Difference between revisions of "Talk:Main Page"

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m (Windows XP/Vista section)
m (Windows XP/Vista section)
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;Useful infos about 3D/2D acceleration via Hypervisors for Windows XP;
 
;Useful infos about 3D/2D acceleration via Hypervisors for Windows XP;
  
1. VBoxVGA ('''<abbr title="Due to changes in VirtualBox's 3D acceleration system, you must use VirtualBox 6.0.24 or earlier to use 3D acceleration in a Windows XP or Vista guest.">VirtualBox <=6.0.x only</abbr>''') with <abbr title="for non-compatible games">wrappers like [https://emulation.gametechwiki.com/index.php/Wrappers#90.27s_APIs WineD3D for Windows], DxWnd etc. on the guest OS side</abbr>.<br/>
+
1. VBoxVGA ('''<abbr title="Due to changes in VirtualBox's 3D acceleration system, you must use VirtualBox 6.0.24 or earlier to use 3D acceleration in a Windows XP or Vista guest.">VirtualBox <=6.0.x only</abbr>''') with <abbr title="for non-compatible games">wrappers like [https://emulation.gametechwiki.com/index.php/Wrappers#90.27s_APIs WineD3D for Windows, DxWnd] etc. on the guest OS side</abbr>.<br/>
1. SVGA3D (VMWare) with <abbr title="for non-compatible games">wrappers like [https://emulation.gametechwiki.com/index.php/Wrappers#90.27s_APIs WineD3D for Windows], DxWnd etc. on the guest OS side</abbr>.<br/>
+
1. SVGA3D (VMWare) with <abbr title="for non-compatible games">wrappers like [https://emulation.gametechwiki.com/index.php/Wrappers#90.27s_APIs WineD3D for Windows, DxWnd] etc. on the guest OS side</abbr>.<br/>
2. -Linux host- <abbr title="https://github.com/kjliew/qemu-3dfx#donation">[https://github.com/kjliew/qemu-3dfx QEMU-3dfx ($)]</abbr> with KVM<br/>
+
2. -Linux host- [https://github.com/kjliew/qemu-3dfx QEMU-3dfx] [https://github.com/kjliew/qemu-3dfx#donation ($)] with KVM<br/>
2. -Windows host- <abbr title="https://github.com/kjliew/qemu-3dfx#donation">[https://github.com/kjliew/qemu-3dfx QEMU-3dfx ($)]</abbr> with <abbr title="With Windows host and WHPX it will take much longer time. You will have to stay with QEMU TCG entirely until you manually switched to 'ACPI PC' kernel. The starting 'ACPI Uniprocessor' kernel does not boot on QEMU WHPX.">[https://www.youtube.com/watch?v=T43ni7mssww&lc=Ugw2qKkJVn3eSW7ZJ0p4AaABAg.9g4VM28d9_o9kUveV6vMMD WHPX and/or Hyper-V]</abbr><br/>
+
2. -Windows host- [https://github.com/kjliew/qemu-3dfx QEMU-3dfx] [https://github.com/kjliew/qemu-3dfx#donation ($)]</abbr> with <abbr title="With Windows host and WHPX it will be much slower performance wise compared to Linux host and KVM. You will have to stay with QEMU TCG entirely until you manually switched to 'ACPI PC' kernel. The starting 'ACPI Uniprocessor' kernel does not boot on QEMU WHPX.">[https://www.youtube.com/watch?v=T43ni7mssww&lc=Ugw2qKkJVn3eSW7ZJ0p4AaABAg.9g4VM28d9_o9kUveV6vMMD WHPX and/or Hyper-V]</abbr><br/>
 
3. -Linux host- QEMU+KVM with <abbr title="You need XP compatible GPU/Drivers for this ofc">GPU-Passthrough</abbr>
 
3. -Linux host- QEMU+KVM with <abbr title="You need XP compatible GPU/Drivers for this ofc">GPU-Passthrough</abbr>
  

Revision as of 15:53, 27 February 2023

If you are looking for something to do, check the Getting involved page. There's also a Getting involved talk page.


Adding links to more content pages on the main page

I think it would improve the wiki and make it more accessible to everyone, if we added links on the main page to more content pages that don't have a link yet. I can't do it myself though, so I'd appreciate if someone else considered doing it. I have looked up all content pages at https://emulation.gametechwiki.com/index.php?title=Special:AllPages&hideredirects=1 and I have made a list of most of the ones that aren't yet linked on the main page, excluding all that focus on specific emulators and a few more that I thought were better off staying inside other links. Also, there's at least 2 pages on this list that aren't linked from any other page, GPD_XD_Devices and Thread_template. Here's the list:

-188.114.111.202 18:11, 16 April 2020 (UTC)

Thanks. I'll start adding some. -Jpx (talk) 05:52, 17 April 2020 (UTC)
Thank you. That was fast. -188.114.111.160 09:22, 17 April 2020 (UTC)
More of those have been added on MainPageWIP page. - WebMint (talk) 02:27, 25 November 2021 (UTC)

New main page

I've been thinking about remaking the main page. I'll probably create a separate WIP page to test it out. There's mainly two reasons:

  • Make it easier to contribute to the wiki - this might be things like highlighting high priority tasks on the main page
  • Different layout of emulators - I've been thinking about separating console, computers and arcade emulators.

