Difference between revisions of "ZSNES"

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- low accuracy to real SNES system
 
- low accuracy to real SNES system
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- Games crashing - Der Langrisser (freezes after 2-3 hours), Super Mario RPG (freezes in many different points of the game), Star Ocean and many other games have freezing and crashing issues
 
- Games crashing - Der Langrisser (freezes after 2-3 hours), Super Mario RPG (freezes in many different points of the game), Star Ocean and many other games have freezing and crashing issues
  

Revision as of 12:22, 14 April 2013

SNES Pseudo Hi-Res translucency

ZSNES is a SNES emulator for Windows and Linux. Still one of the most popular SNES emulator.

Zsnes problems

- compatibility is lower than any modern emulator

- low accuracy to real SNES system


- Games crashing - Der Langrisser (freezes after 2-3 hours), Super Mario RPG (freezes in many different points of the game), Star Ocean and many other games have freezing and crashing issues

- Bad sound emulation - A ton of games just sound terrible on ZSNES, Earthworm Jim 2 has no sound effects

- Super FX not clocked correctly - Star Fox runs twice as fast as it should

- Transparency - Kirby Dreamland 3, Mecarobot Golf, Jurassic Park and any game that uses Pseudo Hi-Res translucency wont display correctly.

These are just a few problems, there are a few more listed here, and a lot more everywhere else around the internet.

Romhacks

Because of its popularity, many ROM hacks, and ROM hacking tools, were made using ZSNES as a testing platform. However, because of the inaccuracies of the emulator, these tools and hacks are broken on other, more accurate emulators and real hardware. This is why many people dislike ZSNES, and is one of the major contributing factors of why byuu made Bsnes.

On April Fools 2011 byuu made ZSNES completely obsolete

BZSNES GUI

e by releasing bZSNES (Source)- a modification of his bsnes that includes the optional inaccuracies of ZSNES and a similar GUI. This version of bsnes can accurately emulate the ROM hacks made specifically for ZSNES, which means the only thing ZSNES had going for it can now be played on a much more accurate emulator.

History

ZSNES was first released in 1997 for DOS and was first abandoned in 2001 after its source was released. Afterwards it was picked up by a small team who started rewritting some of the ASM to C/C++ and porting it to Linux. However, it hasn't received any updates since 2007 since it was once again abandoned, this time for good.