Editing Reicast

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 101: Line 101:
 
*[https://www.youtube.com/watch?v=FNTXZ5AmfiQ Floating point maths accuracy improvements] (Fixed broken enemy AI in ''Soldier of Fortune'')
 
*[https://www.youtube.com/watch?v=FNTXZ5AmfiQ Floating point maths accuracy improvements] (Fixed broken enemy AI in ''Soldier of Fortune'')
 
*[https://www.libretro.com/index.php/reicast-libretro-updates/ EEPROM saving/loading implemented] (NAOMI)
 
*[https://www.libretro.com/index.php/reicast-libretro-updates/ EEPROM saving/loading implemented] (NAOMI)
*[[Shaders_and_Filters#Smoothing_shaders|xBRZ]] texture upscaling
+
*[[Shaders_and_Filters#Smoothing_shaders|xBRZ]] [https://www.youtube.com/watch?v=utM62UMvqpM texture upscaling]
*[https://www.libretro.com/index.php/reicast-libretro-updates-26-7-2018/ Render to texture upscaling] (Lets you set the upscaling factor to output whole screen at multiples of native resolution. Only affects games which render the screen to a texture, e.g. ''Dead or Alive 2'' or ''Crazy Taxi''. Results look amazing, ala what the xBRZ filter does to emulators for 2D-graphics consoles, e.g. SNES, GBA and etc.)
 
  
 
===Supported platforms===
 
===Supported platforms===

Please note that all contributions to Emulation General Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Emulation General Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)