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- 14:54, 23 April 2024 (diff | hist) (+225) Nintendo Network (Rephrasing and fixing capitalizations) (current)
- 03:09, 23 April 2024 (diff | hist) (+487) Emulators on Vita (→Recreations and source ports: Adding ccleste-vita and Duke Nukem II to the list. Just some of remaining source ports I had on my Vita.) (current)
- 02:56, 23 April 2024 (diff | hist) (0) m Emulators on Vita (→Recreations and source ports)
- 02:54, 23 April 2024 (diff | hist) (+39) m Emulators on Vita (→Recreations and source ports)
- 01:45, 23 April 2024 (diff | hist) (+178) Emulators on Vita (→Game engine recreations and source ports: Still too many to list.)
- 01:36, 23 April 2024 (diff | hist) (-27) m Emulators on Vita (→Recreations and source ports)
- 01:29, 23 April 2024 (diff | hist) (+3,596) Emulators on Vita (→Recreations and source ports)
- 22:23, 22 April 2024 (diff | hist) (+1,992) Emulators on Vita (→Recreations and source ports: Adding a few more and adding a Metroidvania genre)
- 18:49, 22 April 2024 (diff | hist) (-2) m Emulators on Vita (Moving OpenBOR under Game Engines.)
- 18:45, 22 April 2024 (diff | hist) (+164) Emulators on Vita (→Recreations and source ports: Even though it's not out and only teased https://www.youtube.com/watch?v=PW9Ypoe_qkM, I'll add Ship of Harkinian Vita. Wonder if Rinne will continue to work on it.)
- 18:31, 22 April 2024 (diff | hist) (+2,324) Emulators on Vita (→Recreations and source ports: Adding Fallout 1 CE & 2 CE, SoulCalibur Vita, Not A Hero Vita, Keep In Mind Remastered, Cave Story Vita, NXEngine-evo, OpenXcom Extended, EnbornX)
- 08:47, 22 April 2024 (diff | hist) (+165) Emulators on Vita (→Recreations and source ports: Adding DDLC githubs)
- 08:22, 22 April 2024 (diff | hist) (-1,065) Emulators on Vita (Fixing subheadings and removing the no-longer-needed Visual Novels section as I copied it over into Game Engines section last edit.)
- 08:16, 22 April 2024 (diff | hist) (+14,523) Emulators on Vita (→Game Engines: Tabling source ports and adding more source ports (there are still a lot of source ports on Vita that has yet listed here))
- 23:28, 21 April 2024 (diff | hist) (+212) Game engine recreations and source ports (→Sim: Adding a PS VIta port of RCT Classic but it has its issues like long load times and graphical glitches. It can switch between the default speedhack mode (glitches bad) or safe mode but overall, currently hard to recommend at its current state.)
- 23:11, 21 April 2024 (diff | hist) (+302) Game engine recreations and source ports (→Action-adventure: Adding Tomb Raider 1 & 2 Classic Collection for Vita)
- 20:07, 21 April 2024 (diff | hist) (+282) Emulators on Vita (→Ports: Adding Final Fantasy Dimensions and Tomb Raider ports. This section will eventually need a clean-up.)
- 18:27, 21 April 2024 (diff | hist) (+75) Emulators on Vita (→Sonic: Adding Sonic 3 A.I.R.)
- 03:34, 20 April 2024 (diff | hist) (0) m Frontends (→Launcher types: Moving Template:IAP out of Dig's link)
- 01:00, 20 April 2024 (diff | hist) (-4) Nintendo Switch emulators (→Emulators)
- 01:15, 18 April 2024 (diff | hist) (+1) m Fantasy console emulators (→Vircon32)
- 00:41, 18 April 2024 (diff | hist) (+35) Fantasy console emulators (→Vircon32: Adding logo)
- 00:39, 18 April 2024 (diff | hist) (+50) N File:Vircon32 logo.png (==Source== * http://www.vircon32.com) (current)
- 21:34, 17 April 2024 (diff | hist) (+79) Emulators on iOS (→Multi-Systems: Adding Delta's App Store link.)
