Difference between revisions of "Texture packs"

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(Sprite Replacement (2D): There are no evidence of HiSMS emulating Genesis)
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For when original low-res sprites, or ugly muddy pixellated textures don't cut it anymore, there are some emulators which allow for texture replacement - so that you can play your old games with shiny HD/4K textures to go with HD rendering. It's nice to play more of the retro games in the style of Super Mario All-Stars, the Ducktales remaster, or the N64 Zelda remakes.
+
For when original low-res sprites or ugly muddy pixellated textures don't cut it anymore, there are some emulators which allow for texture replacement - so that you can play your old games with shiny HD/4K textures to go with HD rendering. It's nice to play more of the retro games in the style of Super Mario All-Stars, the Ducktales remaster, or the N64 Zelda remakes.
  
Only problem: it's not as widely supported among emulators. This may be slowly changing, though. You'll need to get (or make) a texture pack in addition to the ROM. Goes without saying the game logic won't be altered. Also, this doesn't actually change the data inside the ROM proper, making this enhancement emulator-specific.
+
Only problem: It's not as widely supported among emulators. This may be slowly changing, though. You'll need to get (or make) a texture pack in addition to the ROM. Goes without saying the game logic won't be altered. Also, this doesn't actually change the data inside the ROM proper, making this enhancement emulator-specific.
  
Currently, 2D sprite replacements are not as popular, so much of what's available among replacement packs is quite bland in the same fashion as Final Fantasy 6's iOS "remake" or RPG Maker stuff, but they're meant to be proof-of-concept, no more.
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Currently, 2D sprite replacements are not as popular, so much of what's available among replacement packs are quite bland in the same fashion as Final Fantasy 6's iOS "remake" or RPG Maker stuff, but they're meant to be a proof-of-concept, no more. As of 2018, 2D sprite replacements have improved in quality with the release of several excellent 8-bit to 16-bit packs for NES.
  
=Sprite Replacement (2D)=
+
==Sprite Replacement (2D)==
 +
[[File:cvfacelift.gif|thumb|300px|Example of Castlevania 30th Anniversary]]
 
===NES===
 
===NES===
* [[HDNes]]: an emulator that allows you to overlay custom sprites at 4X resolution over in-game NES sprites. These custom sprites are in true color without any of the palette restrictions inherent to the NES (alpha + 3 colors picked from around 50 possible colors). It can also do music replacement.
+
* [[Mesen]] has support for HDNes HD packs and has made several improvements to it. Also includes [https://www.mesen.ca/docs/hdpacks.html#using-the-hd-pack-builder HD Pack Builder] that can be used to create new HD packs. Most newer packs only work on Mesen and not on HDNes.
 +
* [[HDNes]] an emulator that allows you to overlay custom sprites at 4X resolution over in-game NES sprites. These custom sprites are in true color without any of the palette restrictions inherent to the NES (alpha + 3 colors picked from around 50 possible colors). It can also do music replacement.
  
===Gameboy===
+
====Notable sprite replacements packs====
* [http://github.com/shonumi/gbe-plus '''GB Enhanced+''']: Works just like HDNES, with custom resolutions up to x10. Can be used to colorize monochrome GB games this way when used with x1 sprite replacements. Doesn't have a stable release yet.
+
* [https://www.romhacking.net/forum/index.php?topic=30619.0 Bomberman Remastered]
* GameOBJ: Based on the Unity3d GB Emulator code "UnityGB". It replaces GB graphics with 3D objects and the result is... unique, certainly worth it. Video [http://www.youtube.com/watch?v=z93-U6RRHd0 here] and [http://youtu.be/um3W3BWuY5I here].
+
* [https://www.romhacking.net/forum/index.php?topic=28754 Castlevania 1 HD / SD / VK]
 +
* [https://www.romhacking.net/forum/index.php?topic=30538.0 Donkey Kong Jr. Remastered]
 +
* [https://www.romhacking.net/forum/index.php?topic=30581.0 Ice Climber Remastered]
 +
* [https://www.romhacking.net/forum/index.php?topic=28358 Little Nemo Graphic Pack 0.1]
 +
* [https://www.romhacking.net/forum/index.php?topic=25426.msg348677#msg348677 Megaman: Super]
 +
* [https://www.romhacking.net/forum/index.php?topic=26811.0 Metroid HD Pack (V 1.4 Custom Edition)]
 +
* [https://www.romhacking.net/forum/index.php?topic=26164.0 Ninja Gaiden 1 HD Beta 1.0]
 +
* [https://www.romhacking.net/forum/index.php?topic=26164.0 Ninja Gaiden 2 HD Graphics Pack]
 +
* [https://www.romhacking.net/forum/index.php?topic=26926.0 Shatterhand HD Pack (WIP)]
 +
* [https://www.romhacking.net/forum/index.php?topic=30670 Twin Bee Remastered]
 +
* [http://www.romhacking.net/forum/index.php?topic=31559.0 Zelda: Remastered 1.0]
  
