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These methods are replacements for Vsync that are being developed by Nvidia and AMD, respectively. These require a new display that supports them and they allow the display to have a variable frame rate to synchronize to the game instead of the game being synchronized to the display. | These methods are replacements for Vsync that are being developed by Nvidia and AMD, respectively. These require a new display that supports them and they allow the display to have a variable frame rate to synchronize to the game instead of the game being synchronized to the display. | ||
− | [[MAME]] can make use of this functionality to run arcade games at their native refresh rate with no stuttering and no audio pitch and speed differences. [[RetroArch]] can make use of it as well if static syncing and dynamic rate control are disabled by setting | + | [[MAME]] can make use of this functionality to run arcade games at their native refresh rate with no stuttering and no audio pitch and speed differences. [[RetroArch]] can make use of it as well if static syncing and dynamic rate control are disabled by setting <code>audio_max_timing_skew</code> and <code>audio_rate_control_delta</code> to 0.0 in the config file. |
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==External Links== | ==External Links== |