Difference between revisions of "SSF"

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(Updated outdated description (Is this now accurate?).)
(Downloads)
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|target = [[Sega Saturn emulators|Sega Saturn]]
 
|target = [[Sega Saturn emulators|Sega Saturn]]
 
|developer = Shima
 
|developer = Shima
|website = [http://www.geocities.jp/mj3kj8o5/ssf/index.html Shima's Site]<br/>[https://ssftribute.csdprojects.co.uk/ English Tribute Site]
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|website = [https://web.archive.org/web/20190331134556/http://www.geocities.jp/mj3kj8o5/ssf/ Shima's Site (Defunct)]<br/>[https://twitter.com/FessX Shima's Twitter]<br/>[https://ssftribute.csdprojects.co.uk/ English Tribute Site]
 
}}
 
}}
'''SSF''' is a [[Sega Saturn emulators|Sega Saturn]] emulator. It is one of the only two Sega Saturn emulators to date (Circa 2018) that has any level of compatibility with SS games. Both it and [[Mednafen]] are the only ones worth using. Another emulator named Nova is fast catching up to their compat levels, though.
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'''SSF''' is a closed-source [[Sega Saturn emulators|Sega Saturn emulator]] known for being the most compatible for a long time.
  
 
==Downloads==
 
==Downloads==
*[http://www.geocities.jp/mj3kj8o5/ssf/files/SSF_TestVer.zip Latest Version] (The "test versions" are development builds.)
+
*[http://aaaaaaaa.g2.xrea.com/ssf/files/SSF_PreviewVer_R9.zip Latest Preview Version] (The "preview versions" are development builds.)
*[http://www.geocities.jp/mj3kj8o5/ssf/files/SSF_012_beta_R4.zip 0.12 Beta R4]
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*[http://aaaaaaaa.g2.xrea.com/ssf/files/SSF_AndroidVer.zip Android Version]
 +
*[http://aaaaaaaa.g2.xrea.com/ssf/files/SSF_TestVer.zip Test Version] (Old "test builds" before Shima's site went down.)
 +
*[http://aaaaaaaa.g2.xrea.com/ssf/files/SSF_012_beta_R5.zip 0.12 Beta R5]
 +
*[https://web.archive.org/web/20190331134556/http://www.geocities.jp/mj3kj8o5/ssf/files/SSF_012_beta_R4.zip 0.12 Beta R4]
 
*[http://segaretro.org/images/5/53/SSF_011_alpha_R5%27%27.7z ''.zip Version 0.11 alpha R5'']
 
*[http://segaretro.org/images/5/53/SSF_011_alpha_R5%27%27.7z ''.zip Version 0.11 alpha R5'']
  
 
==Review==
 
==Review==
The best Saturn emulator right now. SSF is superior to Yabause and Mednafen for compatibility, but is Windows only, closed source and requires mounting ISO files in a virtual drive to run them.
+
The best Saturn emulator right now. SSF is superior to [[Yabause]] and [[Mednafen]] for compatibility, but is Windows only, closed source and requires mounting ISO files in a virtual drive to run them.
  
A recent major update to 0.12 improved compatibility for certain games and broke others. It added support for some of games such as Astal (needs "Enable SH2 Cache").  Keep both versions, pre- and post-0.12 just in case. To raise compatibility, you can try with "No Bios" enabled or disabled, and you'll want to start with the MaxCompatibility (slow) option, then try with the faster options (that do not always work).
+
A recent major update to 0.12 improved compatibility for certain games and broke others. It added support for some of the games such as Astal (needs "Enable SH2 Cache").  Keep both versions, pre- and post-0.12 just in case. To raise compatibility, you can try with "No Bios" enabled or disabled, and you'll want to start with the MaxCompatibility (slow) option, then try with the faster options (that do not always work).
  
 
SSF requires either an external virtual drive or a specific loader to read disc images. Close and restart the emulator (as it says in the Japanese dialogue popup appearing) whenever you modify the options for them to take effect.
 