===Master System===
+
===SNES===
* [[HiSMS]]: Master System emulator with sprite replacement in HD resolutions.
+
No emulator support this at the moment, (yet).
 +
[https://github.com/DerKoun/bsnes-hd/issues/71 Feature request for bsnes-hd: Add custom sprite/texture dumping/injection support]
 +
 
 +
===Game Boy===
 +
* [[GBE+]] Works just like HDNES, with custom resolutions up to x10. Can be used to colorize monochrome GB games this way when used with x1 sprite replacements. Doesn't have a stable release yet.
 +
* GameOBJ Based on the Unity3d GB Emulator code "UnityGB". It replaces GB graphics with 3D objects and the result is... unique, certainly worth it. Video [http://www.youtube.com/watch?v=z93-U6RRHd0 here] and [http://youtu.be/um3W3BWuY5I here].
 +
 
 +
===Sega Master System===
 +
* [[HiSMS]] - Master System emulator with sprite replacement in HD resolutions.
 +
 
 +
==Texture Replacement (3D)==
 +
 
 +
===Nintendo Switch===
 +
* [[Ryujinx]] has a LayeredFS mod system which is found under "Users\<username>\AppData\Roaming\Ryujinx\mods\contents\" followed by the game's ID. This folder can be accessed directly by right-clicking the game title and selecting "Open Mods Directory". Texture packs can be placed in this folder.
 +
* [[Yuzu]] has a very similar LayeredFS mod system which is found under "Users\<username>\AppData\Roaming\yuzu\load".
 +
 
 +
====Notable HD texture packs====
 +
* [https://www.hdpacks.com/ The Legend of Zelda: Tears of the Kingdom]
 +
* [https://www.hdpacks.com/ The Legend of Zelda: Breath of the Wild]
 +
* [https://www.hdpacks.com/ Super Mario Odyssey]
 +
* [https://www.hdpacks.com/ Hyrule Warriors: Definitive Edition]
 +
* [https://www.hdpacks.com/ Pokémon Scarlet & Violet]
 +
*[https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project Red Dead Redemption] WIP fan project which also works for the Xbox 360 version. Switch version has slightly more improvements.
 +
 
 +
===Nintendo 3DS (Citra)===
 +
*WIP
 +
 
 +
====Notable HD texture packs====
 +
*Henriko Magnifico (multiple games) [https://www.henrikomagnifico.com/texture-packs Link]
 +
*The Legend of Zelda: A Link Between Worlds: [https://www.henrikomagnifico.com/zelda-a-link-between-worlds-4k Link]
 +
*Super Mario 3D Land: [https://www.henrikomagnifico.com/super-mario-3d-land-hd Textures]
 +
 
 +
Dedicated forum: [https://www.reddit.com/r/Citra/comments/g1hiyg/list_of_hd_texture_packs/ Link]
 +
 
 +
Citra Community Posts: [https://community.citra-emu.org/c/media/13/l/top Link]
  
=Texture Replacement (3D)=
 
 
===Nintendo 64===
 
===Nintendo 64===
Notable texture packs:
+
* [[Project64]] - You will need a plugin such as Glide64, Rice, or GLideN64 to replace textures. GLideN64 is the only plugin that can do [[Widescreen_Hack|widescreen hacks]] and custom textures at the same time, though it has a high system requirement.
: Zelda Ocarina of Time: [http://www.emutalk.net/threads/55307-Zelda-Ocarina-of-time-Community-Retexture-Project-V7 Community Retexture Project V7],  [http://www.mediafire.com/download.php?0u3dd122055vbb8 Cel-Shaded]
+
* [[Mupen64Plus]] (standalone PC version) - Both Glide64 (and GLideN64) and Rice plugins support texture replacements, though not enabled by default. To enable the custom textures, change "LoadHiResTextures" to true and "ghq_hirs" to 1 in your mupen64plus.cfg. Note that the custom texture related features are removed from RetroArch port of Mupen64Plus. Custom Texture folder location:
: Zelda Majora's Mask: [http://www.mediafire.com/download.php?fihaaawe7a70asj Cel-Shaded], [http://herbalcell.com/blog/nintendo-64#texture-packs Realistic]
+
: Windows XP and older: <pre>C:\Documents and Settings\<username>\Application Data\Mupen64Plus\hires_texture</pre>
 +
: Windows Vista and newer: <pre>C:\Users\<username>\AppData\Mupen64Plus\hires_texture</pre>
 +
: Mac, Linux, and others: <pre>~/.local/share/mupen64plus/hires_texture</pre>
 +
 
