Editing Nintendo 64 emulators

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|[[CEN64]]
 
|[[CEN64]]
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|[https://github.com/tj90241/cen64 Git]
 
|[https://github.com/tj90241/cen64 Git]
 
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|[[Sixtyforce]]
 
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|[http://sixtyforce.com/download/ 1.0.4]
 
|[http://sixtyforce.com/download/ 1.0.4]
 
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|[[Ryu64]]
 
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|[https://github.com/Ryu64Emulator/Ryu64 Git]
 
|[https://github.com/Ryu64Emulator/Ryu64 Git]
 
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|R64Emu
 
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|[https://github.com/rasky/r64emu Git]
 
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* Daedalus is an Nintendo 64 emulator for the PSP, which has been ported to Windows, but results are even more hit-and-miss than on other emulators due to being made for PSP first and foremost. On PSP, most games are unplayable, but there's a [http://daedalusx64.wikia.com/wiki/DaedalusX64_Compatibility_List small amount of them that work really well] with the right settings (Quest 64, for example).
 
* Daedalus is an Nintendo 64 emulator for the PSP, which has been ported to Windows, but results are even more hit-and-miss than on other emulators due to being made for PSP first and foremost. On PSP, most games are unplayable, but there's a [http://daedalusx64.wikia.com/wiki/DaedalusX64_Compatibility_List small amount of them that work really well] with the right settings (Quest 64, for example).
  
* [[Sixtyforce]] is macOS-only, closed-source, and asks you to pay for full access to its features. It was once one of the only choices for Mac users, particularly those with older Macs, since it's the only emulator with a <abbr title="Power PC">PPC</abbr> [[Dynamic recompilation|dynarec]]), but, with the switch to x86 and Mupen64Plus being ported to macOS, it has now become irrelevant.
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* [[Sixtyforce]] is Mac OS-only, closed-source, and asks you to pay for full access to its features. It was once one of the only choices for Mac users, particularly those with older Macs, since it's the only emulator with a <abbr title="Power PC">PPC</abbr> [[Dynamic recompilation|dynarec]]), but, with the switch to x86 and Mupen64Plus being ported to Mac OS, it has now become irrelevant.
  
 
* [[UltraHLE]] marked a milestone in Nintendo 64 emulation, in that it was the first to play some popular N64 titles at full speed on hardware made at the time of its release through [[High/Low level emulation|high-level emulation]]; it isn't without its drawbacks though - pressure from users, combined with legal threats from Nintendo, forced them to discontinue development. Besides being for historical value, there's not much to expect from this emulator anyway due to compatibility issues.
 
* [[UltraHLE]] marked a milestone in Nintendo 64 emulation, in that it was the first to play some popular N64 titles at full speed on hardware made at the time of its release through [[High/Low level emulation|high-level emulation]]; it isn't without its drawbacks though - pressure from users, combined with legal threats from Nintendo, forced them to discontinue development. Besides being for historical value, there's not much to expect from this emulator anyway due to compatibility issues.
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|[[CEN64]]
 
|[[CEN64]]
|Windows, Linux, macOS
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|Windows, Linux, Mac OS
 
|[https://github.com/tj90241/cen64 Git]
 
|[https://github.com/tj90241/cen64 Git]
 
|{{✓}}
 
|{{✓}}

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