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- 17:38, 25 March 2024 (diff | hist) (+113) Template:News (Quick update release for Red Viper (v0.9.2.1) fixing issues from v0.9.2.)
- 17:35, 25 March 2024 (diff | hist) (+2) Template:Red ViperVer (Red Viper made a quick release update to 0.9.2.1, fixing new critical bugs) (current)
- 22:20, 24 March 2024 (diff | hist) (+109) Template:News (Red Viper v0.9.2 release)
- 22:18, 24 March 2024 (diff | hist) (0) Virtual Boy emulators (→Emulators: New update for Red Viper (v0.9.1 to v0.9.2))
- 22:17, 24 March 2024 (diff | hist) (0) Emulators on 3DS (→Virtual Boy: New update for Red Viper (v0.9.2))
- 18:19, 20 March 2024 (diff | hist) (+10) m History of emulation (→Xbox: Grammar fixes)
- 16:35, 5 March 2024 (diff | hist) (-1) m Nintendo 3DS emulators (Quick grammar fix)
- 16:43, 2 March 2024 (diff | hist) (+4) Virtual Boy emulators (New update for Red Viper.)
- 16:36, 2 March 2024 (diff | hist) (+39) Emulators on 3DS (→Virtual Boy: New version of Red Viper came out. Most notable feature of v0.9.1 is changing the depth of the 3D with the 3D Slider.)
- 07:03, 20 February 2024 (diff | hist) (+4) PlayStation 2 emulators (→Enhancements: Both AetherSX2 (including the NetherSX2 patch that I use) and XBSX2.0 (haven't used but according to https://www.youtube.com/watch?v=amSqFBFSHd0 ) both support RetroAchievements)
- 13:59, 2 February 2024 (diff | hist) (+2) m Preservation projects (→Private Game Servers)
- 13:38, 2 February 2024 (diff | hist) (+425) Preservation projects (→Private Game Servers: Adding GHTV Reloaded, which came out 14 months ago. Originally for Wii U and RPCS3 in V1's release, V2 added support for PS3 console and iOS.)
- 18:59, 27 January 2024 (diff | hist) (0) m Official emulators (→Emulators on Vita: Typo fix)
- 21:58, 30 December 2023 (diff | hist) (0) Template:SoHVer (Ship of Harkinian v8.0.4 released on December 18, 2023)
- 06:59, 18 November 2023 (diff | hist) (+170) Emulators on Switch (→Single game engine: Updating Ship of Harkinian's notes.)
- 06:56, 18 November 2023 (diff | hist) (+73) Game engine recreations and source ports (→Single game engine: Updating Ship of Harkinian's notes.)
- 06:52, 18 November 2023 (diff | hist) (-1) m Emulators on Wii U (→Source ports: Ship of Harkinian now supports all PAL OoT ROMs. And making a grammar fix .)
- 06:50, 18 November 2023 (diff | hist) (+10) Emulators on Wii U (→Source ports)
- 00:02, 17 November 2023 (diff | hist) (0) Template:SoHVer (v8.0.2 of Ship of Harkinian came out earlier today (or last night?))
- 18:38, 10 September 2023 (diff | hist) (-48) m PlayStation Portable emulators (→Comparisons)
- 18:36, 10 September 2023 (diff | hist) (-495) PlayStation Portable emulators (→Emulators: Removing RA note and mentioning it in the PPSSPP notes.)
- 14:20, 6 September 2023 (diff | hist) (0) Template:SoHVer (Ship of Harkinian was last updated on August 14, 2023)
- 18:42, 6 August 2023 (diff | hist) (-2) Nintendo 64 emulators (→Emulators: Fixing grammar)
- 08:20, 26 July 2023 (diff | hist) (+48) m PlayStation Portable emulators (→Emulators)
- 08:16, 26 July 2023 (diff | hist) (+148) PlayStation Portable emulators (→Emulators: I've been following PPSSPP's RetroAchievements development every day and at this point, there's enough features and fixes that I think it deserves a checkmark on the table now.)
- 01:31, 28 June 2023 (diff | hist) (+117) PlayStation Portable emulators (→Emulators: Adding a link for remaining RA features to be added in PPSSPP Standalone.)
- 10:01, 27 June 2023 (diff | hist) (+158) PlayStation Portable emulators (→Emulators: Standalone PPSSPP finally has RetroAchievements implemented as of but still a W.I.P. Was debating myself if I should keep it marked as "~" until further improvements or when v1.16.0 comes out or mark it as "✓" now.)