 +
* [[Mupen64Plus|Mupen64Plus AE]] - This Android fork of Mupen64 also have texture replacement, but only on Rice plugin. The setting file does have "ghq_hirs" for Glide64, but changing it to 1 has no noticeable effect. Custom Texture folder location:
 +
: Google Play Free Version: <pre>/sdcard/Android/data/paulscode.android.mupen64plus.free/data/hires_texture/</pre>
 +
: Google Play Donate Version: <pre>/sdcard/Android/data/paulscode.android.mupen64plus/data/hires_texture</pre>
 +
 
 +
====Notable texture packs====
 +
* Zelda Ocarina of Time: [http://www.emutalk.net/threads/55307-Zelda-Ocarina-of-time-Community-Retexture-Project-V7 Community Retexture Project V7],  [http://www.mediafire.com/download.php?0u3dd122055vbb8 Cel-Shaded]
 +
* Zelda Majora's Mask: [http://www.mediafire.com/download.php?fihaaawe7a70asj Cel-Shaded], [http://herbalcell.com/blog/nintendo-64#texture-packs Realistic], [https://github.com/Rosalie241/BetterMajorasMaskInstaller Popular Pack by Nerrel.]
  
 
Dedicated forum: [http://www.emutalk.net/forums/134-Completed-Projects Link].
 
Dedicated forum: [http://www.emutalk.net/forums/134-Completed-Projects Link].
 
* [[Project64]]: You will need a plugin such as Glide64 or Rice to replace textures. They don't seem to be working with widescreen hacks though (considering only Jabo's plug-in supports those).
 
* [[Mupen64Plus]] (standalone PC version): Both Glide64 and Rice plugins support texture replacements, though not enabled by default. To enable the custom textures, change "LoadHiResTextures" to true and "ghq_hirs" to 1 in your mupen64plus.cfg. Note that the custom texture related features are removed from RetroArch port of Mupen64Plus.
 
** Custom Texture folder location:
 
*** Windows XP and older: C:\Documents and Settings\<username>\Application Data\Mupen64Plus\hires_texture
 
*** Windows Vista and newer: C:\Users\<username>\AppData\Mupen64Plus\hires_texture
 
*** Mac, Linux, and others: ~/.local/share/mupen64plus/hires_texture
 
* Mupen64Plus AE: This Android fork of Mupen64 also have texture replacement, but only on Rice plugin. The setting file does have "ghq_hirs" for Glide64, but changing it to 1 has no noticeable effect.
 
** Custom Texture folder location:
 
*** Google Play Free Version: /sdcard/Android/data/paulscode.android.mupen64plus.free/data/hires_texture
 
*** Google Play Donate Version: /sdcard/Android/data/paulscode.android.mupen64plus/data/hires_texture
 
  
 
===GameCube/Wii===
 
===GameCube/Wii===
: [[File:WW_HD_HUD_Kilt.png|thumb|352px|Example of WW HD UI]]
+
[[File:WW_HD_HUD_Kilt.png|thumb|352px|Example of WW HD UI]]
 +
* [[Dolphin]] has a game-specific directory somewhere under "Documents\Dolphin Emulator\Load\Textures" with your game's ID (check the ISO properties to what it is) where you can put your custom sprites. Under "Graphics", go to the "Advanced" tab and enable "Load Custom Texture", then set "Texture Cache Accuracy" to "Safe". While running, it will replace that texture when the game loads it with the image files under that directory. Texture packs for Dolphin come as tons of image files to put in that directory.
  
