Difference between revisions of "Nintendo 3DS emulators"

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|generation = [[:Category:Eighth-generation video game consoles|Eighth generation]]
 
|generation = [[:Category:Eighth-generation video game consoles|Eighth generation]]
 
|release = 2011
 
|release = 2011
 +
|discontinued = 2020
 
|predecessor = [[Nintendo DS emulators|Nintendo DS]]
 
|predecessor = [[Nintendo DS emulators|Nintendo DS]]
 
|emulated = {{~}}
 
|emulated = {{~}}
 
}}
 
}}
The Nintendo 3DS is an eighth-generation handheld game console by Nintendo, released on March 27, 2011 for $249 ($280.84 in 2018 money). It had a Dual-Core ARM11 MPCore at 268 MHz and a single-core ARM9. It had 128MB of RAM and 6MB of VRAM. It has a DMP PICA200 GPU. The most notable feature of this console is the use of [https://en.wikipedia.org/wiki/Autostereoscopy autostereoscopic] (i.e. without glasses) 3D, which can be configured using a slider.
+
The Nintendo 3DS is an eighth-generation handheld game console by Nintendo, released on March 27, 2011 for {{inflation|USD|249|2011}}. The original model and the 2DS had a dual-core ARM11 MPCore at 268 MHz and a single-core ARM9, 128MB of RAM and 6MB of VRAM, and a DMP PICA200 GPU. The New 3DS and New 2DS XL models upgrade this to an 804 MHz quad-core ARM11 and 256MB of RAM, along with an extra pair of shoulder buttons and a right analogue stick.
 +
 
 +
The most notable feature of this console is the use of [https://en.wikipedia.org/wiki/Autostereoscopy autostereoscopic] (i.e. without glasses) 3D, which can be configured using a slider. This was omitted on the cost-reduced 2DS and New 2DS XL models, which was released due to eye health concerns with children whom Nintendo advised not to use the 3DS's stereoscopic mode (though it is speculated that said advisories were more for liability reasons in case of a health-related lawsuit).
  
 
__TOC__
 
__TOC__
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{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Operating System(s)
+
! scope="col"|Platform(s)
 
! scope="col"|Latest Version
 
! scope="col"|Latest Version
 +
! scope="col"|Open-Source
 +
! scope="col"|[[libretro|Libretro Core]]
 
! scope="col"|Active
 
! scope="col"|Active
! scope="col"|[[libretro|Libretro Core]]
 
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 +
|-
 +
!colspan="7"|PC / x86
 
|-
 
|-
 
|[[Citra]]
 
|[[Citra]]
|Windows, Linux, macOS
+
|align=left|{{Icon|Windows|Linux|macOS}}
 
|[https://citra-emu.org/download/ Nightly]
 
|[https://citra-emu.org/download/ Nightly]
 +
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 +
|-
 +
|Corgi3DS
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/PSI-Rockin/Corgi3DS/ Git]
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}}
 
|-
 
|-
 
|[[3dmoo]]
 
|[[3dmoo]]
|Windows, Linux
+
|align=left|{{Icon|Windows|Linux}}
 
|[https://github.com/plutooo/3dmoo/ Git]
 
|[https://github.com/plutooo/3dmoo/ Git]
 +
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
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|-
 
|-
 
|[[TronDS]]
 
|[[TronDS]]
|Windows, Linux
+
|align=left|{{Icon|Windows|Linux}}
 
|[http://trondsemu.byethost15.com/downloads.html 1.0.0.5]
 
|[http://trondsemu.byethost15.com/downloads.html 1.0.0.5]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
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|-
 
|-
 
|LemonLime
 
|LemonLime
|Windows, Linux, macOS
+
|align=left|{{Icon|Windows|Linux|macOS}}
 
|[https://github.com/Cyuubi/LemonLime/ Git]
 