- 05:14, 19 June 2023 (diff | hist) (+35) Game engine recreations and source ports (→Single game engine: Updating Ship of Harkinian's rom compatibility note including PAL N64 v1.1 of Ocarina of Time to be supported as of v7.1.0. Also updated link for nightly builds)
- 05:07, 19 June 2023 (diff | hist) (-365) Emulators on Wii U (→Source ports: Ship of Harkinian Wii U port is finally back with v7.1.0 release. Additionally, v1.1 of the N64 PAL rom can now be used for it.)
- 04:54, 19 June 2023 (diff | hist) (0) Template:SoHVer (Updating version number from v7.0.2 to v7.1.0.)
- 11:44, 17 June 2023 (diff | hist) (-1) m PlayStation 4 emulators (→Comparisons: Fixing a piece of grammar)
- 11:42, 17 June 2023 (diff | hist) (+136) PlayStation Portable emulators (→Emulators: RetroAchievements for PPSSPP (standalone) planned to be released in the upcoming v1.16.0 (just updating the note for it). Won't change it into a green checkmark until it's actually released)
- 10:54, 17 June 2023 (diff | hist) (0) Template:XemuVer (https://github.com/xemu-project/xemu/releases/tag/v0.7.95)
- 00:29, 16 June 2023 (diff | hist) (-2) m Emulators on Wii U (→Source ports: Fixing grammar)
- 23:42, 31 May 2023 (diff | hist) (+37) Yuzu (→Download)
- 23:38, 31 May 2023 (diff | hist) (+247) Yuzu (Adding Google Play Store links)
- 23:26, 31 May 2023 (diff | hist) (+90) Nintendo Switch emulators (→Emulators: Adding Early Access Google Play version of Yuzu (Android))
- 18:17, 30 May 2023 (diff | hist) (+927) Emulators on Wii U (→Source ports: Wii U port of Ship of Harkinian has not been updated alongside the other ports since v6.1.2 since it's updated by a side developer. I found the last released Wii U build and will test later to see if it works.)
- 17:19, 30 May 2023 (diff | hist) (0) Template:SoHVer (Ship of Harkinian was updated to v7.0.2 last week)
- 02:16, 28 April 2023 (diff | hist) (0) Template:SoHVer (Ship of Harkinian just released a new major update (v7.0.0).)
- 03:58, 18 February 2023 (diff | hist) (0) Emulators on Android (→Source ports/re-implementations: Updating OpenRCT2 version number)
- 14:24, 7 February 2023 (diff | hist) (0) Template:SoHVer (Ship of Harkinian was last updated from 5.1.3 to 5.1.4 on January 18, 2023)
- 14:22, 7 February 2023 (diff | hist) (+129) Emulators on Switch (→Single game engine: Adding Zelda3 source port of ALTTP)
- 14:16, 7 February 2023 (diff | hist) (+172) Game engine recreations and source ports (→Single game engine: Adding Zelda3 source port of ALTTP)
- 18:36, 5 January 2023 (diff | hist) (+243) Emulators on Android (→PlayStation 2: Updating AetherSX2's status.)
- 18:29, 5 January 2023 (diff | hist) (+77) AetherSX2 (→Download: Replacing a dead Android link with working links)
- 02:32, 31 December 2022 (diff | hist) (0) m KEmulator (Adding a space after a period.)
- 23:34, 29 December 2022 (diff | hist) (0) Template:SoHVer (Updating Ship of Harkinian's version number from 5.0.0 to the current 5.1.3)
- 22:05, 12 December 2022 (diff | hist) (+12) Emulators on 3DS (→Source ports: Finally got ctrQuake working/running. I just realized there was was a zip folder of contents from its Github and Pak1 goes into id1. Also looking at the homebrew page and GBATemp thread, Old 3DS works on it.)
- 17:05, 9 December 2022 (diff | hist) (+2) Emulators on 3DS (→Source ports: Tested Sonic Mania's special stage on New 3DS. It performs almost as good as the Wii U port and not as terrible as the Wii port. But I'll keep it at "~" due to the long load times. Special stages: Acceptable. Loading: Time wasting)
- 07:36, 9 December 2022 (diff | hist) (+629) Emulators on Wii U (→Source ports: Found a Wii U port of Sonic Mania (Plus) (DLC toggleable in settings.ini). May be an unofficial port as its not listed on REMS Discord but it works and giant ring special stages, they are not as slow as the Wii version and is bearable.)