* [[Dolphin]]: Has a game-specific directory somewhere under "user\textures\load" with your game's ID (check the ISO properties to what it is) where you can put your custom sprites. Under "Graphics", go to the "Advanced" tab and enable "Load Custom Texture", then set "Texture Cache Accuracy" to "Safe". While running, it will replace that texture when the game loads it with the image files under that directory. Texture packs for Dolphin come as tons of image files to put in that directory.  
+
====Notable texture packs====
 +
=====GameCube=====
 +
* Animal Crossing: [https://forums.dolphin-emu.org/Thread-animal-crossing-hd-texture-pack-october-7th-2018 Textures]
 +
* F-Zero GX: [https://forums.dolphin-emu.org/Thread-f-zero-gx-hd-texture-pack Textures]
 +
* The Legend of Zelda: Ocarina of Time & Majora's Mask: [https://forums.dolphin-emu.org/Thread-oot-mm-reloaded-2023-08-13 Textures]
 +
* The Legend of Zelda: The Wind Waker: [https://forums.dolphin-emu.org/Thread-hypatia-s-tloz-the-wind-waker-hd-pack-v2-0001a Textures]
 +
* Luigi's Mansion: [https://forums.dolphin-emu.org/Thread-luigi-s-mansion-hd-texture-pack Textures]
 +
* Mario Kart Double Dash: [https://forums.dolphin-emu.org/Thread-mario-kart-double-dash-re-rendered-hd-texture-pack-v1-2 Textures]
 +
* Paper Mario: The Thousand-Year Door: [https://forums.dolphin-emu.org/Thread-paper-mario-ttyd-hd-texture-pack-v1-9-april-1st-2020 Textures]
 +
* Skies of Arcadia: [https://forums.dolphin-emu.org/Thread-skies-of-arcadia-hd-v0-06-june-27-2020 Textures]
 +
* Super Mario Sunshine: [http://www.mediafire.com/?3ad1bt71s2u0222 HUD], [http://www.mediafire.com/?ad9g6496dm22p20 Textures]
 +
* Super Smash Bros Melee: [https://assets.melee.tv/post/651913361021353984/definitive-melee-hd-texture-pack-for-dolphin-and Textures]
  
Notable texture packs:
+
=====Wii=====
: Zelda Wind Waker HD
+
* Mario Party 9: [https://forums.dolphin-emu.org/Thread-mario-party-9-hd Textures]
: Zelda Twilight Princess HD
+
* Mario Kart Wii: [https://forums.dolphin-emu.org/Thread-mkwii-reloaded-2022-03-03 Textures]
: Super Mario Sunshine: [http://www.mediafire.com/?3ad1bt71s2u0222 HUD], [http://www.mediafire.com/?ad9g6496dm22p20 Textures]
+
* The Legend of Zelda: Twilight Princess: [https://www.henrikomagnifico.com/zelda-twilight-princess-4k Textures]
: Xenoblade HD
+
* New Super Mario Bros. Wii: [https://forums.dolphin-emu.org/Thread-new-super-mario-bros-wii-hd-texture-pack-v2-8-november-13-2017 Textures]
: Tales of Graces Wii
+
* No More Heroes 2: [https://mega.co.nz/#!HZFWhTSD!KX-dwkvKb6IQ8sL4syDUBGZd0xkxkpnFGgi3G5pwNV8 PS3/360 Button Replacement]
: Resident Evil 4 Wii HD
+
* Resident Evil 4: Wii Edition: [https://forums.dolphin-emu.org/Thread-resident-evil-4-wii-edition-high-res-textures?page=7 Textures] Notice is Pg7, the original OP's links are not available, but a kind soul reuploaded them in 1 single pack, also, if you know a texture pack exists, don't just write the name of the game to send a lurker into a confusing search, especially for a game like RE4 which seems to have like 3 texture packs, 1 notable for [https://www.re4hd.com/ PC], 1 for Wii except the links where dead and the other I don't remember. Feel free to edit this rant but don't ignore its content.
: No More Heroes 2: [https://mega.co.nz/#!HZFWhTSD!KX-dwkvKb6IQ8sL4syDUBGZd0xkxkpnFGgi3G5pwNV8 PS3/360 Button Replacement]
+
* Super Mario Galaxy 2: [https://forums.dolphin-emu.org/Thread-super-mario-galaxy-2-hd-texture-mod Textures]
  
 
Dedicated forum: [http://forums.dolphin-emu.org/Forum-hd-texture-projects Link].
 