|[https://github.com/Cyuubi/LemonLime/ Git]
 +
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|-
|Corgi3DS
+
!colspan="9"|Mobile / ARM
|macOS
+
|-
|[https://github.com/PSI-Rockin/Corgi3DS/ Git]
+
|[[Citra]]
 +
|align=left|{{Icon|Android}}
 +
|[https://play.google.com/store/apps/details?id=org.citra.citra_emu Google Play]<br/>[https://github.com/citra-emu/citra-android Git]
 
|{{✓}}
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}
 
+
|{{~}}
 
|-
 
|-
!colspan="9"|Mobile
+
|Citra-MMJ <small>(Unofficial)</small>
|-
+
|align=left|{{Icon|Android}}
|[[Citra]] <small>(Unofficial)</small>
+
|[https://github.com/weihuoya/citra/releases Git] <small>(WIP)</small>
|[[Android emulators|Android]]
 
|[https://github.com/SachinVin/citra_android/releases v0.5.1-alpha] <small>(WIP)</small>
 
 
|{{✓}}
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
|{{✓}}
+
|{{✓}}
 +
|{{~}}
 
|-
 
|-
|[https://mikage.app/ Mikage]
+
|[[Mikage]]
|Android
+
|align=left|{{Icon|Android}}
|Unreleased
+
|0.5
|{{}}
+
|{{✗}}
 +
|{{}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|-
 
|}
 
|}
†Only recommended because it's the only one for Android
 
  
 
===Comparisons===
 
===Comparisons===
;[[Citra]]:An early in development open-source Nintendo 3DS emulator made by experienced emulator developers. It is considered experimental, and it runs homebrew applications with a decent degree of compatibility. Though it can play most commercial games to some extent, the emulator has various graphical and sound issues with some games, and requires a very powerful CPU for most games to be playable. Citra is being regularly worked on, and progress in it is faster than expected for most emulators. However, there's still no telling how long it will be before it is suitable for playing games to completion.
+
;[[Citra]]:An open-source Nintendo 3DS emulator made by experienced emulator developers. The devs insist that it's still experimental, but as of mid-2019 around half of all games are fully playable with minor or no issues. [https://citra-emu.org/entry/announcing-citra-android/ An official Android version was released in May of 2020].
 
;[[3dmoo]]:Another open-source Nintendo 3DS emulator, made by experienced developers in the DS hacking scene. It was released shortly after Citra and received similar progress for a few months, but was eventually aborted by its authors after a while.
 
;[[3dmoo]]:Another open-source Nintendo 3DS emulator, made by experienced developers in the DS hacking scene. It was released shortly after Citra and received similar progress for a few months, but was eventually aborted by its authors after a while.
 
;[[TronDS]]:A closed-source Nintendo 3DS emulator, presumably made by the iDeaS author. Little is known about it other than that it can run simple homebrew. It cannot be used for playing games.
 
;[[TronDS]]:A closed-source Nintendo 3DS emulator, presumably made by the iDeaS author. Little is known about it other than that it can run simple homebrew. It cannot be used for playing games.
 +
;Corgi3DS:An unique 3DS emulator designed for macOS systems. Its GitHub activity started on [https://github.com/PSI-Rockin/Corgi3DS/commit/1b81c7e00c9a7a73f2da12d07ec3a9e4bc69c6ac May 5, 2019]. Main programmer is a self-proclaimed dog lover and has previously created CorgiDS and DobieStation, though the former seemed to be abandoned. Corgi3DS is mainly indigenous but the preliminary [https://github.com/PSI-Rockin/Corgi3DS/commit/a60b06683495e4e8fd0c170ec4ca8c453ce31609 Wi-Fi code] was ported from [[melonDS]]' code.
 +
;[[Mikage]]:A commercial, Android-exclusive 3DS emulator optimized for smartphones and other mobile devices. Made by a former author of Citra and other emulators.  On an indefinite hiatus.
  