- 06:38, 9 December 2022 (diff | hist) (+776) Emulators on Wii (→Game recreations and source ports: Tested a Wii port of Sonic Mania; plays good until you get into a special stage where it runs at 5-10fps but dev plans on optimizing it. Also tested QuakeGX; performs great but Wii controls take time to get used to)
- 05:34, 1 December 2022 (diff | hist) (+577) Emulators on 3DS (→Source ports: Listing a 3DS port of Sonic Mania. Testing it myself, other than the game having long load times to boot and transition between screens, it plays fairly well. Plays pretty good if you have the patience for the screens and areas to load.)
- 04:05, 25 November 2022 (diff | hist) (+32) Game engine recreations and source ports (→Single game engine: OpenRCT2 v0.4.2 and newer now alternately supports RollerCoaster Tycoon Classic (RCT1+2 port) as a base source as I seen in its changelog.)
- 16:30, 24 November 2022 (diff | hist) (+133) Game engine recreations and source ports (→Single game engine: Ship of Harkinian v5.0.0 now supports the OoT PAL Master Quest debug rom.)
- 16:24, 24 November 2022 (diff | hist) (+131) Emulators on Wii U (→Source ports: Adding Wii U nightly build of Ship of Harkinian and v5.0.0 supports the PAL Master Quest Debug rom.)
- 16:22, 24 November 2022 (diff | hist) (-8) m Emulators on Switch (→Single game engine)
- 16:21, 24 November 2022 (diff | hist) (+412) Emulators on Switch (→Single game engine: Ship of Harkinian v5.0.0 now supports the PAL Master Quest debug rom. Also adding a link to the Switch nightly builds.)
- 18:09, 23 November 2022 (diff | hist) (-183) Game engine recreations and source ports (→Single game engine: Updating links for Ship of Harkinian)
- 18:06, 23 November 2022 (diff | hist) (+109) Emulators on Switch (→Single game engine: Updating links for Ship of Harkinian)
- 18:04, 23 November 2022 (diff | hist) (+26) Emulators on Wii U (→Source ports: Updating links for Ship of Harkinian.)
- 18:04, 23 November 2022 (diff | hist) (+5) N Template:SoHVer (Ship of Harkinian (Ocarina of Time source port)'s current version number)
- 00:28, 25 August 2022 (diff | hist) (+23) m Emulators on Wii U (→Source ports)
- 00:27, 25 August 2022 (diff | hist) (-417) Emulators on Wii U (→Source ports: Development of Gary's Wii U port of Ship of Harkinian has been merged and continued on the main Ship of Harkinian Github page so I'm changing Github links. Removing some outdated notes.)
- 02:36, 16 August 2022 (diff | hist) (+86) Emulators on Wii U (→Source ports: Adding the new official Build page for Ship of Harkinian)
- 02:24, 16 August 2022 (diff | hist) (+7) Game engine recreations and source ports (→Single game engine: Updating the Build link for Ship of Harkinian)
- 20:10, 12 August 2022 (diff | hist) (+2) m Game engine recreations and source ports (Undo revision 49258 by NejiHyuga900 (talk) - Nevermind. Apparently iarchive is supposed to take you there?) (Tag: Undo)
- 20:09, 12 August 2022 (diff | hist) (-2) m Game engine recreations and source ports (→Single game engine: Fixing a link)
- 19:41, 12 August 2022 (diff | hist) (-1) Game engine recreations and source ports (→Multi game engine: Updating version number for Stratagus (Wargus & War1gus) from 3.2.0 to 3.3.2 and Stargus from 2.4.1 to 3.3.0 (I'm surprised that it got updated recently but someone needs to test it; I was unable to get it properly installed))
- 00:29, 23 July 2022 (diff | hist) (+2) Emulators on Wii U (→Source ports: SpaceCadetPinball hasn't received an update in months so I'll consider it inactive.)
- 00:22, 23 July 2022 (diff | hist) (-685) Emulators on Wii U (→Source ports: New nightly build update for Ship of Harkinian now has an imgui (SELECT button to show or hide it and it is touchscreen) of all features so I'm updating the notes for it.)
- 14:52, 20 July 2022 (diff | hist) (0) Emulators on Wii (→Game recreations and source ports: Alphabetizing the platformers.)
- 04:30, 20 July 2022 (diff | hist) (+9) m Emulators on Wii U (→Source ports)
- 04:26, 20 July 2022 (diff | hist) (+32) Emulators on Wii U (→Source ports: The author of SoH Wii U port Gary has shown off a video on SoH Discord of an upcoming Wii U update that will have a menu bar support so I'll quickly update this. Once it's released, I'll remove some of the extra notes.)
