Difference between revisions of "Project64 Netplay"

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|source = [https://github.com/Project64Netplay/Project64-Netplay GitHub]
 
|source = [https://github.com/Project64Netplay/Project64-Netplay GitHub]
 
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'''Project64 Netplay''' is an open-source fork of [[Project64]] for Windows and Android. It is designed to facilitate [[netplay]] in emulated Nintendo 64 games.
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'''Project64 Netplay''' is an open-source fork of [[Project64]] for Windows based on Project64 2.3.2. It is designed to facilitate [[netplay]] in emulated Nintendo 64 games.
  
 
==Downloads==
 
==Downloads==

Latest revision as of 00:59, 6 November 2019

Project64 Netplay
PJ64Netplay logo.png
Original developer(s) zilmar, Jabo, and the Project64 Team
Current developer(s) Cranky Supertoon
Latest version 11/3/19
Active Yes
Platform(s) Windows
Architecture(s) x86
Emulates Nintendo 64
Website pj64netplay-emu.ml
Source code GitHub

Project64 Netplay is an open-source fork of Project64 for Windows based on Project64 2.3.2. It is designed to facilitate netplay in emulated Nintendo 64 games.

Downloads[edit]

Features[edit]

  • Allows for 4 connections
  • Unusually low bandwidth usage
  • Can change latency on the fly to smooth out netplay experience at the expense of input lag
  • Works very well with 2 to 3 players, even with +200ms
  • Optional Dedicated New York based server
  • Built in cheat list for select games to improve gameplay
  • Built in scripts to keep 100% saves the same to help limit desyncs
  • Discord Rich Presence
  • AQZ Netplay Based