Editing Mupen64Plus
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|logo = Mupen64plus-r1.pnd.png | |logo = Mupen64plus-r1.pnd.png | ||
|logowidth = 138 | |logowidth = 138 | ||
− | |version = {{ | + | |version = {{Mupen64PlusVer}} |
|active = Yes | |active = Yes | ||
|target = [[Nintendo 64 emulators|Nintendo 64]] | |target = [[Nintendo 64 emulators|Nintendo 64]] | ||
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|align=center|{{Icon|Win|Lin}} | |align=center|{{Icon|Win|Lin}} | ||
− | |[[ | + | |[[m64p]]<br/><small>mupen64plus + Parallel RDP + a GUI</small> |
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Mupen64Plus uses its own plugin spec, so it is not compatible with plugins targeting the older zilmar plugin spec used by emulators such as Project64 unless they have been specifically ported to the new spec. However, just about every plugin worth using has now been ported or simultaneously targets both. | Mupen64Plus uses its own plugin spec, so it is not compatible with plugins targeting the older zilmar plugin spec used by emulators such as Project64 unless they have been specifically ported to the new spec. However, just about every plugin worth using has now been ported or simultaneously targets both. | ||
− | By default, Mupen64Plus applies a ton of audio buffering, causing extremely delayed audio, more so than most other emulators. This can be mitigated by lowering the buffer settings in the mupen64plus.cfg file, though lowering it too much will cause audio crackling. For improved audio latency and sync, consider using | + | By default, Mupen64Plus applies a ton of audio buffering, causing extremely delayed audio, more so than most other emulators. This can be mitigated by lowering the buffer settings in the mupen64plus.cfg file, though lowering it too much will cause audio crackling. For improved audio latency and sync, consider using Mupen64Plus-Next through RetroArch. |
==Front-ends== | ==Front-ends== | ||
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* [http://m64py.sourceforge.net/ M64Py] is highly recommended for a Mupen64Plus frontend. Not only does it come with everything set up, but it also comes with every plugin maintained by the Mupen64Plus development team plus GLideN64. This is great since it's very hard to find some of the plugins without compiling them from the source code. Sadly, it's not perfect, since the input config utility doesn't work with some gamepads. | * [http://m64py.sourceforge.net/ M64Py] is highly recommended for a Mupen64Plus frontend. Not only does it come with everything set up, but it also comes with every plugin maintained by the Mupen64Plus development team plus GLideN64. This is great since it's very hard to find some of the plugins without compiling them from the source code. Sadly, it's not perfect, since the input config utility doesn't work with some gamepads. | ||
* [https://github.com/dh4/mupen64plus-qt mupen64plus-qt] | * [https://github.com/dh4/mupen64plus-qt mupen64plus-qt] | ||
− | * [https://github.com/ | + | * [https://github.com/m64p/mupen64plus-gui/ mupen64plus-gui] is a nice Qt5 GUI newly created in 2017. [[m64p]] is a package created by the same author, which combines recent builds of Mupen64Plus with the ParaLLEl-RDP and RSP plugins and Mupen64plus-gui. This is arguably the easiest works-out-of-the-box package for beginners, as there's nothing necessary to configure except controls, though this comes at the expense of not being able to use other plugins. |
− | * [https://github.com/Rosalie241/RMG Rosalie's Mupen GUI] is the newest up-and-coming GUI, and aims to provide both ease of use and a complete emulation package. Each release comes with a recent build of Mupen64Plus, RMG itself, and up-to-date builds of GLideN64, ParaLLEl-RDP | + | * [https://github.com/Rosalie241/RMG Rosalie's Mupen GUI] is the newest up-and-coming GUI, and aims to provide both ease of use and a complete emulation package. Each release comes with a recent build of Mupen64Plus, RMG itself, and up-to-date builds of GLideN64, ParaLLEl-RDP, Mupen64Plus HLE RSP, and ParaLLEl-RSP, with the option of using other plugins as well. Unfortunately, with the exception of GLideN64, plugin configuration must still be done by editing the mupen64plus.cfg file. |
==Using Mupen64Plus== | ==Using Mupen64Plus== | ||
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* RSP: cxd4-ssse3 | * RSP: cxd4-ssse3 | ||
* z64 is a port of z64gl, a low-level emulation video plugin for N64 emulators. It comes with its own accompanying z64 RSP, but cxd4 (a port of BatCat's RSP Interpreter plugin) appears to be more accurate and very well optimized. This setup is capable of playing difficult games like Rogue Squadron with very few graphical glitches, and it is faster than on Project64 to boot. | * z64 is a port of z64gl, a low-level emulation video plugin for N64 emulators. It comes with its own accompanying z64 RSP, but cxd4 (a port of BatCat's RSP Interpreter plugin) appears to be more accurate and very well optimized. This setup is capable of playing difficult games like Rogue Squadron with very few graphical glitches, and it is faster than on Project64 to boot. | ||
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[[Category:Emulators]] | [[Category:Emulators]] | ||
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[[Category:macOS emulation software]] | [[Category:macOS emulation software]] | ||
[[Category:Custom Assets]] | [[Category:Custom Assets]] | ||
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