Difference between revisions of "Taito Type X and variants"

From Emulation General Wiki
Jump to navigation Jump to search
(Created page with "The '''Taito Type X''' is an arcade system board released by Taito Corporation in 2004.  Based on commodity PC]hardware architecture, Type X is not a specification for a ...")
 
(Taito Type X³)
(27 intermediate revisions by 17 users not shown)
Line 1: Line 1:
The '''Taito Type X''' is an [[arcade system board]] released by Taito Corporation in 2004.  Based on commodity PC]hardware architecture, Type X is not a specification for a single set of hardware, but rather a modular platform supporting multiple hardware configurations with different levels of graphical capability. 
+
[[File:type-x.jpg|thumb|The Taito Type X board without a cabinet.]]The '''Taito Type X''' is an arcade system board designed and released by [[wikipedia:Taito|Taito]] in 2004. Based on standard PC hardware, Type X differs from specifications for a single set of hardware; it's a modular platform supporting multiple hardware configurations with different levels of graphical capability.
  
They use the Windows operating systems, and for that reason they do not need a special emulator to run on Windows systems. To run on Linux or OSX systems, [[Wine]] is required.
+
Games that use the Type X platform are compiled for Windows Embedded, so running them in a standard Windows installation is trivially easy. Other operating systems would require [[Wine]], but it's unknown how well it works.
 +
 
 +
==Tools==
 +
Games need a launcher to work. For saving scores, you'll need to use save fixes on a per-game basis, 'Loaders Pack' has fixes for many games. Also, some shmup games for the original Type X need an extra fix.
 +
 
 +
There's more info about tools and games [http://pastebin.com/0hLN1vRu here.]
 +
 
 +
==Compatibility Layers==
 +
[[TeknoParrot]] offers an out-of-the-box solution for running Windows-based arcade games. Currently supports [https://wiki.teknoparrot.com/books/compatibility-list some games] for Taito Type X, X+, X2, and X3.
  
 
==Chart==
 
==Chart==
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
+
{| class="wikitable" style="text-align:center;"
! scope="col" style="text-align: center;"|Name
+
! scope="col"|Name
! scope="col" style="text-align: center;"|Operating System(s)
+
! scope="col"|Operating System(s)
 
|-
 
|-
| style="text-align: center;"| Taito Type X/X+
+
|[[wikipedia:Taito_Type_X#Taito_Type_X.2FX.2B|Taito Type X/X+]]
| style="text-align: center;"|Windows XP Embedded
+
|Windows XP Embedded
 
|-
 
|-
| style="text-align: center;"|Taito Type X7
+
|[[wikipedia:Taito_Type_X#Taito_Type_X7|Taito Type X7]]
| style="text-align: center;"|Windows XP Embedded
+
|Windows XP Embedded
 
|-
 
|-
| style="text-align: center;"|Taito Type X²
+
|[[wikipedia:Taito_Type_X#Taito_Type_X.C2.B2|Taito Type X²]]
| style="text-align: center;"|Windows XP Embedded
+
|Windows XP Embedded
 
|-
 
|-
| style="text-align: center;"|Taito Type X Zero
+
|[[wikipedia:Taito_Type_X#Taito_Type_X_Zero|Taito Type X Zero]]
| style="text-align: center;"|Windows Embedded Standard 7
+
|Windows Embedded Standard 7
 
|-
 
|-
| style="text-align: center;"|Taito Type X³
+
|[[wikipedia:Taito_Type_X#Taito_Type_X.C2.B3|Taito Type X³]]
| style="text-align: center;"|Windows Embedded Standard 7 64bit
+
|Windows Embedded Standard 7 64bit
 
