Difference between revisions of "Ryu64"

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m (Ugly grammar. AND there is no need to COPY exact same wordings from other pages. Simple language is usually best. IP Address man's mind is like a robot.)
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|source = [https://github.com/Ryu64Emulator/Ryu64 GitHub]
 
|source = [https://github.com/Ryu64Emulator/Ryu64 GitHub]
 
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'''Ryu64''' is an experimental, open-source [[Nintendo 64 emulators|Nintendo 64]] emulator/debugger written in C#. Do not expect to play any commercial games with it yet. Its original author once dabbled briefly in development of [[Ryujinx]] and a related accessory.
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'''Ryu64''' is an open-source [[Nintendo 64 emulators|Nintendo 64]] emulator written in C#. It is in very early development. Its original author once dabbled briefly in development of [[Ryujinx]] and a related accessory.
  
 
==Overview==
 
==Overview==

Revision as of 06:08, 1 December 2018

Ryu64
Developer(s) Dudejoe870
Latest version
Active Yes
Platform(s) Windows, Linux, macOS (All uncertain)
Emulates Nintendo 64
Programmed in C#
Source code GitHub

Ryu64 is an open-source Nintendo 64 emulator written in C#. It is in very early development. Its original author once dabbled briefly in development of Ryujinx and a related accessory.

Overview

The 'Ryu' word derives from the RyuJIT which is what .NET uses to run applications built in both Visual Basic and C#, . But it might have been inspired by the lead author's sole (so far) commit at Switch emulator, Ryujinx's Git repository and his deprecated Ryujinx Auto Updater tool. 86RYU, a x86 JIT compiler, is being developed alongside this emulator too, likely intended to boost performance in games. The first commit was made on September 16, 2018.

Quite why this "yet another" N64 emulator is needed as, when it started, there were two nearly complete software (PJ64 & M64+) and another two at a very mature or slowly maturing stages (RetroArch & CEN64), nobody but the author knows. However, he can be reached over at the official Discord channel (See External Links).

External links