#039;&#039;&lt;br /&gt;
:&#039;&#039;As for the rest, the interface should be pretty straightforward. If you have a question, don&#039;t hesitate to ask, though!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These files can be found [[Emulator_Files#Nintendo_DS_.2F_DSi|here]]. If you do choose to look elsewhere online for system files, be warned that there are old hacked dumps floating around that breaks if the WFC configurations are altered.&lt;br /&gt;
&lt;br /&gt;
To use the OpenGL renderer, you must have at least OpenGL 3.1.&lt;br /&gt;
More information can be found [http://melonds.kuribo64.net/faq.php in this FAQ].&lt;br /&gt;
&lt;br /&gt;
To use melonDS in DSi mode, you need extra files which can be found [[Emulator_Files#Nintendo_DS_.2F_DSi|on this page.]]&lt;br /&gt;
&lt;br /&gt;
==System requirements==&lt;br /&gt;
MelonDS runs on everything with the software renderer, although you need to follow those &amp;quot;mininum requirements&amp;quot; to run properly:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
*Minimum System Requirements&lt;br /&gt;
*CPU: Intel Core i3-530 / Pentium G850 / Celeron G530 / AMD Phenom X3 720 / Athlon X4 640 / FX-8150&lt;br /&gt;
*iGPU (If Have): Intel HD Graphics 2000 or AMD R4/5 Graphics&lt;br /&gt;
*GPU: Geforce 9600 GT (256 MB Version) / Radeon HD 2600&lt;br /&gt;
*RAM: 512 MB &lt;br /&gt;
*Storage: 256 MB for the Software itself.&lt;br /&gt;
*OS: Windows XP / MacOS X 10.4 Tiger&lt;br /&gt;
*Network: Any Network Supporting Up to 5 mbps or Any Ethernet Cable&lt;br /&gt;
*Keyboard, mouse&lt;br /&gt;
(This Is the Estimates Of this System Requirements and This Page is Maybe, Have not Done Full Testing Yet! )&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Metroid2X.png|Top: 2x the native resolution without OpenGL. &amp;lt;br&amp;gt;Bottom: 2x the native resolution with OpenGL &lt;br /&gt;
Chibi4x.png|Top: Native software render. &amp;lt;br&amp;gt;Bottom: 4x the native resolution with OpenGL &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://emucross.com/the-one-that-flourished/ The One That Flourished: A Look at melonDS 0.8] (By [[Dolphin]] tester [https://dolphin-emu.org/blog/authors/JMC47/ JMC47], aka Justin M. Chadwick. 6 June 2019.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category:Console emulators]]&lt;br /&gt;
[[Category:Handheld console emulators]]&lt;br /&gt;
[[Category:Windows emulation software]]&lt;br /&gt;
[[Category:Linux emulation software]]&lt;br /&gt;
[[Category:macOS emulation software]]&lt;br /&gt;
[[Category:Android emulation software]]&lt;br /&gt;
[[Category:Switch emulation software]]&lt;br /&gt;
[[Category:PlayStation Vita emulation software]]&lt;br /&gt;
[[Category:Nintendo DS emulators]]&lt;br /&gt;
[[Category:Nintendo DSi emulators]]&lt;br /&gt;
[[Category:Active emulation software]]&lt;/div&gt;</summary>
		<author><name>LawrenceClem</name></author>
	</entry>
	<entry>
		<id>https://emulation.gametechwiki.com/index.php?title=MelonDS&amp;diff=117583</id>
		<title>MelonDS</title>
		<link rel="alternate" type="text/html" href="https://emulation.gametechwiki.com/index.php?title=MelonDS&amp;diff=117583"/>
		<updated>2025-05-17T09:00:33Z</updated>

		<summary type="html">&lt;p&gt;LawrenceClem: /* System requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{lowercase title}}&lt;br /&gt;
{{Infobox emulator&lt;br /&gt;
|title 		= melonDS&lt;br /&gt;
|logo 		= MelonDS.png&lt;br /&gt;
|logowidth 	= 80&lt;br /&gt;
|version 	= {{Version|MelonDS}}&lt;br /&gt;
|active 	= Yes&lt;br /&gt;
|platform 	= [[Emulators on PC|Windows]]&amp;lt;br/&amp;gt;[[Emulators on Linux|Linux]]&amp;lt;br/&amp;gt;[[Emulators on macOS|macOS]]&amp;lt;br/&amp;gt;[[Emulators on Android OS|Android]]&amp;lt;small&amp;gt; (Unofficial)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;[[Emulators on Switch|Nintendo Switch]]&amp;lt;small&amp;gt; (Unofficial)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;[[Emulators on Vita|PlayStation Vita]]&amp;lt;small&amp;gt; (Unofficial)&amp;lt;/small&amp;gt;&lt;br /&gt;
|target 	= [[Nintendo DS emulators|Nintendo DS]]&amp;lt;br/&amp;gt;[[Nintendo DSi emulators|Nintendo DSi]]&lt;br /&gt;
|developer 	= [https://github.com/Arisotura Arisotura]&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;[https://github.com/Arisotura/melonDS/graphs/contributors Repository contributors]&amp;lt;/small&amp;gt;&lt;br /&gt;
|accuracy	= Medium-Accurate&lt;br /&gt;
|website 	= [http://melonds.kuribo64.net/ melonds.kuribo64.net]&lt;br /&gt;
