Difference between revisions of "List of shaders and filters"
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===Auto-box=== | ===Auto-box=== | ||
− | {| | + | {| class="wikitable" |
! scope="col" style="text-align: center;"|Name | ! scope="col" style="text-align: center;"|Name | ||
! scope="col" style="text-align: center;"|Image | ! scope="col" style="text-align: center;"|Image | ||
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|} | |} | ||
===Bicubic=== | ===Bicubic=== | ||
− | {| | + | {| class="wikitable" |
! scope="col" style="text-align: center;"|Name | ! scope="col" style="text-align: center;"|Name | ||
! scope="col" style="text-align: center;"|Image | ! scope="col" style="text-align: center;"|Image | ||
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|} | |} | ||
===CRT=== | ===CRT=== | ||
− | {| | + | {| class="wikitable" |
! scope="col" style="text-align: center;"|Name | ! scope="col" style="text-align: center;"|Name | ||
! scope="col" style="text-align: center;"|Image | ! scope="col" style="text-align: center;"|Image | ||
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===DDT=== | ===DDT=== | ||
− | {| | + | {| class="wikitable" |
! scope="col" style="text-align: center;"|Name | ! scope="col" style="text-align: center;"|Name | ||
! scope="col" style="text-align: center;"|Image | ! scope="col" style="text-align: center;"|Image | ||
Line 157: | Line 157: | ||
|} | |} | ||
===Dithering=== | ===Dithering=== | ||
− | {| | + | {| class="wikitable" |
! scope="col" style="text-align: center;"|Name | ! scope="col" style="text-align: center;"|Name | ||
! scope="col" style="text-align: center;"|Image | ! scope="col" style="text-align: center;"|Image | ||
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===Eagle=== | ===Eagle=== | ||
− | {| | + | {| class="wikitable" |
! scope="col" style="text-align: center;"|Name | ! scope="col" style="text-align: center;"|Name | ||
! scope="col" style="text-align: center;"|Image | ! scope="col" style="text-align: center;"|Image | ||
Line 180: | Line 180: | ||
|} | |} | ||
===Handheld=== | ===Handheld=== | ||
− | {| | + | {| class="wikitable" |
! scope="col" style="text-align: center;"|Name | ! scope="col" style="text-align: center;"|Name | ||
! scope="col" style="text-align: center;"|Image | ! scope="col" style="text-align: center;"|Image | ||
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|} | |} | ||
===Hqx=== | ===Hqx=== | ||
− | {| | + | {| class="wikitable" |
! scope="col" style="text-align: center;"|Name | ! scope="col" style="text-align: center;"|Name | ||
! scope="col" style="text-align: center;"|Image | ! scope="col" style="text-align: center;"|Image | ||
Line 218: | Line 218: | ||
|} | |} | ||
===Lanczos=== | ===Lanczos=== | ||
− | {| | + | {| class="wikitable" |
! scope="col" style="text-align: center;"|Name | ! scope="col" style="text-align: center;"|Name | ||
! scope="col" style="text-align: center;"|Image | ! scope="col" style="text-align: center;"|Image |
Revision as of 11:17, 13 January 2014
WIP. Barely half done. Finished version will list every known shader, plus description and sample image.
Contents
Types
Anti-aliasing
Name | Image |
Description |
---|---|---|
advanced-aa.cg | ||
fx-aa.cg | ||
fxaa-edge-detect.cg | ||
reverse-aa.cg |
Auto-box
Name | Image |
Description |
---|---|---|
box-max.cg | ||
sharpen-lighter-box.cg |
Bicubic
Name | Image |
Description |
---|---|---|
bicubic-fast.cg | ||
bicubic-normal.cg | ||
bicubic-sharp.cg | ||
bicubic-sharper.cg |
CRT
DDT
Name | Image |
Description |
---|---|---|
ddt.cg | ||
ddt-extended.cg | ||
ddt-waterpaint.cg |
Dithering
Name | Image |
Description |
---|---|---|
mdapt |
Eagle
Name | Image |
Description |
---|---|---|
super-eagle.cg |
Handheld
Name | Image |
Description |
---|---|---|
Gameboy | ||
lcd | ||
dot.cg | ||
lcd3x.cg |
Hqx
Name | Image |
Description |
---|---|---|
hq2x.cg | ||
hq4x.cg |
Lanczos
Name | Image |
Description |
---|---|---|
lanczos4.cg | ||
lanczos6.cg | ||
lanczos12.cg | ||
lanczos16.cg |