SSF requires either an external virtual drive or a specific loader to read disc images. Close and restart the emulator (as it says in the Japanese dialogue popup appearing) whenever you modify the options for them to take effect.
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* F7: Pause and Load State (Press 0-9 to choose)
 
* F7: Pause and Load State (Press 0-9 to choose)
 
* Shift + F7: Pause and Save State (Press 0-9 to choose)
 
* Shift + F7: Pause and Save State (Press 0-9 to choose)
* Numeral Pad 1-6: Disable 2D layers. Useful for sprite ripps. Keep in mind this often causes 3D games to crash, and they already have lower compatibility than 2D one when it comes to general emulations.
+
* Numeral Pad 1-6: Disable 2D layers. Useful for sprite rips. Keep in mind this often causes 3D games to crash, and they already have lower compatibility than 2D one when it comes to general emulations.
 
* You can change the speed of emulation under options up to 4x.
 
* You can change the speed of emulation under options up to 4x.
  
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[http://www.racketboy.com/retro/sega/saturn/ssf-a-nearly-perfect-sega-saturn-emulator General Guide]
 
[http://www.racketboy.com/retro/sega/saturn/ssf-a-nearly-perfect-sega-saturn-emulator General Guide]
  
[https://www.google.com/translate?hl=en&sl=ja&tl=en&u=http%3A%2F%2Fwww.geocities.jp%2Fmj3kj8o5%2Fssf%2Fsetting.html&sandbox=1 Shima's FAQ about compatibility issues. Note that this is Japanese-to-English Google Translate, and has very shoddy syntax as a result.]
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[https://www.google.com/translate?hl=en&sl=ja&tl=en&u=http%3A%2F%2Fwww.geocities.jp%2Fmj3kj8o5%2Fssf%2Fsetting.html&sandbox=1 Shima's FAQ about compatibility issues. Note that this is Japanese-to-English Google Translate, and has a very shoddy syntax as a result.]
 +
 
 +
[https://segaretro.org/SSF See the external links in this Sega Retro page for guides and compatibility databases].
  
 
===Troubleshooting===
 
===Troubleshooting===
A rough translation of Shima's FAQ about compatibility issues with various games and fixes for them. The original can be found [http://www.geocities.jp/mj3kj8o5/ssf/setting.html here].
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A rough translation of Shima's FAQ about compatibility issues with various games and fixes for them. The original can be found [https://web.archive.org/web/20190331080907/http://www.geocities.jp/mj3kj8o5/ssf/setting.html here].
  
 
The configuration closest to accurate hardware emulation would be: Enable "Bus Wait". Set "Bus Wait Clock" to 0. Enable "SH2 DMA Real Transfer". Alternatively, "Setting5" (holding the 5 keyboard button at startup) achieves similar results.
 
The configuration closest to accurate hardware emulation would be: Enable "Bus Wait". Set "Bus Wait Clock" to 0. Enable "SH2 DMA Real Transfer". Alternatively, "Setting5" (holding the 5 keyboard button at startup) achieves similar results.
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===CHDSSF===
 
===CHDSSF===
 
[https://github.com/batteryshark/CHDSSF This loader] allows you to use disc image without having to mount them at all with the only major caveat being that it requires you to convert your rips to .CHD beforehand using [http://forums.bannister.org//ubbthreads.php?ubb=showflat&Number=68262#Post68262 chdman] or one of it's forks.
 
[https://github.com/batteryshark/CHDSSF This loader] allows you to use disc image without having to mount them at all with the only major caveat being that it requires you to convert your rips to .CHD beforehand using [http://forums.bannister.org//ubbthreads.php?ubb=showflat&Number=68262#Post68262 chdman] or one of it's forks.
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 +
===Cheating with CEP===
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 +
# [https://gamehacking.org/downloads/cep022.zip download CEP] and prepare your CODELIST.TXT file. You can find an [https://eadmaster.altervista.org/pub/index.php?page=cheatpacks#ssf example with some codes and an handy converter here].
 +
# start SSF.exe and wait for the game to load, then click About->cep, and leave the dialog with the base address opened.
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# start cep.exe
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# click "Process" tab, and select the correct emulator version and code type (usually "60codes")
 +
# make sure the address in the field in the 2nd line matches the one in SSF (NO NEED TO CLICK "Search"). Usually it won't match and you will have to change a few digits.
 +
# click "Codes" tab, select the current game and the cheat codes you want to enable
 +
# click the "On" button to activate codes
  
