Difference between revisions of "Xbox emulators"
(Refined sections. This isn't the place to speculate about system vs. system strengths. No need to potentially fuel console wars.) |
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− | [[File:Xbox-and-Controller-S.png|thumb|250px|The Xbox console and controller]]The '''Xbox''' is a 6th generation console produced by Microsoft in 2001. Known originally as the DirectXbox, this console is notable for essentially being a PC, as a result of using components from both Intel and Nvidia, as well as being [https://en.wikipedia.org/wiki/X86 x86]-based. It | + | [[File:Xbox-and-Controller-S.png|thumb|250px|The Xbox console and controller]]The '''Xbox''' is a 6th generation console produced by Microsoft in 2001. Known originally as the DirectXbox, this console is notable for essentially being a PC, as a result of using components from both Intel and Nvidia, as well as being [https://en.wikipedia.org/wiki/X86 x86]-based. It was the most powerful console released in the 6th generation. |
==Emulators== | ==Emulators== | ||
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Consoles | Consoles | ||
− | *Xbox 360 is backwards compatible, but it is not 100% like the [[Wii emulators|Wii]] is with the [[GameCube emulators|GameCube]]. While some work off the bat, some need patches downloaded and even then there are still issues with many games from graphical glitches and slowdown to | + | *Xbox 360 is backwards compatible, but it is not 100% like the [[Wii emulators|Wii]] is with the [[GameCube emulators|GameCube]]. While some work off the bat, some need patches downloaded and even then there are still issues with many games from graphical glitches and slowdown to errors that can make gameplay impossible. |
==Emulation issues== | ==Emulation issues== | ||
− | Due to a lack of interest, or in some case very toxic behavior or potential legal threats towards devs, | + | Due to a lack of interest, or in some case very toxic behavior or potential legal threats towards devs, the Xbox emulation scene is almost dormant at the moment. |
− | Compounded to this is the high level entry for the effort involved: emulating a complex (and partially undocumented) x86 CPU from scratch, undocumented NVIDIA graphical and sound components (the Nouveau project for Linux may be of help, but the GeForce architecture is notoriously complicated), obscure BIOS for each hardware revision posing problems with | + | Compounded to this is the high level entry for the effort involved: emulating a complex (and partially undocumented) x86 CPU from scratch, undocumented NVIDIA graphical and sound components (the Nouveau project for Linux may be of help, but the GeForce architecture is notoriously complicated), and obscure BIOS for each hardware revision posing problems with many things, including video rendering. ([https://web.archive.org/web/20130517194502/http://www.ngemu.com/forums/showthread.php?t=132032 More]) There's progress nevertheless, but it's very slow. |
==References== | ==References== |
Revision as of 02:44, 2 May 2015
The Xbox is a 6th generation console produced by Microsoft in 2001. Known originally as the DirectXbox, this console is notable for essentially being a PC, as a result of using components from both Intel and Nvidia, as well as being x86-based. It was the most powerful console released in the 6th generation.
Emulators
Name | Operating System(s) | Latest Version | Active | Recommended |
---|---|---|---|---|
Cxbx | Windows | Git | ✓ | ✗ |
Dxbx | Windows | 0.5 | ✗ | ✗ |
Xenoborg | Windows | r19 | ✗ | ✗ |
XQEMU | Windows, Linux, OS X | Git | ✗ | ✗ |
Xeon | Windows | 1.0 | ✗ | ✗ |
Name | Operating System(s) | Latest Version | Active | Recommended |
---|---|---|---|---|
Xbox 360 | Xbox 360 | Patch based | ✗ | ✗ |
Comparisons
- Cxbx can boot around 61 games, with around a dozen in a playable state (List)
- Xeon can emulate Halo well, but nothing else.
Consoles
- Xbox 360 is backwards compatible, but it is not 100% like the Wii is with the GameCube. While some work off the bat, some need patches downloaded and even then there are still issues with many games from graphical glitches and slowdown to errors that can make gameplay impossible.
Emulation issues
Due to a lack of interest, or in some case very toxic behavior or potential legal threats towards devs, the Xbox emulation scene is almost dormant at the moment.
Compounded to this is the high level entry for the effort involved: emulating a complex (and partially undocumented) x86 CPU from scratch, undocumented NVIDIA graphical and sound components (the Nouveau project for Linux may be of help, but the GeForce architecture is notoriously complicated), and obscure BIOS for each hardware revision posing problems with many things, including video rendering. (More) There's progress nevertheless, but it's very slow.