Difference between revisions of "MGBA"
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FosterHaven (talk | contribs) (edits and a note about the ubuntu version) |
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|sixth = [https://github.com/mgba-emu/mgba/ GitHub]}} | |sixth = [https://github.com/mgba-emu/mgba/ GitHub]}} | ||
− | [[mGBA]] is an open-source [[Game Boy Advance emulators|Game Boy Advance emulator]]. | + | [[mGBA]] is an open-source [[Game Boy Advance emulators|Game Boy Advance emulator]] developed by endrift. Being written from scratch, it aims for speed, accuracy, and portability. As of yet, it's the most complete GBA emulation effort, passing the older project [[VisualBoy_Advance|VBA and its forks]]. It's also available as a [[libretro]] core. |
==Downloads== | ==Downloads== | ||
− | * [https:// | + | * [https://mgba.io/downloads.html Stable and nightly builds] |
==Notable features== | ==Notable features== | ||
− | |||
− | |||
* [https://mgba.io/2014/12/28/classic-nes/ NES Classic series compatibility] | * [https://mgba.io/2014/12/28/classic-nes/ NES Classic series compatibility] | ||
* Local multi-pak link cable support, up to 4 players | * Local multi-pak link cable support, up to 4 players | ||
− | * | + | * Extensive hardware-based emulation that removes the need for game-specific patches |
− | * Tilt sensor | + | ** Solar sensor emulation for the Boktai series |
− | * Rumble Pak | + | ** Tilt sensor emulation for games like WarioWare: Twisted! and Yoshi's Universal Gravity |
− | * | + | ** Rumble Pak emulation for games like Drill Dozer and WarioWare: Twisted! |
− | + | ** Real-time clock (Boktai series, Pokémon series, Rockman EXE 4.5 Real Operation), synced to system time or set arbitrarily | |
− | + | * Support for BPS/beat, IPS and UPS patching at runtime, including ROMs in compressed archives (.7z/.zip) | |
− | + | * Game overrides, forcing games to use specific save formats or sensors (tilt, solar, etc.) | |
+ | * Very basic cheat code support (AR, GS, CB), though without search options | ||
* Save states <!-- would be more notable if it didn't support them --> | * Save states <!-- would be more notable if it didn't support them --> | ||
* Fast-forwarding and rewinding | * Fast-forwarding and rewinding | ||
− | |||
− | |||
− | |||
− | |||
− | + | endrift is also developing Medusa, a [[Nintendo DS emulators|DS emulator]].<ref>https://mgba.io/2017/04/08/medusa</ref> This project is in alpha, meaning accuracy is spotty and features are lacking. Medusa is planned to replace mGBA next year. | |
+ | |||
+ | Some features that are still planned include:<ref>https://mgba.io/2014/12/09/announcing-mgba/</ref> | ||
− | * | + | * ''Networked'' multiplayer link cable support |
− | * | + | * Dolphin/JOY bus link cable support (which is being taken up on Dolphin's side since they specifically developed connectivity for VBA) |
− | * | + | * M4A audio mixing, for higher quality sound than hardware |
− | * | + | * Re-recording support for tool-assist runs |
− | * Wireless adapter | + | * Lua support for scripting |
+ | * A comprehensive debug suite | ||
+ | * e-Reader support | ||
+ | * Wireless adapter support (Mario Golf, Classic NES Series, Pokémon FireRed/LeafGreen/Emerald, built-in software when no game is inserted) | ||
− | == | + | ==Manual (CLI version)== |
− | usage: mgba [option ...] file | + | :''<small>'''Note:''' The [[Emulation on Ubuntu|Ubuntu]] version consists of both a command-line version (<code>mgba-sdl</code>) and GUI version (<code>mgba-qt</code>). The command-line version does not need to be installed if you aren't going to run it. The main dependency for both is <code>libmgba</code>.</small>'' |
+ | <pre>usage: mgba [option ...] file | ||
Generic options: | Generic options: | ||
Line 62: | Line 63: | ||
-5 5x viewport | -5 5x viewport | ||
-6 6x viewport | -6 6x viewport | ||
− | -f Start full-screen | + | -f Start full-screen</pre> |
==References== | ==References== | ||
Line 68: | Line 69: | ||
==External links== | ==External links== | ||
− | * [https://mgba.io/2017/ | + | * [https://twitter.com/mgba_emu Twitter] |
− | + | * [https://mgba.io/2017/10/01/mgba-0.6.1/ 0.6.1 release notes and feature list] | |
{{Game Boy Advance emulators}} | {{Game Boy Advance emulators}} |
Revision as of 15:33, 12 November 2017
Current version: | 0.10.3 |
---|---|
Active: | Active |
OS: | Multi-platform |
Authors: | Vicki Pfau (endrift) |
Official website: | mGBA |
Source code: | GitHub |
mGBA is an open-source Game Boy Advance emulator developed by endrift. Being written from scratch, it aims for speed, accuracy, and portability. As of yet, it's the most complete GBA emulation effort, passing the older project VBA and its forks. It's also available as a libretro core.
