Supermodel

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Revision as of 18:18, 1 May 2019 by ObiKKa (talk | contribs) (Same user who created the new UI also created one for Model 2 emulator.)
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Supermodel
Developer(s) Stefano Teso (sthief), Bart Trzynadlowski (trzy), Ville Linde (vlinde), Ian (dukeeeey)
Latest version 0.2a
Active Yes
Platform(s) Windows, Linux, macOS
Emulates Sega Model 3
Website www.supermodel3.com
Programmed in C++
Source code SourceForge
0.2a (Old)

Supermodel is an open-source Sega Model 3 emulator written in C++.

Downloads

Recommended places to download the latest builds:

- Emu-France (Windows XP version)

Compile builds:

Frontend

It seems that this emulator requires you to use a command-line interface to boot up a ROM game. There is an alternative way with a frontend (To be put in the same folder as Supermodel).

  • Sega Model 3 UI - New 2019 open-source frontend for Windows made by Nuexzz from Argentina. He has also previously created a similarly styled Sega Model 2 UI for the inactive, closed-source Sega Model 2 emulator called Model 2 Emulator.

Old frontends:

  • SuperModel-UI:
- Emu-France (French language. SuperModel-UI v0.9.151. Updated: 16/09/2013.)
- Emu-France (French language. SuperModel-UI Snapshots v1.0. Updated: 29/02/2012.)


Overview

The original Supermodel effort was undertaken by Ville Linde (vlinde), Stefano Teso (sthief), and Bart Trzynadlowski (trzy) from 2003. The PowerPC emulator is originally by Ville Linde and the Sega Custom Sound Processor emulator was donated by ElSemi (Aka Miguel Ãngel Horna. Coder of old emulators like Nebula, CPS3 Emulator and Model 2 Emulator). Development began in January 2011 after Bart rewrote it from scratch in late 2010 and got it to a playable state. The first version of Supermodel was released on April 1, 2011. It is being created by Bart Trzynadlowski, Ville Linde, and Stefano Teso. Ian (dukeeeey) is another active contributor.

Supermodel is written in C++ and uses OpenGL and SDL. On Windows, it supports force feedback and Xbox 360 controllers.