Editing List of shaders and filters

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
#REDIRECT[[Shaders and filters]]
+
 
 +
{{stub}}
 +
WIP. Barely half done. Finished version will list every known shader, plus description and sample image.
 +
==Types==
 +
 
 +
===Anti-aliasing===
 +
{| class="wikitable"
 +
! scope="col" style="text-align: center;"|Name
 +
! scope="col" style="text-align: center;"|Image
 +
! scope="col" style="text-align: center;"|
 +
Description
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/advanced-aa.cg advanced-aa.cg]
 +
| style="text-align: center;"|[[File:Advanced-aa.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/fx-aa.cg fx-aa.cg]
 +
| style="text-align: center;"|[[File:Fx-aa.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/fxaa-edge-detect.cg fxaa-edge-detect.cg]
 +
| style="text-align: center;"|[[File:Fxaa-edge-detect.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/reverse-aa.cg reverse-aa.cg]
 +
| style="text-align: center;"|[[File:Reverse-aa.png|thumb]]
 +
| style="text-align: center;"|
 +
|}
 +
 
 +
===Auto-box===
 +
{| class="wikitable"
 +
! scope="col" style="text-align: center;"|Name
 +
! scope="col" style="text-align: center;"|Image
 +
! scope="col" style="text-align: center;"|
 +
Description
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/auto-box/box-max.cg box-max.cg]
 +
| style="text-align: center;"|[[File:Box-max.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/auto-box/sharpen-lighter-box.cg sharpen-lighter-box.cg]
 +
| style="text-align: center;"|[[File:Sharpen-lighter-box.png|thumb]]
 +
| style="text-align: center;"|
 +
|}
 +
===Bicubic===
 +
{| class="wikitable"
 +
! scope="col" style="text-align: center;"|Name
 +
! scope="col" style="text-align: center;"|Image
 +
! scope="col" style="text-align: center;"|
 +
Description
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-fast.cg bicubic-fast.cg]
 +
| style="text-align: center;"|
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-normal.cg bicubic-normal.cg]
 +
| style="text-align: center;"|
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-sharp.cg bicubic-sharp.cg]
 +
| style="text-align: center;"|
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-sharper.cg bicubic-sharper.cg]
 +
| style="text-align: center;"|
 +
| style="text-align: center;"|
 +
|}
 +
===CRT===
 +
{| class="wikitable"
 +
! scope="col" style="text-align: center;"|Name
 +
! scope="col" style="text-align: center;"|Image
 +
! scope="col" style="text-align: center;"|
 +
Description
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/4xbr-hybrid-crt.cg 4xbr-hybrid-crt.cg]
 +
| style="text-align: center;"|[[File:4xbr-hybrid-crt.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/4xbr-hybrid-crt-b.cg 4xbr-hybrid-crt-b.cg]
 +
| style="text-align: center;"|[[File:4xbr-hybrid-crt-b.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt.cg crt.cg]
 +
| style="text-align: center;"|[[File:Crt.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt-caligari.cg crt-caligari.cg]
 +
| style="text-align: center;"|[[File:Crt-caligari.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt-cgwg.cg crt-cgwg.cg]
 +
| style="text-align: center;"|[[File:Crt-cgwg.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt-curved.cg crt-curved.cg]
 +
| style="text-align: center;"|[[File:Crt-curved.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt-geom-flat.cg crt-geom-flat.cg]
 +
| style="text-align: center;"|[[File:Crt-geom-flat.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt-highgamma.cg crt-highgamma.cg]
 +
| style="text-align: center;"|[[File:Crt-highgamma.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt-normalgamma.cg crt-normalgamma.cg]
 +
| style="text-align: center;"|[[File:Crt-normalgamma.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt-reverse-aa.cg crt-reverse-aa.cg]
 +
| style="text-align: center;"|[[File:Crt-reverse-aa.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/phosphor.cg phosphor.cg]
 +
| style="text-align: center;"|[[File:Phosphor.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|
 +
[https://github.com/libretro/common-shaders/blob/master/crt/phosphor-normalgamma.cg phosphor-<br />normalgamma.cg]
 +
| style="text-align: center;"|[[File:Phosphor-normalgamma.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|
 +
 
