Difference between revisions of "Sharp X68000 emulators"

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|title = Sharp X68000
 
|title = Sharp X68000
 
|logo = 0038_01_l.jpg
 
|logo = 0038_01_l.jpg
|developer = Sharp Corporation
+
|developer = [[Sharp Corporation]]
 
|type = [[:Category:Computers|Home computer]]
 
|type = [[:Category:Computers|Home computer]]
 
|generation =
 
|generation =
Line 11: Line 11:
 
|emulated = {{✓}}
 
|emulated = {{✓}}
 
}}
 
}}
The '''X68000''' <small>(<span lang="ja">エックスろくまんはっせん</span> ''Ekkusu Rokuman Hassen'')</small> is a home computer created by [[wikipedia:Sharp_Corporation|Sharp]], first released in March, 1987, sold only in Japan.
+
The '''X68000''' <small>(<span lang="ja">エックスろくまんはっせん</span> ''Ekkusu Rokuman Hassen'')</small> is a home computer created by [[wikipedia:Sharp_Corporation|Sharp]], first released in March, 1987, sold only in Japan. Its hardware allowed for close-to-arcade-perfect games to be made for the system (it was used as a devkit for Capcom CP System games for example), although adult games from PC-98 crept in thanks to the competitor's popularity.
  
 
The X68000 to SUPER models had a Hitachi HD68HC000 CPU at 10 MHz. The XVI to Compact models had a [[wikipedia:Motorola_68000|Motorola 68000]] at 16 MHz. The X68030 has a Motorola MC68EC030 CPU at 25 MHz. They had 1-4MB of RAM and 1MB of VRAM. It had a Sharp-Hudson Custom Chipset as its GPU.
 
The X68000 to SUPER models had a Hitachi HD68HC000 CPU at 10 MHz. The XVI to Compact models had a [[wikipedia:Motorola_68000|Motorola 68000]] at 16 MHz. The X68030 has a Motorola MC68EC030 CPU at 25 MHz. They had 1-4MB of RAM and 1MB of VRAM. It had a Sharp-Hudson Custom Chipset as its GPU.
  
 
==Emulators==
 
==Emulators==
 +
<div style="max-width:100%; overflow:auto;">
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Operating System(s)
+
! scope="col"|Platform(s)
 
! scope="col"|Latest Version
 
! scope="col"|Latest Version
! scope="col"|[[Libretro|Libretro Core]]
+
! scope="col"|[https://retroachievements.org/gameList.php?c=52 Retro<br/>Achievements]
 +
! scope="col"|[[libretro]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
! colspan="6"|PC
+
! colspan="8"|PC / x86
 
|-
 
|-
|XM6 Pro-68k
+
|[[MAME]]
|Windows
+
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[http://mijet.eludevisibility.org/XM6%20Pro-68k/XM6%20Pro-68k.html 2.06 (190924)]
+
|<abbr title="Latest development version">git artifacts</abbr><ref group=N>[https://nightly.link/mamedev/mame/workflows/ci-windows/master CI-Windows] [https://nightly.link/mamedev/mame/workflows/ci-linux/master CI-Linux] [https://nightly.link/mamedev/mame/workflows/ci-macos/master CI-Macos]</ref></br>[http://www.mamedev.org/release.html {{MAMEVer}}]<br/>[https://buildbot.libretro.com/nightly/ libretro core]<ref group=N>As 0.251, 0.139 (2010), 0.78 (2003), 0.37b5 (2000)</ref>
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}
+
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 
|-
 
|-
|[[XM6 TypeG]]
+
|[https://docs.libretro.com/library/px68k/ px68k-libretro] <br/><small>(Fork of hissorii's branch)</small>
|Windows
+
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://onedrive.live.com/?authkey=%21ANArZ43tvUwqguE&cid=8F1E2E1B27C9F920&id=8F1E2E1B27C9F920%217661&parId=8F1E2E1B27C9F920%217612&action=locate 3.31]
+
|[https://buildbot.libretro.com/nightly/ libretro core]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|-
+
|{{NC}}
|px68k-libretro <br/><small>(Fork of hissorii's branch)</small>
 
|Multi-platform (PC)
 
|[https://github.com/libretro/px68k-libretro Git] (libretro)
 
|{{✓}}
 
|{{✓}}
 
 
|{{✓}}
 
|{{✓}}
 +
|{{✓}}
 
|-
 
|-
 
|[http://web.archive.org/web/20100718143624/http://ytanaka.vicp.net/x680x0/xm6.html XM6]
 
