Difference between revisions of "NTSC filters"

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SNES games make use of the color correction in these cables.
 
SNES games make use of the color correction in these cables.
 
==Download==
 
 
[http://www.mediafire.com/?356uu02o7oxw0u1 Win32] [http://www.mediafire.com/?62p83g46s95v44r Win64]  [http://www.mediafire.com/?bqnp2etqkq3fkz1 Linux32]  [http://www.mediafire.com/?01747etfqs8tt6g Linux64] [http://www.mediafire.com/?l5abvq3077cuqvt MacOS]
 
  
 
==Description==
 
==Description==
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The highest quality possible.
 
The highest quality possible.
  
==Non-blargg NTSC==
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==Shaders==
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===Blargg===
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[http://www.mediafire.com/?356uu02o7oxw0u1 Win32] [http://www.mediafire.com/?62p83g46s95v44r Win64]  [http://www.mediafire.com/?bqnp2etqkq3fkz1 Linux32]  [http://www.mediafire.com/?01747etfqs8tt6g Linux64] [http://www.mediafire.com/?l5abvq3077cuqvt MacOS]
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Blargg's NTSC shaders are powerful, and well made, but they are very system specific. They are designed for NES-SNES resolutions. Certain games on other systems however, can still make use of them, but not without glitches. For instance, certain [[PS1]] games with have multiple resolutions, some of them will work properly with them (such as 240p), and some won't. This may mean the aspect ratio is horribly messed up for menus, but the main gameplay will look normal.
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Maister NTSC
  
 
https://github.com/libretro/common-shaders/tree/master/ntsc
 
https://github.com/libretro/common-shaders/tree/master/ntsc
  
Blargg's NTSC shaders are powerful, and well made, but they are very system specific. The standalone .fliter files work at resolutions typically found in NES and SNES games, and cause problems when used on systems that use other resolutions. For this reason, there have been attempts at making an NTSC shader that can work on many different consoles and resolutions.
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The standalone .fliter files work at resolutions typically found in NES and SNES games, and cause problems when used on systems that use other resolutions. For this reason, there have been attempts at making an NTSC shader that can work on many different consoles and resolutions.
  
 
Maister has created an NTSC shader using the .cg format. Insert screenshots.
 
Maister has created an NTSC shader using the .cg format. Insert screenshots.

Revision as of 11:29, 3 August 2013

These replicate the cables used to connect the system to the TV. They vary in quality, with the lowest being RF, then composite, then s-video and RGB (scart) being the highest quality. Many emulators have NTSC filters built into them. They can also be separately downloaded in .filter format. They were developed by blargg. Other NTSC shaders have been created which do not rely upon blargg's shaders.

The level of blur in RF and composite cables are needed for dithering to work. S-video, and RGB are too clear to produce dithering.

SNES games make use of the color correction in these cables.

Description

RF

The lowest quality. Very blurry.

Composite

Higher quality than RF, but still very blurry. This is what most systems used as default.

S-video

Much sharper image.

RGB

The highest quality possible.

Shaders

Blargg

Win32 Win64  Linux32  Linux64 MacOS

Blargg's NTSC shaders are powerful, and well made, but they are very system specific. They are designed for NES-SNES resolutions. Certain games on other systems however, can still make use of them, but not without glitches. For instance, certain PS1 games with have multiple resolutions, some of them will work properly with them (such as 240p), and some won't. This may mean the aspect ratio is horribly messed up for menus, but the main gameplay will look normal.

Maister NTSC

https://github.com/libretro/common-shaders/tree/master/ntsc

The standalone .fliter files work at resolutions typically found in NES and SNES games, and cause problems when used on systems that use other resolutions. For this reason, there have been attempts at making an NTSC shader that can work on many different consoles and resolutions.

Maister has created an NTSC shader using the .cg format. Insert screenshots.

Gallery

Blargg NTSC

Emulators

Many emulators have them built in.

Emulator System NTSC filters Notes
Nestopia NES
puNES NES
zsnes SNES
Snes9x SNES
Genesis Plus GX Sega consoles
Kega Fusion Sega consoles