Difference between revisions of "MelonDS"
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|source = [https://github.com/Arisotura/melonDS GitHub] | |source = [https://github.com/Arisotura/melonDS GitHub] | ||
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− | '''melonDS''' is a work-in-progress [[Nintendo DS emulators|Nintendo DS emulator]] aiming for better performance than [[DeSmuME]] and to emulate Wi-Fi and local multiplayer capabilities. It | + | '''melonDS''' is a work-in-progress [[Nintendo DS emulators|Nintendo DS emulator]] aiming for better performance than [[DeSmuME]] and to emulate Wi-Fi and local multiplayer capabilities. It is developed by Arisotura (formerly know as StapleButter), a former contributor to [[DeSmuME]], and has been available as a [[libretro]] core since version 0.6. |
==Downloads== | ==Downloads== | ||
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==Overview== | ==Overview== | ||
− | As of 0.7.2, melonDS has had major improvements such as savestates, microphone support, the ability to simulate the close/open function of the console's lid | + | As of 0.7.2, melonDS has had major improvements such as savestates, microphone support, improved timing, and the ability to simulate the close/open function of the console's lid. Though it's still not at the same level of quality on some things as DeSmuME, it is getting close with 0.8 expected to have decent OpenGL rendering which would allow for things like upscaling and potentially better performance. |
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==Issues== | ==Issues== | ||
− | Like most emulators, development has been rocky with at one point the sole developer putting the project on a [http://melonds.kuribo64.net/comments.php?id=42 hiatus in May of 2018] leaving this [http://melonds.kuribo64.net/comments.php?id=43 to-do list] for anyone who wished to contribute improving the emulator, which is still open-source. | + | Like most emulators, development has been rocky with at one point the sole developer putting the project on a [http://melonds.kuribo64.net/comments.php?id=42 hiatus in May of 2018] leaving this [http://melonds.kuribo64.net/comments.php?id=43 to-do list] for anyone who wished to contribute improving the emulator, which is still open-source. [http://melonds.kuribo64.net/comments.php?id=44 On July 2018] it was announced that development was going to continue for melonDS and has since showed high hopes for 2019. |
− | The UI is still pretty barebones with very little to tweak in terms of improving performance | + | The UI is still pretty barebones with very little to tweak in terms of improving performance. This is mainly due to the developer's goal of accurate emulation rather than providing game-specific hacks. |
==Getting Started== | ==Getting Started== |
Revision as of 01:09, 22 April 2019
Developer(s) | Arisotura Repository contributors |
---|---|
Latest version | 0.9.5 |
Active | Yes |
Platform(s) | Windows, Linux, Nintendo Switch |
Emulates | Nintendo DS |
Accuracy | Medium-Accurate |
Website | melonds.kuribo64.net |
Support ($) | Patreon |
Programmed in | C++,C |
License | GNU GPL v3 |
Source code | GitHub |
melonDS is a work-in-progress Nintendo DS emulator aiming for better performance than DeSmuME and to emulate Wi-Fi and local multiplayer capabilities. It is developed by Arisotura (formerly know as StapleButter), a former contributor to DeSmuME, and has been available as a libretro core since version 0.6.
Downloads
- Official builds (Windows, Linux)
- Switch port (WIP) (Some games play at a playable frame rate, but is still far from perfect, don't except to play games at full speed. Is expected to improve when 0.8 is released)[1]
Overview
As of 0.7.2, melonDS has had major improvements such as savestates, microphone support, improved timing, and the ability to simulate the close/open function of the console's lid. Though it's still not at the same level of quality on some things as DeSmuME, it is getting close with 0.8 expected to have decent OpenGL rendering which would allow for things like upscaling and potentially better performance.
Issues
Like most emulators, development has been rocky with at one point the sole developer putting the project on a hiatus in May of 2018 leaving this to-do list for anyone who wished to contribute improving the emulator, which is still open-source. On July 2018 it was announced that development was going to continue for melonDS and has since showed high hopes for 2019.
The UI is still pretty barebones with very little to tweak in terms of improving performance. This is mainly due to the developer's goal of accurate emulation rather than providing game-specific hacks.
Getting Started
From the README on GitHub:
- melonDS requires BIOS/firmware copies from a DS. Files required:
- bios7.bin, 16KB: ARM7 BIOS
- bios9.bin, 4KB: ARM9 BIOS
- firmware.bin, 128/256/512KB: firmware
- Firmware boot requires a firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly.
- DS BIOS dumps from a 3DS can be used with no compatibility issues. DSi BIOS dumps should be usable too, provided they were dumped properly.
These files can be found here, just rename the BIOS to match.
More information can be found in this FAQ.