Difference between revisions of "Super Nintendo emulators"

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! scope="col"|Recommended?
 
! scope="col"|Recommended?
 
|-
 
|-
|[[bSNES]] (Higan)
+
|[[bsnes]] (higan)
 
|Windows, Linux
 
|Windows, Linux
 
|
 
|
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|✗
 
|✗
 
|-
 
|-
|[[Retroarch]]
+
|[[RetroArch]]
 
|Multiplatform
 
|Multiplatform
 
|
 
|
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===Comparison===
 
===Comparison===
  
1. [[bSNES]] (Higan)
+
1. [[bsnes]] (higan)
 
*The most [[accurate]] of the bunch. Should play any and all commercially released games without trouble, assuming you have the power.
 
*The most [[accurate]] of the bunch. Should play any and all commercially released games without trouble, assuming you have the power.
 
*A Core2Duo at 2Ghz is the weakest I've seen run balanced full speed for most games.
 
*A Core2Duo at 2Ghz is the weakest I've seen run balanced full speed for most games.
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*Compatible with most games, even many romhacks that make use of emulator quirks.
 
*Compatible with most games, even many romhacks that make use of emulator quirks.
 
*Fast enough for pretty much any toaster
 
*Fast enough for pretty much any toaster
*LLE audio, same as bSNES's.
+
*LLE audio, same as bsnes's.
 
*Often buggy graphical output and shader support in standalone
 
*Often buggy graphical output and shader support in standalone
 
**Driver/GPU dependent.
 
**Driver/GPU dependent.
 
**Remember those diagonal lines of offset across older 3D games on certain graphics cards? Yeah. ''Finding a picture.''
 
**Remember those diagonal lines of offset across older 3D games on certain graphics cards? Yeah. ''Finding a picture.''
*Hit and miss controller support, especially when it comes to Xinput devices.
+
*Hit and miss controller support, especially when it comes to XInput devices.
 
3. [[ZSNES]]
 
3. [[ZSNES]]
 
*Will run full speed on ANY toaster, supposedly back to the weakest of Pentium 3s, maybe P2s.
 
*Will run full speed on ANY toaster, supposedly back to the weakest of Pentium 3s, maybe P2s.
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*Outdated as hell, with seemingly no hope for updating.
 
*Outdated as hell, with seemingly no hope for updating.
 
*Many bugs and lacked functions for many games, see [[Zsnes#Review|ZSNES review]]
 
*Many bugs and lacked functions for many games, see [[Zsnes#Review|ZSNES review]]
5. [[Retroarch|RetroArch]], which has bsnes, and Snes9x cores.
+
5. [[RetroArch]], which has bsnes, and Snes9x cores.
 
*The same points as the emulators themselves
 
*The same points as the emulators themselves
 
*Amazing graphical output
 
*Amazing graphical output
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**Vast [[Shaders_and_Filters|shader]] support
 
**Vast [[Shaders_and_Filters|shader]] support
 
*Dynamic rate control kills off most any and all audio distortion, such as crackling.
 
*Dynamic rate control kills off most any and all audio distortion, such as crackling.
*Does not require Game Folders or anything like Higan standalone.
+
*Does not require Game Folders or anything like higan standalone.
 
[[Category:Consoles]]
 
[[Category:Consoles]]

Revision as of 06:14, 9 July 2013

The Super Nintendo Entertainment System (known shorthand as SNES) is a 16-bit console released in 1990. In Japan, it was known as the Super Famicom.

Emulators

Chart

Name Operating System(s) Latest Version Active Recommended?
bsnes (higan) Windows, Linux
Snes9x Windows, Linux, Mac OS X
ZSNES Windows, Linux
RetroArch Multiplatform

Comparison

1. bsnes (higan)

  • The most accurate of the bunch. Should play any and all commercially released games without trouble, assuming you have the power.
  • A Core2Duo at 2Ghz is the weakest I've seen run balanced full speed for most games.
  • Balanced works. You do NOT need the accuracy build for anything but one game. And I believe it is a minor issue even for that.
  • Hacks designed around emulator quirks will most likely not work. Same as with real hardware.
  • LLE audio sounds amazing.

2. Snes9x

  • Compatible with most games, even many romhacks that make use of emulator quirks.
  • Fast enough for pretty much any toaster
  • LLE audio, same as bsnes's.
  • Often buggy graphical output and shader support in standalone
    • Driver/GPU dependent.
    • Remember those diagonal lines of offset across older 3D games on certain graphics cards? Yeah. Finding a picture.
  • Hit and miss controller support, especially when it comes to XInput devices.

3. ZSNES

  • Will run full speed on ANY toaster, supposedly back to the weakest of Pentium 3s, maybe P2s.
    • Assuming it's an x86 toaster, since it's written in ASM.
  • Romhacks were often designed around it's malfunctions
    • many romhacks won't work properly on anything else.
  • Outdated as hell, with seemingly no hope for updating.
  • Many bugs and lacked functions for many games, see ZSNES review

5. RetroArch, which has bsnes, and Snes9x cores.

  • The same points as the emulators themselves
  • Amazing graphical output
    • At any resolution
    • At any fullscreen resolution and refresh rate
    • Vast shader support
  • Dynamic rate control kills off most any and all audio distortion, such as crackling.
  • Does not require Game Folders or anything like higan standalone.