Editing SG-1000 emulators

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 10: Line 10:
 
|emulated = {{✓}}
 
|emulated = {{✓}}
 
}}
 
}}
The '''SG-1000''', also known as '''Sega Game 1000''', was a third-generation 8-bit home video game console released by [https://en.wikipedia.org/wiki/Sega Sega] on July 15, 1983 and had a Zilog Z80 CPU at 3.58 MHz with 1KB of RAM. This system marked Sega's first entry into the home video game hardware business. The SG-1000 didn't see much success in its home country, mostly due to competition from the technically superior [[Nintendo Entertainment System emulators|Famicom]]; it did however enjoy a brief period of popularity in Taiwan, prior to the latter market being inundated by unlicensed Family Computer clones.
+
The '''SG-1000''', also known as '''Sega Game 1000''', was a third-generation 8-bit home video game console released by [https://en.wikipedia.org/wiki/Sega Sega] on July 15, 1983 and had a Zilog Z80 CPU at 3.58 MHz with 1KB of RAM. This system marked Sega's first entry into the home video game hardware business. The SG-1000 didn't see much success in its home country, mostly due to competition from the technically superior [[Nintendo Entertainment System emulators|Famicom]]; it did however enjoy a brief period of popularity in Taiwan, prior to the latter market being inundiated by unlicensed Family Computer clones.
  
 
Sega's use of off-the-shelf components in developing the console, which was also shared with the [[ColecoVision emulators|ColecoVision]], led to at least one unauthorized clone of the SG-1000, manufactured and sold by Taiwan-based Bit Corporation as the Dina 2-in-1. Indeed, the Dina had support for SG-1000 games and ColecoVision titles to a certain extent.
 
Sega's use of off-the-shelf components in developing the console, which was also shared with the [[ColecoVision emulators|ColecoVision]], led to at least one unauthorized clone of the SG-1000, manufactured and sold by Taiwan-based Bit Corporation as the Dina 2-in-1. Indeed, the Dina had support for SG-1000 games and ColecoVision titles to a certain extent.

Please note that all contributions to Emulation General Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Emulation General Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)