Difference between revisions of "Recommended PS1 plugins"

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*[http://www.mediafire.com/?0ewt3ip40h9ir3r P.E.Op.S 1.10 beta] - Recommended for most games and setups (in order to use turbo, the mode needs to be set to 2: Async Simple; it will not work with 3 or 4).
 
*[http://www.mediafire.com/?0ewt3ip40h9ir3r P.E.Op.S 1.10 beta] - Recommended for most games and setups (in order to use turbo, the mode needs to be set to 2: Async Simple; it will not work with 3 or 4).
 
*[http://www.mediafire.com/?2pj51p250zmp2pr Eternal SPU 1.5] - Useful for the few games/PCs that have issues with P.EOp.S.
 
*[http://www.mediafire.com/?2pj51p250zmp2pr Eternal SPU 1.5] - Useful for the few games/PCs that have issues with P.EOp.S.
*spuPeopsSound (XAudio2 fix for PEC) v1.10
+
*spuPeopsSound (XAudio2 fix for PEC) v1.10[http://ngemu.com/threads/spupeopssoundpec-plugin-with-xaudio2-fix.161633/][http://translate.google.pl/translate?hl=en&sl=fr&u=http://www.emu-france.com/news/29830-plugin-psx-spupeopssound-xaudio2-fix-for-pec-v1-10-2014-04-12/&prev=/search%3Fq%3Demu-france%2BXAudio2%2Bfix%2Bfor%2BPEC%26num%3D30%26biw%3D1280%26bih%3D585]
  
 
==Input==
 
==Input==

Revision as of 13:19, 26 April 2014

Emulator

Stop using ePSXe and use PCSX-R.

A guide to setting up ePSXe's plugins can be found here. Just remember that PCSX-R uses the same plugins and the info can be used for setting up that one too.

BIOS

Don't use simulated BIOS, download and use a real BIOS. Any BIOS file in that package will work.

Video

  • Having problems? Try these settings.
    3D: PEOPS OpenGL 1.78 - Comes with PCSX-R. Has an anti-jitter function labeled "GTE accuracy", and allows driver-forced AA. Despite being open source this plugin wasn't updated for years either and has inferior feature set compared to OpenGL2 and gpuBladeSoft and even GSDX.
  • Pete's OpenGL2 2.9[1] - More accurate and compatible than OpenGL 1.78.[citation needed] It allows you to set a custom rendering resolution for within the fullscreen box, aka window resolution and has support for shaders. Unfortunately this plugin is closed source and wasn't updated for years.
  • PeteOpenGL2Tweak[2]-PeteOpenGL2Tweak is a PSEMU Pro compatible plug-in that patches PeteOpenGL2 plugin on runtime and adds GTE Accuracy hack.
  • 2D: Edgbla's gpuBladeSoft 1.42a[3] [4]- Very accurate and has a lot of options for enhancements and shaders, but renders everything on CPU so can be very demanding at high resolutions. Fairly buggy past native rendering resolution as well, with texture misalignment issues and whatnot. Its same as Pete's OpenGL2 closed source and wasn't updated for years. But there is some hope author will release new version[5].
  • GSDX: GSDX development is primarily focused on PCSX2 but can also be used in PSX mode. Its limited to software rendering and has inferior feature set compared to PCSX2 mode but its notable for being only open source PSX plugin which can increase internal resolution. So there is hope for improvement if PCSX2 developers ever decide to emulate PSX in PCSX2.
  • Modified PEOp.S. Soft GPU Plugin with Zenju's xBRZ filter.[6][7]
  • New PSX GPU Plugin AmiDog [8][9] its again closed source.
  • Asmodean's PSXFX shader pack[10][11]

Audio

  • P.E.Op.S 1.10 beta - Recommended for most games and setups (in order to use turbo, the mode needs to be set to 2: Async Simple; it will not work with 3 or 4).
  • Eternal SPU 1.5 - Useful for the few games/PCs that have issues with P.EOp.S.
  • spuPeopsSound (XAudio2 fix for PEC) v1.10[12][13]

Input

  • LilyPad latest SVN (The plugin comes with PCSX2, go into the plugin folder and pull out the file that says lilypad.dll and put it in the emulator your plan on using's plugin folder). Set keyboard input to raw also, otherwise you wont be able to use hotkeys.
  • Pokopom XInput Pad Plugin Meant for DualShock controllers running under SCP server or a similar XInput wrapper. This is a great, light-weight plugin with a lot of options, such as the ability to switch the bindings of the cross and circle buttons around for Japanese imports. It doesn't have any button binding options, but since it's meant for mapping an emulated DualShock controller to an actual DualShock controller, you don't really need to rebind anything. You can also edit the analog stick deadzones, which many PSX input plugins don't let you do. Also, it supports PCSX2. If you have a DualShock controller running under an XInput wrapper, this is really the best plugin without a doubt.

Use the following if you're using a PS3 controller:

This pack has preconfigured versions of both the regular and SCP versions of LilyPad:

http://www.mediafire.com/?7rtn99pw7a5v2hv

Plugin-less Alternatives

These PS1 emulators do not use plugins, in case you want something that just works and is more accurate.