|support 	= [https://www.patreon.com/staplebutter Patreon]&amp;lt;br/&amp;gt;[https://paypal.me/Arisotura PayPal]&lt;br /&gt;
|prog-lang 	= {{Proglang|C}}, {{Proglang|C++}}&lt;br /&gt;
|license 	= {{license|GPLv3}}&lt;br /&gt;
|source 	= [https://github.com/Arisotura/melonDS GitHub]&lt;br /&gt;
|bios           = [[Emulator_Files#Nintendo_DS_.2F_DSi|Required for DSi]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;melonDS&#039;&#039;&#039; is a free and open-source [[Nintendo DS emulators|Nintendo DS]]/[[Nintendo DSi emulators|DSi emulator]] aiming for better performance than [[DeSmuME]] and to emulate Wi-Fi and local multiplayer capabilities. Its developer is Arisotura (formerly known as StapleButter/Luigi__), a former contributor to DeSmuME, and it is available as a [[libretro]] core since version 0.6. Its first commit on GitHub was on May 15, 2016.&lt;br /&gt;
&lt;br /&gt;
==Downloads==&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Win|Lin|Mac}}&lt;br /&gt;
|&#039;&#039;&#039;[http://melonds.kuribo64.net/downloads.php Official Builds]&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Also available on [https://github.com/Arisotura/melonDS/releases Github]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Win|Lin|Mac}}&lt;br /&gt;
|&#039;&#039;&#039;[https://github.com/Arisotura/melonDS/actions Dev Builds]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;hr/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Android-big}}&lt;br /&gt;
|&#039;&#039;&#039;[https://github.com/rafaelvcaetano/melonDS-android Source]&#039;&#039;&#039; &#039;&#039;&#039;[https://play.google.com/store/apps/details?id=me.magnum.melonds Play Store]&#039;&#039;&#039; &amp;lt;br/&amp;gt; Unofficial melonDS Android port&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;hr/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|NX-big}}&lt;br /&gt;
|&#039;&#039;&#039;[https://github.com/RSDuck/melonDS/releases Release 6]&amp;lt;br&amp;gt;[https://gbatemp.net/threads/melonds-for-switch-continuation.570021/ GBATemp Thread]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt; Ported by Hydr8gon, and currently maintained by Generic (aka RSDuck), who added an ARM64 JIT and other improvements. (Unofficial)&amp;lt;/small&amp;gt;&amp;lt;!--I don&#039;t know what the current status is for the Switch Port in termsuuuuu of compatibility--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|{{Icon|Vita}}&lt;br /&gt;
|[https://github.com/Rinnegatamante/melonDS-Vita Vita port]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;No longer maintained&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
As of 0.9.5, melonDS offers:&lt;br /&gt;
* Nearly complete core (CPU, video, audio...)&lt;br /&gt;
* JIT recompiler for fast emulation&lt;br /&gt;
* OpenGL renderer, 3D upscaling&lt;br /&gt;
* RTC, microphone, lid close/open&lt;br /&gt;
* Joystick support&lt;br /&gt;
* Savestates&lt;br /&gt;
* Many display position/sizing/rotation modes&lt;br /&gt;
* Wi-Fi: local multiplayer, on-line connectivity&lt;br /&gt;
* DSi emulation&lt;br /&gt;
* Camera support (DSi only)&lt;br /&gt;
* DLDI&lt;br /&gt;
* (WIP) GBA slot add-ons&lt;br /&gt;
...and more are planned.&lt;br /&gt;
&lt;br /&gt;
Though it is not as mature as DeSmuME in some areas, it is a relatively simple emulator to use and has potential.&lt;br /&gt;
&lt;br /&gt;
==Cheats/BIOS/Tutorials==&lt;br /&gt;
* &amp;lt;B&amp;gt; [https://gbatemp.net/threads/deadskullzjrs-nds-cheat-databases.488711 Cheats Database]&amp;lt;/B&amp;gt;&lt;br /&gt;
* &amp;lt;B&amp;gt; [https://archive.org/details/ds-firmware_dsi-nand-and-firmware DSi NAND/BIOS + Firmware]&amp;lt;/B&amp;gt;&lt;br /&gt;
* &amp;lt;B&amp;gt; [https://youtu.be/-s2qEJFU8fM DSi Tutorials]&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
Like most emulators, development has been rocky with at one point the sole developer putting the project on a [http://melonds.kuribo64.net/comments.php?id=42 hiatus in May of 2018] leaving this [http://melonds.kuribo64.net/comments.php?id=43 to-do list] for anyone who wished to contribute improving the emulator, which is still open-source. [http://melonds.kuribo64.net/comments.php?id=44 On July 2018] it was announced that development was going to continue for melonDS and has since shown potential. &lt;br /&gt;
&lt;br /&gt;
There is very little to tweak in terms of improving performance (which can be a good or bad thing). This is mainly due to the developer&#039;s goal of accurate emulation rather than providing game-specific hacks.&lt;br /&gt;
