Difference between revisions of "List of notable SNES ports and remakes"

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(Added games. Removed Fire Emblem, SMAS; originally NES/Famicom/FDS games. Formatted list. Standardized GBA resolution, PS1 loading references. Removed Virtual Console section; this is about ports and remakes, not straight emulated rereleases of games.)
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Some SNES games suffered from slowdown which may be fixed in ports.
 
Some SNES games suffered from slowdown which may be fixed in ports.
  
Many SNES games were ported to the GBA. These versions may have extra features, but at the cost of poorer audio and visuals. The resolution is lower, and it was never intended to be played on a full display.  The screen area may also be reduced due to the lower resolution. The audio is much lower quality than the SNES. Also, the GBA has much stronger colors to compensate for the lack of contrast in the original GBA display. To compensate, a shader or an option is needed. Additionally for controls, the gba has two fewer buttons.
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Many SNES games were ported to the GBA. These versions may have extra features, but at the cost of poorer video and audio quality. The resolution is significantly lower at 240 x 160 as opposed to the usual 256 x 224 of SNES games. This leads to a smaller visible playing area, which can be devastating in some cases. The audio is much lower quality than the SNES and almost always uses inferior instrument samples for whatever reason (designated as "worse audio"). Also, most GBA games use much brighter colors to compensate for the lack of contrast in the original GBA display. To have these games display as intended, a shader or a palette patch is needed. Additionally, the GBA has two fewer buttons, leading to compromised control layouts.
  
Several SNES games were ported to the PlayStation. The CD format creates long loading times. Generally it is recommended to avoid the PS1 ports for this reason and to stick with the original releases. However, in some cases the PS1 port might offer more features. Contrary to popular belief (due to how functional SNES roms are found in such ports, notably the ones by Square), these were proved upon further investigation not to be emulated as the game simply takes the text and graphical assets from the ROM, the rest of the programming being original work (that said, genuine SNES emulators were used in some Konami PSP compilations).  
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Several SNES games were ported to the PlayStation. More often than not the PS1 ports offer more features. However, the CD format creates loading times. Contrary to popular belief, most of these ports are not emulations. They simply take the text and graphical assets from the SNES game ROM image on the disc, with the rest of the programming being original work.  
  
 
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! scope="col" style="text-align: center;"|NDS
 
! scope="col" style="text-align: center;"|NDS
 
! scope="col" style="text-align: center;"|PSP
 
! scope="col" style="text-align: center;"|PSP
! scope="col" style="text-align: center;"|
 
Wii/Wii U <span style="text-align:left;">(Virtual console)</span>
 
 
! scope="col" style="text-align: center;"|Notes
 
! scope="col" style="text-align: center;"|Notes
 
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| style="text-align: center;"|Super Ghouls n' Ghosts
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| style="text-align: center;"|Chrono Trigger
 
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PS1: Slowdown removed,
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PS1: Extra content.
<br />GBA: New levels, poorer video/audio
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<br />NDS: PS1 extra content plus more extra content, more literal translation, French translation added
 +
<br />iOS/Android: Translation based on NDS with additional languages, touch controls, mostly unchanged graphics.
 
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| style="text-align: center;"|The Legend of Zelda: A Link to the Past
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| style="text-align: center;"|Contra III: The Alien Wars
 
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| style="text-align: left;"|Titled ''Contra Advance: The Alien Wars EX''. Removed dual wielding and mega bombs, added lock aim, Mode 7 levels replaced with levels from Contra: Hard Corps, worse audio.
| style="text-align: left;"|GBA: New areas, more accurate translation, more shops, new enemies, slightly poorer video
 
 
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| style="text-align: center;"|Contra III: The Alien Wars
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| style="text-align: center;"|Dragon Quest V
 
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PS2: Full 3D remake with party enhancements. Only released in Japan.
 +
<br />DS: Remake done in a similar vein to the DQIV remakes. Has the same mechanics perks as the PS2 remake, along with some unique content.
 +
<br />iOS/Android: Port of the DS version.
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| style="text-align: center;"|Dragon Quest VI
 
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| style="text-align: left;"|GBA: New features, poorer video/audio
 
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| style="text-align: center;"|Chrono Trigger
 
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PS1: Longer loading times, extra content
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DS: Remake done in a similar vein to the remakes of the previous two games. Features some core gameplay changes.
<br />NDS: PS1 extra content plus more extra content, more literal translation, French translation added
 
<br />iOS/Android: Translation based on NDS with additional languages, different controls, DRM, Mostly unchanged graphics.
 