- 15:30, 17 April 2024 (diff | hist) (+1) m Fantasy console emulators (→Vircon32 emulator)
- 14:46, 17 April 2024 (diff | hist) (+2,056) Fantasy console emulators (Adding Vircon32 to the list)
- 00:22, 17 April 2024 (diff | hist) (+649) Preservation projects (→Private Game Servers: Adding notes for GHTV Reloaded after Wii U's online service shutdown)
- 14:27, 12 April 2024 (diff | hist) (+12) m Nintendo Switch emulators (→Comparisons)
- 14:14, 12 April 2024 (diff | hist) (+147) Nintendo Switch emulators (→Comparisons: Mentioning Suyu founder's topic on Suyu's development too)
- 19:06, 11 April 2024 (diff | hist) (+307) Nintendo Switch emulators (→Emulators: Seems like Suyu is discontinuing. Developers leaving... Not sure how I make of this so I'll leave these with a ? question mark instead of ✗ for now.)
- 00:06, 11 April 2024 (diff | hist) (+110) Template:News (Adding Red Viper v0.9.3.)
- 00:04, 11 April 2024 (diff | hist) (-10) Virtual Boy emulators (→Emulators: Removing "tag/v0.9.2" from Red Viper's URL so it stays with an up-to-date direction.) (current)
- 14:44, 2 April 2024 (diff | hist) (+10) m TouchHLE (current)
- 17:38, 25 March 2024 (diff | hist) (+113) Template:News (Quick update release for Red Viper (v0.9.2.1) fixing issues from v0.9.2.)
- 17:35, 25 March 2024 (diff | hist) (+2) Template:Red ViperVer (Red Viper made a quick release update to 0.9.2.1, fixing new critical bugs)
- 22:20, 24 March 2024 (diff | hist) (+109) Template:News (Red Viper v0.9.2 release)
- 22:18, 24 March 2024 (diff | hist) (0) Virtual Boy emulators (→Emulators: New update for Red Viper (v0.9.1 to v0.9.2))
- 22:17, 24 March 2024 (diff | hist) (0) Emulators on 3DS (→Virtual Boy: New update for Red Viper (v0.9.2))
- 18:19, 20 March 2024 (diff | hist) (+10) m History of emulation (→Xbox: Grammar fixes)
- 16:35, 5 March 2024 (diff | hist) (-1) m Nintendo 3DS emulators (Quick grammar fix)
- 16:43, 2 March 2024 (diff | hist) (+4) Virtual Boy emulators (New update for Red Viper.)
- 16:36, 2 March 2024 (diff | hist) (+39) Emulators on 3DS (→Virtual Boy: New version of Red Viper came out. Most notable feature of v0.9.1 is changing the depth of the 3D with the 3D Slider.)
- 07:03, 20 February 2024 (diff | hist) (+4) PlayStation 2 emulators (→Enhancements: Both AetherSX2 (including the NetherSX2 patch that I use) and XBSX2.0 (haven't used but according to https://www.youtube.com/watch?v=amSqFBFSHd0 ) both support RetroAchievements)
- 13:59, 2 February 2024 (diff | hist) (+2) m Preservation projects (→Private Game Servers)
- 13:38, 2 February 2024 (diff | hist) (+425) Preservation projects (→Private Game Servers: Adding GHTV Reloaded, which came out 14 months ago. Originally for Wii U and RPCS3 in V1's release, V2 added support for PS3 console and iOS.)
- 18:59, 27 January 2024 (diff | hist) (0) m Official emulators (→Emulators on Vita: Typo fix)
- 21:58, 30 December 2023 (diff | hist) (0) Template:SoHVer (Ship of Harkinian v8.0.4 released on December 18, 2023)
- 06:59, 18 November 2023 (diff | hist) (+170) Emulators on Switch (→Single game engine: Updating Ship of Harkinian's notes.)
- 06:56, 18 November 2023 (diff | hist) (+73) Game engine recreations and source ports (→Single game engine: Updating Ship of Harkinian's notes.)
- 06:52, 18 November 2023 (diff | hist) (-1) m Emulators on Wii U (→Source ports: Ship of Harkinian now supports all PAL OoT ROMs. And making a grammar fix .)
- 06:50, 18 November 2023 (diff | hist) (+10) Emulators on Wii U (→Source ports)
- 00:02, 17 November 2023 (diff | hist) (0) Template:SoHVer (v8.0.2 of Ship of Harkinian came out earlier today (or last night?))
- 18:38, 10 September 2023 (diff | hist) (-48) m PlayStation Portable emulators (→Comparisons)
- 18:36, 10 September 2023 (diff | hist) (-495) PlayStation Portable emulators (→Emulators: Removing RA note and mentioning it in the PPSSPP notes.)