- 04:23, 20 July 2022 (diff | hist) (+1,310) Emulators on Wii U (→Source ports: Adding notes for Ship of Harkinian.)
- 03:59, 20 July 2022 (diff | hist) (+243) Game engine recreations and source ports (→Single game engine: Adding notes for Ship of Harkinian.)
- 05:28, 3 July 2022 (diff | hist) (0) m Game engine recreations and source ports (→Single game engine: Fixing spelling for SpacePinballCadet)
- 17:09, 26 June 2022 (diff | hist) (+124) Emulators on Wii U (→Source ports: Adding Crispy Doom U (a Wii U port of Crispy Doom that is based on Chocolate Doom that plays classic Doom games). Found this in the Wii U Homebrew App Store.)
- 02:04, 10 June 2022 (diff | hist) (+84) Game engine recreations and source ports (→Single game engine: Adding the unofficial MacOS port of Ship Harkinian. Being on the SoH Discord, I already knew about this but until I found out what it's github page is, I didn't add it since it was in early development at the time.)
- 04:08, 24 May 2022 (diff | hist) (+220) Emulators on Switch (→Single game engine: Adding the Switch port of Ship of Harkinian (Zelda: OoT source port))
- 03:53, 24 May 2022 (diff | hist) (+73) Game engine recreations and source ports (→Single game engine: Adding the new Switch port of Ship of Harkinian.)
- 02:33, 20 May 2022 (diff | hist) (+7) Emulators on Switch (→Single game engine: Fixing link for SRB2Kart)
- 08:20, 19 May 2022 (diff | hist) (-2) m Emulators on Switch (→Single game engine: Closing the table at the bottom)
- 08:19, 19 May 2022 (diff | hist) (+306) Emulators on Switch (→Single game engine: Adding Sonic Robo Blast 2+Kart ports)
- 08:08, 19 May 2022 (diff | hist) (0) m Emulators on Switch (→Single game engine)
- 08:06, 19 May 2022 (diff | hist) (+2,095) Emulators on Switch (→Single game engine: Adding CSE2 (unable find any active download links for it at the moment), NXEngine-evo (another Cave Story port), and Sonic 1, 2, CD Decompilation, and 3 A.I.R. ports., and with enough source ports, I think I'll categorize genre)
- 07:33, 19 May 2022 (diff | hist) (0) m Emulators on 3DS (→Source ports)
- 07:26, 19 May 2022 (diff | hist) (0) Emulators on 3DS (→Source ports: Alpabetizing the Sonic ports.)
- 05:52, 19 May 2022 (diff | hist) (+2) Emulators on Wii (→Game recreations and source ports: Also tested SpaceCadetPinball about a week ago and it performed great (forgot to check marked recommendation at the time).)
- 05:51, 19 May 2022 (diff | hist) (0) Emulators on Wii (→Game recreations and source ports: Forgot to Check the Recommendation for rsc-c. Also, to make an account for it, you'll have to do it on the OpenRSC website first but I already had one since I once tested that RuneScape Classic private server)
- 05:48, 19 May 2022 (diff | hist) (+4) Emulators on Wii (→Game recreations and source ports: Tested rsc-c (logs into OpenRSC's RSC Preservation server and I already had an OpenRSC acc) on my Wii U (I used a hotspot Internet connection on my Wii U to get Internet in vWii mode). Runs great! No issues so far.)
- 05:43, 19 May 2022 (diff | hist) (+276) Emulators on 3DS (→Source ports: Tested the RuneScape Classic 3DS port... Or rather... The OpenRSC: RSC Preservation port (I already had an OpenRSC account). Playing on a New 3DS XL, it is a bit laggy at normal graphics but switching to interlace mode (SELECT) is good)
- 02:16, 19 May 2022 (diff | hist) (+85) Game engine recreations and source ports (→Single game engine: SoH also available for Linux in the nightly builds)
- 02:01, 19 May 2022 (diff | hist) (-31) Game engine recreations and source ports (→Single game engine: Using the Wii U github link of Ship of Harkinian instead)
- 01:59, 19 May 2022 (diff | hist) (+184) Emulators on Wii U (→Source ports: Adding the Ship of Harkinian unofficial Wii U port)
- 01:54, 19 May 2022 (diff | hist) (+108) Game engine recreations and source ports (→Single game engine: Adding the unofficial Wii U port of Ship of Harkinian)
- 01:32, 19 May 2022 (diff | hist) (+345) Game engine recreations and source ports (→Single game engine: Adding note for CSE2.)
