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These methods are replacements for Vsync that are being developed by Nvidia and AMD, respectively. These require a new display that supports them and they allow the display to have a variable frame rate to synchronize to the game instead of the game being synchronized to the display.
 
These methods are replacements for Vsync that are being developed by Nvidia and AMD, respectively. These require a new display that supports them and they allow the display to have a variable frame rate to synchronize to the game instead of the game being synchronized to the display.
  
[[MAME]] can make use of this functionality to run arcade games at their native refresh rate with no stuttering and no audio pitch and speed differences. [[RetroArch]] can make use of it as well if static syncing and dynamic rate control are disabled by setting "Sync to Exact Content Framerate" to on (Vsync still must be on within RetroArch for this to work).
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[[MAME]] can make use of this functionality to run arcade games at their native refresh rate with no stuttering and no audio pitch and speed differences. [[RetroArch]] can make use of it as well if static syncing and dynamic rate control are disabled by setting <code>audio_max_timing_skew</code> and <code>audio_rate_control_delta</code> to 0.0 in the config file.
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==External Links==
 
==External Links==

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