Dedicated forum: [http://forums.dolphin-emu.org/Forum-hd-texture-projects Link].
 +
 +
===Dreamcast===
 +
 +
====Notable HD texture packs====
 +
* [https://www.reddit.com/r/Flycast_texture_packs/comments/fzo0rw/crazy_taxi_1_dreamcastupdated_1242020_size_170mb/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=2&utm_term=1 Crazy Taxi]
 +
* [https://www.reddit.com/r/Flycast_texture_packs/comments/ext3mq/mortal_kombat_4_gold_texture_pack/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=2&utm_term=1 Mortal Kombat Gold]
 +
* [https://www.reddit.com/r/Flycast_texture_packs/comments/fzngx8/power_stone_1_dreamcastupdated_1242020_size_400mb/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=2&utm_term=1 Power Stone]
 +
* [https://www.reddit.com/r/Flycast_texture_packs/comments/fzx2tx/soul_calibur_1_dreamcastupdated_1242020_size_980mb/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=2&utm_term=1 SoulCalibur]
 +
 +
===PlayStation===
 +
Both [https://github.com/stenzek/duckstation/pull/2224 DuckStation's texture-replacement-PR] and [https://docs.libretro.com/library/beetle_psx_hw/#texture-replacements-vulkan-only beetle-psx-'''hw'''-libretro (mednafen_psx_'''hw'''_libretro)] support this feature but it's still work-in-progress/experimental and incompatible with each others implementation.
 +
 +
====Notable HD texture packs====
 +
*[https://www.chronocompendium.com/wiki/index.php/Chrono_Cross_HD_Installation_Guide Chrono Cross HD]
 +
 +
*[http://prowrestlingmods.io/file/be6490797a1bc1a086307ead959b7db9 NMCM'S WWE Smackdown: Shock Value]
 +
 +
*WIP
 +
 +
===PlayStation 2===
 +
Dedicated forum: [https://gbatemp.net/forums/pcsx2-hd-texture-pack-group.549/ PCSX2 HD texture pack group] (This group is to collect HD texture packs for the PCSX2 emulator, since there's no centralized location for them right now.)
 +
 +
====Notable HD texture packs====
 +
* [https://gbatemp.net/threads/ape-escape-2-uhd-texture.621937/ Ape Escape 2]
 +
* [https://www.mediafire.com/file_premium/5wlpy6gcfd1v033/Devil_May_Cry.7z/file Devil May Cry]
 +
* [https://www.mediafire.com/file_premium/gzmjt15tze2479m/God_of_War.7z/file God of War]
 +
* [https://www.mediafire.com/file_premium/ukeutvx6m05nnfy/God_of_War_2.7z/file God of War II]
 +
* [https://gbatemp.net/threads/gran-turismo-3-scus-97102-texture-pack-finished.633662/ Gran Turismo 3]
 +
* [https://www.mediafire.com/file_premium/9rbw1vo21zhmdk5/Grand_Theft_Auto_3.7z/file Grand Theft Auto III]
 +
* [https://www.mediafire.com/file_premium/7lcwuhq3u8qp8gb/Grand_Theft_Auto_Vice_City.7z/file Grand Theft Auto: Vice City]
 +
* [https://www.mediafire.com/file_premium/wf51nw4wr82f7fk/Grand_Theft_Auto_San_Andreas.7z/file Grand Theft Auto: San Andreas]
 +
* [https://gbatemp.net/threads/ico-usa-eu-hd-remaster.630164/ Ico]
 +
* [https://gbatemp.net/threads/kingdom-hearts-hd-remaster.630308/ Kingdom Hearts]
 +
* [https://www.mediafire.com/file_premium/v6rnlgixszb1ycx/Metal_Gear_Solid_2_Substance.7z/file Metal Gear Solid 2: Substance]
 +
* [https://gbatemp.net/threads/metal-gear-solid-3-subsistence-hd-textures-complete.625847/ Metal Gear Solid 3: Subsistence]
 +
* [https://gbatemp.net/threads/persona-3-fes-hd-remaster.614009/ Persona 3 FES]
 +
* [https://gbatemp.net/threads/persona-4-usa-hd-remaster-widescreen.620665/ Persona 4]
 +
* [https://www.mediafire.com/file_premium/93rjumihrfk47t5/Ratchet_%2526_Clank.7z/file Ratchet & Clank]
 +
* [https://gbatemp.net/threads/ratchet-clank-going-commando-usa-hd-remaster.635325/ Ratchet & Clank: Going Commando]
 +
