Editing Using RetroArch

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===Super Game Boy===
 
===Super Game Boy===
  
Using recent builds of the bsnes libretro cores, you can load Game Boy games in a fully emulated Super Game Boy. As this feature is not currently usable from the menu, you must do so using a command line.  
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Using recent builds of the bsnes libretro cores, you can load Game Boy games in a fully emulated Super Game Boy. As this feature is not currently implemented in RGUI, you must do so using a command line.  
Start RetroArch with the following command to load GB games in SGB mode using bsnes:
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First you need to set the core to a bsnes core (any of the 3 profiles will work) using RGUI or editing your config file, then start RetroArch with the following command to load GB games in SGB mode using bsnes:
  
  retroarch "path to Super Game Boy SNES cartridge ROM" --libretro "path to bsnes libretro" --subsystem sgb "path to Game Boy cartridge ROM"
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  retroarch "path to Super Game Boy SNES cartridge ROM" --subsystem sgb "path to Game Boy cartridge ROM"
  
Put the actual paths to the ROMs in double quotes if there are spaces in the paths. For example:
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Put the actual paths to the ROMs in double quotes. For example:
  
  retroarch "C:\Games\SNES\Super Game Boy 2 (Japan).sfc" --libretro ".\cores\bsnes_balanced_libretro.dll" --subsystem sgb "C:\Games\Game Boy\Kirby's Dream Land (USA, Europe).gb"
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  retroarch "C:/Games/SNES/Super Game Boy 2 (Japan).sfc" --subsystem sgb "C:/Games/Game Boy/Kirby's Dream Land (USA, Europe).gb"
  
 
You will need <code>sgb.boot.rom</code> (CRC: ec8a83b9) in your System folder, this can be found on the [[Emulator Files]] page in the SNES file pack if you do not have it. If it is named "sgb_bios.bin" then rename it to "sgb.boot.rom".
 
You will need <code>sgb.boot.rom</code> (CRC: ec8a83b9) in your System folder, this can be found on the [[Emulator Files]] page in the SNES file pack if you do not have it. If it is named "sgb_bios.bin" then rename it to "sgb.boot.rom".

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