- 01:20, 19 May 2022 (diff | hist) (+342) Emulators on Wii U (→Source ports)
- 00:52, 19 May 2022 (diff | hist) (+727) Emulators on 3DS (→Source ports: Adding info about Cave Story and tested CSE2 in Citra. Seems like it plays fine but audio does not work and the bottom screen will have console logs telling that the audio isn't working.)
- 00:19, 19 May 2022 (diff | hist) (+2) Emulators on Wii U (→Source ports: Wii U port of CSE2 recommandable! (at CSE2 Enhanced v2.1.1 as that I tried so far but I not have not tried CSE2 Basic v2.2) Other than this and the 3DS CSE2 Basic port, I haven't tried any other versions of Cave Story to compare it to.)
- 16:56, 18 May 2022 (diff | hist) (0) Emulators on 3DS (→Source ports: I posted rsc-c in the wrong category)
- 08:42, 18 May 2022 (diff | hist) (+430) Game engine recreations and source ports (→Single game engine: Adding Cave Story Engine 2)
- 08:25, 18 May 2022 (diff | hist) (+287) Emulators on Wii (→Game recreations and source ports: Adding Cave Story Engine 2 Wii Port, an unofficial Wii port of CSE2.)
- 08:19, 18 May 2022 (diff | hist) (+15) Emulators on 3DS (→Source ports: Using full name of CSE2)
- 08:19, 18 May 2022 (diff | hist) (+15) Emulators on Wii U (→Source ports: May as well use the full name of CSE2 instead)
- 08:16, 18 May 2022 (diff | hist) (+54) Emulators on 3DS (→Source ports: Adding an unofficial archive page of CSE2.)
- 08:12, 18 May 2022 (diff | hist) (+54) Emulators on Wii U (→Source ports: Adding an archive page of CSE2)
- 08:00, 18 May 2022 (diff | hist) (+179) Emulators on 3DS (→Source ports: Adding CSE2 (Cave Story))
- 07:57, 18 May 2022 (diff | hist) (+91) Emulators on Wii U (→Source ports)
- 07:55, 18 May 2022 (diff | hist) (0) Emulators on Wii U (→Source ports: LICENSE.txt of CSE2 says that it's not FLOSS. Honestly, I am unknowledged how to classify things as FLOSS or not.)
- 07:49, 18 May 2022 (diff | hist) (+95) Emulators on Wii U (→Source ports: Adding CSE2 (Cave Story))
- 17:32, 15 May 2022 (diff | hist) (+2) m Emulators on 3DS (→Game engines)
- 07:05, 15 May 2022 (diff | hist) (+150) Emulators on 3DS (→Source ports: Adding a RuneScape Classic 3DS & Wii private server client. If I remember tomorrow and if I have time, I'll try testing them.)
- 06:58, 15 May 2022 (diff | hist) (+122) Emulators on Wii (→Game recreations and source ports: Adding an RSC private server client for Wii and 3DS)
- 03:09, 14 May 2022 (diff | hist) (+16) Game engine recreations and source ports (→Single game engine)
- 02:33, 14 May 2022 (diff | hist) (+2) m Game engine recreations and source ports (→See also)
- 19:08, 8 May 2022 (diff | hist) (-4) Emulators on Wii (→Game recreations and source ports: Fixing another broken link I made when replacing all ? to {{?}} in Notepad++)
- 06:44, 7 May 2022 (diff | hist) (+5) Emulators on 3DS (→Source ports: Tried out SpaceCadetPinball on my New 3DS. Performs great and just as I remember playing it on Windows XP!)
- 05:48, 7 May 2022 (diff | hist) (-11) m Game engine recreations and source ports (→Single game engine)
- 05:47, 7 May 2022 (diff | hist) (+193) Game engine recreations and source ports (→Single game engine: Adding SpacePinballCadat)
- 05:29, 7 May 2022 (diff | hist) (+151) Emulators on Android (→Source ports/re-implementations: Adding SpaceCadetPinball port (not released?) to the list. Someone should organize these source ports.)
- 05:23, 7 May 2022 (diff | hist) (+184) Emulators on Wii U (→Source ports: Adding SpaceCadetPinball)
- 05:19, 7 May 2022 (diff | hist) (+135) Emulators on Switch (→Single game engine: Adding SpaceCadetPinball)
- 05:05, 7 May 2022 (diff | hist) (+19) m Emulators on 3DS (→Source ports)
- 04:10, 7 May 2022 (diff | hist) (-4) m Emulators on Wii (→Game recreations and source ports: Fixing a url)
- 04:08, 7 May 2022 (diff | hist) (+1,355) Emulators on Wii (→Game recreations and source ports: Adding more source ports that I found on the GBATemp topic "The Wii ports ultimate thread")
- 03:51, 7 May 2022 (diff | hist) (+73) m Emulators on Android (→Source ports/re-implementations: Adding hode's github.)