 
==Emulation issues==
 
==Emulation issues==
'''The Nintendo 3DS currently has no emulators that play all games with all features intact.''' This is mainly because for a long time the hardware was documented only sparingly, and homebrew code execution was hard to achieve. Nowadays, the hardware is better known and homebrew is being developed. Many games boot now, with a few even having no noticeable graphical issues. However, sound has not fully been implemented. This, along with other various issues, exist that make 3DS emulation not ready for prime time just yet.
+
Citra currently can't emulate any of the 3DS's online features aside from LAN multiplayer.
  
 
==Game Images==
 
==Game Images==
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<!--this section is pretty inaccurate-->
 
<!--this section is pretty inaccurate-->
 
There are two big types of 3DS game images currently:
 
There are two big types of 3DS game images currently:
;NCSD-type: Includes '''.CCI''' (Citra Cart Image), aka '''.3DS''' - data on physical carts, can be executed right off the bat, not used much since no one bothered to develop a CFW solution to load them yet (besides converting them to CIA) and only overpriced flashcarts (Gateway/Sky3DS) can load them.
+
;NCSD-type: Includes '''.CCI''' (CTR Cart Image), aka '''.3DS''' - data on physical carts, can be executed right off the bat, not used much since no one bothered to develop a CFW solution to load them yet (besides converting them to CIA) and only overpriced flashcarts (Gateway/Sky3DS) can load them.
;NCCH-type: Includes '''.CIA''' (Citra Importable Archive) and '''.CXI''' - installers that unpack game data to the SD card or the 3DS NAND memory. Some homebrew apps (FBI, DevMenu) can install CIA files on 3DS systems with CFW installed. Digital games are often distributed as CIAs.
+
;NCCH-type: Includes '''.CIA''' (CTR Importable Archive) and '''.CXI''' - installers that unpack game data to the SD card or the 3DS NAND memory. Some homebrew apps (FBI, DevMenu) can install CIA files on 3DS systems with CFW installed. Digital games are often distributed as CIAs.
  
*Note that Citrus, Citra, or CTR are the internal code names for the 3DS.
+
*Note that CTR (Citrus) is the internal code names for the 3DS.
  
 
Due to one format being so far restricted to overpriced flashcarts and the very slow Citra development (meaning playing on a real 3DS is still the preferred way to go), the CIA format is preferred in many sharing websites, downloader tools and even tools to dump your own games.  
 
Due to one format being so far restricted to overpriced flashcarts and the very slow Citra development (meaning playing on a real 3DS is still the preferred way to go), the CIA format is preferred in many sharing websites, downloader tools and even tools to dump your own games.  
Line 104: Line 125:
  
 
Formerly, decrypting those ROMs used to require real 3DS hardware (bafflingly enough, Citra devs still ask users to do this even nowadays). It required files generated by a real 3DS called '''xorpads''' unique to that game version, using the encryption engine within the 3DS. After this part, these xorpads (which are big) can be used with PC tools (or other 3DS-based homebrew) to produce the decrypted game image. After that, some 3DS homebrew (Decrypt9, GodMode9) included tools to directly convert encrypted images to decrypted images with a single button press, but those still require a real 3DS.
 
Formerly, decrypting those ROMs used to require real 3DS hardware (bafflingly enough, Citra devs still ask users to do this even nowadays). It required files generated by a real 3DS called '''xorpads''' unique to that game version, using the encryption engine within the 3DS. After this part, these xorpads (which are big) can be used with PC tools (or other 3DS-based homebrew) to produce the decrypted game image. After that, some 3DS homebrew (Decrypt9, GodMode9) included tools to directly convert encrypted images to decrypted images with a single button press, but those still require a real 3DS.
 +
 +
But now this new feature was added to citra enables the user to play encrypted games without decrypting them. Read this page
 +
[https://citra-emu.org/wiki/aes-keys/]
 +
 +
Then, go to this reddit page and copy the code from second comment (credit floppydoppy2)
 +
[https://www.reddit.com/r/CemuPiracy/comments/gpo2ey/aes_key_nintendo_3ds_title_keys_for_citra/] copy it ,make a new .TXT file names 'aes_keys.txt'
 +
Then you might have that user folder for citra, then open it go to sysdata , assuming that you have a shared font.bin file there paste this AES keys.txt there.
 +
Now user folder is what is the system archive of 3ds you need it to display video
 +
Now put user folder in folder of citra or in  c: drive (see some YouTube videos , read some reddit posts you will understand it)
 +
For user folder:-  [
 +
 +
(This is a ogl 3.3 fix using mesa driver). Then extract this archive using 7-zip (don't use this as your citra this is an old version. Compatibility is very low and speed may be terrible in your device). Copy the 'user' folder you see on that folder, download the latest citra version on to your desktop then paste this user folder there.
  
