Difference between revisions of "List of shaders and filters"

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(Starting to list them.)
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==Types==
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===Anti-aliasing===
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{| border="0" cellpadding="1" cellspacing="1" class="article-table"
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! scope="col" style="text-align: center;"|Name
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! scope="col" style="text-align: center;"|Image
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! scope="col" style="text-align: center;"|
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Description
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|-
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! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/advanced-aa.cg advanced-aa.cg]
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! scope="col" style="text-align: center;"|
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! scope="col" style="text-align: center;"|
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|-
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! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/fx-aa.cg fx-aa.cg]
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! scope="col" style="text-align: center;"|
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! scope="col" style="text-align: center;"|
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|-
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! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/fxaa-edge-detect.cg fxaa-edge-detect.cg]
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! scope="col" style="text-align: center;"|
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! scope="col" style="text-align: center;"|
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|-
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! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/reverse-aa.cg reverse-aa.cg]
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! scope="col" style="text-align: center;"|
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! scope="col" style="text-align: center;"|
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|}
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===Auto-box===
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{| border="0" cellpadding="1" cellspacing="1" class="article-table"
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! scope="col" style="text-align: center;"|Name
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! scope="col" style="text-align: center;"|Image
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! scope="col" style="text-align: center;"|
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Description
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|-
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! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/auto-box/box-max.cg box-max.cg]
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! scope="col" style="text-align: center;"|
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! scope="col" style="text-align: center;"|
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|-
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! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/auto-box/sharpen-lighter-box.cg sharpen-lighter-box.cg]
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! scope="col" style="text-align: center;"|
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! scope="col" style="text-align: center;"|
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|}
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===Bicubic===
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
 
! scope="col" style="text-align: center;"|Name
 
! scope="col" style="text-align: center;"|Name
 
! scope="col" style="text-align: center;"|Image
 
! scope="col" style="text-align: center;"|Image
! scope="col" style="text-align: center;"|Description
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! scope="col" style="text-align: center;"|
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Description
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|-
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! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-fast.cg bicubic-fast.cg]
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! scope="col" style="text-align: center;"|
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! scope="col" style="text-align: center;"|
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|-
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! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-normal.cg bicubic-normal.cg]
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! scope="col" style="text-align: center;"|
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! scope="col" style="text-align: center;"|
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|-
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! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-sharp.cg bicubic-sharp.cg]
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! scope="col" style="text-align: center;"|
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! scope="col" style="text-align: center;"|
 
|-
 
|-
| style="text-align: center;"|
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! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-sharper.cg bicubic-sharper.cg]
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! scope="col" style="text-align: center;"|
|
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! scope="col" style="text-align: center;"|
 
|}
 
|}

Revision as of 16:17, 20 July 2013