|}
 
|}
 +
 +
==Models==
 +
====[[wikipedia:Taito_Type_X#Taito_Type_X/X+|Taito Type X]]====
 +
The Taito Type X had a Intel Celeron at 2.5 GHz with 256MB of RAM with the supported GPU being ATI Radeon 9600 SE 128 MB, 9600 XT 128MB, and X700 PRO 256MB GPUs.
 +
 +
====[[wikipedia:Taito_Type_X#Taito_Type_X/X+|Taito Type X+]]====
 +
The Taito Type X+ just had a more powerful graphics board.
 +
 +
====[[wikipedia:Taito_Type_X#Taito_Type_X7|Taito Type X7]]====
 +
The Taito Type X7 had an Intel Celeron M at 600 MHz with 512MiB of RAM. It had an ATI Mobility Radeon 9550 with 128MB of VRAM.
 +
 +
====[[wikipedia:Taito_Type_X#Taito_Type_X2|Taito Type X²]]====
 +
The Taito Type X² had an Intel LGA 775 CPU with other supported CPU being the Celeron D 352, Pentium 4 651, and Intel Core 2 Duo E6400. The RAM could either be 512 MB, 1 GB, or 4 GB. The GPUs that were supported were the PCI Express ×16-based graphics, ATI Radeon x1600Pro, x1300LE, nVidia GeForce 7900GS, 7600GS, and 7300GS.
 +
 +
====[[wikipedia:Taito_Type_X2_Satellite_Terminal|Taito Type X² Satellite Terminal]]====
 +
The Taito Type X² Satellite Terminal was just a Type X² but with network multiplayer.
 +
 +
====[[wikipedia:Taito_Type_X_Zero|Taito Type X Zero]]====
 +
The Taito Type X Zero had an Intel Atom 230 at 1.6 GHz with 1GB of RAM and a nVidia GeForce 9400M GPU.
 +
 +
====[[wikipedia:Taito_Type_X#Taito_Type_X3|Taito Type X³]]====
 +
The Taito Type X³ had an Intel Core i5 2400 with other supported CPUs being the Intel Core i3/2120 and Core i7/2600. 2GB of RAM, up to 16GB, and an AMD Radeon HD 6770 GPU which could also be changed out for a nVidia GeForce GTX560Ti.
 +
 +
====[[wikipedia:Taito_Type_X#Taito_Type_X4|Taito Type X4]]====
 +
The Taito Type X4 had an Intel Core i5-4590 with 4GB of RAM and a nVidia GeForce GTX 960, but for Densha de GO!! they used a newer nVidia GeForce GTX 1080.
 +
 +
[[Category:Arcade]]
 +
[[Category:Arcade emulators|*]]

Revision as of 02:52, 17 September 2019

The Taito Type X board without a cabinet.

The Taito Type X is an arcade system board designed and released by Taito in 2004. Based on standard PC hardware, Type X differs from specifications for a single set of hardware; it's a modular platform supporting multiple hardware configurations with different levels of graphical capability.

Games that use the Type X platform are compiled for Windows Embedded, so running them in a standard Windows installation is trivially easy. Other operating systems would require Wine, but it's unknown how well it works.

Tools

Games need a launcher to work. For saving scores, you'll need to use save fixes on a per-game basis, 'Loaders Pack' has fixes for many games. Also, some shmup games for the original Type X need an extra fix.

There's more info about tools and games here.

Compatibility Layers

TeknoParrot offers an out-of-the-box solution for running Windows-based arcade games. Currently supports some games for Taito Type X, X+, X2, and X3.

Chart

Name Operating System(s)
Taito Type X/X+ Windows XP Embedded
Taito Type X7 Windows XP Embedded
Taito Type X² Windows XP Embedded
Taito Type X Zero Windows Embedded Standard 7
Taito Type X³ Windows Embedded Standard 7 64bit

Models

Taito Type X

The Taito Type X had a Intel Celeron at 2.5 GHz with 256MB of RAM with the supported GPU being ATI Radeon 9600 SE 128 MB, 9600 XT 128MB, and X700 PRO 256MB GPUs.

Taito Type X+

The Taito Type X+ just had a more powerful graphics board.

Taito Type X7

The Taito Type X7 had an Intel Celeron M at 600 MHz with 512MiB of RAM. It had an ATI Mobility Radeon 9550 with 128MB of VRAM.

Taito Type X²

The Taito Type X² had an Intel LGA 775 CPU with other supported CPU being the Celeron D 352, Pentium 4 651, and Intel Core 2 Duo E6400. The RAM could either be 512 MB, 1 GB, or 4 GB. The GPUs that were supported were the PCI Express ×16-based graphics, ATI Radeon x1600Pro, x1300LE, nVidia GeForce 7900GS, 7600GS, and 7300GS.

Taito Type X² Satellite Terminal

The Taito Type X² Satellite Terminal was just a Type X² but with network multiplayer.

Taito Type X Zero

The Taito Type X Zero had an Intel Atom 230 at 1.6 GHz with 1GB of RAM and a nVidia GeForce 9400M GPU.

Taito Type X³

The Taito Type X³ had an Intel Core i5 2400 with other supported CPUs being the Intel Core i3/2120 and Core i7/2600. 2GB of RAM, up to 16GB, and an AMD Radeon HD 6770 GPU which could also be changed out for a nVidia GeForce GTX560Ti.

Taito Type X4

The Taito Type X4 had an Intel Core i5-4590 with 4GB of RAM and a nVidia GeForce GTX 960, but for Densha de GO!! they used a newer nVidia GeForce GTX 1080.