 
===Free Virtual Drive Software===
 
===Free Virtual Drive Software===
 
As said above one of the ways to get SSF to use disc images is using a virtual disc drive. Sadly, most of the good free ones don't work with SSF for one reason or another. They either have a bunch of adware or they don't support some formats. The ones that do work (along with some that don't) will be listed below.
 
As said above one of the ways to get SSF to use disc images is using a virtual disc drive. Sadly, most of the good free ones don't work with SSF for one reason or another. They either have a bunch of adware or they don't support some formats. The ones that do work (along with some that don't) will be listed below.
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As of [https://twitter.com/FessX/status/1151502018185293824 Preview Version R4], you can mount CD images that use .cue and .bin files by going to Options > Peripherals, then in the ''CD Image'' section, select '''Enable''', then select the .cue file of your choosing, and restart the emulator. Mind you that this feature is still experimental, ergo the game will likely crash at certain points, so it's best to use the software below.
  
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
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* Doesn't support .mdf/.mds files. This is kind of a big deal, since quite a few of the Saturn's popular titles are only available as mdf/mds.
 
* Doesn't support .mdf/.mds files. This is kind of a big deal, since quite a few of the Saturn's popular titles are only available as mdf/mds.
 
* Can't mount .cue files. DON'T mount the .bin instead, as SSF will boot you back to the bios whenever it feels like it if you do. Instead, make a .ccd/.img copy with CloneCD and another virtual drive program.
 
* Can't mount .cue files. DON'T mount the .bin instead, as SSF will boot you back to the bios whenever it feels like it if you do. Instead, make a .ccd/.img copy with CloneCD and another virtual drive program.
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|-
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|[http://yubsoft.com/imgdrive/ ImgDrive]
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|
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* Very lightweight.
 +
* Doesn't try to install unwanted software.
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* Can be used from the command line.
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|
 +
* Doesn't seem to work with .cue/.bin or .cue/.iso files (disc gets mounted, but without audio tracks).
 +
.mds/.mdf & .ccd/.img/.sub files are fine, though.
 
|-
 
|-
 
|[http://www.softpedia.com/get/CD-DVD-Tools/CD-DVD-Rip-Other-Tools/Alcohol-52.shtml Alcohol 52% Free Edition]
 
|[http://www.softpedia.com/get/CD-DVD-Tools/CD-DVD-Rip-Other-Tools/Alcohol-52.shtml Alcohol 52% Free Edition]
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[[Category:Windows emulation software]]
 
[[Category:Windows emulation software]]
 
[[Category:Sega Saturn emulators]]
 
[[Category:Sega Saturn emulators]]
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[[Category:Closed-source emulators]]

Revision as of 03:43, 31 October 2019

SSF
Developer(s) Shima
Latest version 0.12 beta R4
Active Yes
Platform(s) Windows
Emulates Sega Saturn
Website Shima's Site (Defunct)
Shima's Twitter
English Tribute Site

SSF is a closed-source Sega Saturn emulator known for being the most compatible for a long time.

Downloads

Review

The best Saturn emulator right now. SSF is superior to Yabause and Mednafen for compatibility, but is Windows only, closed source and requires mounting ISO files in a virtual drive to run them.

A recent major update to 0.12 improved compatibility for certain games and broke others. It added support for some of the games such as Astal (needs "Enable SH2 Cache").  Keep both versions, pre- and post-0.12 just in case. To raise compatibility, you can try with "No Bios" enabled or disabled, and you'll want to start with the MaxCompatibility (slow) option, then try with the faster options (that do not always work).