Downloads
Notable features
- NES Classic series compatibility
- Local multi-pak link cable support, up to 4 players
- Extensive hardware-based emulation that removes the need for game-specific patches
- Solar sensor emulation for the Boktai series
- Tilt sensor emulation for games like WarioWare: Twisted! and Yoshi's Universal Gravity
- Rumble Pak emulation for games like Drill Dozer and WarioWare: Twisted!
- Real-time clock (Boktai series, Pokémon series, Rockman EXE 4.5 Real Operation), synced to system time or set arbitrarily
- Support for BPS/beat, IPS and UPS patching at runtime, including ROMs in compressed archives (.7z/.zip)
- Game overrides, forcing games to use specific save formats or sensors (tilt, solar, etc.)
- Very basic cheat code support (AR, GS, CB), though without search options
- Save states
- Fast-forwarding and rewinding
endrift is also developing Medusa, a DS emulator.[1] This project is in alpha, meaning accuracy is spotty and features are lacking. Medusa is planned to replace mGBA next year.
Some features that are still planned include:[2]
- Networked multiplayer link cable support
- Dolphin/JOY bus link cable support (which is being taken up on Dolphin's side since they specifically developed connectivity for VBA)
- M4A audio mixing, for higher quality sound than hardware
- Re-recording support for tool-assist runs
- Lua support for scripting
- A comprehensive debug suite
- e-Reader support
- Wireless adapter support (Mario Golf, Classic NES Series, Pokémon FireRed/LeafGreen/Emerald, built-in software when no game is inserted)
Manual (CLI version)
- Note: The Ubuntu version consists of both a command-line version (
mgba-sdl
) and GUI version (mgba-qt
). The command-line version does not need to be installed if you aren't going to run it. The main dependency for both islibmgba
.
usage: mgba [option ...] file Generic options: -b, --bios FILE GBA BIOS file to use -c, --cheats FILE Apply cheat codes from a file -g, --gdb Start GDB session (default port 2345) -v, --movie FILE Play back a movie of recorded input -p, --patch FILE Apply a specified patch file when running -s, --frameskip N Skip every N frames --version Print version and exit Graphics options: -1 1x viewport -2 2x viewport -3 3x viewport -4 4x viewport -5 5x viewport -6 6x viewport -f Start full-screen
References
External links
Nintendo Game Boy Advance Emulators
- Windows: VBA-M • mGBA • higan • iDeaS • MAME • Meteor • NanoBoyAdvance • No$GBA • ares
- Linux: mGBA • MAME • NanoBoyAdvance • ares
- macOS: mGBA • NanoBoyAdvance • ares
- PSP: TempGBA4PSP • gpSP
- PSVita: mGBA
- DS: GBAemu4DS
- 3DS: CitrAGB • mGBA
- Wii: VBA-GX • mGBA
- Android/iOS: mGBA (RetroArch) • VBA-M/VBA-Next • My Boy! ($) • GBA.emu ($) • Gameboid
- Cell-phones: vBagX ($)
- Web Browsers: VBA-M-js