&lt;br /&gt;
The OpenGL renderer is still being worked on, meaning that there is a small chance some models/textures may not render correctly.&lt;br /&gt;
&lt;br /&gt;
==melonDSi==&lt;br /&gt;
On October 15, 2019, Arisotura released [http://melonds.kuribo64.net/comments.php?id=103 the beta version of an emulator called melonDSi], an experimental melonDS branch for DSi emulation. It used to require a lot of files to be dumped to work (most of which were console-unique), but it has been reworked to require less files (namely, the DSi ARM7 and ARM9 BIOS, the DSi Firmware and a NAND dump). It has since been merged into the master branch and is available on melonDS 0.9.&lt;br /&gt;
&lt;br /&gt;
==Getting started==&lt;br /&gt;
From the README on GitHub:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Firmware boot (not direct boot) requires a BIOS/firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren&#039;t bootable and only contain configuration data, thus they are only suitable when booting games directly.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Possible firmware sizes&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;128KB: DSi/3DS DS-mode firmware (reduced size due to lacking bootcode)&#039;&#039;&lt;br /&gt;
:*&#039;&#039;256KB: regular DS firmware&#039;&#039;&lt;br /&gt;
:*&#039;&#039;512KB: iQue DS firmware&#039;&#039;&lt;br /&gt;
:&#039;&#039;DS BIOS dumps from a DSi or 3DS can be used with no compatibility issues. DSi BIOS dumps (in DSi mode) are not compatible. Or maybe they are. I don&#039;t know.&#039;&#039;&lt;br /&gt;
:&#039;&#039;As for the rest, the interface should be pretty straightforward. If you have a question, don&#039;t hesitate to ask, though!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These files can be found [[Emulator_Files#Nintendo_DS_.2F_DSi|here]]. If you do choose to look elsewhere online for system files, be warned that there are old hacked dumps floating around that breaks if the WFC configurations are altered.&lt;br /&gt;
&lt;br /&gt;
To use the OpenGL renderer, you must have at least OpenGL 3.1.&lt;br /&gt;
More information can be found [http://melonds.kuribo64.net/faq.php in this FAQ].&lt;br /&gt;
&lt;br /&gt;
To use melonDS in DSi mode, you need extra files which can be found [[Emulator_Files#Nintendo_DS_.2F_DSi|on this page.]]&lt;br /&gt;
&lt;br /&gt;
==System requirements==&lt;br /&gt;
MelonDS runs on everything with the software renderer, although you jokingly need to follow those &amp;quot;mininum requirements&amp;quot; to run properly:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
*Minimum System Requirements&lt;br /&gt;
*CPU: Intel Core i3-530 / Pentium G850 / Celeron G530 / AMD Phenom X3 720 / Athlon X4 640 / FX-8150&lt;br /&gt;
*iGPU (If Have): Intel HD Graphics 2000 or AMD R4/5 Graphics&lt;br /&gt;
*GPU: Geforce 9600 GT (256 MB Version) / Radeon HD 2600&lt;br /&gt;
*RAM: 512 MB &lt;br /&gt;
*Storage: 256 MB for the Software itself.&lt;br /&gt;
*OS: Windows XP / MacOS X 10.4 Tiger&lt;br /&gt;
*Network: Any Network Supporting Up to 5 mbps or Any Ethernet Cable&lt;br /&gt;
*Keyboard, mouse&lt;br /&gt;
(This Is the Estimates Of this System Requirements and This Page is Maybe, Have not Done Full Testing Yet! )&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Metroid2X.png|Top: 2x the native resolution without OpenGL. &amp;lt;br&amp;gt;Bottom: 2x the native resolution with OpenGL &lt;br /&gt;
Chibi4x.png|Top: Native software render. &amp;lt;br&amp;gt;Bottom: 4x the native resolution with OpenGL &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://emucross.com/the-one-that-flourished/ The One That Flourished: A Look at melonDS 0.8] (By [[Dolphin]] tester [https://dolphin-emu.org/blog/authors/JMC47/ JMC47], aka Justin M. Chadwick. 6 June 2019.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category:Console emulators]]&lt;br /&gt;
[[Category:Handheld console emulators]]&lt;br /&gt;
[[Category:Windows emulation software]]&lt;br /&gt;
[[Category:Linux emulation software]]&lt;br /&gt;
[[Category:macOS emulation software]]&lt;br /&gt;
[[Category:Android emulation software]]&lt;br /&gt;
[[Category:Switch emulation software]]&lt;br /&gt;
[[Category:PlayStation Vita emulation software]]&lt;br /&gt;
[[Category:Nintendo DS emulators]]&lt;br /&gt;
[[Category:Nintendo DSi emulators]]&lt;br /&gt;
[[Category:Active emulation software]]&lt;/div&gt;</summary>
		<author><name>LawrenceClem</name></author>
	</entry>
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