List of shaders and filters

From Emulation General Wiki
Revision as of 23:50, 25 July 2013 by ColamanZero57 (talk) (Adding categories)
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WIP. Barely half done. Finished version will list every known shader, plus description and sample image.

Types

Anti-aliasing

Name Image

Description

advanced-aa.cg
fx-aa.cg
fxaa-edge-detect.cg
reverse-aa.cg

Auto-box

Name Image

Description

box-max.cg
sharpen-lighter-box.cg

Bicubic

Name Image

Description

bicubic-fast.cg
bicubic-normal.cg
bicubic-sharp.cg
bicubic-sharper.cg

CRT

Name Image

Description

4xbr-hybrid-crt.cg
crt-caligari.cg
crt-cgwg.cg
crt-curved.cg
crt-geom-flat.cg
crt-highgamma.cg
crt-normalgamma.cg
crt-reverse-aa.cg
crt.cg
phosphor-normalgamma.cg
phosphor.cg
snes-hires-blend.cg
tv-highcontrast-hd-1152x672.cg
tv-highcontrast-hd.cg

DDT

Name Image

Description

4xbr-hybrid-crt.cg
ddt-waterpaint.cg
ddt.cg

Dithering

Name Image

Description

mdapt

Eagle

Name Image

Description

super-eagle.cg

Handheld

Name Image

Description

Gameboy
lcd
dot.cg
lcd3x.cg

Hqx

Name Image

Description

hq2x.cg
hq4x.cg

Lanczos

Name Image

Description

lanczos12.cg
lanczos16.cg
lanczos4.cg
lanczos6.cg