 +
[https://github.com/libretro/common-shaders/blob/master/crt/snes-hires-blend.cg snes-hires-blend.cg]
 +
| style="text-align: center;"|[[File:Snes-hires-blend.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|
 +
[https://github.com/libretro/common-shaders/blob/master/crt/tv-highcontrast-hd-1152x672.cg tv-highcontrast-<br />hd-1152x672.cg]
 +
| style="text-align: center;"|[[File:Tv-highcontrast-hd-1152x672.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/tv-highcontrast-hd.cg tv-highcontrast-hd.cg]
 +
| style="text-align: center;"|[[File:Tv-highcontrast-hd.png|thumb]]
 +
| style="text-align: center;"|
 +
|}
 +
 
 +
===DDT===
 +
{| class="wikitable"
 +
! scope="col" style="text-align: center;"|Name
 +
! scope="col" style="text-align: center;"|Image
 +
! scope="col" style="text-align: center;"|
 +
Description
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/ddt/ddt.cg ddt.cg]
 +
| style="text-align: center;"|[[File:Ddt.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/ddt/ddt-extended.cg ddt-extended.cg]
 +
| style="text-align: center;"|[[File:Ddt-extended.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/ddt/ddt-waterpaint.cg ddt-waterpaint.cg]
 +
| style="text-align: center;"|[[File:Ddt-waterpaint.png|thumb]]
 +
| style="text-align: center;"|
 +
|}
 +
===Dithering===
 +
{| class="wikitable"
 +
! scope="col" style="text-align: center;"|Name
 +
! scope="col" style="text-align: center;"|Image
 +
! scope="col" style="text-align: center;"|
 +
Description
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/tree/master/dithering mdapt]
 +
| style="text-align: center;"|
 +
| style="text-align: center;"|
 +
|}
 +
 
 +
===Eagle===
 +
{| class="wikitable"
 +
! scope="col" style="text-align: center;"|Name
 +
! scope="col" style="text-align: center;"|Image
 +
! scope="col" style="text-align: center;"|
 +
Description
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/eagle/super-eagle.cg super-eagle.cg]
 +
| style="text-align: center;"|[[File:Super-eagle.png|thumb]]
 +
| style="text-align: center;"|
 +
|}
 +
===Handheld===
 +
{| class="wikitable"
 +
! scope="col" style="text-align: center;"|Name
 +
! scope="col" style="text-align: center;"|Image
 +
! scope="col" style="text-align: center;"|
 +
Description
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/tree/master/handheld/gameboy Gameboy]
 +
| style="text-align: center;"|[[File:Gameboy.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/tree/master/handheld/lcd-shader lcd]
 +
| style="text-align: center;"|[[File:Lcd.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/handheld/dot.cg dot.cg]
 +
| style="text-align: center;"|[[File:Dot.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/handheld/lcd3x.cg lcd3x.cg]
 +
| style="text-align: center;"|[[File:Lcd3x.png|thumb]]
 +
| style="text-align: center;"|
 +
|}
 +
===Hqx===
 +
{| class="wikitable"
 +
! scope="col" style="text-align: center;"|Name
 +
! scope="col" style="text-align: center;"|Image
 +
! scope="col" style="text-align: center;"|
 +
Description
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/hqx/hq2x.cg hq2x.cg]
 +
| style="text-align: center;"|[[File:Hq2x.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/hqx/hq4x.cg hq4x.cg]
 +
| style="text-align: center;"|[[File:Hq4x.png|thumb]]
 +
| style="text-align: center;"|
 +
|}
 +
===Lanczos===
 +
{| class="wikitable"
 +
! scope="col" style="text-align: center;"|Name
 +
! scope="col" style="text-align: center;"|Image
 +
! scope="col" style="text-align: center;"|
 +
Description
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/lanczos/lanczos4.cg lanczos4.cg]
 +
| style="text-align: center;"|[[File:Lanczos4.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/lanczos/lanczos6.cg lanczos6.cg]
 +
| style="text-align: center;"|[[File:Lanczos6.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/lanczos/lanczos12.cg lanczos12.cg]
 +
| style="text-align: center;"|[[File:Lanczos12.png|thumb]]
 +
| style="text-align: center;"|
 +
|-
 +
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/lanczos/lanczos16.cg lanczos16.cg]
 +
| style="text-align: center;"|[[File:Lanczos16.png|thumb]]
 +
| style="text-align: center;"|
 +
|}
 +
==Unfiltered Image==
 +
 
 +
[[File:Pixellate.png|thumb|left]]
 +
[[Category:FAQs]]
 +
[[Category:Shaders/Filters]]

Please note that all contributions to Emulation General Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Emulation General Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)