- 03:46, 7 May 2022 (diff | hist) (+118) Emulators on Android (→Source ports/re-implementations: Adding hode (Heart of Darkness))
- 03:39, 7 May 2022 (diff | hist) (+97) Emulators on PSP (→Source ports: Adding hode (Heart of Darkness). I couldn't get it to run in PPSSPP with just the EBOOT.PBP file.)
- 03:08, 7 May 2022 (diff | hist) (+183) Emulators on PSP (→Source ports: Adding Digger Remastered)
- 02:49, 7 May 2022 (diff | hist) (-18) Emulators on Wii (→Game recreations and source ports: Adding Wii-ROTT (Rise of the Triad) and removing the brackets around question marks since there is no template for it and to reduce size.)
- 23:04, 3 May 2022 (diff | hist) (-2) Emulators on Android (→Source ports/re-implementations: Updating OpenRCT2 version number)
- 05:51, 16 April 2022 (diff | hist) (+703) Emulators on PSP (→Game Engines: Alphabetizing and adding few source ports for PSP that I know so far and tested DDLC-LOVE (some graphical glitches esp. with internal resolution increased), FNaF 1 PSP (great), OpenHCL (great) and Minecraft ones (briefly) in PPSSPP.)
- 03:50, 16 April 2022 (diff | hist) (+280) Game engine recreations and source ports (→See also)
- 03:02, 15 April 2022 (diff | hist) (+182) Game engine recreations and source ports (→Single game engine: Adding the Ocarina of Time source port Ship of Harkinian.)
- 09:11, 14 April 2022 (diff | hist) (0) m Emulators on 3DS (→Source ports)
- 09:10, 14 April 2022 (diff | hist) (-1) m Emulators on 3DS (→Source ports: Fixing the github link for Zelda3T (I wonder what other links I forgot to add/replace))
- 09:05, 14 April 2022 (diff | hist) (-2) m Emulators on 3DS (→Source ports)
- 08:56, 14 April 2022 (diff | hist) (+322) Emulators on 3DS (→Source ports: How could I forget DDLC-LOVE? I have tested it on my New 3DS (I'm sure it'll work fine on Old 3DS) and in Citra. Too bad the audio doesn't work in Citra.)
- 08:41, 14 April 2022 (diff | hist) (+7,195) Emulators on 3DS (→Source ports: Categorizing the genre of 3DS source ports and adding more source ports)
- 06:32, 14 April 2022 (diff | hist) (+240) Game engine recreations and source ports (→Single game engine: Adding the 3DS port of the Maze of Galious remake)
- 00:54, 12 April 2022 (diff | hist) (+2,469) Emulators on Wii (→Miscellaneous: Adding all source ports, game recreations, and game engine recreations for Wii that I found so far as well as specific game emulations (like Pacman). I can't tell how to identity FLOSS or not so I'll question mark them.)
- 23:22, 11 April 2022 (diff | hist) (+485) Game engine recreations and source ports (Adding the Wii IdTech 1 port collection)
- 20:19, 11 April 2022 (diff | hist) (+38) Game engine recreations and source ports (→Single game engine)
- 20:13, 11 April 2022 (diff | hist) (+1,032) Game engine recreations and source ports (→Single game engine: Adding the rest of the source ports for Wii that start with a W in the title that I found in WiiBrew Wiki's open source category.)
- 17:17, 11 April 2022 (diff | hist) (+154) Game engine recreations and source ports (→Single game engine: Adding Riiablo (Diablo II) which I've been somewhat following (I'm on its Discord but rarely looked at it) but still never tried so I don't know how well it holds up compared to the other Diablo II port)
- 09:12, 11 April 2022 (diff | hist) (+3,075) Game engine recreations and source ports (→Single game engine: Alphabeting the TBS section below Sim - Flight Combat and adding FNaF 3DS ports, Quake source ports for Wii, and RoadFighterWii.)
- 18:08, 3 April 2022 (diff | hist) (-299) Emulators on Android (→Source ports/re-implementations: Oh wait, JoiPlay is in the section above this one.)
- 18:07, 3 April 2022 (diff | hist) (+409) Emulators on Android (→Source ports/re-implementations: Found another DDLC Android port and this time on github. I haven't tested it myself so I'll set recommendation at "?". And also found an RPG Maker/Ren'py player on Android called JoiPlay but from reviews, a "~".)
