Editing Using RetroArch
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===Super Game Boy=== | ===Super Game Boy=== | ||
− | Using recent builds of the bsnes libretro cores, you can load Game Boy games in a fully emulated Super Game Boy. As this feature is not currently | + | Using recent builds of the bsnes libretro cores, you can load Game Boy games in a fully emulated Super Game Boy. As this feature is not currently implemented in RGUI, you must do so using a command line. |
− | + | First you need to set the core to a bsnes core (any of the 3 profiles will work) using RGUI or editing your config file, then start RetroArch with the following command to load GB games in SGB mode using bsnes: | |
− | retroarch "path to Super Game Boy SNES cartridge ROM | + | retroarch "path to Super Game Boy SNES cartridge ROM" --subsystem sgb "path to Game Boy cartridge ROM" |
− | Put the actual paths to the ROMs in double quotes | + | Put the actual paths to the ROMs in double quotes. For example: |
− | retroarch "C: | + | retroarch "C:/Games/SNES/Super Game Boy 2 (Japan).sfc" --subsystem sgb "C:/Games/Game Boy/Kirby's Dream Land (USA, Europe).gb" |
You will need <code>sgb.boot.rom</code> (CRC: ec8a83b9) in your System folder, this can be found on the [[Emulator Files]] page in the SNES file pack if you do not have it. If it is named "sgb_bios.bin" then rename it to "sgb.boot.rom". | You will need <code>sgb.boot.rom</code> (CRC: ec8a83b9) in your System folder, this can be found on the [[Emulator Files]] page in the SNES file pack if you do not have it. If it is named "sgb_bios.bin" then rename it to "sgb.boot.rom". |