From Emulation General Wiki
Revision as of 18:51, 8 July 2019 by (talk) (clarification of emulation and simulation)
Jump to navigation Jump to search
Developer Misc
Type Pinball
Release date 1931
Emulated ~

Pinball is a type of arcade game, in which points are scored by a player manipulating one or more steel balls on a play field inside a glass-covered cabinet called a pinball table (or "pinball machine").

Pinball machines (chiefly, the playfield/balls/flippers/attractions and the physics allowing them to interact) are mechanical elements which cannot be emulated in the strict sense of the word, although they can be re-implemented on simulators such as Visual Pinball. That said, "solid state" pinball games (the majority of new designs since the mid '70s) do indeed combine the above mechanisms with a fairly conventional microprocessor-based video game (albeit with atypical input and output devices), which can be emulated with the ROM files and an emulator such as Visual PinMAME, which in turn can integrate with the playfield simulation.


Name Operating System(s) Latest Version Active Libretro Core Recommended

Visual Pinball

Windows VPX5


Name Operating System(s) Latest Version Active Libretro Core Recommended
Visual PinMAME Windows 3.1
PinMAME Linux 2.5
MAME Multi-platform 0.222


  • Visual Pinball is a freeware and source available video game engine and simulator for pinball tables and similar games such as pachinko machines. The software is composed of an editor and the simulator part itself. The program is also able to operate with Visual PinMAME, an emulator for ROM images from real pinball machines.
  • Visual PinMAME is a pinball emulator. The simulation of most modern pinball machines (especially those made after 1992, using large portions of DMD animations and digital sound samples) require the Visual PinMAME (sometimes referred to as VPinMAME or VPM) program in order to behave as close to the physical machine as possible.