Talk:Game engine recreations and source ports

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Revision as of 19:08, 10 January 2019 by LilShootDawg (talk | contribs) (response)
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Move?

These are source ports. --LilShootDawg (talk) 11:20, 8 January 2019 (EST)

Vote

Move

  1. LilShootDawg (talk) 11:25, 8 January 2019 (EST)

Stay

  1. Jpx (talk) 04:31, 9 January 2019 (EST)
  2. FosterHaven (talk) 18:09, 9 January 2019 (EST)

Discussion

Source ports are a different thing. Source ports: developer releases source code, fans ports game (ie Doom). Game engine recreation: fans reverse engineer/recreates the game engine. From wikipedia: "Source ports are often created by fans after the original developer hands over the maintenance support for a game by releasing its source code to the public". We could have a separate page for source ports if there is interest in making it. --Jpx (talk) 04:31, 9 January 2019 (EST)

Ditto for the page staying. Source ports and game engine recreations come about differently. If one wants to argue that source ports really are different then sure, a source ports page can be made... just not at the expense of this one. -FosterHaven (talk) 18:09, 9 January 2019 (EST)

How about adding /Source Ports? --LilShootDawg (talk) 20:40, 9 January 2019 (EST)

Would be a long title, but I'm not opposed to it. I'd wait for Jpx' thoughts on it first. -FosterHaven (talk) 20:57, 9 January 2019 (EST)
Sure, I'm okay with it. I think we should keep the list from growing to big by only including important/popular games, and only the best game engine recreations/source ports. --Jpx (talk) 13:52, 10 January 2019 (EST)
Ok. I don't like that "important/popular" games. And best game engine recreations/source ports are subjective. --LilShootDawg (talk) 14:08, 10 January 2019 (EST)