|[http://web.archive.org/web/20100718143624/http://ytanaka.vicp.net/x680x0/xm6.html XM6]
|Windows
+
|align=left|{{Icon|Windows}}<br/>{{Icon|Linux|macOS|FreeBSD}}<ref group=N>Only supported by XM6i fork.</ref>
|[http://web.archive.org/web/20100718143624/http://ytanaka.vicp.net/x680x0/xm6.html#download 2.06]
+
|[http://mijet.eludevisibility.org/XM6%20Pro-68k/XM6%20Pro-68k.html XM6 Pro-68k]<br/>[http://retropc.net/gimons/emulators/xm6_typeg_333L20_20220717.zip XM6 TypeG]<br/>[http://www.pastel-flower.jp/~isaki/XM6i/archive/XM6i-0.55-win32.zip XM6i]<br/>[http://web.archive.org/web/20100718143624/http://ytanaka.vicp.net/x680x0/xm6_206.lzh XM6]
 
|{{✗}}
 
|{{✗}}
 +
|{{✗}}
 +
|{{NC}}
 +
|{{~}}<ref group=N>XM6 Pro-68k fork is still active.</ref>
 +
|{{~}}
 +
|-
 +
|[http://www.ksky.ne.jp/~yamama/emul EX68]
 +
|align=left|{{Icon|Windows}}
 +
|[http://www.ksky.ne.jp/~yamama/emul/ex68v215.lzh 215]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|-
 
|[http://web.archive.org/web/20030207200922/http://retropc.net/kenjo Keropi]
 
|Windows
 
|[http://retropc.net/usalin/ 0.65(s)]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 +
 
|-
 
|-
|[http://www.ksky.ne.jp/~yamama/emul EX68]
+
|[http://web.archive.org/web/20020608205742/http://www.retropc.net:80/kenjo/ WinX68k]
|Windows
+
|align=left|{{Icon|Windows}}
|[http://www.ksky.ne.jp/~yamama/emul 215]
+
|[https://mijet.eludevisibility.org/files/WinX68kHighSpeed_V095_Eng.zip Kousoku High-Speed]<br/>[http://retropc.net/usalin/bin/winx68k-065.lzh 0.65]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 +
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|-
|[[MAME]]
+
|[https://stdkmd.net/xeij/ XEiJ]
|Multi-platform
+
|align=left|{{Icon|Windows}}
|[http://www.mamedev.org/release.html {{MAMEVer}}]
+
|[https://stdkmd.net/xeij/#download 0.22.09.01]
 +
|{{✗}}
 +
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|-
|[http://www.pastel-flower.jp/~isaki/XM6i/ XM6i]
+
! colspan="8"|Mobile / ARM
|Multi-platform
+
|-
|[http://www.pastel-flower.jp/~isaki/XM6i/ 0.55]
+
|[https://docs.libretro.com/library/px68k/ px68k-libretro] <br/><small>(Fork of hissorii's branch)</small>
 +
|align=left|{{Icon|Android|iOS}}
 +
|[https://buildbot.libretro.com/nightly/ libretro core]
 
|{{✗}}
 
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|-
 +
|px68k (ptitSeb)
 +
|align=left|{{Icon|Pandora}}
 +
|[https://github.com/ptitSeb/px68k git]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 
|-
 
|-
|px68k (hissorii)
+
|[http://hissorii.blog45.fc2.com px68k (hissorii)]
|Multi-platform <small>(macOS)</small>
+
|align=left|{{Icon|Android|iOS}}
|[http://hissorii.blog45.fc2.com/ 0.15]
+
|0.15 <small>(iOS)</small><br>[http://hissorii-com.appspot.com/px68k-android-0.14/PX68K.apk 0.14] <small>(Android)</small>
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|-
 
|WinX68k High-Speed
 
|Windows
 
|[https://mijet.eludevisibility.org/files/WinX68kHighSpeed_V095_Eng.zip 0.95]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{✓}}
 
 
|-
 
|-
! colspan="6"|Mobile
+
! colspan="8"|Console
 
|-
 
|-
|px68k-libretro <br/><small>(Fork of hissorii's branch)</small>
+
|[https://docs.libretro.com/library/px68k/ px68k-libretro] <br/><small>(Fork of hissorii's branch)</small>
|Multi-platform <br/><small>([[PlayStation Portable emulators|PSP]], [[Android emulators|Android]], [[IOS emulators|iOS]])</small>
+
|align=left|{{Icon|PSP}}
|[https://github.com/libretro/px68k-libretro Git] (libretro)
+
|[https://www.retroarch.com/?page=platforms libretro core]
 +
|{{✗}}
 +
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|-
 
