Difference between revisions of "M64p"

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|[https://github.com/loganmc10/m64p/releases '''Official releases''']
 
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Revision as of 13:11, 4 July 2021

m64p
M64p-screenshot.png
The Qt5 frontend on Windows 10.
Developer(s) loganmc10
Latest version Template:M64pVer
Active Yes
Platform(s) Windows, Linux, macOS
Architecture(s) x86
Emulates Nintendo 64
Compatibility High
Website m64p.github.io
Support ($) Patreon
Programmed in C, C++
License GNU GPLv3
Source code GitHub

m64p is an open-source, plugin-based Nintendo 64 emulator maintained by loganmc10. The project bundles Mupen64Plus with GLideN64, as well as its own frontend, input plugin, and netplay support.

Download

Windows Linux Official releases
Windows Linux macOS Final GlideN64 build (2021-05-30)

Windows Linux macOS mupen64plus-gui
The frontend that can also be used separately with Mupen64Plus.

Overview

In the project's own words:

"This is likely the most compatible N64 emulator you’re going to come across. It can play games like Resident Evil 2, Rogue Squadron, Pokemon Snap, and World Driver Championship “out-of-the-box” (without the need to fiddle with settings, plugins, or anything of the sort)."

The user interface, mupen64plus-gui, was written specifically for m64p using Qt5. The supported features:

  • Netplay using a central server hosted in the cloud for players to find sessions
  • Discord Rich Presence and automatic voice channel connectivity
  • Standard frontend features like pausing, screenshots, save states etc.
  • An auto-updater

As of 2020-11-01 m64p now features an newly added GUI option which enables LLE Graphics, this utilizes Parallel RSP (mupen64plus-rsp-parallel.dll) and Angrylion RDP Plus.

LLE.png

Parallel RSP is based on the work of Themaister and is a RSP option used in the Parallel N64 Libretro core

Together with Angrylion RDP Plus this makes fast and accurate N64 emulation possible in m64p.

Netplay

Follow this guide on the GitHub wiki to set up netplay.

External links