Difference between revisions of "Taito Type X and variants"

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(Taito Type X³)
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Games that use the Type X platform are compiled for Windows Embedded, so running them in a standard Windows installation is trivially easy. Other operating systems would require [[Wine]], but it's unknown how well it works.
 
Games that use the Type X platform are compiled for Windows Embedded, so running them in a standard Windows installation is trivially easy. Other operating systems would require [[Wine]], but it's unknown how well it works.
 +
 +
==Tools==
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Games need a launcher to work. For saving scores, you'll need to use save fixes on a per-game basis, 'Loaders Pack' has fixes for many games. Also, some shmup games for the original Type X need an extra fix.
 +
 +
There's more info about tools and games [http://pastebin.com/0hLN1vRu here.]
 +
 +
==Compatibility Layers==
 +
[[TeknoParrot]] offers an out-of-the-box solution for running Windows-based arcade games. Currently supports [https://wiki.teknoparrot.com/books/compatibility-list some games] for Taito Type X, X+, X2, and X3.
  
 
==Chart==
 
==Chart==
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|}
 
|}
  
==Compability Layers==
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==Models==
[[TeknoParrot]] offers an out-of-the-box solution for running Windows based arcade games. Currently supports [https://wiki.teknoparrot.com/books/compatibility-list some games] for Taito Type X, X+ and X2.
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====[[wikipedia:Taito_Type_X#Taito_Type_X/X+|Taito Type X]]====
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The Taito Type X had a Intel Celeron at 2.5 GHz with 256MB of RAM with the supported GPU being ATI Radeon 9600 SE 128 MB, 9600 XT 128MB, and X700 PRO 256MB GPUs.
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 +
====[[wikipedia:Taito_Type_X#Taito_Type_X/X+|Taito Type X+]]====
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The Taito Type X+ just had a more powerful graphics board.
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====[[wikipedia:Taito_Type_X#Taito_Type_X7|Taito Type X7]]====
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The Taito Type X7 had an Intel Celeron M at 600 MHz with 512MiB of RAM. It had an ATI Mobility Radeon 9550 with 128MB of VRAM.
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====[[wikipedia:Taito_Type_X#Taito_Type_X2|Taito Type X²]]====
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The Taito Type X² had an Intel LGA 775 CPU with other supported CPU being the Celeron D 352, Pentium 4 651, and Intel Core 2 Duo E6400. The RAM could either be 512 MB, 1 GB, or 4 GB. The GPUs that were supported were the PCI Express ×16-based graphics, ATI Radeon x1600Pro, x1300LE, nVidia GeForce 7900GS, 7600GS, and 7300GS.
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====[[wikipedia:Taito_Type_X2_Satellite_Terminal|Taito Type X² Satellite Terminal]]====
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The Taito Type X² Satellite Terminal was just a Type X² but with network multiplayer.
  
==Tools==
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====[[wikipedia:Taito_Type_X_Zero|Taito Type X Zero]]====
Games need a launcher to work. For saving scores, you'll need to use save fixes on a per-game basis, 'Loaders Pack' has fixes for many games. Also, some shmup games for the original Type X need an extra fix.
+
The Taito Type X Zero had an Intel Atom 230 at 1.6 GHz with 1GB of RAM and a nVidia GeForce 9400M GPU.
 +
 
 +
====[[wikipedia:Taito_Type_X#Taito_Type_X3|Taito Type X³]]====
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The Taito Type X³ had an Intel Core i5 2400 with other supported CPUs being the Intel Core i3/2120 and Core i7/2600. 2GB of RAM, up to 16GB, and an AMD Radeon HD 6770 GPU which could also be changed out for a nVidia GeForce GTX560Ti.
  
There's more info about tools and games [http://pastebin.com/0hLN1vRu here.]
+
====[[wikipedia:Taito_Type_X#Taito_Type_X4|Taito Type X4]]====
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The Taito Type X4 had an Intel Core i5-4590 with 4GB of RAM and a nVidia GeForce GTX 960, but for Densha de GO!! they used a newer nVidia GeForce GTX 1080.
  
[[Category:Consoles]]
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[[Category:Arcade]]
 
[[Category:Arcade emulators|*]]
 
[[Category:Arcade emulators|*]]

Revision as of 02:52, 17 September 2019

The Taito Type X board without a cabinet.

The Taito Type X is an arcade system board designed and released by Taito in 2004. Based on standard PC hardware, Type X differs from specifications for a single set of hardware; it's a modular platform supporting multiple hardware configurations with different levels of graphical capability.

Games that use the Type X platform are compiled for Windows Embedded, so running them in a standard Windows installation is trivially easy. Other operating systems would require Wine, but it's unknown how well it works.

Tools

Games need a launcher to work. For saving scores, you'll need to use save fixes on a per-game basis, 'Loaders Pack' has fixes for many games. Also, some shmup games for the original Type X need an extra fix.

There's more info about tools and games here.

Compatibility Layers

TeknoParrot offers an out-of-the-box solution for running Windows-based arcade games. Currently supports some games for Taito Type X, X+, X2, and X3.

Chart

Name Operating System(s)
Taito Type X/X+ Windows XP Embedded
Taito Type X7 Windows XP Embedded
Taito Type X² Windows XP Embedded
Taito Type X Zero Windows Embedded Standard 7
Taito Type X³ Windows Embedded Standard 7 64bit

Models

Taito Type X

The Taito Type X had a Intel Celeron at 2.5 GHz with 256MB of RAM with the supported GPU being ATI Radeon 9600 SE 128 MB, 9600 XT 128MB, and X700 PRO 256MB GPUs.

Taito Type X+

The Taito Type X+ just had a more powerful graphics board.

Taito Type X7

The Taito Type X7 had an Intel Celeron M at 600 MHz with 512MiB of RAM. It had an ATI Mobility Radeon 9550 with 128MB of VRAM.

Taito Type X²

The Taito Type X² had an Intel LGA 775 CPU with other supported CPU being the Celeron D 352, Pentium 4 651, and Intel Core 2 Duo E6400. The RAM could either be 512 MB, 1 GB, or 4 GB. The GPUs that were supported were the PCI Express ×16-based graphics, ATI Radeon x1600Pro, x1300LE, nVidia GeForce 7900GS, 7600GS, and 7300GS.

Taito Type X² Satellite Terminal

The Taito Type X² Satellite Terminal was just a Type X² but with network multiplayer.

Taito Type X Zero

The Taito Type X Zero had an Intel Atom 230 at 1.6 GHz with 1GB of RAM and a nVidia GeForce 9400M GPU.

Taito Type X³

The Taito Type X³ had an Intel Core i5 2400 with other supported CPUs being the Intel Core i3/2120 and Core i7/2600. 2GB of RAM, up to 16GB, and an AMD Radeon HD 6770 GPU which could also be changed out for a nVidia GeForce GTX560Ti.

Taito Type X4

The Taito Type X4 had an Intel Core i5-4590 with 4GB of RAM and a nVidia GeForce GTX 960, but for Densha de GO!! they used a newer nVidia GeForce GTX 1080.