* [https://gbatemp.net/threads/ratchet-clank-up-your-arsenal-texture-pack-scus-97353.631588/ Ratchet & Clank: Up Your Arsenal]
 +
* [https://www.mediafire.com/file_premium/a5fl4aojbgwdawj/Ratchet_Deadlocked.7z/file Ratchet: Deadlocked]
 +
* [https://www.mediafire.com/file_premium/esy4u2t7qzpod77/Shadow_of_the_Colossus.7z/file Shadow of the Colossus]
 +
* [https://www.mediafire.com/file_premium/t7nrnqi11g5k161/Sly_Cooper.7z/file Sly Cooper and the Thievius Raccoonus]
 +
* [https://www.mediafire.com/file_premium/gkpd0g414bo629p/Sly_2_Band_of_Thieves.7z/file Sly 2: Band of Thieves]
 +
* [https://www.mediafire.com/file_premium/l8ulq3sqr7v3a8z/SOCOM.7z/file SOCOM U.S. NAVY SEALs]
 +
* [https://www.mediafire.com/file_premium/faoltmhvnh6o61p/SOCOM_II.7z/file SOCOM U.S. NAVY SEALs II]
 +
* [https://www.mediafire.com/file_premium/mfuh8oyquuyxx08/SOCOM_III.7z/file SOCOM U.S. NAVY SEALs 3]
 +
* [https://www.mediafire.com/file_premium/4p14pgzinybm9c7/Tekken_Tag_Tournament.7z/file Tekken Tag Tournament]
 +
* [https://www.mediafire.com/file_premium/5n19dseyirl4gwi/Tony_Hawk%2527s_Underground.7z/file Tony Hawk's Underground]
 +
* [https://www.mediafire.com/file_premium/w75u4xehhamehh6/Tony_Hawk%2527s_Underground_2.7z/file Tony Hawk's Underground 2]
 +
* [https://gbatemp.net/threads/yakuza-usa-hd-remaster.624509/ Yakuza]
 +
* [https://gbatemp.net/threads/yakuza-2-usa-hd-remaster.624885/ Yakuza 2]
 +
 +
Direct MediaFire links originate from this thread (which also contains additional packs): [https://gbatemp.net/threads/my-ps2-packs.621422/ Link]
 +
 +
===PlayStation Portable===
 +
* [[PPSSPP]] has a game-specific directory under "user\Documents\PPSSPP\PSP\TEXTURES" with your game's ID (check the ISO properties to what it is) where you can install texture packs. Under "Tools", go to the "Developer Tools" and enable "Replace Textures". PPSSPP Texture packs consist of textures in .png format, and a textures.ini file.
 +
 +
====Notable HD texture packs====
 +
* [https://forums.ppsspp.org/showthread.php?tid=24823 Ace Combat X & Ace Combat X2: Joint Assault]
 +
* [https://gbatemp.net/threads/ao-no-kiseki-ppsspp-hd-texture-pack.484790/ Ao no Kiseki]
 +
* [https://forums.ppsspp.org/showthread.php?tid=28435 Daxter]
 +
* [https://forums.ppsspp.org/showthread.php?tid=26396 Dissidia 012: Duodecim Final Fantasy]
 +
* [https://forums.ppsspp.org/showthread.php?tid=26493 God of War: Chains of Olympus]
 +
* [https://forums.ppsspp.org/showthread.php?tid=22930 Grand Theft Auto: Liberty City & Vice City Stories]
 +
* [https://forums.ppsspp.org/showthread.php?tid=25473 Hatsune Miku: Project DIVA 2nd/2nd#]
 +
* [https://github.com/Ullr8/I.Q-Mania-Revived/releases I.Q Mania]
 +
* [https://forums.ppsspp.org/showthread.php?tid=24126 Kingdom Hearts: Birth by Sleep - Final Mix]
 +
* [https://forums.ppsspp.org/showthread.php?tid=29020 Metal Gear Solid: Peace Walker]
 +
* [https://forums.ppsspp.org/showthread.php?tid=28554 Monster Hunter Freedom Unite]
 +
* [https://github.com/David-vz/MonsterHunterPortable3rdHDRemake Monster Hunter Portable 3rd]
 +
* [https://forums.ppsspp.org/showthread.php?tid=26691 Persona]
 +
* [https://forums.ppsspp.org/showthread.php?tid=23509 Persona 3 Portable]
 +
* [https://forums.ppsspp.org/showthread.php?tid=25052 Ridge Racer 2]
 +
* [https://forums.ppsspp.org/showthread.php?tid=25479 Tekken 6]
 +
 +
Dedicated forum: [https://forums.ppsspp.org/forumdisplay.php?fid=36 Link]
 +
 +
===PlayStation Vita===
 +
 +
====Notable HD texture packs====
 +
* [https://twitter.com/Vita3K/status/1721381507267203366 Tales of Innocence R]
  
