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On real hardware, overclocking is possible using [http://djky2k3.tripod.com/psx_oc.html this modification].
 
On real hardware, overclocking is possible using [http://djky2k3.tripod.com/psx_oc.html this modification].
  
On emulators, [[Duckstation]] allows you to overclock the CPU up to 1000% or 10x and also supports CD speed up and seek speed up. [https://github.com/SonofUgly/PCSX-Reloaded/releases This modified build] of [[PCSX-Reloaded|PCSX-R]] as well as [http://ngemu.com/threads/pcsxr-pgxp.186369/ this fork] allow for overclocking, though most games will break past 1.5x clock speed. Recent builds of Beetle PSX (the libretro fork of Mednafen's PS1 core) also support overclocking, by way of removing timing penalties instead of increasing clock speed. EPSXe also natively supports overclocking up to 4x. Hydro Thunder benefits a lot from it, running at a constant 30 FPS without any other issues.
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On emulators, [[Duckstation]] allows you to overclock the CPU up to 1000% or 10x. [https://github.com/SonofUgly/PCSX-Reloaded/releases This modified build] of [[PCSX-Reloaded|PCSX-R]] as well as [http://ngemu.com/threads/pcsxr-pgxp.186369/ this fork] allow for overclocking, though most games will break past 1.5x clock speed. Recent builds of Beetle PSX (the libretro fork of Mednafen's PS1 core) also support overclocking, by way of removing timing penalties instead of increasing clock speed. EPSXe also natively supports overclocking up to 4x. Hydro Thunder benefits a lot from it, running at a constant 30 FPS without any other issues.
  
 
==PS2==
 
==PS2==

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