Let me know if you got any suggestions. -Jpx (talk) 06:48, 14 November 2020 (UTC)

Will it still be remade? - WebMint (talk) 17:17, 19 July 2021 (UTC)

Quality control

Some pages are of subpar quality or outdated. I think we need some better way of quality control. Perhaps something like Wikipedias Content assessment & Vital aritcles or something like PCGamingWiki? A way to go thru all pages, add a category or template and then be able to list all pages that needs fixing. Perhaps we should rate the quality of all pages? -Jpx (talk) 06:48, 14 November 2020 (UTC)

{{WIP}}, {{Outdated}} and {{stub}} take care of the real subpar ones, and for the rest I think it'd be best to keep it simple by either adding Category:Article_complete or Category:Article_incomplete to the page.
We should also have something to check against, so how about Emulation General Wiki:Guidelines as a guide. --SonofUgly (talk) 03:55, 6 July 2021 (UTC)

Data Loss (2021-07-03)

Yesterday on the 2nd the wiki's database got corrupted, and I was unable to restore it. Due to an issue with mySQL logging, the server's drive was also completely full so backups of the database weren't being made. Because of these issues I've had to roll the wiki back to the most recent offline backup I had, which unfortunately is 6 months old. So to everyone who made edits in the past 6 months, I'm very sorry, I've lost those contributions.

I believe I've fixed the issue with mySQL, and will be checking the server's status and making offline backups more regularly, as well as using a service to backup the server's instance in full. --SonofUgly (talk) 22:18, 3 July 2021 (UTC)

TODO lists for each page?

I think it'd be a good idea to add TODO lists to the talk pages of each console page. It'd help us keep track of things like which emulators need to be tested and added.

Side note, is there a way we can test the accuracy of NES and FDS emulation? Like determine if accuracy is low, midrange, high, or cycle accurate? ~Charlie OrphanedPixel (talk) 20:05, 27 July 2021 (UTC)

Hello, on the Fightcade page, its title should be "Fightcade", not "FightCade", if it could be changed, thanks. -ludg1e https://emulation.gametechwiki.com/index.php/FightCade

iOS and touchHLE

Should we get rid of iOS’s &Dagger;? While it’s still in very early development, touchHLE is already able to run at least one commercial app and it looks very promising, but it’s still a far cry from what we usually would call mobile device emulation – it’s very high-level, and it’s more of an iOS substitute that runs alongside a CPU emulator. The iOS itself isn’t even planned to be supported. I personally think that the ability to run apps should alone be grounds to consider the iOS emulated, but I can see how that could be controversial. rariteh (talk) 05:42, 6 February 2023 (UTC)

It’s been a week and nobody replied, so, considering that systems like the PS4 and Super A’Can don’t have it even though the current state of their emulation is barely practical, I’ll take iOS’s off for now. rariteh (talk) 05:22, 13 February 2023 (UTC)

Windows XP/Vista section

I know XP and Vista are NT-based operating systems but i think there should be a Windows XP page like Windows 9x one; https://imgur.com/a/QiRNJhB

Useful infos about 3D/2D acceleration via Hypervisors for Windows XP;

1. VBoxVGA (VirtualBox <=6.0.x only) with wrappers like WineD3D for Windows, DxWnd etc. on the guest OS side.
1. SVGA3D (VMWare) with wrappers like WineD3D for Windows, DxWnd etc. on the guest OS side.
2. -Linux host- QEMU-3dfx ($) with KVM
2. -Windows host- QEMU-3dfx ($) with WHPX and/or Hyper-V
3. -Linux host- QEMU+KVM with GPU-Passthrough

Videos;
GPU passthrough guide for Windows XP VMs
KJ Liew's QEMU-3dfx ($) Windows XP SP3 Retro Gaming VM From Scratch to 3D Acceleration in 15 mins

Compatibility pages;
vGPU adapter compatibility sheet for WinXP (only partially translated via GT)
Working games under VirtualBox (Linux host - Windows guest)
SVGA3D (VMWare) - 3D Applications Compatibility List

What about implementing KVM and these virtual adapters (VMware SVGA/SVGA II and VBoxVGA emulation) for emulators like DOSBox forks or others.

Ahayri (talk) 11:16, 27 February 2023 (UTC)