- 14:20, 6 September 2023 (diff | hist) (0) Template:SoHVer (Ship of Harkinian was last updated on August 14, 2023)
- 18:42, 6 August 2023 (diff | hist) (-2) Nintendo 64 emulators (→Emulators: Fixing grammar)
- 08:20, 26 July 2023 (diff | hist) (+48) m PlayStation Portable emulators (→Emulators)
- 08:16, 26 July 2023 (diff | hist) (+148) PlayStation Portable emulators (→Emulators: I've been following PPSSPP's RetroAchievements development every day and at this point, there's enough features and fixes that I think it deserves a checkmark on the table now.)
- 01:31, 28 June 2023 (diff | hist) (+117) PlayStation Portable emulators (→Emulators: Adding a link for remaining RA features to be added in PPSSPP Standalone.)
- 10:01, 27 June 2023 (diff | hist) (+158) PlayStation Portable emulators (→Emulators: Standalone PPSSPP finally has RetroAchievements implemented as of but still a W.I.P. Was debating myself if I should keep it marked as "~" until further improvements or when v1.16.0 comes out or mark it as "✓" now.)
- 05:14, 19 June 2023 (diff | hist) (+35) Game engine recreations and source ports (→Single game engine: Updating Ship of Harkinian's rom compatibility note including PAL N64 v1.1 of Ocarina of Time to be supported as of v7.1.0. Also updated link for nightly builds)
- 05:07, 19 June 2023 (diff | hist) (-365) Emulators on Wii U (→Source ports: Ship of Harkinian Wii U port is finally back with v7.1.0 release. Additionally, v1.1 of the N64 PAL rom can now be used for it.)
- 04:54, 19 June 2023 (diff | hist) (0) Template:SoHVer (Updating version number from v7.0.2 to v7.1.0.)
- 11:44, 17 June 2023 (diff | hist) (-1) m PlayStation 4 emulators (→Comparisons: Fixing a piece of grammar)
- 11:42, 17 June 2023 (diff | hist) (+136) PlayStation Portable emulators (→Emulators: RetroAchievements for PPSSPP (standalone) planned to be released in the upcoming v1.16.0 (just updating the note for it). Won't change it into a green checkmark until it's actually released)
- 10:54, 17 June 2023 (diff | hist) (0) Template:XemuVer (https://github.com/xemu-project/xemu/releases/tag/v0.7.95)
- 00:29, 16 June 2023 (diff | hist) (-2) m Emulators on Wii U (→Source ports: Fixing grammar)
- 23:42, 31 May 2023 (diff | hist) (+37) Yuzu (→Download)
- 23:38, 31 May 2023 (diff | hist) (+247) Yuzu (Adding Google Play Store links)
- 23:26, 31 May 2023 (diff | hist) (+90) Nintendo Switch emulators (→Emulators: Adding Early Access Google Play version of Yuzu (Android))
- 18:17, 30 May 2023 (diff | hist) (+927) Emulators on Wii U (→Source ports: Wii U port of Ship of Harkinian has not been updated alongside the other ports since v6.1.2 since it's updated by a side developer. I found the last released Wii U build and will test later to see if it works.)
- 17:19, 30 May 2023 (diff | hist) (0) Template:SoHVer (Ship of Harkinian was updated to v7.0.2 last week)
- 02:16, 28 April 2023 (diff | hist) (0) Template:SoHVer (Ship of Harkinian just released a new major update (v7.0.0).)
- 03:58, 18 February 2023 (diff | hist) (0) Emulators on Android (→Source ports/re-implementations: Updating OpenRCT2 version number)
- 14:24, 7 February 2023 (diff | hist) (0) Template:SoHVer (Ship of Harkinian was last updated from 5.1.3 to 5.1.4 on January 18, 2023)
- 14:22, 7 February 2023 (diff | hist) (+129) Emulators on Switch (→Single game engine: Adding Zelda3 source port of ALTTP)
- 14:16, 7 February 2023 (diff | hist) (+172) Game engine recreations and source ports (→Single game engine: Adding Zelda3 source port of ALTTP)
- 18:36, 5 January 2023 (diff | hist) (+243) Emulators on Android (→PlayStation 2: Updating AetherSX2's status.)
- 18:29, 5 January 2023 (diff | hist) (+77) AetherSX2 (→Download: Replacing a dead Android link with working links)
- 02:32, 31 December 2022 (diff | hist) (0) m KEmulator (Adding a space after a period.)
