Difference between revisions of "Talk:Game engine recreations and source ports"

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m (LilShootDawg moved page Talk:Game engine recreations to Talk:Game engine recreations/Source Ports: added source ports)
(Discussion: 2 different interpretations on 2 different topics.)
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::Sure, I'm okay with it. I think we should keep the list from growing to big by only including important/popular games, and only the best game engine recreations/source ports. --[[User:Jpx|Jpx]] ([[User talk:Jpx|talk]]) 13:52, 10 January 2019 (EST)
 
::Sure, I'm okay with it. I think we should keep the list from growing to big by only including important/popular games, and only the best game engine recreations/source ports. --[[User:Jpx|Jpx]] ([[User talk:Jpx|talk]]) 13:52, 10 January 2019 (EST)
 
:::Ok. I don't like that "important/popular" games. And best game engine recreations/source ports are subjective. --[[User:LilShootDawg|LilShootDawg]] ([[User talk:LilShootDawg|talk]]) 14:08, 10 January 2019 (EST)
 
:::Ok. I don't like that "important/popular" games. And best game engine recreations/source ports are subjective. --[[User:LilShootDawg|LilShootDawg]] ([[User talk:LilShootDawg|talk]]) 14:08, 10 January 2019 (EST)
 +
::::I don't like the addition of the /source ports naming into the web address. It's incredibly clumsy. I agree with jpx that it's for a different purpose. Like how Raven Software released source code for their Jedi Knight games when or after they went bankrupt & closed down.
 +
::::In saying that, the page will not ever be driven by popularity of any game engine recreations which is selectively subjective to some people. It's just that there are WAY too many recreations found in that OSGameClones web list. So it takes time adding them. That's why I thought to segment them into multiple pages categorised by old times and then each new decade afterwards. Eg. Early times to 1990, then a new page for 1991-2000 (for games first released in THOSE years), 2001-2010, 2011-2020 and so on and so forth.

Revision as of 18:35, 11 January 2019

Move? (OVER)

These are source ports. --LilShootDawg (talk) 11:20, 8 January 2019 (EST)

Vote

Move

  1. LilShootDawg (talk) 11:25, 8 January 2019 (EST)

Stay

  1. Jpx (talk) 04:31, 9 January 2019 (EST)
  2. FosterHaven (talk) 18:09, 9 January 2019 (EST)

Discussion

Source ports are a different thing. Source ports: developer releases source code, fans ports game (ie Doom). Game engine recreation: fans reverse engineer/recreates the game engine. From wikipedia: "Source ports are often created by fans after the original developer hands over the maintenance support for a game by releasing its source code to the public". We could have a separate page for source ports if there is interest in making it. --Jpx (talk) 04:31, 9 January 2019 (EST)

Ditto for the page staying. Source ports and game engine recreations come about differently. If one wants to argue that source ports really are different then sure, a source ports page can be made... just not at the expense of this one. -FosterHaven (talk) 18:09, 9 January 2019 (EST)

How about adding /Source Ports? --LilShootDawg (talk) 20:40, 9 January 2019 (EST)

Would be a long title, but I'm not opposed to it. I'd wait for Jpx' thoughts on it first. -FosterHaven (talk) 20:57, 9 January 2019 (EST)
Sure, I'm okay with it. I think we should keep the list from growing to big by only including important/popular games, and only the best game engine recreations/source ports. --Jpx (talk) 13:52, 10 January 2019 (EST)
Ok. I don't like that "important/popular" games. And best game engine recreations/source ports are subjective. --LilShootDawg (talk) 14:08, 10 January 2019 (EST)
I don't like the addition of the /source ports naming into the web address. It's incredibly clumsy. I agree with jpx that it's for a different purpose. Like how Raven Software released source code for their Jedi Knight games when or after they went bankrupt & closed down.
In saying that, the page will not ever be driven by popularity of any game engine recreations which is selectively subjective to some people. It's just that there are WAY too many recreations found in that OSGameClones web list. So it takes time adding them. That's why I thought to segment them into multiple pages categorised by old times and then each new decade afterwards. Eg. Early times to 1990, then a new page for 1991-2000 (for games first released in THOSE years), 2001-2010, 2011-2020 and so on and so forth.