SSF requires either an external virtual drive or a specific loader to read disc images. Close and restart the emulator (as it says in the Japanese dialogue popup appearing) whenever you modify the options for them to take effect.

Even though it has a "No Bios" option, you'll sometimes need the BIOS files, of course specifying the correct region in the options.

Some useful commands:

  • F7: Pause and Load State (Press 0-9 to choose)
  • Shift + F7: Pause and Save State (Press 0-9 to choose)
  • Numeral Pad 1-6: Disable 2D layers. Useful for sprite rips. Keep in mind this often causes 3D games to crash, and they already have lower compatibility than 2D one when it comes to general emulations.
  • You can change the speed of emulation under options up to 4x.

Guides and Info

General Guide

Shima's FAQ about compatibility issues. Note that this is Japanese-to-English Google Translate, and has a very shoddy syntax as a result.

See the external links in this Sega Retro page for guides and compatibility databases.

Troubleshooting

A rough translation of Shima's FAQ about compatibility issues with various games and fixes for them. The original can be found here.

The configuration closest to accurate hardware emulation would be: Enable "Bus Wait". Set "Bus Wait Clock" to 0. Enable "SH2 DMA Real Transfer". Alternatively, "Setting5" (holding the 5 keyboard button at startup) achieves similar results.

General issues:

  • Character sprites in SNK games don't appear: Change "Cartridge" to "1MBytes RAM Cartridge".
  • Flickering in FMVs: Enable "Check Cycle Pattern".
  • No sound: Enable "Memory Access Wait".
  • Stuttering sound: Enable "Scanline Base Timing".

Game-specific issues:

  • Marvel Super Heroes Vs. Street Fighter (fix for sound noise): Disable "Sound Thread".
  • Idol Janshi Suchie-Pai II (fix for cutscenes): Enable "Check Cycle Pattern" and "VDP2 RAM Revision Access".
  • The Tower: Enable "VDP2 RAM Write Timing".
  • Quovadis 2 (fix for FMVs): Set "Dot Clock" to 3.0 or above, and "EZ Setting" to "High".
  • Galjan: Enable "SH2 DMA Real Transfer".
  • Whizz, Thunder Hawk II: Enable "Bus Wait".
  • Dark Savior: Enable "Bus Wait" (fix for logo). Enable "VDP2 RAM Revision Access" (fix for save data screen).
  • Taito Chase HQ Plus SCI: Enable "CD Track/Index".
  • Daytona USA Circuit Edition: Enable "VDP2 RAM Revision Access".
  • Virtua Fighter 2: Enable "VDP2 RAM Revision Access" (fix for key config screen). Enable "Memory Access Wait".
  • Baroque (FMV issues): Enable "Check Sprite Priority".
  • Sonic Jam: Set "Dot Clock" to 2.7 or above. Enable "Check Cycle Pattern" (fix for 2P Mode in Sonic 2).
  • Lunar Silver Star Story (FMV issues): Enable "SCU DMA Delay Interrupt".
  • Grandia (FMV issues): Set "Dot Clock" on 3.7 or above. Set "SlaveSH2 Speed" to 90%, Set "EZ Setting" to Highest.
  • Deep Fear, Daina ☆ Airan, Mr. Bones, X-Men Vs. Street Fighter: Enable "Memory Access Wait".
  • Riglord Saga 2: Set "Dot Clock" to 3 or above.
  • Sol Divide: Set "Dot Clock" to 3.4 or above.
  • Pro Mahjong Kiwame S, Megaman X3: Set "Dot Clock" to 3.7 or above. Set "1Block Clock" to a value as low as possible.
  • World Heroes Perfect, Castlevania Symphony of the Night (fix for data select screen), Macross Do You Remember Love: Enable "VDP2 RAM Revision Access".
  • Chaos Seed: Enable "Check Cycle Pattern". Enable "VDP2 RAM Revision Access".
  • Denpa Shounenteki Game, Astal: Enable "SH2 Cache".
  • Gokujou Parodius Da! Deluxe Pack (aka Fantastic Journey): Enable "Bus Wait", Set "Bus Wait Clock" to 0.
  • Ruri Iro no Yuki (fix for company logo among other stuff): Enable "Check Cycle Pattern".
  • Toshinden URA (if FMVs skip): Set "1Block Clock" to 50. Disable "Check SlaveSH2 Idle Loop". Enable "Bus Wait". Set "Bus Wait Clock" to 1. Enable "Enable Instruction Cache".