- 23:34, 29 December 2022 (diff | hist) (0) Template:SoHVer (Updating Ship of Harkinian's version number from 5.0.0 to the current 5.1.3)
- 22:05, 12 December 2022 (diff | hist) (+12) Emulators on 3DS (→Source ports: Finally got ctrQuake working/running. I just realized there was was a zip folder of contents from its Github and Pak1 goes into id1. Also looking at the homebrew page and GBATemp thread, Old 3DS works on it.)
- 17:05, 9 December 2022 (diff | hist) (+2) Emulators on 3DS (→Source ports: Tested Sonic Mania's special stage on New 3DS. It performs almost as good as the Wii U port and not as terrible as the Wii port. But I'll keep it at "~" due to the long load times. Special stages: Acceptable. Loading: Time wasting)
- 07:36, 9 December 2022 (diff | hist) (+629) Emulators on Wii U (→Source ports: Found a Wii U port of Sonic Mania (Plus) (DLC toggleable in settings.ini). May be an unofficial port as its not listed on REMS Discord but it works and giant ring special stages, they are not as slow as the Wii version and is bearable.)
- 06:38, 9 December 2022 (diff | hist) (+776) Emulators on Wii (→Game recreations and source ports: Tested a Wii port of Sonic Mania; plays good until you get into a special stage where it runs at 5-10fps but dev plans on optimizing it. Also tested QuakeGX; performs great but Wii controls take time to get used to)
- 05:34, 1 December 2022 (diff | hist) (+577) Emulators on 3DS (→Source ports: Listing a 3DS port of Sonic Mania. Testing it myself, other than the game having long load times to boot and transition between screens, it plays fairly well. Plays pretty good if you have the patience for the screens and areas to load.)
- 04:05, 25 November 2022 (diff | hist) (+32) Game engine recreations and source ports (→Single game engine: OpenRCT2 v0.4.2 and newer now alternately supports RollerCoaster Tycoon Classic (RCT1+2 port) as a base source as I seen in its changelog.)
- 16:30, 24 November 2022 (diff | hist) (+133) Game engine recreations and source ports (→Single game engine: Ship of Harkinian v5.0.0 now supports the OoT PAL Master Quest debug rom.)
- 16:24, 24 November 2022 (diff | hist) (+131) Emulators on Wii U (→Source ports: Adding Wii U nightly build of Ship of Harkinian and v5.0.0 supports the PAL Master Quest Debug rom.)
- 16:22, 24 November 2022 (diff | hist) (-8) m Emulators on Switch (→Single game engine)
- 16:21, 24 November 2022 (diff | hist) (+412) Emulators on Switch (→Single game engine: Ship of Harkinian v5.0.0 now supports the PAL Master Quest debug rom. Also adding a link to the Switch nightly builds.)
- 18:09, 23 November 2022 (diff | hist) (-183) Game engine recreations and source ports (→Single game engine: Updating links for Ship of Harkinian)
- 18:06, 23 November 2022 (diff | hist) (+109) Emulators on Switch (→Single game engine: Updating links for Ship of Harkinian)
- 18:04, 23 November 2022 (diff | hist) (+26) Emulators on Wii U (→Source ports: Updating links for Ship of Harkinian.)
- 18:04, 23 November 2022 (diff | hist) (+5) N Template:SoHVer (Ship of Harkinian (Ocarina of Time source port)'s current version number)
- 00:28, 25 August 2022 (diff | hist) (+23) m Emulators on Wii U (→Source ports)
- 00:27, 25 August 2022 (diff | hist) (-417) Emulators on Wii U (→Source ports: Development of Gary's Wii U port of Ship of Harkinian has been merged and continued on the main Ship of Harkinian Github page so I'm changing Github links. Removing some outdated notes.)
- 02:36, 16 August 2022 (diff | hist) (+86) Emulators on Wii U (→Source ports: Adding the new official Build page for Ship of Harkinian)
- 02:24, 16 August 2022 (diff | hist) (+7) Game engine recreations and source ports (→Single game engine: Updating the Build link for Ship of Harkinian)
- 20:10, 12 August 2022 (diff | hist) (+2) m Game engine recreations and source ports (Undo revision 49258 by NejiHyuga900 (talk) - Nevermind. Apparently iarchive is supposed to take you there?) (Tag: Undo)
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