Talk:Nintendo 64 emulators

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Revision as of 00:11, 20 December 2022 by GPDP1 (talk | contribs) (Ares recommended?: new section)
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>Its developers have expressed intentions to eventually rewrite the core and brand it as its own emulator, called ParaLLEl.

Hey, it looks like ParaLLEl is already available in Retroarch. I don't know how good it is exactly as I've only tried Paper Mario so far, but there's no flickering in it as mentioned on the mupen64 comparability wiki. -Anon

Graphics comparison table

The main page of the N64 emus is too large probably, so I put this here as a backup source. I've already added it to the Resources sector at three other pages (for 3 comparable systems). ObiKKa (talk) 18:17, 28 April 2019 (EDT)

What's Depth output?

LLE emulators would support it. If GlideN64 calls that "Use emulator help to read/write frame buffers" option, I think Project64 is not supported.

I was wondering about this as well. Does it refer perhaps to the N64-style depth compare option in GLideN64? Because Mupen64Plus-Next has that option, unless it's not working for some reason.

Ares recommended?

This is just my opinion, but while ares has certainly made strides for such a new emulator, I'm not sure it's good enough to flat-out recommend over even Project64. Its compatibility is still the lowest among the currently-active emulators, and it has serious problems with several high-profile games, such as DK64.

On that note, perhaps simple64 should be moved back up to recommended. It does have some regressions, but its compatibility is still quite high, and it does fix some issues present in regular Mupen64Plus.