|-
|px68k (ptitSeb)
+
|[http://hissorii.blog45.fc2.com px68k (hissorii)]
|Pandora
+
|align=left|{{Icon|PSP}}
|[https://github.com/ptitSeb/px68k Build 09] (Pandora)
+
|[http://hissorii-com.appspot.com/px68k-psp-0.10/EBOOT.PBP 0.10]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{✓}}
 
|{{✓}}
 
|-
 
|[http://hissorii.blog45.fc2.com/blog-entry-253.html px68k (hissorii)]
 
|Multi-platform
 
|[http://hissorii.blog45.fc2.com/ 0.15]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 +
|-
 
|}
 
|}
 +
</div>
 +
 +
<references group=N/>
  
 
===Comparisons===
 
===Comparisons===
;XM6 Pro-68k
+
;XM6
:Focused on providing necessary debugging features and has decent compatibility. It has since been succeeded by TypeG in most regards.
+
:XM6 is an emulator for the Sharp X68000 by PI. Its source code has been [https://pyra-handheld.com/boards/threads/xm6-source-code.59702/ released].
;[[XM6 TypeG]]
+
:;XM6 Pro-68k
:It can run in X68030 mode in high accuracy, good peripheral/expansion support and will run just about any game you throw at it.
+
::It is a derived from the venerable XM6, which was developed by PI. Focused on providing necessary debugging features and has decent compatibility.
 +
:;[[XM6 TypeG]]
 +
::Another fork of XM6. It can run in X68030 mode in high accuracy, good peripheral/expansion support and will run just about any game you throw at it.
 +
:;XM6i
 +
::XM6i is an unofficial port of the Japanese Sharp X68000 computer emulator XM6 for Windows, Mac OS X & NetBSD, and built largely around being able to run NetBSD/X68k. While it can run games, it is clear that this is not what XM6i is focused on.
 
;[[MAME]]
 
;[[MAME]]
:Its X68000 core is still in a very early stage of development in terms of playability and should only be used if the debugging features of Pro-68k are lacking. Small work on it was put in several versions between [http://wiki.mamedev.org/index.php/MAME_0.146u5 0.146u5] (2012) & [http://wiki.mamedev.org/index.php/MAME_0.177 0.177] (2016), but working software started being added regularly from [http://wiki.mamedev.org/index.php/MAME_0.178 0.178] and onwards.
+
:MAME has excellent X68000 emulation these days, including its trademark fully configurable peripheral cards. A lot of graphical bugs were fixed back in 2021, so all of the games people talk about (and several they don't) run quite well. And you can output MIDI music to MUNT or a real hardware MT-32 or SC-55.<ref name="Reddit r/mame">{{cite web|url=https://www.reddit.com/r/MAME/comments/tpwvtz/x68000_input_config_question/|title=X68000 input config question|publisher=Reddit|accessdate=2022-03-27|date=2022-03-27}}</ref>
;XM6i
 
:Built largely around being able to run NetBSD/X68k. While it can run games, it is clear that this is not what XM6i is focused on.
 
 
;px68k
 
;px68k
 
:An open-source fork of the c68k emulator. px68k has a libretro core but lacks options like save states present in other emulators. It lacks MIDI emulation.
 
