Difference between revisions of "PlayStation Vita emulators"

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The '''PlayStation Vita''' is an eighth-generation handheld game console by Sony, released in Japan on December 17, 2011, and in North America on February 15, 2012. It had a quad-core ARM Cortex-A9 MPCore at 333MHz (Boosted to 494MHz when Wi-Fi is deactivated) with 512MB of RAM, 128MB of VRAM, and a quad-core PowerVR SGX543MP4+ GPU, which can push 133 million polygons onto the screen every second at a clock speed of 200MHz.
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The '''PlayStation Vita''' is an eighth-generation handheld game console by Sony Interactive Entertainment, released in Japan on December 17, 2011, and in North America on February 15, 2012. It had a quad-core ARM Cortex-A9 MPCore at 333MHz (Boosted to 494MHz when Wi-Fi is deactivated) with 512MB of RAM, 128MB of VRAM, and a quad-core PowerVR SGX543MP4+ GPU, which can push 133 million polygons onto the screen every second at a clock speed of 200MHz.
  
 
==Emulators==
 
==Emulators==
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|[https://github.com/xerpi/vita2hos/releases/tag/alpha-0.2 Alpha 0.2]
 
|[https://github.com/xerpi/vita2hos/releases/tag/alpha-0.2 Alpha 0.2]
 
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|{{✓}}
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;[[Vita3K]] <small class="plainlinks" style="font-weight:normal;">([https://vita3k.org/compatibility.html?lang=en compatibility])</small>
 
;[[Vita3K]] <small class="plainlinks" style="font-weight:normal;">([https://vita3k.org/compatibility.html?lang=en compatibility])</small>
:Can already run homebrew titles and hundreds of commercial games. While it isn't near as compatible as [[RPCS3]], it still has made immense progress compared to the earlier days where development was slow and seemed like it wasn't really going anywhere.
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:can already run homebrew titles and hundreds of commercial games. While it isn't near as compatible as [[RPCS3]] is for PlayStation 3, it still has made immense progress compared to the earlier days where development was slow and seemed like it wasn't really going anywhere.
  
 
;Vita2hos
 
;Vita2hos
:An open-source [[Compatibility layers|compatibility layer]] that redirects the module imports of Vita executables to jump to routines that implement the same behavior, by using native Horizon OS services, like the one exposed by the original PlayStation Vita OS modules. Only able to load simple test homebrews such as vita-8.
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:is an early compatibility layer for Nintendo Switch that runs PlayStation Vita applications natively. Only able to load simple test homebrews such as vita-8 as of August 2022. It was on hiatus in March 2022 went out of hiatus in August 2022.
  
 
===[[RPCS3]]===
 
===[[RPCS3]]===

Revision as of 02:24, 28 August 2022

PlayStation Vita
Vita.png
Developer Sony
Type Handheld game console
Generation Eighth generation
Release date 2011
Discontinued 2019
Predecessor PlayStation Portable
Emulated ~
For other emulators that run on PS Vita hardware, see Emulators on Vita.


The PlayStation Vita is an eighth-generation handheld game console by Sony Interactive Entertainment, released in Japan on December 17, 2011, and in North America on February 15, 2012. It had a quad-core ARM Cortex-A9 MPCore at 333MHz (Boosted to 494MHz when Wi-Fi is deactivated) with 512MB of RAM, 128MB of VRAM, and a quad-core PowerVR SGX543MP4+ GPU, which can push 133 million polygons onto the screen every second at a clock speed of 200MHz.

Emulators

Name Platform(s) Latest Version FLOSS Active Recommended
PC / x86
Vita3K Windows Linux git ~
Consoles
Vita2hos Switch Alpha 0.2
Vita3K (compatibility)
can already run homebrew titles and hundreds of commercial games. While it isn't near as compatible as RPCS3 is for PlayStation 3, it still has made immense progress compared to the earlier days where development was slow and seemed like it wasn't really going anywhere.
Vita2hos
is an early compatibility layer for Nintendo Switch that runs PlayStation Vita applications natively. Only able to load simple test homebrews such as vita-8 as of August 2022. It was on hiatus in March 2022 went out of hiatus in August 2022.

RPCS3

The RPCS3 developers once considered adding Vita emulation support, going as far as displaying a simple 'Hello world' and a basic atomic test sample.[1] However, Vita development was completely halted since then and focused exclusively on PS3 emulation down to the website's branding. A Patreon post admitting as much asked users whether they are still interested at all in Vita emulation. Significant further developments on Vita coming from RPCS3 aren't very likely considering the general lack of developer interest, and those who are (like frangarcj) went on to join Vita3K. The RPCS3 project has since removed Vita support from the codebase.[2]

References

  1. PS Vita emulation progress. emunewz (2014-11-02)
  2. Remove Vita emulation (Nekotekina). GitHub (2018-02-09)

External links