Difference between revisions of "Wineskin"
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|source = [https://sourceforge.net/projects/wineskin/ SourceForge] | |source = [https://sourceforge.net/projects/wineskin/ SourceForge] | ||
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− | '''Wineskin''' is an open-source[[compatibility layers|compatibility layer]] which allows users to easily convert Windows software to macOS. The ports are in the form of Mac .app bundles with a self-contained Wine instance which are wrapped around the application to be converted. | + | '''Wineskin''' is an open-source [[compatibility layers|compatibility layer]] which allows users to easily convert Windows software to macOS. The ports are in the form of Mac .app bundles with a self-contained Wine instance which are wrapped around the application to be converted. |
This is essentially an open-source equivalent to Cider by Transgaming, which has initially been used by game developers to quickly release Mac versions of games (known examples being ''The Sims 3'', Renderware-powered installments of the ''Grand Theft Auto'' series and ''Max Payne 3'' among others), but has since been used by intrepid hackers to port other games. | This is essentially an open-source equivalent to Cider by Transgaming, which has initially been used by game developers to quickly release Mac versions of games (known examples being ''The Sims 3'', Renderware-powered installments of the ''Grand Theft Auto'' series and ''Max Payne 3'' among others), but has since been used by intrepid hackers to port other games. |
Revision as of 11:32, 15 December 2018
Developer(s) | Urge Software |
---|---|
Latest version | 1.7 |
Active | Yes |
Platform(s) | macOS |
Emulates | Windows |
Website | wineskin.urgesoftware.com |
Source code | SourceForge |
Wineskin is an open-source compatibility layer which allows users to easily convert Windows software to macOS. The ports are in the form of Mac .app bundles with a self-contained Wine instance which are wrapped around the application to be converted.
This is essentially an open-source equivalent to Cider by Transgaming, which has initially been used by game developers to quickly release Mac versions of games (known examples being The Sims 3, Renderware-powered installments of the Grand Theft Auto series and Max Payne 3 among others), but has since been used by intrepid hackers to port other games.