 
The game changer was the sighax exploit, allowing to dump the 3DS bootrom which includes these encryption keys. This file can be downloaded from the [[Emulator Files#Nintendo 3DS|Emulator Files]] page. You can then use a program like '''[https://gbatemp.net/threads/tutorial-extract-decrypt-games-nand-backups-and-sd-contents-with-fuse-3ds.499994/ fuse-3ds]''' to decrypt games using this file. Simply place boot9.bin in the same folder, run the program, mount the encrypted .cia or .3ds, and find the '''decrypted.cxi''' file inside (usually in the first folder). Citra should be able to load this file without issues.
 
The game changer was the sighax exploit, allowing to dump the 3DS bootrom which includes these encryption keys. This file can be downloaded from the [[Emulator Files#Nintendo 3DS|Emulator Files]] page. You can then use a program like '''[https://gbatemp.net/threads/tutorial-extract-decrypt-games-nand-backups-and-sd-contents-with-fuse-3ds.499994/ fuse-3ds]''' to decrypt games using this file. Simply place boot9.bin in the same folder, run the program, mount the encrypted .cia or .3ds, and find the '''decrypted.cxi''' file inside (usually in the first folder). Citra should be able to load this file without issues.

Revision as of 17:23, 22 September 2020

Nintendo 3DS
3ds.png
Developer Nintendo
Type Handheld game console
Generation Eighth generation
Release date 2011
Discontinued 2020
Predecessor Nintendo DS
Emulated ~

The Nintendo 3DS is an eighth-generation handheld game console by Nintendo, released on March 27, 2011 for $249. The original model and the 2DS had a dual-core ARM11 MPCore at 268 MHz and a single-core ARM9, 128MB of RAM and 6MB of VRAM, and a DMP PICA200 GPU. The New 3DS and New 2DS XL models upgrade this to an 804 MHz quad-core ARM11 and 256MB of RAM, along with an extra pair of shoulder buttons and a right analogue stick.

The most notable feature of this console is the use of autostereoscopic (i.e. without glasses) 3D, which can be configured using a slider. This was omitted on the cost-reduced 2DS and New 2DS XL models, which was released due to eye health concerns with children whom Nintendo advised not to use the 3DS's stereoscopic mode (though it is speculated that said advisories were more for liability reasons in case of a health-related lawsuit).

Emulators

Name Platform(s) Latest Version Open-Source Libretro Core Active Recommended
PC / x86
Citra Windows Linux macOS Nightly
Corgi3DS Windows Linux macOS Git
3dmoo Windows Linux Git
TronDS Windows Linux 1.0.0.5
LemonLime Windows Linux macOS Git
Mobile / ARM
Citra Android Google Play
Git
~
Citra-MMJ (Unofficial) Android Git (WIP) ~
Mikage Android 0.5

Comparisons

Citra
An open-source Nintendo 3DS emulator made by experienced emulator developers. The devs insist that it's still experimental, but as of mid-2019 around half of all games are fully playable with minor or no issues. An official Android version was released in May of 2020.
3dmoo
Another open-source Nintendo 3DS emulator, made by experienced developers in the DS hacking scene. It was released shortly after Citra and received similar progress for a few months, but was eventually aborted by its authors after a while.
TronDS
A closed-source Nintendo 3DS emulator, presumably made by the iDeaS author. Little is known about it other than that it can run simple homebrew. It cannot be used for playing games.
Corgi3DS
An unique 3DS emulator designed for macOS systems. Its GitHub activity started on May 5, 2019. Main programmer is a self-proclaimed dog lover and has previously created CorgiDS and DobieStation, though the former seemed to be abandoned. Corgi3DS is mainly indigenous but the preliminary Wi-Fi code was ported from melonDS' code.
Mikage
A commercial, Android-exclusive 3DS emulator optimized for smartphones and other mobile devices. Made by a former author of Citra and other emulators. On an indefinite hiatus.