 
 
 
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|-
| style="text-align: center;"|Front Mission
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| style="text-align: center;"|EarthBound
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| style="text-align: left;"|Worse audio. Japan only.
 
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| style="text-align: center;"|Final Fantasy IV
 
| style="text-align: center;"|Final Fantasy IV
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'''Original Version'''
 
'''Original Version'''
<br />PS1: Longer loading times, FMV opening and ending, new features, different translation
+
<br />PS1: FMV opening and ending, new features, different translation
<br />'''2D Remakes'''
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<br />WSC: Lacks Mode 7 effects (replaced by scaling effects), limited palette, poorer audio. Japan-only.  
<br />WSC: Lacks Mode-7 effects (replaced by scaling effects).
+
<br />GBA: Titled ''Final Fantasy IV Advance''. Based on the WSC version. New translation. Extra content, worse audio.
<br />limited palette, chiptune music, Japan-only.  
+
<br />PSP: Titled ''Final Fantasy IV: The Complete Collection''. Includes ''The After Years'' as well as an in-between ''Interlude''. Includes all GBA content. Enhanced graphics, choice between original and enhanced audio.
<br />GBA: Based on WSC version; extra content, poorer video/audio
 
<br />PSP: Extra content, enhanced graphics
 
 
<br />'''3D Remakes'''
 
<br />'''3D Remakes'''
 
<br />NDS: Very different 3D remake following FFIII on DS (no PSP release unlike it).
 
<br />NDS: Very different 3D remake following FFIII on DS (no PSP release unlike it).
 
<br />PC: HD version of DS remake.
 
<br />PC: HD version of DS remake.
<br />iOS/Android: DS version port, followed by another exclusive 3D remake<br />to smartphones for FFIV The After Years (originally 2D on Wii and cell-phones).
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<br />iOS/Android: DS version port, followed by an exclusive 3D remake of ''The After Years''.
  
 
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PS1: Longer loading times
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PS1: First official English release of the game.
<br />GBA: Reworked, extra content, poorer video/audio
+
<br />GBA: Titled ''Final Fantasy V Advance''. New translation. Extra content, worse audio.
<br />iOS/Android: Redone sprites (RPG Maker art style), touch-friendly interface.
+
<br />iOS/Android: Redone sprites (RPG Maker art style), touch controls.
<br />Virtual Console release only in Japan
 
 
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| style="text-align: center;"|Final Fantasy VI
 
| style="text-align: center;"|Final Fantasy VI
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PS1: Longer loading times
+
<br />GBA: Titled ''Final Fantasy VI Advance''. New translation. Extra content, worse audio.
<br />GBA: Extra content, poorer video/audio
+
<br />iOS/Android: Redone sprites and Mode-7 sections (RPG Maker art style), touch controls, reworked Cyan Bushido.
<br />iOS/Android: Redone sprites and Mode-7 sections (RPG Maker art style), <br />different interface, reworked Cyan Bushido.
 
 
|-
 
|-
| style="text-align: center;"|Dragon Quest V
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| style="text-align: center;"|Front Mission
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| style="text-align: center;"|✓ (R)
 
 
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| style="text-align: left;"|DS: Only official English release of the game.
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PS2: Full 3D remake with party enhancements. Only released in Japan.
 
<br />DS: Remake done in a similar vein to the DQIV remakes. Has same mechanics perks as the PS2 remake, along with some unique content.
 
<br />iOS/Android: Port of the DS version.
 
 
|-
 
|-
| style="text-align: center;"|Dragon Quest VI
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| style="text-align: center;"|Ganbare Goemon 2 <br />(J)
 
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| style="text-align: center;"|✓ (R)
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| style="text-align: left;"|GBA: Worse audio, no multiplayer/co-op, more save slots, can change character any time. Japan only.
DS: Remake done in a similar vein to the remakes of the previous two games. Features some core gameplay changes.
 
