Editing RMG

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RMG-demo5.png|Game settings
 
RMG-demo5.png|Game settings
 
</gallery>
 
</gallery>
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It should be noted that due to how early development is for the project, having multiple plugins in one of the different plugin folders at the moment requires the plugin/plugins '''not''' being used to be renamed with a .bak extension.
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For example if you want to use Mupen64Plus RSP HLE as RSP, the cxd4 RSP and Parallel RSP (if the user have them) will have to be called something like '''old_mupen64plus-rsp-parallel.dll.bak''' and '''old_mupen64plus-rsp-cxd4-sse2.dll.bak'''
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The same goes for GFX plugins if the user have both Angrylion and GLideN64 in their GFX folder.
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Once the plugin selection have been properly added and implemented this method is no longer required!
  
 
==External links==
 
==External links==

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