CHDSSF

This loader allows you to use disc image without having to mount them at all with the only major caveat being that it requires you to convert your rips to .CHD beforehand using chdman or one of it's forks.

Cheating with CEP

  1. download CEP and prepare your CODELIST.TXT file. You can find an example with some codes and an handy converter here.
  2. start SSF.exe and wait for the game to load, then click About->cep, and leave the dialog with the base address opened.
  3. start cep.exe
  4. click "Process" tab, and select the correct emulator version and code type (usually "60codes")
  5. make sure the address in the field in the 2nd line matches the one in SSF (NO NEED TO CLICK "Search"). Usually it won't match and you will have to change a few digits.
  6. click "Codes" tab, select the current game and the cheat codes you want to enable
  7. click the "On" button to activate codes

Free Virtual Drive Software

As said above one of the ways to get SSF to use disc images is using a virtual disc drive. Sadly, most of the good free ones don't work with SSF for one reason or another. They either have a bunch of adware or they don't support some formats. The ones that do work (along with some that don't) will be listed below.

As of Preview Version R4, you can mount CD images that use .cue and .bin files by going to Options > Peripherals, then in the CD Image section, select Enable, then select the .cue file of your choosing, and restart the emulator. Mind you that this feature is still experimental, ergo the game will likely crash at certain points, so it's best to use the software below.

List of Free Virtual Drive Software
Program Name Pros Cons
Virtual CloneDrive
  • Isn't a cut-down version of a paid software.
  • Very lightweight.
  • Doesn't try to install unwanted software.
  • Doesn't support .mdf/.mds files. This is kind of a big deal, since quite a few of the Saturn's popular titles are only available as mdf/mds.
  • Can't mount .cue files. DON'T mount the .bin instead, as SSF will boot you back to the bios whenever it feels like it if you do. Instead, make a .ccd/.img copy with CloneCD and another virtual drive program.
ImgDrive
  • Very lightweight.
  • Doesn't try to install unwanted software.
  • Can be used from the command line.
  • Doesn't seem to work with .cue/.bin or .cue/.iso files (disc gets mounted, but without audio tracks).

.mds/.mdf & .ccd/.img/.sub files are fine, though.

Alcohol 52% Free Edition
  • Supports every Saturn image extension.
  • Very reliable.
  • Installer contains optional adware.
  • Mounting the images causes the sound files to autoplay.
  • The installer forces you to install crapware called Smart File Advisor, which you can't uninstall without uninstalling Alcohol.

(You can mostly ignore the program by stopping it from running on startup, or you can install the program while completely offline using an offline installer and the crapware will fail to install itself and won't cause any further issues at any point)

Daemon Tools LITE
  • Nice UI.
  • Supports every Saturn image extension.
  • Installer tries to fill your computer up with adware, and newer versions force you to install adware (Version 4.30.4 does not force it).
  • Sends data on every image you mount to an outside location. [1] (mostly applies to versions 4.4x and on, version 4.3x seems unaffected and still works with modern systems but might be buggier)
  • No longer run by the original team. Possibly Chinese spyware at this point.
WinCDEmu
  • Isn't a cut-down version of a paid software.
  • Open-source.
  • Very lightweight.
  • Doesn't try to install unwanted software.
  • Supports every Saturn image extension.
  • SSF isn't compatible with it.
MagicDisc
  • Lightweight.
  • Doesn't try to install unwanted software.
  • Supports every Saturn image extension.
  • SSF isn't compatible with it.

References