 
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| style="text-align: center;"|Kirby Super Star
 
| style="text-align: center;"|Kirby Super Star
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| style="text-align: center;"|✓
 
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| style="text-align: left;"|Titled ''Kirby Super Star Ultra''. Extra games, enhanced graphics.
 +
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| style="text-align: center;"|The Legend of the Mystical Ninja
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| style="text-align: center;"|✓
 
| style="text-align: center;"|✓
| style="text-align: left;"|NDS: Extra content, enhanced graphics
+
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 +
| style="text-align: left;"|GBA: Worse audio, no multiplayer/co-op, more save slots than the Super Famicom release, can change character any time. Japan only.
 
|-
 
|-
| style="text-align: center;"|Tactics Ogre
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| style="text-align: center;"|The Legend of Zelda: A Link to the Past
 +
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| style="text-align: center;"|✓
 
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 +
| style="text-align: left;"|GBA: Extra dungeon reliant on ''Four Swords'' game. More accurate translation, more shops, new enemies. Link voice clips from ''Ocarina of Time''.
 +
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 +
| style="text-align: center;"|Mega Man & Bass <br />Rockman & Forte <br />(J)
 
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PS1: Loading times, English
+
| style="text-align: left;"|Only official English release. Worse audio. Smaller screen resolution makes the game borderline unplayable.
<br />PSP: Very enhanced, more features
 
 
|-
 
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| style="text-align: center;"|Mega Man X
 
| style="text-align: center;"|Mega Man X
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| style="text-align: center;"|✓ (R)
 
| style="text-align: center;"|✓ (R)
| style="text-align: center;"|✓
 
 
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DOS: Different aspect ratio, worse audio.
 
DOS: Different aspect ratio, worse audio.
<br />PSP: Full 3D remake. Serves as an alternate take on the original game.
+
<br />PSP: Titled ''Mega Man Maverick Hunter X''. Full 3D remake, different Sigma stages. Serves as an alternate take on the original game.
 
<br />iOS/Android: Touch controls, "redrawn" graphics (actually smeared versions of the SNES graphics), much slower gameplay, level movement restrictions, no stage changes after beating Mavericks in a certain order, optional microtransactions.
 
<br />iOS/Android: Touch controls, "redrawn" graphics (actually smeared versions of the SNES graphics), much slower gameplay, level movement restrictions, no stage changes after beating Mavericks in a certain order, optional microtransactions.
 
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| style="text-align: center;"|✓
 
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PS1, Saturn: Remixed soundtrack
+
PS1, Saturn: Remixed soundtrack.
<br />PC: Port of PS1 version. Cannot be directly installed on 64-bit OSes; you must extract the files manually. Deletes save games and controller configurations upon rebooting your PC on OSes later than Windows XP.
+
<br />PC: Port of PS1 version. Cannot be directly installed on 64-bit OSes; you must extract the files manually. Files fail to save after reboot if this is done.
<br />GC, PS2: based on PS1
+
<br />GC, PS2: Based on PS1 version.
 
|-
 
|-
| style="text-align: center;"|Super Mario World
+
| style="text-align: center;"|Ogre Battle: The March of the Black Queen
 +
| style="text-align: center;"|✓
 
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| style="text-align: left;"|Titled ''Ogre Battle: Limited Edition''. Slightly enhanced graphics and sound.
| style="text-align: left;"|
 
The version in the second release of All-Stars has unique sprites for Luigi.
 
<br />GBA: Slight additions, poorer video/audio
 
 
|-
 
|-
| style="text-align: center;"|Super Mario All-Stars
+
| style="text-align: center;"|Super Mario World
 
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'''BS-X:''' Reworked as scoring games and released separatedly,<br /> a bunch of worlds available each of the 4 sessions.
+
The version in ''Super Mario All-Stars + Super Mario World'' has unique sprites for Luigi.
<br /> BS Super Mario USA added 3 hidden golden Mario statues to each level.
+
<br />GBA: Titled ''Super Mario World: Super Mario Advance 2''. Slight additions, worse audio, Mario voice clips. Different Luigi sprites from either SNES version.
<br />'''GBA:''' No Mario 1 or Lost Levels, Slight additions, poorer video/audio
 
<br />Super Mario Advance: Remake of SMB2 SNES, huge overhaul.
 
<br />Super Mario Advance 4: Remake of SMB3. With e-Reader cards (JP/US only), <br />a huge lot of exclusive new levels, boomerang and Goomba shoes, and alterations to original levels were added.
 