- 17:27, 3 April 2022 (diff | hist) (+1,225) Game engine recreations and source ports (Adding a few DDLC ports (the most notable one being DDLC-LOVE) and adding a "See also" section with a link to all source ports and recreations on Android and I may also link a category of open source games on WiiBrew.)
- 16:26, 3 April 2022 (diff | hist) (-2) m Game engine recreations and source ports (→Single game engine)
- 16:25, 3 April 2022 (diff | hist) (-18) m Game engine recreations and source ports (→Single game engine)
- 09:25, 3 April 2022 (diff | hist) (+5,912) Game engine recreations and source ports (Fixing icon alignment and adding source ports of games for Wii Homebrew (+ original source ports) that I found on the Wiibrew Wiki so far from A to O (and I have tried Descent-Wii and eduke32 Wii) and the rest another time, if they can be on here)
- 03:48, 3 April 2022 (diff | hist) (+8) m List of notable ports (→PlayStation)
- 02:02, 3 April 2022 (diff | hist) (+421) Game engine recreations and source ports (→Multi game engine: Also adding extra notes for Stratagus)
- 01:49, 3 April 2022 (diff | hist) (-10) m Game engine recreations and source ports (→Single game engine)
- 01:48, 3 April 2022 (diff | hist) (+361) Game engine recreations and source ports (→Single game engine: Adding notes for DXX-Retro and its derived 3DS & Switch ports)
- 01:30, 3 April 2022 (diff | hist) (-6) Game engine recreations and source ports (→Single game engine: After checking, it seems like like DXX-Retro is not on Linux.)
- 01:02, 3 April 2022 (diff | hist) (+582) Game engine recreations and source ports (→Single game engine: Adding DXX-Retro/Switch/3DS (3DS port based on Switch port based on DXX-Retro based on DXX-Rebirth). Haven't tried Switch ver. since I can't and 3DS port (D1X 3DS & D2X 3DS) has control issues (will always roll right if moving))
- 00:05, 3 April 2022 (diff | hist) (+240) Game engine recreations and source ports (→Multi game engine: Adding the websites to the Stratagus games)
- 23:41, 2 April 2022 (diff | hist) (+47) Game engine recreations and source ports (→Multi game engine: Adding other Stratagus engine games)
- 03:51, 14 January 2022 (diff | hist) (+36) Game engine recreations and source ports (→Multi game engine: Updating version number for Stratagus (Wargus & War1gus) from 3.1.2 to 3.2.0. Updated 20 days ago except for Stargus that's still on 2.4.1.)
- 03:16, 11 December 2021 (diff | hist) (-1) m Super Mario 64 port (→Enhanced Forks)
- 05:36, 29 August 2021 (diff | hist) (+1) m Emulators on Android (→Source port/re-implementation)
- 01:57, 29 August 2021 (diff | hist) (+75) Emulators on Android (→Source port/re-implementation: Mentioning RCT1 and expansions for OpenRCT2.)
- 01:53, 29 August 2021 (diff | hist) (+5) Emulators on Android (→Source port/re-implementation)
- 01:51, 29 August 2021 (diff | hist) (+1) m Emulators on Android (→Source port/re-implementation)
- 01:23, 29 August 2021 (diff | hist) (+273) Game engine recreations and source ports (→Multi game engine)
- 01:08, 29 August 2021 (diff | hist) (+522) Game engine recreations and source ports (→Multi game engine: Adding Stratagus)
- 00:36, 29 August 2021 (diff | hist) (+346) Emulators on Android (→Source port/re-implementation: Fixing titles of the Star Wars games and other games, updating OpenRCT2's version number, adding Stratagus (WC2 & Starcraft port), and adding a DDLC Android port that I'm familiar with that works.)
- 22:11, 28 August 2021 (diff | hist) (+26) LaunchBox
- 22:11, 28 August 2021 (diff | hist) (+539) LaunchBox (The Android version is back.)
- 21:58, 28 August 2021 (diff | hist) (+11) Emulators on Android (→Frontends: The Android version of LaunchBox has resumed development and can be downloaded on the official website.)
- 04:55, 30 July 2021 (diff | hist) (0) Template:LaunchBoxVer (Updating to the latest version number (v11.14) from v11.13.)