:An open-source fork of the c68k emulator. px68k has a libretro core but lacks options like save states present in other emulators. It lacks MIDI emulation.
;px68k-libretro
+
:;px68k-libretro
:It is supported on Windows, Linux and Mac systems; and has portable versions for PSP, Android, and other platforms. Games' performance on this emulator (Both PC & mobile variants) is considerably faster than what MAME's X68 core can achieve.<ref name="forums.libretro">{{cite web|url=https://forums.libretro.com/t/px68k-libretro/10113|title=Px68k-libretro|publisher=forums.libretro|accessdate=2018-04-02|date=2017-05-04}}</ref><ref name="libretro">{{cite web|url=https://www.libretro.com/index.php/new-core-px68k-androidioswindowslinuxmac/|title=New Core: PX68k (Android/iOS/Windows/Linux/Mac)|publisher=libretro|accessdate=2018-04-02|date=2017-06-10}}</ref><ref name="Reddit">{{cite web|url=https://www.reddit.com/r/emulation/comments/6ggz06/px68klibretro_x68000_emu_released/?st=jfh7xutu&sh=831c6f7b|title=PX68k-libretro X68000 Emu Released|publisher=Reddit|accessdate=2018-04-02|date=2017-06-10}}</ref> This libretro branch was forked, starting on May 3, 2017, from hissorii's old build (Last updated on August 2014), backported 'c68k' core from [https://github.com/kenyahiro/px68k/ kenyahiro's 'px68k'] branch (fork of [https://github.com/hissorii/px68k hissorii's 'px68k'] branch using recent c68k yabause core to support X64 build). The Pandora version (An open-source handheld PC) by ptitSeb was forked from hissorii's 'px68k' branch and encapsulates the latest code from px68k-libretro (A spin-off of hissorii's branch). It should now have good performance as of Build 09 (March 2018).
+
::It is supported on Windows, GNU/Linux and macOS systems; and has portable versions for PSP, Android, and other platforms. Games' performance on this emulator (Both PC & mobile variants) is considerably faster than what MAME's X68 core can achieve.<ref name="forums.libretro">{{cite web|url=https://forums.libretro.com/t/px68k-libretro/10113|title=Px68k-libretro|publisher=forums.libretro|accessdate=2018-04-02|date=2017-05-04}}</ref><ref name="libretro">{{cite web|url=https://www.libretro.com/index.php/new-core-px68k-androidioswindowslinuxmac/|title=New Core: PX68k (Android/iOS/Windows/Linux/Mac)|publisher=libretro|accessdate=2018-04-02|date=2017-06-10}}</ref><ref name="Reddit r/emulation">{{cite web|url=https://www.reddit.com/r/emulation/comments/6ggz06/px68klibretro_x68000_emu_released/?st=jfh7xutu&sh=831c6f7b|title=PX68k-libretro X68000 Emu Released|publisher=Reddit|accessdate=2018-04-02|date=2017-06-10}}</ref> This libretro branch was forked, starting on May 3, 2017, from hissorii's old build (Last updated on August 2014), backported 'c68k' core from [https://github.com/kenyahiro/px68k/ kenyahiro's 'px68k'] branch (fork of [https://github.com/hissorii/px68k hissorii's 'px68k'] branch using recent c68k yabause core to support X64 build). The Pandora version (An open-source handheld PC) by ptitSeb was forked from hissorii's 'px68k' branch and encapsulates the latest code from px68k-libretro (A spin-off of hissorii's branch). It should now have good performance as of Build 09 (March 2018).
  
 
==Playing Games==
 
==Playing Games==
Line 145: Line 165:
 
;No Wait Mode: This makes fast-forwarding work in RetroArch if turned on.
 
;No Wait Mode: This makes fast-forwarding work in RetroArch if turned on.
  
On p68k-libretro, After the first boot, a “config” file will be generated in the “keropi” folder. You can enter your rom folder into the “StartDir” line to make it accessible from the px68k-libretro core’s in-game menu.
+
On px68k-libretro, After the first boot, a “config” file will be generated in the “keropi” folder. You can enter your rom folder into the “StartDir” line to make it accessible from the px68k-libretro core’s in-game menu.
  
 
Core options include some other things of interest:
 
Core options include some other things of interest:
Line 157: Line 177:
 
[[Category:Computers]]
 
[[Category:Computers]]
 
[[Category:Sharp X68000 emulators]]
 
[[Category:Sharp X68000 emulators]]
 +
[[Category:68000-based]]

Latest revision as of 18:49, 15 March 2024

Sharp X68000
0038 01 l.jpg
Developer Sharp Corporation
Type Home computer
Release date 1987
Discontinued 1993
Predecessor Sharp X1 series
Emulated

The X68000 (エックスろくまんはっせん Ekkusu Rokuman Hassen) is a home computer created by Sharp, first released in March, 1987, sold only in Japan. Its hardware allowed for close-to-arcade-perfect games to be made for the system (it was used as a devkit for Capcom CP System games for example), although adult games from PC-98 crept in thanks to the competitor's popularity.

The X68000 to SUPER models had a Hitachi HD68HC000 CPU at 10 MHz. The XVI to Compact models had a Motorola 68000 at 16 MHz. The X68030 has a Motorola MC68EC030 CPU at 25 MHz. They had 1-4MB of RAM and 1MB of VRAM. It had a Sharp-Hudson Custom Chipset as its GPU.