<br />'''Wii:''' No VC version, All-Stars released in emulated form standalone on a retail disc (like the Dragon Quest 1+2+3 Wii compilation)
 
 
|-
 
|-
| style="text-align: center;"|Yoshi's Island
+
| style="text-align: center;"|Super Mario World 2: Yoshi's Island
 
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| style="text-align: left;"|GBA: Titled ''Yoshi's Island: Super Mario Advance 3''. New levels, worse audio.
| style="text-align: left;"|GBA: New levels, poorer audio
 
 
|-
 
|-
| style="text-align: center;"|Fire Emblem 3, <br />BS Fire Emblem
+
| style="text-align: center;"|Star Ocean
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| style="text-align: center;"|✓ (R)
 
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| style="text-align: left;"|Titled ''Star Ocean: First Departure''. Only official English release.
| style="text-align: center;"|
 
| style="text-align: left;"|DS: Remade as Shadow Dragon and Fire Emblem 12 (Japan-only, includes BS-X episodes)
 
 
|-
 
|-
| style="text-align: center;"|Ganbare Goemon Yukihime Kyūshutsu Emaki<br />The Legend of the Mystical Ninja (US)
+
| style="text-align: center;"|Super Ghouls 'n Ghosts
 +
| style="text-align: center;"|✓
 
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SNES: English translation removed battery saves and lots of content.
+
PS1: Slowdown removed.
<br />GBA (Kessakusen! Ganbare Goemon 1&2): Poor audio and resolution, <br />no multiplayer/co-op, More save slots, can change character any time.
+
<br />GBA: New levels, worse audio.
 
|-
 
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| style="text-align: center;"|Ganbare Goemon 2
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| style="text-align: center;"|Tactics Ogre: Let Us Cling Together
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| style="text-align: center;"|✓
 
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<br />GBA (Kessakusen! Ganbare Goemon 1&2): Poor audio and resolution, <br />no multiplayer/co-op, More save slots, can change character any time.
+
PS1: First English release. Slightly enhanced music.
 +
<br />PSP: Very enhanced, more features
 
|-
 
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| style="text-align: center;"|Tales of Phantasia
 
| style="text-align: center;"|Tales of Phantasia
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| style="text-align: center;"|✓ (R)
 
| style="text-align: center;"|✓ (R)
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'''PS1:''' Cleaner graphics, different sprites, new effects, partial voice acting, food system, skits.
 
'''PS1:''' Cleaner graphics, different sprites, new effects, partial voice acting, food system, skits.
<br />'''GBA:''' Based on PS1 version but scaled down, additional content, worst music/palette/resolution/framerate.
+
<br />'''GBA:''' Based on PS1 version but scaled down, additional content, worse audio, decreased framerate.
 
<br />'''PSP Full Voice Edition:''' port of PS1 edition including GBA additional content plus full voice acting, new sprites.
 
<br />'''PSP Full Voice Edition:''' port of PS1 edition including GBA additional content plus full voice acting, new sprites.
 
<br />'''PSP Tales of Phantasia X Narikiri Dungeon:''' PSP version with even more additional content (Grade shop) and a remade spin-off.
 
<br />'''PSP Tales of Phantasia X Narikiri Dungeon:''' PSP version with even more additional content (Grade shop) and a remade spin-off.
 
<br />'''iOS/Android:''' F2P port of ToP X. Sub-par translation. At least GBA one had better controls and interface than this. No longer available.
 
<br />'''iOS/Android:''' F2P port of ToP X. Sub-par translation. At least GBA one had better controls and interface than this. No longer available.
 
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| style="text-align: center;"|Star Ocean
 
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| style="text-align: center;"|✓ (R)
 
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Revision as of 07:06, 22 April 2015

Some SNES games suffered from slowdown which may be fixed in ports.

Many SNES games were ported to the GBA. These versions may have extra features, but at the cost of poorer video and audio quality. The resolution is significantly lower at 240 x 160 as opposed to the usual 256 x 224 of SNES games. This leads to a smaller visible playing area, which can be devastating in some cases. The audio is much lower quality than the SNES and almost always uses inferior instrument samples for whatever reason (designated as "worse audio"). Also, most GBA games use much brighter colors to compensate for the lack of contrast in the original GBA display. To have these games display as intended, a shader or a palette patch is needed. Additionally, the GBA has two fewer buttons, leading to compromised control layouts.

Several SNES games were ported to the PlayStation. More often than not the PS1 ports offer more features. However, the CD format creates loading times. Contrary to popular belief, most of these ports are not emulations. They simply take the text and graphical assets from the SNES game ROM image on the disc, with the rest of the programming being original work.

Name PS1 GC PS2 GBA NDS PSP Notes
Chrono Trigger

PS1: Extra content.
NDS: PS1 extra content plus more extra content, more literal translation, French translation added
iOS/Android: Translation based on NDS with additional languages, touch controls, mostly unchanged graphics.