 
==External Links==
 
==External Links==
 +
* [https://www.reddit.com/r/texturepacks r/TexturePacks] - A subreddit for sharing texture packs.
 +
* [https://www.reddit.com/r/GameUpscale/ r/GameUpscale] - A subreddit for improving older games using machine learning technique.
 
* [http://6bit.net/shonumi/2013/07/18/emulating-game-boy-games-with-customcolorized-sprites/ An article] by the GB Enhanced+ dev about the technical aspects of replacing 2D graphics.
 
* [http://6bit.net/shonumi/2013/07/18/emulating-game-boy-games-with-customcolorized-sprites/ An article] by the GB Enhanced+ dev about the technical aspects of replacing 2D graphics.
 +
* [https://www.pcgamingwiki.com/wiki/User:Akven/List_of_games_with_AI_upscaled_textures Akven/List of games with AI upscaled textures] List of games with AI upscaled textures.
 +
* A [https://youtu.be/YVgmAjAG7Xc?si=cY9MaAjg_rIUl_g- basic] and [https://youtu.be/cU52R0SKxNQ?si=er4e0rg8pvrSSPR0 advanced] video tutorial that goes into detail about the process and research of texturing.
  
 
[[Category:FAQs]]
 
[[Category:FAQs]]
 +
[[Category:Custom Assets]]

Latest revision as of 20:42, 29 March 2024

For when original low-res sprites or ugly muddy pixellated textures don't cut it anymore, there are some emulators which allow for texture replacement - so that you can play your old games with shiny HD/4K textures to go with HD rendering. It's nice to play more of the retro games in the style of Super Mario All-Stars, the Ducktales remaster, or the N64 Zelda remakes.

Only problem: It's not as widely supported among emulators. This may be slowly changing, though. You'll need to get (or make) a texture pack in addition to the ROM. Goes without saying the game logic won't be altered. Also, this doesn't actually change the data inside the ROM proper, making this enhancement emulator-specific.

Currently, 2D sprite replacements are not as popular, so much of what's available among replacement packs are quite bland in the same fashion as Final Fantasy 6's iOS "remake" or RPG Maker stuff, but they're meant to be a proof-of-concept, no more. As of 2018, 2D sprite replacements have improved in quality with the release of several excellent 8-bit to 16-bit packs for NES.

Sprite Replacement (2D)[edit]

Example of Castlevania 30th Anniversary

NES[edit]

  • Mesen has support for HDNes HD packs and has made several improvements to it. Also includes HD Pack Builder that can be used to create new HD packs. Most newer packs only work on Mesen and not on HDNes.
  • HDNes an emulator that allows you to overlay custom sprites at 4X resolution over in-game NES sprites. These custom sprites are in true color without any of the palette restrictions inherent to the NES (alpha + 3 colors picked from around 50 possible colors). It can also do music replacement.

Notable sprite replacements packs[edit]

SNES[edit]

No emulator support this at the moment, (yet). Feature request for bsnes-hd: Add custom sprite/texture dumping/injection support

Game Boy[edit]

  • GBE+ Works just like HDNES, with custom resolutions up to x10. Can be used to colorize monochrome GB games this way when used with x1 sprite replacements. Doesn't have a stable release yet.
  • GameOBJ Based on the Unity3d GB Emulator code "UnityGB". It replaces GB graphics with 3D objects and the result is... unique, certainly worth it. Video here and here.

Sega Master System[edit]

  • HiSMS - Master System emulator with sprite replacement in HD resolutions.

Texture Replacement (3D)[edit]

Nintendo Switch[edit]

  • Ryujinx has a LayeredFS mod system which is found under "Users\<username>\AppData\Roaming\Ryujinx\mods\contents\" followed by the game's ID. This folder can be accessed directly by right-clicking the game title and selecting "Open Mods Directory". Texture packs can be placed in this folder.
  • Yuzu has a very similar LayeredFS mod system which is found under "Users\<username>\AppData\Roaming\yuzu\load".

