Difference between revisions of "XQEMU"

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XQEMU is at a very early stage right now. Few games can run on it, and most of the ones that do have low speed and heavy glitches. Right now you can only get the emulator by compiling it from the GitHub repository.
 
XQEMU is at a very early stage right now. Few games can run on it, and most of the ones that do have low speed and heavy glitches. Right now you can only get the emulator by compiling it from the GitHub repository.
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As a matter of fact, it's nowadays back on track regarding development and no less than 600 games are partially supported, which is a far cry from the bleak XB emulation scene situation years ago. However it's low-level and accuracy-focused, so you may not expect a surge in speed at all unless compatibility issues are ironed out and speed optimizations are started at all.
  
 
[[Category:Emulators]]
 
[[Category:Emulators]]

Revision as of 13:25, 12 September 2015

Current version: N/A
Active: Yes
OS: Windows, Linux, OS X
Authors: espes (Project maintainer), JayFoxRox, lufix, wayo
Official website: XQEMU.com
Source code: GitHub

XQEMU is an Xbox emulator that had started development relatively recently. The project is actually based off of QEMU, an open-source computer virtualizer. The thing that makes this emulator different from the other attempts at Xbox emulation is that XQEMU uses low-level emulation (since QEMU itself is a low-level emulator), while previous Xbox emulator attempts used high-level emulation. This comes with it's own benefits and downsides compared to high-level emulation, but it does allow for greater accuracy – and in turn – greater compatibility down the road.

XQEMU is at a very early stage right now. Few games can run on it, and most of the ones that do have low speed and heavy glitches. Right now you can only get the emulator by compiling it from the GitHub repository.

As a matter of fact, it's nowadays back on track regarding development and no less than 600 games are partially supported, which is a far cry from the bleak XB emulation scene situation years ago. However it's low-level and accuracy-focused, so you may not expect a surge in speed at all unless compatibility issues are ironed out and speed optimizations are started at all.