Contra III: The Alien Wars Titled Contra Advance: The Alien Wars EX. Removed dual wielding and mega bombs, added lock aim, Mode 7 levels replaced with levels from Contra: Hard Corps, worse audio.
Dragon Quest V ✓ (R) ✓ (R)

PS2: Full 3D remake with party enhancements. Only released in Japan.
DS: Remake done in a similar vein to the DQIV remakes. Has the same mechanics perks as the PS2 remake, along with some unique content.
iOS/Android: Port of the DS version.

Dragon Quest VI ✓ (R)

DS: Remake done in a similar vein to the remakes of the previous two games. Features some core gameplay changes.

EarthBound Worse audio. Japan only.
Final Fantasy IV ✓ (R)

Original Version
PS1: FMV opening and ending, new features, different translation
WSC: Lacks Mode 7 effects (replaced by scaling effects), limited palette, poorer audio. Japan-only.
GBA: Titled Final Fantasy IV Advance. Based on the WSC version. New translation. Extra content, worse audio.
PSP: Titled Final Fantasy IV: The Complete Collection. Includes The After Years as well as an in-between Interlude. Includes all GBA content. Enhanced graphics, choice between original and enhanced audio.
3D Remakes
NDS: Very different 3D remake following FFIII on DS (no PSP release unlike it).
PC: HD version of DS remake.
iOS/Android: DS version port, followed by an exclusive 3D remake of The After Years.

Final Fantasy V

PS1: First official English release of the game.
GBA: Titled Final Fantasy V Advance. New translation. Extra content, worse audio.
iOS/Android: Redone sprites (RPG Maker art style), touch controls.

Final Fantasy VI


GBA: Titled Final Fantasy VI Advance. New translation. Extra content, worse audio.
iOS/Android: Redone sprites and Mode-7 sections (RPG Maker art style), touch controls, reworked Cyan Bushido.

Front Mission ✓ (R) DS: Only official English release of the game.
Ganbare Goemon 2
(J)
GBA: Worse audio, no multiplayer/co-op, more save slots, can change character any time. Japan only.
Kirby Super Star Titled Kirby Super Star Ultra. Extra games, enhanced graphics.
The Legend of the Mystical Ninja GBA: Worse audio, no multiplayer/co-op, more save slots than the Super Famicom release, can change character any time. Japan only.
The Legend of Zelda: A Link to the Past GBA: Extra dungeon reliant on Four Swords game. More accurate translation, more shops, new enemies. Link voice clips from Ocarina of Time.
Mega Man & Bass
Rockman & Forte
(J)
Only official English release. Worse audio. Smaller screen resolution makes the game borderline unplayable.
Mega Man X ✓ (R)

DOS: Different aspect ratio, worse audio.
PSP: Titled Mega Man Maverick Hunter X. Full 3D remake, different Sigma stages. Serves as an alternate take on the original game.
iOS/Android: Touch controls, "redrawn" graphics (actually smeared versions of the SNES graphics), much slower gameplay, level movement restrictions, no stage changes after beating Mavericks in a certain order, optional microtransactions.

Mega Man X2
Mega Man X3

PS1, Saturn: Remixed soundtrack.
PC: Port of PS1 version. Cannot be directly installed on 64-bit OSes; you must extract the files manually. Files fail to save after reboot if this is done.
GC, PS2: Based on PS1 version.

Ogre Battle: The March of the Black Queen Titled Ogre Battle: Limited Edition. Slightly enhanced graphics and sound.
Super Mario World

The version in Super Mario All-Stars + Super Mario World has unique sprites for Luigi.
GBA: Titled Super Mario World: Super Mario Advance 2. Slight additions, worse audio, Mario voice clips. Different Luigi sprites from either SNES version.

Super Mario World 2: Yoshi's Island GBA: Titled Yoshi's Island: Super Mario Advance 3. New levels, worse audio.
Star Ocean ✓ (R) Titled Star Ocean: First Departure. Only official English release.
Super Ghouls 'n Ghosts

PS1: Slowdown removed.
GBA: New levels, worse audio.

Tactics Ogre: Let Us Cling Together

PS1: First English release. Slightly enhanced music.
PSP: Very enhanced, more features

Tales of Phantasia ✓ (R)

PS1: Cleaner graphics, different sprites, new effects, partial voice acting, food system, skits.
GBA: Based on PS1 version but scaled down, additional content, worse audio, decreased framerate.
PSP Full Voice Edition: port of PS1 edition including GBA additional content plus full voice acting, new sprites.
PSP Tales of Phantasia X Narikiri Dungeon: PSP version with even more additional content (Grade shop) and a remade spin-off.
iOS/Android: F2P port of ToP X. Sub-par translation. At least GBA one had better controls and interface than this. No longer available.