Difference between revisions of "Pioneer LaserActive"

From Emulation General Wiki
Jump to navigation Jump to search
m (Protected "Pioneer LaserActive" ([Move=Allow only administrators] (indefinite)))
(Emulators)
 
(6 intermediate revisions by 5 users not shown)
Line 10: Line 10:
 
}}The '''[[gametech:Pioneer LaserActive|Pioneer LaserActive]]''' is a converged, fourth-generation device capable of playing [[LaserDisc]]s, compact discs, console games, and LD-G karaoke discs. It was released by [[wikipedia:Pioneer_Corporation|Pioneer Corporation]] in 1993. In addition to LaserActive games, separately sold add-on modules (called "PACs" by Pioneer) accept [[Sega Genesis emulators|Mega Drive]] and [[PC Engine (TurboGrafx-16) emulators|PC Engine]] ROM cartridges and CD-ROMs.
 
}}The '''[[gametech:Pioneer LaserActive|Pioneer LaserActive]]''' is a converged, fourth-generation device capable of playing [[LaserDisc]]s, compact discs, console games, and LD-G karaoke discs. It was released by [[wikipedia:Pioneer_Corporation|Pioneer Corporation]] in 1993. In addition to LaserActive games, separately sold add-on modules (called "PACs" by Pioneer) accept [[Sega Genesis emulators|Mega Drive]] and [[PC Engine (TurboGrafx-16) emulators|PC Engine]] ROM cartridges and CD-ROMs.
  
Pioneer released the LaserActive model '''CLD-A100''' in Japan on August 20, 1993, at a cost of ¥89,800 and in the United States on September 13, 1993, at a cost of $970 USD. NEC later released a cloned version of the system, the NEC PDE-LD1, which also accepted Pioneer's PAC modules. The LaserActive was a commercial failure.
+
Pioneer released the LaserActive model '''CLD-A100''' in Japan on August 20, 1993, at a cost of ¥89,800 and in the United States on September 13, 1993, at a cost of {{Inflation|USD|970|1993}}. NEC later released a cloned version of the system, the NEC PDE-LD1, which also accepted Pioneer's PAC modules. The LaserActive was a commercial failure.
  
 
==Emulators==
 
==Emulators==
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Operating System(s)
+
! scope="col"|Platform(s)
 
! scope="col"|Latest Version
 
! scope="col"|Latest Version
 
! scope="col"|Active
 
! scope="col"|Active
Line 21: Line 21:
 
! scope="col"|[[libretro|Libretro Core]]
 
! scope="col"|[[libretro|Libretro Core]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 +
|-
 +
! colspan="7"|PC / x86
 
|-
 
|-
 
|[[MAME]]
 
|[[MAME]]
|Multi-platform
+
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
 
|[http://www.mamedev.org/release.html {{MAMEVer}}]
 
|[http://www.mamedev.org/release.html {{MAMEVer}}]
 
|{{✓}}  
 
|{{✓}}  

Latest revision as of 23:06, 7 January 2020

Pioneer LaserActive
Laser.png
Developer Pioneer Corporation
Type Home video game console
Generation Fourth generation
Release date 1993
Discontinued 1996
Emulated ~

The Pioneer LaserActive is a converged, fourth-generation device capable of playing LaserDiscs, compact discs, console games, and LD-G karaoke discs. It was released by Pioneer Corporation in 1993. In addition to LaserActive games, separately sold add-on modules (called "PACs" by Pioneer) accept Mega Drive and PC Engine ROM cartridges and CD-ROMs.

Pioneer released the LaserActive model CLD-A100 in Japan on August 20, 1993, at a cost of ¥89,800 and in the United States on September 13, 1993, at a cost of $970. NEC later released a cloned version of the system, the NEC PDE-LD1, which also accepted Pioneer's PAC modules. The LaserActive was a commercial failure.

Emulators[edit]

Name Platform(s) Latest Version Active Accuracy Libretro Core Recommended
PC / x86
MAME Windows Linux macOS FreeBSD 0.219 ? ?

Emulation issues[edit]

The LaserActive Project wishes to document all LaserActive media. On their FAQ page, they have this to say about the possibility of creating a LaserActive emulator:

Emulation of the LaserActive, if attempted at all, would be an incredibly difficult task – due to the hybrid nature of the system's hardware (utilizing Sega/NEC hardware in synchronization with the unique LD player hardware) and the analog-digital composite image (analog video background, digital in-game graphics generated by said Sega/NEC hardware).[1]

Emulator developer Nemesis has made an effort to dump the games for the system (except for porn games).[2] Copies of the games sent to him will be dumped and then returned.[2]

References[edit]

External links[edit]