Emulators[edit]

Name Platform(s) Latest Version Retro
Achievements
libretro FLOSS Active Recommended
PC / x86
MAME Windows Linux macOS FreeBSD git artifacts[N 1]
0.264
libretro core[N 2]
px68k-libretro
(Fork of hissorii's branch)
Windows Linux macOS FreeBSD libretro core NC
XM6 Windows
Linux macOS FreeBSD [N 3]
XM6 Pro-68k
XM6 TypeG
XM6i
XM6
NC ~[N 4] ~
EX68 Windows 215
WinX68k Windows Kousoku High-Speed
0.65
XEiJ Windows 0.22.09.01
Mobile / ARM
px68k-libretro
(Fork of hissorii's branch)
Android iOS libretro core
px68k (ptitSeb) Pandora git
px68k (hissorii) Android iOS 0.15 (iOS)
0.14 (Android)
Console
px68k-libretro
(Fork of hissorii's branch)
PSP libretro core
px68k (hissorii) PSP 0.10
  1. CI-Windows CI-Linux CI-Macos
  2. As 0.251, 0.139 (2010), 0.78 (2003), 0.37b5 (2000)
  3. Only supported by XM6i fork.
  4. XM6 Pro-68k fork is still active.

Comparisons[edit]

XM6
XM6 is an emulator for the Sharp X68000 by PI. Its source code has been released.
XM6 Pro-68k
It is a derived from the venerable XM6, which was developed by PI. Focused on providing necessary debugging features and has decent compatibility.
XM6 TypeG
Another fork of XM6. It can run in X68030 mode in high accuracy, good peripheral/expansion support and will run just about any game you throw at it.
XM6i
XM6i is an unofficial port of the Japanese Sharp X68000 computer emulator XM6 for Windows, Mac OS X & NetBSD, and built largely around being able to run NetBSD/X68k. While it can run games, it is clear that this is not what XM6i is focused on.
MAME
MAME has excellent X68000 emulation these days, including its trademark fully configurable peripheral cards. A lot of graphical bugs were fixed back in 2021, so all of the games people talk about (and several they don't) run quite well. And you can output MIDI music to MUNT or a real hardware MT-32 or SC-55.[1]
px68k
An open-source fork of the c68k emulator. px68k has a libretro core but lacks options like save states present in other emulators. It lacks MIDI emulation.
px68k-libretro
It is supported on Windows, GNU/Linux and macOS systems; and has portable versions for PSP, Android, and other platforms. Games' performance on this emulator (Both PC & mobile variants) is considerably faster than what MAME's X68 core can achieve.[2][3][4] This libretro branch was forked, starting on May 3, 2017, from hissorii's old build (Last updated on August 2014), backported 'c68k' core from kenyahiro's 'px68k' branch (fork of hissorii's 'px68k' branch using recent c68k yabause core to support X64 build). The Pandora version (An open-source handheld PC) by ptitSeb was forked from hissorii's 'px68k' branch and encapsulates the latest code from px68k-libretro (A spin-off of hissorii's branch). It should now have good performance as of Build 09 (March 2018).

Playing Games[edit]

Before first using the RetroArch core for px68k, make sure to go under the directory for BIOS files ("system" by default) and create a new folder called "keropi". Then inside that folder put cgrom.dat and iplrom.dat from this pack. If you're using standalone Pro-68k, put those two files under the same directory as the emulator executable.

If you're using MAME's core under RetroArch, you'll need to put those X68000 BIOS files under the keropi folder: x68000, x68000 super, x68000 XVI, x68030, x68k_cz6bs1.

You'll need the MS Gothic font installed on your PC as well. Make sure to decompress the games before playing them. The lzh extension means it's a compressed archive format popular in Japan in the nineties, but fortunately, it's handled by any zipping tool worth its salt (like 7-zip).

While in-game, the F12 key (or L2 button) brings up a menu, "SWITCH for px68k", that's still in Japanese.

FDD0, FDD1
Floppy Disk Drive slots 0 and 1. You can choose another ROM from here (preferably from the current drive letter). Simpler games will use just FDD0, some like Nemesis '90 will have two disks to be loaded on FDD0 and FDD1, and multi-disk games will require going to this menu in-game at some point to change the disk image.
No Wait Mode
This makes fast-forwarding work in RetroArch if turned on.

On px68k-libretro, After the first boot, a “config” file will be generated in the “keropi” folder. You can enter your rom folder into the “StartDir” line to make it accessible from the px68k-libretro core’s in-game menu.

Core options include some other things of interest:

  • Amount of RAM used
  • CPU Clock Speed: Useful when games run too fast (for example changing from 25MHz to 10MHz to play Arkanoid as intended), or to speed up floppy disk loading times (by changing it to something like 100MHz for example).
  • Sound: 44kHz for Audio-CD sound quality is recommended.

References[edit]

  1. X68000 input config question. Reddit (2022-03-27)
  2. Px68k-libretro. forums.libretro (2017-05-04)
  3. New Core: PX68k (Android/iOS/Windows/Linux/Mac). libretro (2017-06-10)
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