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Latest revision | Your text | ||
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;glrage | ;glrage | ||
− | + | Reimplements ATI3DCIF, an API from ATI used in a handful of games, and DirectDraw 2 over OpenGL. Originally designed specifically for Tomb Raider 1/UB patched with ATIRage patch, currently also supports Assault Rigs and Wipeout. Additionally, it applies some improvements, fixes and QoL changes to the games. | |
==2000s and later APIs== | ==2000s and later APIs== |