Notable HD texture packs[edit]

Nintendo 3DS (Citra)[edit]

  • WIP

Notable HD texture packs[edit]

  • Henriko Magnifico (multiple games) Link
  • The Legend of Zelda: A Link Between Worlds: Link
  • Super Mario 3D Land: Textures

Dedicated forum: Link

Citra Community Posts: Link

Nintendo 64[edit]

  • Project64 - You will need a plugin such as Glide64, Rice, or GLideN64 to replace textures. GLideN64 is the only plugin that can do widescreen hacks and custom textures at the same time, though it has a high system requirement.
  • Mupen64Plus (standalone PC version) - Both Glide64 (and GLideN64) and Rice plugins support texture replacements, though not enabled by default. To enable the custom textures, change "LoadHiResTextures" to true and "ghq_hirs" to 1 in your mupen64plus.cfg. Note that the custom texture related features are removed from RetroArch port of Mupen64Plus. Custom Texture folder location:
Windows XP and older:
C:\Documents and Settings\<username>\Application Data\Mupen64Plus\hires_texture
Windows Vista and newer:
C:\Users\<username>\AppData\Mupen64Plus\hires_texture
Mac, Linux, and others:
~/.local/share/mupen64plus/hires_texture
  • Mupen64Plus AE - This Android fork of Mupen64 also have texture replacement, but only on Rice plugin. The setting file does have "ghq_hirs" for Glide64, but changing it to 1 has no noticeable effect. Custom Texture folder location:
Google Play Free Version:
/sdcard/Android/data/paulscode.android.mupen64plus.free/data/hires_texture/
Google Play Donate Version:
/sdcard/Android/data/paulscode.android.mupen64plus/data/hires_texture

Notable texture packs[edit]

Dedicated forum: Link.

GameCube/Wii[edit]

Example of WW HD UI
  • Dolphin has a game-specific directory somewhere under "Documents\Dolphin Emulator\Load\Textures" with your game's ID (check the ISO properties to what it is) where you can put your custom sprites. Under "Graphics", go to the "Advanced" tab and enable "Load Custom Texture", then set "Texture Cache Accuracy" to "Safe". While running, it will replace that texture when the game loads it with the image files under that directory. Texture packs for Dolphin come as tons of image files to put in that directory.

Notable texture packs[edit]

GameCube[edit]
Wii[edit]
  • Mario Party 9: Textures
  • Mario Kart Wii: Textures
  • The Legend of Zelda: Twilight Princess: Textures
  • New Super Mario Bros. Wii: Textures
  • No More Heroes 2: PS3/360 Button Replacement
  • Resident Evil 4: Wii Edition: Textures Notice is Pg7, the original OP's links are not available, but a kind soul reuploaded them in 1 single pack, also, if you know a texture pack exists, don't just write the name of the game to send a lurker into a confusing search, especially for a game like RE4 which seems to have like 3 texture packs, 1 notable for PC, 1 for Wii except the links where dead and the other I don't remember. Feel free to edit this rant but don't ignore its content.
  • Super Mario Galaxy 2: Textures

Dedicated forum: Link.

Dreamcast[edit]

Notable HD texture packs[edit]

PlayStation[edit]

Both DuckStation's texture-replacement-PR and beetle-psx-hw-libretro (mednafen_psx_hw_libretro) support this feature but it's still work-in-progress/experimental and incompatible with each others implementation.

Notable HD texture packs[edit]

  • WIP

PlayStation 2[edit]

Dedicated forum: PCSX2 HD texture pack group (This group is to collect HD texture packs for the PCSX2 emulator, since there's no centralized location for them right now.)

Notable HD texture packs[edit]

Direct MediaFire links originate from this thread (which also contains additional packs): Link

PlayStation Portable[edit]

  • PPSSPP has a game-specific directory under "user\Documents\PPSSPP\PSP\TEXTURES" with your game's ID (check the ISO properties to what it is) where you can install texture packs. Under "Tools", go to the "Developer Tools" and enable "Replace Textures". PPSSPP Texture packs consist of textures in .png format, and a textures.ini file.

Notable HD texture packs[edit]

Dedicated forum: Link

PlayStation Vita[edit]

Notable HD texture packs[edit]

External Links[edit]