Emulation issues

Citra currently can't emulate any of the 3DS's online features aside from LAN multiplayer.

Game Images

3DS vs. CIA

There are two big types of 3DS game images currently:

NCSD-type
Includes .CCI (CTR Cart Image), aka .3DS - data on physical carts, can be executed right off the bat, not used much since no one bothered to develop a CFW solution to load them yet (besides converting them to CIA) and only overpriced flashcarts (Gateway/Sky3DS) can load them.
NCCH-type
Includes .CIA (CTR Importable Archive) and .CXI - installers that unpack game data to the SD card or the 3DS NAND memory. Some homebrew apps (FBI, DevMenu) can install CIA files on 3DS systems with CFW installed. Digital games are often distributed as CIAs.
  • Note that CTR (Citrus) is the internal code names for the 3DS.

Due to one format being so far restricted to overpriced flashcarts and the very slow Citra development (meaning playing on a real 3DS is still the preferred way to go), the CIA format is preferred in many sharing websites, downloader tools and even tools to dump your own games.

However, converting a CIA image to 3DS format (and vice-versa) is still possible with no loss of content. Read the Encryption section below for a guide.

Some outdated dumping utilities intended for use with Citra (like braindump) produce damaged decrypted 3DS images that can't be easily converted back. No known solution exists so far to fix those dumps.

Encryption

Most dumps online are also encrypted. This encryption poses no problem for playing game images on a real 3DS since it can deal with that encryption with internal keys included in the bootrom, but becomes a problem when trying to emulate them on PC. Citra cannot play encrypted games, only decrypted games will work. A solution to load encrypted images is for the moment on the back burner and there's not much developer interest for it. If you want to play games on Citra, you'll have to convert your game images to that format.

Formerly, decrypting those ROMs used to require real 3DS hardware (bafflingly enough, Citra devs still ask users to do this even nowadays). It required files generated by a real 3DS called xorpads unique to that game version, using the encryption engine within the 3DS. After this part, these xorpads (which are big) can be used with PC tools (or other 3DS-based homebrew) to produce the decrypted game image. After that, some 3DS homebrew (Decrypt9, GodMode9) included tools to directly convert encrypted images to decrypted images with a single button press, but those still require a real 3DS.

But now this new feature was added to citra enables the user to play encrypted games without decrypting them. Read this page [1]

Then, go to this reddit page and copy the code from second comment (credit floppydoppy2) [2] copy it ,make a new .TXT file names 'aes_keys.txt' Then you might have that user folder for citra, then open it go to sysdata , assuming that you have a shared font.bin file there paste this AES keys.txt there. Now user folder is what is the system archive of 3ds you need it to display video Now put user folder in folder of citra or in c: drive (see some YouTube videos , read some reddit posts you will understand it) For user folder:- [

(This is a ogl 3.3 fix using mesa driver). Then extract this archive using 7-zip (don't use this as your citra this is an old version. Compatibility is very low and speed may be terrible in your device). Copy the 'user' folder you see on that folder, download the latest citra version on to your desktop then paste this user folder there.

The game changer was the sighax exploit, allowing to dump the 3DS bootrom which includes these encryption keys. This file can be downloaded from the Emulator Files page. You can then use a program like fuse-3ds to decrypt games using this file. Simply place boot9.bin in the same folder, run the program, mount the encrypted .cia or .3ds, and find the decrypted.cxi file inside (usually in the first folder). Citra should be able to load this file without issues.