Difference between revisions of "Project Nested/Compatibility"

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(Game list)
(No pages link here, unfinished compatibility list)
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==Legend==
+
#REDIRECT[[Project Nested]]
{| class="wikitable sortable"
 
|-
 
! Rip 1 Class
 
! Rip 2 Class
 
! Legend
 
|-
 
| style="background:limegreen;"|Very Playable/Playable
 
| Excellent
 
| Game is fully playable. Very Good Audio. No gfx glitches
 
|-
 
| style="background:cyan;"|Playable
 
| Good
 
| Game is playable but needs full play-through tester. Good Audio  Few gfx glitches
 
|-
 
| style="background:gold;"|Working/Playable
 
| Normal
 
| Game is mostly playable. Bad audio. Non intrusive gfx glitches in game. Some games might freeze far into the game.
 
|-
 
| style="background:orange;"|Working/Unplayable
 
| Unplayable
 
| intro only or crash during early gameplay and the game has very slow/laggy/glitched up gfxs or it gets in game and plays well, but freezes or locks up at some early point. Broken Audio
 
|-
 
| style="background:salmon;"|Unplayable
 
| Bad
 
| Game is Unplayable
 
|-
 
| style="background:grey;"|Unplayable/Unavailable
 
| Terrible
 
| Game isn't even boot or is boots but freezes sometimes, but are hopefully blacklisted.
 
|}
 
 
 
==Game list==
 
{| class="wikitable sortable"
 
|-
 
! Game Name
 
! Version
 
! Notes
 
|-
 
| style="background:limegreen;"|Donkey Kong (U)
 
|v1.0
 
|Requires NMI mode "At vblank"
 
|-
 
| style="background:orange;"|Donkey Kong 3
 
|v1.4.2
 
|Hangs On Title Screen
 
|-
 
| style="background:cyan;"|Kirby's Adventure (U)
 
|v1.4
 
|disable stack native return, disable NMI at vblank, first level works but major slowdowns when enemies are on screen. Demo scrolling is wrong.
 
|-
 
| style="background:limegreen;"|Monopoly (U)
 
|v1.3
 
|fully working (except for $4011 PCM audio)
 
|-
 
| style="background:gold;"|Nuts & Milk
 
|v1.1
 
|sprite and BG are out of alignment vertically by approx 16 pixels
 
|-
 
| style="background:cyan;"|Pac-Man (U)
 
|v1.3
 
|disable memory emulation load and store
 
|-
 
| style="background:grey;"|Parodius
 
|v1.3
 
|does not boot.
 
|-
 
| style="background:cyan;"|Pinball (U)
 
|v1.4.2
 
|playable
 
|-
 
| style="background:limegreen;"|Super Mario Bros. (U)
 
|v1.1
 
|sprite zero offset 7
 
|-
 
| style="background:cyan;"|Super Mario Bros. 2
 
|v1.4.2
 
|disable "native return address", disable NMI mode "At vblank" playable
 
|-
 
| style="background:gold;"|Trog
 
|v1.4.2
 
|disable stack native address, enable clone CHR-RAM.  very flickery
 
|-
 
| style="background:salmon;"|Zippy Race
 
|v1.3
 
|Hangs with some glitchy gfxs
 
|}
 
[[Category:Compatibility lists]]
 

Latest revision as of 05:47, 12 April 2024

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