- 04:54, 22 July 2021 (diff | hist) (0) m User:NejiHyuga900 (→Currently using)
- 04:20, 22 July 2021 (diff | hist) (+1,744) User:NejiHyuga900 (Listing my favorite/most used emulators)
- 03:22, 22 July 2021 (diff | hist) (+4,199) User:NejiHyuga900 (→List of devices I use for emulation: Updating my list with things I use and no longer use.)
- 00:50, 22 July 2021 (diff | hist) (0) Libretro (→Emulation: Updating mGBA's version number)
- 00:37, 22 July 2021 (diff | hist) (+67) List of notable SNES ports and remakes (Expanding on Mega Man X3's 32-bit version.)
- 15:46, 22 August 2020 (diff | hist) (0) Libretro (→Emulation: Updating mGBA's version number)
- 05:05, 12 January 2020 (diff | hist) (+269) List of notable SNES ports and remakes (Mentioning the original Mega Man X Collection for all Mega Man X SNES games.)
- 04:55, 12 January 2020 (diff | hist) (-1) m List of notable SNES ports and remakes (I made a typo two edits before.)
- 04:54, 12 January 2020 (diff | hist) (-58) m List of notable SNES ports and remakes (Fixing break lines that appeared odd visually and making other text fixes.)
- 04:31, 12 January 2020 (diff | hist) (+1,674) List of notable SNES ports and remakes (Mentioning the ports/remakes of Secret of Mana, Trials of Mana, and the Mega Man X Legacy Collection for the Mega Man X games. And the GBA versions of the other DKC games.)
- 02:45, 12 January 2020 (diff | hist) (+6) User:NejiHyuga900 (→List of devices I use for emulation)
- 05:36, 21 October 2019 (diff | hist) (0) Game engine recreations and source ports (→Single game engine: Updating OpenRCT2's version number.)
- 20:13, 28 September 2019 (diff | hist) (+301) User:NejiHyuga900 (→List of devices I use for emulation)
- 20:10, 28 September 2019 (diff | hist) (+184) User:NejiHyuga900 (→List of devices I use for emulation)
- 15:40, 28 September 2019 (diff | hist) (0) Sega Saturn emulators (→Emulators: I forgot to update the Android version of YabaSanshiro too.)
- 15:37, 28 September 2019 (diff | hist) (0) Sega Saturn emulators (→Emulators: Updating YabaSanshiro's version number)
- 15:12, 2 July 2019 (diff | hist) (-1) m DEmul (→Download: Fixing a spell error/typo)
- 17:58, 13 June 2019 (diff | hist) (+1) GameCube emulators (→Emulators: Forgot to do the same with the Android version of Dolphin.)
- 17:57, 13 June 2019 (diff | hist) (+1) GameCube emulators (→Emulators: Updating the latest build version number of Dolphin)
- 02:21, 17 April 2019 (diff | hist) (+1) Template:News (→News: News of 03-25-2019 was missing a closed parenthesis)
- 15:13, 16 March 2019 (diff | hist) (-1) Template:BlueStacksVer (Updating version number to the latest version number)
- 16:33, 2 March 2019 (diff | hist) (0) Libretro (→Emulation: Updating mGBA's ibretro core version from 0.5.2 to 0.7.0. Even though mGBA's current standalone version is 0.7.1, the libretro core itself still says 0.7.0 (I wonder when the libretro core version will be updated).)
- 20:39, 28 January 2019 (diff | hist) (+103) Talk:Main Page (→Excessive page-naming vandalism from User:IMFROMDALLASYALL)
- 20:35, 28 January 2019 (diff | hist) (0) Template:BlueStacksVer (Updating version number from 4.32.90.1001 to the latest 4.44.10.1013 that's currently available on the BlueStacks website.)
- 01:01, 28 January 2019 (diff | hist) (+5) m User:NejiHyuga900 (→Computer specs)
- 01:01, 28 January 2019 (diff | hist) (+4) m User:NejiHyuga900 (→Computer specs)
- 00:58, 28 January 2019 (diff | hist) (+114) User:NejiHyuga900 (→List of devices I use for emulation)
- 22:32, 27 January 2019 (diff | hist) (0) m User:NejiHyuga900 (→List of devices I use for emulation: Typo)
- 22:32, 27 January 2019 (diff | hist) (+763) User:NejiHyuga900 (Creating my page and adding my computer specs.)
- 22:10, 27 January 2019 (diff | hist) (+52) Talk:Main Page (→Excessive page-naming vandalism from User:IMFROMDALLASYALL: Editing my topic.)
- 22:09, 27 January 2019 (diff | hist) (+650) Talk:Main Page (→Excessive page-naming vandalism from User:IMFROMDALLASYALL: new section)